#include #include // Define some error checking macros. #define cudaErrCheck(stat) { cudaErrCheck_((stat), __FILE__, __LINE__); } void cudaErrCheck_(cudaError_t stat, const char *file, int line) { if (stat != cudaSuccess) { fprintf(stderr, "CUDA Error: %s %s %d\n", cudaGetErrorString(stat), file, line); } } #define curandErrCheck(stat) { curandErrCheck_((stat), __FILE__, __LINE__); } void curandErrCheck_(curandStatus_t stat, const char *file, int line) { if (stat != CURAND_STATUS_SUCCESS) { fprintf(stderr, "cuRand Error: %d %s %d\n", stat, file, line); } } #include using namespace nvcuda; // Must be multiples of 16 for wmma code to work #define MATRIX_M (32) #define MATRIX_N (32) #define MATRIX_K (32) // The only dimensions currently supported by WMMA const int WMMA_M = 16; const int WMMA_N = 16; const int WMMA_K = 16; __global__ void vp_example(int *a, int *b, int *c, int M, int N, int K ) { // Leading dimensions. Packed with no transpositions. int lda = M; int ldb = K; int ldc = M; // Tile using a 2D grid int warpM = (blockIdx.x * blockDim.x + threadIdx.x) / warpSize; int warpN = (blockIdx.y * blockDim.y + threadIdx.y); // Declare the fragments int a_frag[8]; int b_frag[8]; int c_frag[8]; int acc_frag[8]; acc_frag[0]=0; acc_frag[1]=0; acc_frag[2]=0; acc_frag[3]=0; acc_frag[4]=0; acc_frag[5]=0; acc_frag[6]=0; acc_frag[7]=0; // Loop over k for (int i = 0; i < K; i += WMMA_K) { int aRow = warpM * WMMA_M; int aCol = i; int bRow = i; int bCol = warpN * WMMA_N; // Bounds checking if (aRow < M && aCol < K && bRow < K && bCol < N) { // Load the inputs // vp::load_matrix_sync(a_frag, a + aRow * lda+ aCol , lda); asm("/*"); asm("CPTX_BEGIN"); asm("vp.load.a.sync.row.m16n16k16.s32 {%0,%1,%2,%3,%4,%5,%6,%7},[%8],%9;" : "=r"(a_frag[0]), "=r"(a_frag[1]),"=r"(a_frag[2]),"=r"(a_frag[3]), "=r"(a_frag[4]),"=r"(a_frag[5]),"=r"(a_frag[6]),"=r"(a_frag[7]): "l"(a+aRow*lda+aCol),"r"(lda) ); asm("CPTX_END"); asm("*/"); //vp::load_matrix_sync(b_frag, b + bRow * ldb+ bCol , ldb); asm("/*"); asm("CPTX_BEGIN"); asm("vp.load.b4.sync.row.m16n16k16.s32 {%0},[%1],%2;" : "=r"(b_frag[0]): "l"(b+bRow*ldb/8+bCol),"r"(ldb/8) ); asm("CPTX_END"); asm("*/"); // Perform the matrix multiplication //vp::mma_sync(acc_frag, a_frag, b_frag, acc_frag); asm("/*"); asm("CPTX_BEGIN"); asm("vp.mma4.sync.row.row.m16n16k16.s32 {%0, %1, %2, %3, %4, %5, %6, %7}, {%8, %9, %10, %11, %12, %13, %14, %15}, {%16}, {%17, %18, %19, %20, %21, %22, %23, %24};" : "=r"(acc_frag[0]), "=r"(acc_frag[1]),"=r"(acc_frag[2]),"=r"(acc_frag[3]), "=r"(acc_frag[4]),"=r"(acc_frag[5]),"=r"(acc_frag[6]),"=r"(acc_frag[7]): "r"(a_frag[0]),"r"(a_frag[1]),"r"(a_frag[2]),"r"(a_frag[3]), "r"(a_frag[4]),"r"(a_frag[5]),"r"(a_frag[6]),"r"(a_frag[7]), "r"(b_frag[0]), "r"(acc_frag[0]),"r"(acc_frag[1]),"r"(acc_frag[2]),"r"(acc_frag[3]), "r"(acc_frag[4]),"r"(acc_frag[5]),"r"(acc_frag[6]),"r"(acc_frag[7]) ); asm("CPTX_END"); asm("*/"); } } // Load in the current value of c, scale it by beta, and add this our result scaled by alpha int cRow = warpM * WMMA_M; int cCol = warpN * WMMA_N; if (cRow < M && cCol < N) { //vp::load_matrix_sync(c_frag, c + cRow*ldc + cCol , ldc, wmma::mem_row_major); asm("/*"); asm("CPTX_BEGIN"); asm("vp.load.c.sync.row.m16n16k16.s32 {%0,%1,%2,%3,%4,%5,%6,%7},[%8],%9;" : "=r"(c_frag[0]), "=r"(c_frag[1]),"=r"(c_frag[2]),"=r"(c_frag[3]), "=r"(c_frag[4]),"=r"(c_frag[5]),"=r"(c_frag[6]),"=r"(c_frag[7]): "l"(c+cRow*ldc),"r"(ldc) ); asm("CPTX_END"); asm("*/"); for(int i=0; i < 8; i++) { c_frag[i] = acc_frag[i] + c_frag[i]; } // Store the output //vp::store_matrix_sync(c + cRow *ldc + cCol , c_frag, ldc, wmma::mem_row_major); asm("/*"); asm("CPTX_BEGIN"); asm("vp.store.d.sync.row.m16n16k16.s32 [%0], {%1,%2,%3,%4,%5,%6,%7,%8},%9;" : :"l"(c+cRow*ldc+cCol), "r"(c_frag[0]), "r"(c_frag[1]),"r"(c_frag[2]),"r"(c_frag[3]), "r"(c_frag[4]),"r"(c_frag[5]),"r"(c_frag[6]),"r"(c_frag[7]), "r"(ldc) ); asm("CPTX_END"); asm("*/"); } } __global__ void convertFp32ToFp16 (half *out, float *in, int n) { int idx = blockDim.x * blockIdx.x + threadIdx.x; if (idx < n) { out[idx] = in[idx]; } } __global__ void convertFp16ToFp32 (float *out, half *in, int n) { int idx = blockDim.x * blockIdx.x + threadIdx.x; if (idx < n) { out[idx] = in[idx]; } } __global__ void convertInt32ToInt4 (int *out, int *in, int n) { int idx = blockDim.x * blockIdx.x + threadIdx.x; if (idx < n/8) { out[idx] =(in[8*idx]&0xf)|(in[8*idx+1]&0xf)<<4|(in[8*idx+2]&0xf)<<8|(in[8*idx+3]&0xf)<<12| (in[8*idx+4]&0xf)<<16|(in[8*idx+5]&0xf)<<20|(in[8*idx+6]&0xf)<<24|(in[8*idx+7]&0xf)<<28; } } __global__ void convertInt32ToInt8 (int *out, int *in, int n) { int idx = blockDim.x * blockIdx.x + threadIdx.x; if (idx < n/4) { out[idx] =(in[4*idx]&0xff)|(in[4*idx+1]&0xff)<<8|(in[4*idx+2]&0xff)<<16|(in[4*idx+3]&0xff)<<24; } } __global__ void convertInt32ToInt16 (int *out, int *in, int n) { int idx = blockDim.x * blockIdx.x + threadIdx.x; if (idx < n/2) { out[idx] =(in[2*idx]&0xffff)|(in[2*idx+1]&0xffff)<<16; } } __global__ void convertInt4ToInt32 (int *out, int *in, int n) { int idx = blockDim.x * blockIdx.x + threadIdx.x; int shft_amt=4*(idx%8); int shft_mask=0xf<>shft_amt; } } __global__ void convertInt8ToInt32 (int *out, int *in, int n) { int idx = blockDim.x * blockIdx.x + threadIdx.x; int shft_amt=8*(idx%4); int shft_mask=0xff<>shft_amt; } } __global__ void convertInt16ToInt32 (int *out, int *in, int n) { int idx = blockDim.x * blockIdx.x + threadIdx.x; int shft_amt=16*(idx%2); int shft_mask=0xffff<>shft_amt; } } int main(int argc, char* argv[]) { int *a_int32; int *b_int32; int *c_int32; int *d_int32; int *a_int4; int *b_int4; int *a_int8; int *b_int8; int *a_int16; int *b_int16; int *a_host_wmma; int *b_host_wmma; int *c_host_wmma; int *d_host_wmma; int *d_cal_host_wmma; cudaEvent_t startWMMA; cudaEvent_t stopWMMA; cudaErrCheck(cudaEventCreate(&startWMMA)); cudaErrCheck(cudaEventCreate(&stopWMMA)); // Use tensor cores cudaErrCheck(cudaMalloc((void**)&a_int32, MATRIX_M * MATRIX_K * sizeof(int))); cudaErrCheck(cudaMalloc((void**)&b_int32, MATRIX_K * MATRIX_N * sizeof(int))); cudaErrCheck(cudaMalloc((void**)&c_int32, MATRIX_K * MATRIX_N * sizeof(int))); cudaErrCheck(cudaMalloc((void**)&d_int32, MATRIX_K * MATRIX_N * sizeof(int))); cudaErrCheck(cudaMalloc((void**)&a_int4, MATRIX_M * MATRIX_K * sizeof(int)/8)); cudaErrCheck(cudaMalloc((void**)&b_int4, MATRIX_K * MATRIX_N * sizeof(int)/8)); cudaErrCheck(cudaMalloc((void**)&a_int8, MATRIX_M * MATRIX_K * sizeof(int)/4)); cudaErrCheck(cudaMalloc((void**)&b_int8, MATRIX_K * MATRIX_N * sizeof(int)/4)); cudaErrCheck(cudaMalloc((void**)&a_int16, MATRIX_M * MATRIX_K * sizeof(int)/2)); cudaErrCheck(cudaMalloc((void**)&b_int16, MATRIX_K * MATRIX_N * sizeof(int)/2)); a_host_wmma = (int *)malloc(MATRIX_M * MATRIX_K * sizeof(int)); b_host_wmma = (int *)malloc(MATRIX_K * MATRIX_N * sizeof(int)); c_host_wmma = (int *)malloc(MATRIX_M * MATRIX_N * sizeof(int)); d_host_wmma = (int *)malloc(MATRIX_M * MATRIX_N * sizeof(int)); d_cal_host_wmma = (int *)malloc(MATRIX_M * MATRIX_N * sizeof(int)); printf("a_int32\n"); for(int m=0;m>> (a_int16, a_int32, MATRIX_M * MATRIX_K); convertInt16ToInt32 <<< (MATRIX_M * MATRIX_K + 255) / 256, 256 >>> (d_int32, a_int16, MATRIX_M * MATRIX_K); cudaErrCheck(cudaMemcpy(d_host_wmma, d_int32, MATRIX_M * MATRIX_N * sizeof(int), cudaMemcpyDeviceToHost)); #endif #ifdef TEST8 convertInt32ToInt8 <<< (MATRIX_M * MATRIX_K + 255) / 256, 256 >>> (a_int8, a_int32, MATRIX_M * MATRIX_K); convertInt8ToInt32 <<< (MATRIX_M * MATRIX_K + 255) / 256, 256 >>> (d_int32, a_int8, MATRIX_M * MATRIX_K); cudaErrCheck(cudaMemcpy(d_host_wmma, d_int32, MATRIX_M * MATRIX_N * sizeof(int), cudaMemcpyDeviceToHost)); #endif #ifdef TEST4 convertInt32ToInt4 <<< (MATRIX_M * MATRIX_K + 255) / 256, 256 >>> (b_int4, b_int32, MATRIX_M * MATRIX_K); convertInt4ToInt32 <<< (MATRIX_M * MATRIX_K + 255) / 256, 256 >>> (d_int32, b_int4, MATRIX_M * MATRIX_K); cudaErrCheck(cudaMemcpy(d_host_wmma, d_int32, MATRIX_M * MATRIX_N * sizeof(int), cudaMemcpyDeviceToHost)); #endif convertInt32ToInt4 <<< (MATRIX_M * MATRIX_K + 255) / 256, 256 >>> (b_int4, b_int32, MATRIX_M * MATRIX_K); dim3 gridDim; dim3 blockDim; // blockDim.x must be a multple of warpSize // 128x4 means we have 16 warps and a block computes a 64x64 output tile blockDim.x = 64; blockDim.y = 2; gridDim.x = (MATRIX_M + (WMMA_M * blockDim.x / 32 - 1)) / (WMMA_M * blockDim.x / 32); gridDim.y = (MATRIX_N + WMMA_N * blockDim.y - 1) / (WMMA_N * blockDim.y); printf("GRID:X=%d,Y=%d\n",gridDim.x,gridDim.y); printf("BLOCK:X=%d,Y=%d\n",blockDim.x,blockDim.y); printf("Running with wmma...\n"); cudaErrCheck(cudaEventRecord(startWMMA)); vp_example <<< gridDim, blockDim >>> (a_int32, b_int4, c_int32, MATRIX_M, MATRIX_N, MATRIX_K); cudaErrCheck(cudaEventRecord(stopWMMA)); cudaErrCheck(cudaEventSynchronize(stopWMMA)); // Error checking printf("\nChecking results...\n"); cudaErrCheck(cudaMemcpy(d_host_wmma, c_int32, MATRIX_M * MATRIX_N * sizeof(float), cudaMemcpyDeviceToHost)); float wmmaTime; cudaErrCheck(cudaEventElapsedTime(&wmmaTime, startWMMA, stopWMMA)); printf("wmma took %fms\n", wmmaTime); cudaErrCheck(cudaEventDestroy(startWMMA)); cudaErrCheck(cudaEventDestroy(stopWMMA)); int t=200000; while(t-->0); printf("D_CALCULATED\n"); for(int m=0;m