/*************************************************************************************************** * Copyright (c) 2017-2018, NVIDIA CORPORATION. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are permitted * provided that the following conditions are met: * * Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright notice, this list of * conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used * to endorse or promote products derived from this software without specific prior written * permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, * STRICT LIABILITY, OR TOR (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * **************************************************************************************************/ /*! \file \brief Defines conversion operations among Fragments of different base type. */ #pragma once #include namespace cutlass { //////////////////////////////////////////////////////////////////////////////////////////////////// template struct Convert {}; //////////////////////////////////////////////////////////////////////////////////////////////////// template struct Convert, Fragment > { /// The input fragment. typedef Fragment InputFragment; /// The output fragment. typedef Fragment OutputFragment; /// Ctor. CUTLASS_DEVICE Convert() {} /// Transform a fragment. CUTLASS_DEVICE void transform(InputFragment const& src, OutputFragment& dst) { transform(src, 0, dst); } /// Transform a fragment. template CUTLASS_DEVICE void transform(Fragment_ const& src, int offset, OutputFragment& dst) { for (int i = 0; i < kScalars_; ++i) { dst[i] = static_cast(src[i + offset]); } } }; //////////////////////////////////////////////////////////////////////////////////////////////////// template struct Copy { /// The input fragment. typedef Fragment_ InputFragment; /// The output fragment. typedef Fragment_ OutputFragment; /// Ctor. CUTLASS_DEVICE Copy() {} /// Transform a fragment. CUTLASS_DEVICE void transform(Fragment_ const& src, Fragment_& dst) { transform(src, 0, dst); } /// Transform a fragment. template CUTLASS_DEVICE void transform(InputFragment_ const& src, int offset, Fragment_& dst) { if (sizeof(typename Fragment_::Element) == 8) { uint64_t const* src_ptr = reinterpret_cast(&src[offset]); uint64_t* dst_ptr = reinterpret_cast(&dst[0]); for (int i = 0; i < sizeof(Fragment_) / 8; ++i) { dst_ptr[i] = src_ptr[i]; } } else { uint32_t const* src_ptr = reinterpret_cast(&src[offset]); uint32_t* dst_ptr = reinterpret_cast(&dst[0]); for (int i = 0; i < sizeof(Fragment_) / 4; ++i) { dst_ptr[i] = src_ptr[i]; } } } }; //////////////////////////////////////////////////////////////////////////////////////////////////// } // namespace cutlass