From b577cbcdf229a2c02d1bf8584c6e82be7a14cb33 Mon Sep 17 00:00:00 2001 From: Tor Aamodt Date: Sat, 16 Oct 2010 17:30:52 -0800 Subject: 1. creating cache_config object to encapsulate cache configuration information (and parse it before creating the simulator objects). 2. creating core_config to hold only features of a shader_core that are high level enough either (a) the functional simulator needs to know about them, or (b) they affect memory *access* generation. 3. in config files only (so far) separate out notion of write-{through,back}, from notion of when a line is allocated... will use this to distinguish different types of caches. passing CUDA 3.1 regression [git-p4: depot-paths = "//depot/gpgpu_sim_research/fermi/distribution/": change = 7870] --- src/cuda-sim/ptx_ir.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/cuda-sim/ptx_ir.h') diff --git a/src/cuda-sim/ptx_ir.h b/src/cuda-sim/ptx_ir.h index 84ded76..cea2e2b 100644 --- a/src/cuda-sim/ptx_ir.h +++ b/src/cuda-sim/ptx_ir.h @@ -801,7 +801,7 @@ public: const char *file, unsigned line, const char *source, - const shader_core_config *config ); + const core_config *config ); void print_insn() const; virtual void print_insn( FILE *fp ) const; -- cgit v1.3