#include "stringList.h" #include #include //Constructor stringList::stringList() { //initilize everything to empty m_size = 0; m_listStart = NULL; m_listEnd = NULL; } //retrieve list size int stringList::getSize() { return m_size; } //retrieve pointer to list start stringListPiece* stringList::getListStart() { return m_listStart; } //retrieve point to list end stringListPiece* stringList::getListEnd() { return m_listEnd; } //add string to end of the list //initilize list starting point if this is the first entry //increment list size count int stringList::add(stringListPiece* newString) { if(m_listStart==NULL) m_listStart=newString; else m_listEnd->nextString = newString; m_listEnd = newString; m_listEnd->nextString = NULL; return m_size++; } bool stringList::remove(int index) { if(index >= m_size ) return false; stringListPiece* m_remove; stringListPiece* currentPiece; if(m_size == 1) { m_remove = m_listStart; m_listStart = NULL; m_listEnd = NULL; } else { if(index == 0) { m_remove = m_listStart; m_listStart = m_remove->nextString; } else if(index == m_size - 1) { m_remove = m_listEnd; currentPiece = m_listStart; for(int i=1; inextString; } currentPiece->nextString = NULL; m_listEnd = currentPiece; } else { currentPiece = m_listStart; for(int i=1; i<=index-1; i++) { currentPiece = currentPiece->nextString; } m_remove = currentPiece->nextString; currentPiece->nextString = m_remove->nextString; } } delete m_remove; m_size -= 1; return true; } //print out all the Decuda Instructions in the list void stringList::printStringList() { stringListPiece* currentPiece = m_listStart; for(int i=0; (istringText << " "; currentPiece = currentPiece->nextString; } }