# This config models the Pascal GP102 (GeForceGTX 1080Ti) # functional simulator specification -gpgpu_ptx_instruction_classification 0 -gpgpu_ptx_sim_mode 0 -gpgpu_ptx_force_max_capability 20 # SASS execution (only supported with CUDA >= 4.0) -gpgpu_ptx_convert_to_ptxplus 0 -gpgpu_ptx_save_converted_ptxplus 0 # high level architecture configuration -gpgpu_n_clusters 28 -gpgpu_n_cores_per_cluster 1 -gpgpu_n_mem 11 -gpgpu_n_sub_partition_per_mchannel 2 # Pascal clock domains #-gpgpu_clock_domains ::: # Pascal NVIDIA TITAN X clock domains are adopted from # https://en.wikipedia.org/wiki/GeForce_10_series -gpgpu_clock_domains 1481.0:2962.0:1481.0:2750.0 # shader core pipeline config -gpgpu_shader_registers 65536 # This implies a maximum of 64 warps/SM -gpgpu_shader_core_pipeline 2048:32 -gpgpu_shader_cta 32 -gpgpu_simd_model 1 # Pipeline widths and number of FUs # ID_OC_SP,ID_OC_SFU,ID_OC_MEM,OC_EX_SP,OC_EX_SFU,OC_EX_MEM,EX_WB ## Pascal GP102 has 4 SP SIMD units and 1 SFU unit ## we need to scale the number of pipeline registers to be equal to the number of SP units -gpgpu_pipeline_widths 4,1,1,4,1,1,6 -gpgpu_num_sp_units 4 -gpgpu_num_sfu_units 1 # Instruction latencies and initiation intervals # "ADD,MAX,MUL,MAD,DIV" # SFU is 32-width in pascal, then dp units initiation is 1 cycle -ptx_opcode_latency_int 4,13,4,5,145 -ptx_opcode_initiation_int 1,2,2,2,8 -ptx_opcode_latency_fp 4,13,4,5,39 -ptx_opcode_initiation_fp 1,2,1,1,4 -ptx_opcode_latency_dp 8,19,8,8,330 -ptx_opcode_initiation_dp 1,2,1,1,130 # ::,::::,::,:** # ** Optional parameter - Required when mshr_type==Texture Fifo # Note: Hashing set index function (H) only applies to a set size of 32 or 64. # Pascal GP102 has 96KB Shared memory # Pascal GP102 has 64KB L1 cache # The default is to disable the L1 cache, unless cache modifieres is used -gpgpu_cache:dl1 64:128:6,L:L:m:N:H,A:128:8,8 -gpgpu_shmem_size 98304 -gmem_skip_L1D 1 # 64 sets, each 128 bytes 16-way for each memory sub partition (128 KB per memory sub partition). This gives 3MB L2 cache -gpgpu_cache:dl2 64:128:16,L:B:m:W:L,A:1024:1024,4:0,32 # used to be 128:4 -gpgpu_cache:dl2_texture_only 0 # 4 KB Inst. -gpgpu_cache:il1 8:128:4,L:R:f:N:L,A:2:48,4 # 48 KB Tex -gpgpu_tex_cache:l1 16:128:24,L:R:m:N:L,F:128:4,128:2 # 12 KB Const -gpgpu_const_cache:l1 128:64:2,L:R:f:N:L,A:2:64,4 # enable operand collector ## larger operand collectors and reg_banks are needed for the 4 warp schedulers and 4 SIMD units -gpgpu_operand_collector_num_units_sp 20 -gpgpu_operand_collector_num_units_sfu 4 -gpgpu_operand_collector_num_units_mem 8 -gpgpu_operand_collector_num_in_ports_sp 4 -gpgpu_operand_collector_num_out_ports_sp 4 -gpgpu_operand_collector_num_in_ports_sfu 1 -gpgpu_operand_collector_num_out_ports_sfu 1 -gpgpu_operand_collector_num_in_ports_mem 1 -gpgpu_operand_collector_num_out_ports_mem 1 # gpgpu_num_reg_banks should be increased to 32, but it gives an error! -gpgpu_num_reg_banks 32 # shared memory bankconflict detection -gpgpu_shmem_num_banks 32 -gpgpu_shmem_limited_broadcast 0 -gpgpu_shmem_warp_parts 1 ## In Pascal, a warp scheduler can issue 2 insts per cycle -gpgpu_max_insn_issue_per_warp 2 # interconnection -network_mode 1 -inter_config_file config_fermi_islip.icnt # memory partition latency config -rop_latency 120 -dram_latency 100 # dram model config -gpgpu_dram_scheduler 1 # The DRAM return queue and the scheduler queue together should provide buffer # to sustain the memory level parallelism to tolerate DRAM latency # To allow 100% DRAM utility, there should at least be enough buffer to sustain # the minimum DRAM latency (100 core cycles). I.e. # Total buffer space required = 100 x 924MHz / 700MHz = 132 -gpgpu_frfcfs_dram_sched_queue_size 64 -gpgpu_dram_return_queue_size 116 # for NVIDIA GeForceGTX 1080Ti, bus width is 352bits (11 DRAM chips x 32 bits) # 11 memory paritions, 4 bytes (1 DRAM chip) per memory partition # the atom size of GDDR5X (the smallest read request) is 32 bytes -gpgpu_n_mem_per_ctrlr 1 -gpgpu_dram_buswidth 4 -gpgpu_dram_burst_length 8 -dram_data_command_freq_ratio 4 # GDDR5X is QDR -gpgpu_mem_address_mask 1 -gpgpu_mem_addr_mapping dramid@8;00000000.00000000.00000000.00000000.0000RRRR.RRRRRRRR.RBBBCCCC.BCCSSSSS # Use the same GDDR5 timing from hynix H5GQ1H24AFR # disable bank groups for now, set nbkgrp to 1 and tCCDL and tRTPL to 0 -gpgpu_dram_timing_opt "nbk=16:CCD=2:RRD=6:RCD=12:RAS=28:RP=12:RC=40: CL=12:WL=4:CDLR=5:WR=12:nbkgrp=1:CCDL=0:RTPL=0" # Pascal has four schedulers per core -gpgpu_num_sched_per_core 2 # Two Level Scheduler with active and pending pools #-gpgpu_scheduler two_level_active:6:0:1 # Loose round robbin scheduler #-gpgpu_scheduler lrr # Greedy then oldest scheduler -gpgpu_scheduler gto # stat collection -gpgpu_memlatency_stat 14 -gpgpu_runtime_stat 500 -enable_ptx_file_line_stats 1 -visualizer_enabled 0 # power model configs -power_simulation_enabled 1 -gpuwattch_xml_file gpuwattch_gtx1080Ti.xml # tracing functionality #-trace_enabled 1 #-trace_components WARP_SCHEDULER,SCOREBOARD #-trace_sampling_core 0