From b150969498792d50583674947d7c240cd6a11a68 Mon Sep 17 00:00:00 2001 From: aamir Date: Mon, 5 Nov 2018 16:50:52 -0800 Subject: addressed the deadlock issue --- src/gpgpu-sim/shader.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/gpgpu-sim/shader.h') diff --git a/src/gpgpu-sim/shader.h b/src/gpgpu-sim/shader.h index 437506c..3542120 100644 --- a/src/gpgpu-sim/shader.h +++ b/src/gpgpu-sim/shader.h @@ -1360,7 +1360,7 @@ struct shader_core_config : public core_config max_sp_latency = 32; max_tensor_core_latency = 64; - gpgpu_num_tensor_core_units=8; + gpgpu_num_tensor_core_units=4;//It will be (#TENSORCORE INSIDE SM)/2 (One warp is allocated to 2 Tensor Core) gpgpu_operand_collector_num_units_tensor_core=24; gpgpu_operand_collector_num_in_ports_tensor_core=8; gpgpu_operand_collector_num_out_ports_tensor_core=8; -- cgit v1.3