From e841e5f21b9d86910a6cc10de3af016912c43ce0 Mon Sep 17 00:00:00 2001 From: sspenst Date: Wed, 6 Jul 2016 15:08:11 -0700 Subject: Added the ability to load from sstarr memory after data has been stored in it --- src/gpgpu-sim/shader.cc | 1 + 1 file changed, 1 insertion(+) (limited to 'src/gpgpu-sim/shader.cc') diff --git a/src/gpgpu-sim/shader.cc b/src/gpgpu-sim/shader.cc index ff2fac7..9c3f816 100644 --- a/src/gpgpu-sim/shader.cc +++ b/src/gpgpu-sim/shader.cc @@ -386,6 +386,7 @@ void shader_core_stats::print( FILE* fout ) const fprintf(fout, "gpgpu_n_load_insn = %d\n", gpgpu_n_load_insn); fprintf(fout, "gpgpu_n_store_insn = %d\n", gpgpu_n_store_insn); fprintf(fout, "gpgpu_n_shmem_insn = %d\n", gpgpu_n_shmem_insn); + fprintf(fout, "gpgpu_n_shmem_insn = %d\n", gpgpu_n_sstarr_insn); fprintf(fout, "gpgpu_n_tex_insn = %d\n", gpgpu_n_tex_insn); fprintf(fout, "gpgpu_n_const_mem_insn = %d\n", gpgpu_n_const_insn); fprintf(fout, "gpgpu_n_param_mem_insn = %d\n", gpgpu_n_param_insn); -- cgit v1.3