From 5945d709530cc1419f624ffb048739f2b70ee1b9 Mon Sep 17 00:00:00 2001 From: Aaron Barnes Date: Thu, 13 May 2021 10:42:38 -0400 Subject: specialized unit should be partitioned too --- src/gpgpu-sim/shader.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/gpgpu-sim/shader.h') diff --git a/src/gpgpu-sim/shader.h b/src/gpgpu-sim/shader.h index 7987427..fa71af3 100644 --- a/src/gpgpu-sim/shader.h +++ b/src/gpgpu-sim/shader.h @@ -1239,7 +1239,7 @@ class specialized_unit : public pipelined_simd_unit { public: specialized_unit(register_set *result_port, const shader_core_config *config, shader_core_ctx *core, unsigned supported_op, - char *unit_name, unsigned latency); + char *unit_name, unsigned latency, unsigned issue_reg_id); virtual bool can_issue(const warp_inst_t &inst) const { if (inst.op != m_supported_op) { return false; @@ -1248,7 +1248,7 @@ class specialized_unit : public pipelined_simd_unit { } virtual void active_lanes_in_pipeline(); virtual void issue(register_set &source_reg); - bool is_issue_partitioned() { return false; } + bool is_issue_partitioned() { return true; } private: unsigned m_supported_op; -- cgit v1.3