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Diffstat (limited to 'cutlass-example/cutlass/shape.h')
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diff --git a/cutlass-example/cutlass/shape.h b/cutlass-example/cutlass/shape.h deleted file mode 100644 index 4f6b222..0000000 --- a/cutlass-example/cutlass/shape.h +++ /dev/null @@ -1,305 +0,0 @@ -/*************************************************************************************************** - * Copyright (c) 2017-2018, NVIDIA CORPORATION. All rights reserved. - * - * Redistribution and use in source and binary forms, with or without modification, are permitted - * provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright notice, this list of - * conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright notice, this list of - * conditions and the following disclaimer in the documentation and/or other materials - * provided with the distribution. - * * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used - * to endorse or promote products derived from this software without specific prior written - * permission. - * - * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR - * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND - * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE - * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, - * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; - * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, - * STRICT LIABILITY, OR TOR (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - * - **************************************************************************************************/ -/*! \file - \brief Defines Shape implementing the Layout concept for representing a 4D hypercube of objects. -*/ -#pragma once - -#include <cutlass/cutlass.h> - -namespace cutlass { - -//////////////////////////////////////////////////////////////////////////////////////////////////// - -/*!@defgroup layout_concept Layout Concept -* @{ -* @par Implementations of \ref layout_concept are used to describe a cube with DxHxW elements and C -scalars per element. - A HxW slice of a cube is called an image and a cube consists of D images. -* -* @par Notations -* Let Layout be an implementation of the \ref layout_concept. -* -* @par Valid Expressions -* - <b>Layout::D</b> specifies the depth of a cube -* - <b>Layout::H</b> specifies the height of a cube -* - <b>Layout::W</b> specifies the height of a cube -* - <b>Layout::C</b> specifies the number of channels of each element in a cube -* - <b>Layout::W_c</b> specifies the number of scalars of each row in one image of a cube. -* - <b>Layout::H_w</b> specifies the number of elements in an image slice. -* - <b>Layout::H_w_c</b>_specifies the number of scalars in an image slice. -* - <b>Layout::D_h_w</b> specifies the number of elements in a cube. -* - <b>Layout::D_h_w_c</b> specifies the number of scalars in a cube. -* - <b>Layout::Strides</b> is a \ref layout_concept specifying the strides. -* @} -*/ - -/** -* @brief A Shape implementing \ref layout_concept describing the dimensions of a cube. -* @concept{layout_concept} -*/ -template <int kD_ = 1, int kH_ = 1, int kW_ = 1, int kC_ = 1> -struct Shape { - /// The depth of the cube. - static int const kD = kD_; - /// The height of the cube. - static int const kH = kH_; - /// The width of the cube. - static int const kW = kW_; - /// The number of scalars per element. - static int const kC = kC_; -}; - -/** -* @brief Compute derived counted of a \ref layout_concept based class -*/ -template <typename Shape> -struct ShapeCount { - /// The number of elements per row. - static int const kWc = Shape::kW * Shape::kC; - /// The number of pixels per image. - static int const kHw = Shape::kH * Shape::kW; - /// The number of elements per image. - static int const kHwc = Shape::kH * kWc; - /// The number of pixels per cube. - static int const kDhw = Shape::kD * kHw; - /// The number of elements in the 4D space. - static int const kDhwc = Shape::kD * kHwc; - /// The number of elements in the 4D space. - static int const kCount = kDhwc; -}; - -//////////////////////////////////////////////////////////////////////////////////////////////////// - -template <typename A_, int kScale_> -struct ShapeScale { - typedef Shape<A_::kD * kScale_, A_::kH * kScale_, A_::kW * kScale_, A_::kC * kScale_> Shape; -}; - -//////////////////////////////////////////////////////////////////////////////////////////////////// - -template <typename A_, typename B_> -struct ShapeAdd { - typedef Shape<A_::kD + B_::kD, A_::kH + B_::kH, A_::kW + B_::kW, A_::kC + B_::kC> Shape; -}; - -//////////////////////////////////////////////////////////////////////////////////////////////////// - -template <typename A_, typename B_> -struct ShapeSub { - typedef Shape<A_::kD - B_::kD, A_::kH - B_::kH, A_::kW - B_::kW, A_::kC - B_::kC> Shape; -}; - -//////////////////////////////////////////////////////////////////////////////////////////////////// - -template <typename A_, typename B_> -struct ShapeMul { - typedef Shape<A_::kD * B_::kD, A_::kH * B_::kH, A_::kW * B_::kW, A_::kC * B_::kC> Shape; -}; - -//////////////////////////////////////////////////////////////////////////////////////////////////// - -template <typename A_, typename B_> -struct ShapeDiv { - typedef Shape<A_::kD / B_::kD, A_::kH / B_::kH, A_::kW / B_::kW, A_::kC / B_::kC> Shape; -}; - -//////////////////////////////////////////////////////////////////////////////////////////////////// - -template <typename A_, typename B_> -struct ShapeMax { - typedef Shape<(A_::kD > B_::kD ? A_::kD : B_::kD), - (A_::kH > B_::kH ? A_::kH : B_::kH), - (A_::kW > B_::kW ? A_::kW : B_::kW), - (A_::kC > B_::kC ? A_::kC : B_::kC)> - Shape; -}; - -//////////////////////////////////////////////////////////////////////////////////////////////////// - -template <typename A_, typename B_> -struct ShapeMin { - typedef Shape<(A_::kD < B_::kD ? A_::kD : B_::kD), - (A_::kH < B_::kH ? A_::kH : B_::kH), - (A_::kW < B_::kW ? A_::kW : B_::kW), - (A_::kC < B_::kC ? A_::kC : B_::kC)> - Shape; -}; - -//////////////////////////////////////////////////////////////////////////////////////////////////// - -template <typename Shape_, int kElementsPerAccess> -struct ShapeStrides { - typedef Shape<Shape_::kH * Shape_::kW * Shape_::kC, - Shape_::kW * Shape_::kC, - Shape_::kC, - kElementsPerAccess> - Shape; -}; - -//////////////////////////////////////////////////////////////////////////////////////////////////// - -/** -* @brief Compute the offset for the given coordinates in a cube -* @tparam A \ref layout_concept where each dimension of the cube specifies the corresponding stride. -*/ -template <typename Shape_> -struct ComputeOffsetFromShape { - static CUTLASS_DEVICE int get(int d, int h, int w, int c) { - // clang-format off - return d * Shape_::kH * Shape_::kW * Shape_::kC + - h * Shape_::kW * Shape_::kC + - w * Shape_::kC + - c; - // clang-format on - } -}; - -//////////////////////////////////////////////////////////////////////////////////////////////////// - -/** -* @brief Compute the offset for the given coordinates in a cube with a depth of 1 -* @tparam kSh Elements in the H dimension -* @tparam kSw Elements in the W dimension -* @tparam kSc Separation between two elements in "elements" -*/ -template <int kSh_, int kSw_, int kSc_> -struct ComputeOffsetFromShape<Shape<1, kSh_, kSw_, kSc_> > { - static CUTLASS_DEVICE int get(int d, int h, int w, int c) { - return h * kSw_ * kSc_ + w * kSc_ + c; - } -}; - -//////////////////////////////////////////////////////////////////////////////////////////////////// - -/** -* @brief Compute the offset for the given coordinates in a cube with one channel and a depth of 1 -* @tparam kSh Elements in the H dimension -* @tparam kSw Elements in the W dimension -*/ -template <int kSh_, int kSw_> -struct ComputeOffsetFromShape<Shape<1, kSh_, kSw_, 1> > { - static CUTLASS_DEVICE int get(int d, int h, int w, int c) { return h * kSw_ + w; } -}; - -//////////////////////////////////////////////////////////////////////////////////////////////////// - -/** -* @brief Compute the offset for the given coordinates in a cube -* @tparam A \ref layout_concept where each dimension of the cube specifies the corresponding stride. -*/ -template <typename Strides_> -struct ComputeOffsetFromStrides { - static CUTLASS_DEVICE int get(int d, int h, int w, int c) { - return d * Strides_::kD + h * Strides_::kH + w * Strides_::kW + c * Strides_::kC; - } -}; - -//////////////////////////////////////////////////////////////////////////////////////////////////// - -/** -* @brief Compute the offset for the given coordinates in a cube with a depth of 1 -* @tparam S_h Stride in the H dimension in scalars -* @tparam S_w Stride in the W dimension in scalars -* @tparam S_c Stride between two scalars. -*/ -template <int S_h_, int S_w_, int S_c_> -struct ComputeOffsetFromStrides<Shape<1, S_h_, S_w_, S_c_> > { - static CUTLASS_DEVICE int get(int d, int h, int w, int c) { - return h * S_h_ + w * S_w_ + c * S_c_; - } -}; - -//////////////////////////////////////////////////////////////////////////////////////////////////// - -/** -* @brief Compute the offset for the given coordinates in a cube with one channel and a depth of 1 -* @tparam S_h Stride in the H dimension in scalars -* @tparam S_w Stride in the W dimension in scalars -*/ -template <int S_h_, int S_w_> -struct ComputeOffsetFromStrides<Shape<1, S_h_, S_w_, 1> > { - static CUTLASS_DEVICE int get(int d, int h, int w, int c) { return h * S_h_ + w * S_w_; } -}; - -//////////////////////////////////////////////////////////////////////////////////////////////////// - -/** -* @brief Decompose threadId.x into coordinate of a cube whose dimensions are specified by Threads_. -* Afterwards compute the offset of those coordinates using Strides_ -* @tparam Threads_ The dimension of the cube the threadIdx.x value is mapped on -* @tparam Strides_ The strides to use when compute the offsets based on the coordinates of the cube. -*/ -template <typename Threads_, typename Strides_> -struct ComputeThreadOffsetFromStrides { - static CUTLASS_DEVICE int get() { - // Decompose the thread index. - int c = threadIdx.x % Threads_::kC; - int w = threadIdx.x / Threads_::kC % Threads_::kW; - int h = threadIdx.x / Threads_::kC / Threads_::kW % Threads_::kH; - int d = threadIdx.x / Threads_::kC / Threads_::kW / Threads_::kH; - - // Compute the offset. - return d * Strides_::kD + h * Strides_::kH + w * Strides_::kW + c * Strides_::kC; - } -}; - -//////////////////////////////////////////////////////////////////////////////////////////////////// -/** -*@brief Specialization for D=1 -*/ -template <int T_h_, int T_w_, int T_c_, int S_h_, int S_w_, int S_c_> -struct ComputeThreadOffsetFromStrides<Shape<1, T_h_, T_w_, T_c_>, Shape<1, S_h_, S_w_, S_c_> > { - static CUTLASS_DEVICE int get() { - // Decompose the thread index. - int c = threadIdx.x % T_c_; - int w = threadIdx.x / T_c_ % T_w_; - int h = threadIdx.x / T_c_ / T_w_ % T_h_; - - // Compute the offset. - return h * S_h_ + w * S_w_ + c * S_c_; - } -}; - -//////////////////////////////////////////////////////////////////////////////////////////////////// - -/** -*@brief Specialization for D=1 and C=1 -*/ -template <int T_h_, int T_w_, int S_h_, int S_w_> -struct ComputeThreadOffsetFromStrides<Shape<1, T_h_, T_w_, 1>, Shape<1, S_h_, S_w_, 1> > { - static CUTLASS_DEVICE int get() { - // Decompose the thread index. - int w = threadIdx.x % T_w_; - int h = threadIdx.x / T_w_; - - // Compute the offset. - return h * S_h_ + w * S_w_; - } -}; - -//////////////////////////////////////////////////////////////////////////////////////////////////// - -} // namespace cutlass |
