From 89db73061e043c26df22c7f18d9adb106d8078ac Mon Sep 17 00:00:00 2001 From: tgrogers Date: Sat, 31 Mar 2018 17:56:50 -0400 Subject: Getting rid of our constant, annoying prints. Running workloads of any size causes ridiculous output file sizes --- src/gpgpu-sim/gpu-sim.cc | 12 +++++++----- src/gpgpu-sim/shader.cc | 14 ++++++++------ 2 files changed, 15 insertions(+), 11 deletions(-) (limited to 'src/gpgpu-sim') diff --git a/src/gpgpu-sim/gpu-sim.cc b/src/gpgpu-sim/gpu-sim.cc index d452888..0ef267d 100644 --- a/src/gpgpu-sim/gpu-sim.cc +++ b/src/gpgpu-sim/gpu-sim.cc @@ -36,6 +36,7 @@ #include "shader.h" +#include "shader_trace.h" #include "dram.h" #include "mem_fetch.h" @@ -1175,8 +1176,8 @@ bool shader_core_ctx::occupy_shader_resource_1block(kernel_info_t & k, bool occu m_occupied_regs += (padded_cta_size * ((kernel_info->regs+3)&~3)); m_occupied_ctas++; - printf("GPGPU-Sim uArch: Shader %d occupied %d threads, %d shared mem, %d registers, %d ctas\n", - m_sid, m_occupied_n_threads, m_occupied_shmem, m_occupied_regs, m_occupied_ctas); + SHADER_DPRINTF(LIVENESS, "GPGPU-Sim uArch: Occupied %d threads, %d shared mem, %d registers, %d ctas\n", + m_occupied_n_threads, m_occupied_shmem, m_occupied_regs, m_occupied_ctas); } return true; @@ -1301,8 +1302,8 @@ void shader_core_ctx::issue_block2core( kernel_info_t &kernel ) m_n_active_cta++; shader_CTA_count_log(m_sid, 1); - printf("GPGPU-Sim uArch: core:%3d, cta:%2u, start_tid:%4u, end_tid:%4u, initialized @(%lld,%lld)\n", - m_sid, free_cta_hw_id, start_thread, end_thread, gpu_sim_cycle, gpu_tot_sim_cycle ); + SHADER_DPRINTF(LIVENESS, "GPGPU-Sim uArch: cta:%2u, start_tid:%4u, end_tid:%4u, initialized @(%lld,%lld)\n", + free_cta_hw_id, start_thread, end_thread, gpu_sim_cycle, gpu_tot_sim_cycle ); } @@ -1499,7 +1500,8 @@ void gpgpu_sim::cycle() hrs = elapsed_time/3600 - 24*days; minutes = elapsed_time/60 - 60*(hrs + 24*days); sec = elapsed_time - 60*(minutes + 60*(hrs + 24*days)); - printf("GPGPU-Sim uArch: cycles simulated: %lld inst.: %lld (ipc=%4.1f) sim_rate=%u (inst/sec) elapsed = %u:%u:%02u:%02u / %s", + + DPRINTF(LIVENESS, "GPGPU-Sim uArch: cycles simulated: %lld inst.: %lld (ipc=%4.1f) sim_rate=%u (inst/sec) elapsed = %u:%u:%02u:%02u / %s", gpu_tot_sim_cycle + gpu_sim_cycle, gpu_tot_sim_insn + gpu_sim_insn, (double)gpu_sim_insn/(double)gpu_sim_cycle, (unsigned)((gpu_tot_sim_insn+gpu_sim_insn) / elapsed_time), diff --git a/src/gpgpu-sim/shader.cc b/src/gpgpu-sim/shader.cc index d17e51d..4640d65 100644 --- a/src/gpgpu-sim/shader.cc +++ b/src/gpgpu-sim/shader.cc @@ -1969,12 +1969,12 @@ void shader_core_ctx::register_cta_thread_exit( unsigned cta_num, kernel_info_t m_barriers.deallocate_barrier(cta_num); shader_CTA_count_unlog(m_sid, 1); - printf("GPGPU-Sim uArch: Shader %d finished CTA #%d (%lld,%lld), %u CTAs running\n", m_sid, cta_num, gpu_sim_cycle, gpu_tot_sim_cycle, - m_n_active_cta ); + SHADER_DPRINTF(LIVENESS, "GPGPU-Sim uArch: Finished CTA #%d (%lld,%lld), %u CTAs running\n", + cta_num, gpu_sim_cycle, gpu_tot_sim_cycle, m_n_active_cta); if( m_n_active_cta == 0 ) { - printf("GPGPU-Sim uArch: Shader %u empty (last released kernel %u \'%s\').\n", m_sid, kernel->get_uid(), - kernel->name().c_str() ); + SHADER_DPRINTF(LIVENESS, "GPGPU-Sim uArch: Empty (last released kernel %u \'%s\').\n", + kernel->get_uid(), kernel->name().c_str()); fflush(stdout); //Shader can only be empty when no more cta are dispatched @@ -1989,8 +1989,10 @@ void shader_core_ctx::register_cta_thread_exit( unsigned cta_num, kernel_info_t kernel->dec_running(); if( !m_gpu->kernel_more_cta_left(kernel) ) { if( !kernel->running() ) { - printf("GPGPU-Sim uArch: GPU detected kernel %u \'%s\' finished on shader %u.\n", kernel->get_uid(), - kernel->name().c_str(), m_sid ); + SHADER_DPRINTF(LIVENESS, + "GPGPU-Sim uArch: GPU detected kernel %u \'%s\' finished on shader %u.\n", kernel->get_uid(), + kernel->name().c_str(), m_sid); + if(m_kernel == kernel) m_kernel = NULL; m_gpu->set_kernel_done( kernel ); -- cgit v1.3