/* * mem_fetch.h * * Copyright (c) 2009 by Tor M. Aamodt, Wilson W. L. Fung, Ali Bakhoda, * George L. Yuan and the * University of British Columbia * Vancouver, BC V6T 1Z4 * All Rights Reserved. * * THIS IS A LEGAL DOCUMENT BY DOWNLOADING GPGPU-SIM, YOU ARE AGREEING TO THESE * TERMS AND CONDITIONS. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNERS OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * * NOTE: The files libcuda/cuda_runtime_api.c and src/cuda-sim/cuda-math.h * are derived from the CUDA Toolset available from http://www.nvidia.com/cuda * (property of NVIDIA). The files benchmarks/BlackScholes/ and * benchmarks/template/ are derived from the CUDA SDK available from * http://www.nvidia.com/cuda (also property of NVIDIA). The files from * src/intersim/ are derived from Booksim (a simulator provided with the * textbook "Principles and Practices of Interconnection Networks" available * from http://cva.stanford.edu/books/ppin/). As such, those files are bound by * the corresponding legal terms and conditions set forth separately (original * copyright notices are left in files from these sources and where we have * modified a file our copyright notice appears before the original copyright * notice). * * Using this version of GPGPU-Sim requires a complete installation of CUDA * which is distributed seperately by NVIDIA under separate terms and * conditions. To use this version of GPGPU-Sim with OpenCL requires a * recent version of NVIDIA's drivers which support OpenCL. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * 3. Neither the name of the University of British Columbia nor the names of * its contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * 4. This version of GPGPU-SIM is distributed freely for non-commercial use only. * * 5. No nonprofit user may place any restrictions on the use of this software, * including as modified by the user, by any other authorized user. * * 6. GPGPU-SIM was developed primarily by Tor M. Aamodt, Wilson W. L. Fung, * Ali Bakhoda, George L. Yuan, at the University of British Columbia, * Vancouver, BC V6T 1Z4 */ #ifndef MEM_FETCH_H #define MEM_FETCH_H #include "shader.h" #include "addrdec.h" enum mf_type { RD_REQ = 0, WT_REQ, REPLY_DATA, // send to shader L2_WTBK_DATA, DUMMY_READ, //used in write mask N_MF_TYPE }; typedef struct { unsigned request_uid; unsigned long long int addr; int nbytes_L1; int txbytes_L1; int rxbytes_L1; int nbytes_L2; int txbytes_L2; int rxbytes_L2; int sid; //shader core id int wid; //warp id int cache_hits_waiting; mshr_entry* mshr; address_type pc; unsigned char write; enum mem_access_type mem_acc; unsigned int timestamp; //set to gpu_sim_cycle at struct creation unsigned int timestamp2; //set to gpu_sim_cycle when pushed onto icnt to shader; only used for reads unsigned int icnt_receive_time; //set to gpu_sim_cycle + interconnect_latency when fixed icnt latency mode is enabled unsigned char bank; unsigned char chip; addrdec_t tlx; enum mf_type type; partial_write_mask_t write_mask; int source_node; //memory node id when sending from mem to shader //same as sid when sending from shader 2 mem } mem_fetch_t; #endif