/* * delayqueue.h * * Copyright (c) 2009 by Tor M. Aamodt, Wilson W. L. Fung, Ali Bakhoda, * Ivan Sham, Henry Tran and the University of British Columbia * Vancouver, BC V6T 1Z4 * All Rights Reserved. * * THIS IS A LEGAL DOCUMENT BY DOWNLOADING GPGPU-SIM, YOU ARE AGREEING TO THESE * TERMS AND CONDITIONS. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNERS OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * * NOTE: The files libcuda/cuda_runtime_api.c and src/cuda-sim/cuda-math.h * are derived from the CUDA Toolset available from http://www.nvidia.com/cuda * (property of NVIDIA). The files benchmarks/BlackScholes/ and * benchmarks/template/ are derived from the CUDA SDK available from * http://www.nvidia.com/cuda (also property of NVIDIA). The files from * src/intersim/ are derived from Booksim (a simulator provided with the * textbook "Principles and Practices of Interconnection Networks" available * from http://cva.stanford.edu/books/ppin/). As such, those files are bound by * the corresponding legal terms and conditions set forth separately (original * copyright notices are left in files from these sources and where we have * modified a file our copyright notice appears before the original copyright * notice). * * Using this version of GPGPU-Sim requires a complete installation of CUDA * which is distributed seperately by NVIDIA under separate terms and * conditions. To use this version of GPGPU-Sim with OpenCL requires a * recent version of NVIDIA's drivers which support OpenCL. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * 3. Neither the name of the University of British Columbia nor the names of * its contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * 4. This version of GPGPU-SIM is distributed freely for non-commercial use only. * * 5. No nonprofit user may place any restrictions on the use of this software, * including as modified by the user, by any other authorized user. * * 6. GPGPU-SIM was developed primarily by Tor M. Aamodt, Wilson W. L. Fung, * Ali Bakhoda, George L. Yuan, at the University of British Columbia, * Vancouver, BC V6T 1Z4 */ #include #include #include #ifndef DELAYQUEUE_H #define DELAYQUEUE_H typedef struct delay_data_t delay_data; struct delay_data_t { void *data; unsigned int time_elapsed; delay_data *next; unsigned long long push_time; //for stat collection }; typedef struct { const char* name; int uid; unsigned int latency; unsigned int min_len; unsigned int max_len; unsigned int length; unsigned int n_element; delay_data *head; delay_data *tail; void* lat_stat; //a pointer to latency stats distribution structure //occupancy stat unsigned int max_size_stat; unsigned int n_stat_samples; float avg_size_stat; } delay_queue; unsigned char dq_full(delay_queue* dq ); unsigned char dq_empty(delay_queue* dq ); unsigned int dq_n_element(delay_queue* dq ); unsigned char dq_push(delay_queue* dq, void* data); void* dq_pop(delay_queue* dq); void dq_set_min_length(delay_queue* dq, unsigned int new_min_len); void removeEntry(void* data, delay_queue** dq, int size_dq); delay_queue* dq_create( const char* name, unsigned int latency, unsigned int min_len, unsigned int max_len); void dq_remove(void* data, delay_queue* dq); void dq_print(delay_queue* dq); void dq_free(delay_queue* dq); void* dq_top(delay_queue* dq);//return the data in the head without poping the queue void dq_update_stat(delay_queue* dq); void dq_print_stat(delay_queue* dq); #endif