// Copyright (c) 2009-2011, Tor M. Aamodt, Wilson W.L. Fung, Ali Bakhoda, // George L. Yuan // The University of British Columbia // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // Redistributions of source code must retain the above copyright notice, this // list of conditions and the following disclaimer. // Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. Neither the name of // The University of British Columbia nor the names of its contributors may be // used to endorse or promote products derived from this software without // specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. #include "mem_latency_stat.h" #include "../abstract_hardware_model.h" #include "../cuda-sim/ptx-stats.h" #include "dram.h" #include "gpu-cache.h" #include "gpu-misc.h" #include "gpu-sim.h" #include "mem_fetch.h" #include "shader.h" #include "stat-tool.h" #include "visualizer.h" #include #include #include #include #include "../../libcuda/gpgpu_context.h" memory_stats_t::memory_stats_t(unsigned n_shader, const shader_core_config *shader_config, const memory_config *mem_config, const class gpgpu_sim *gpu) { assert(mem_config->m_valid); assert(shader_config->m_valid); unsigned i, j; concurrent_row_access = (unsigned int **)calloc(mem_config->m_n_mem, sizeof(unsigned int *)); num_activates = (unsigned int **)calloc(mem_config->m_n_mem, sizeof(unsigned int *)); row_access = (unsigned int **)calloc(mem_config->m_n_mem, sizeof(unsigned int *)); max_conc_access2samerow = (unsigned int **)calloc(mem_config->m_n_mem, sizeof(unsigned int *)); max_servicetime2samerow = (unsigned int **)calloc(mem_config->m_n_mem, sizeof(unsigned int *)); for (unsigned i = 0; i < mem_config->m_n_mem; i++) { concurrent_row_access[i] = (unsigned int *)calloc(mem_config->nbk, sizeof(unsigned int)); row_access[i] = (unsigned int *)calloc(mem_config->nbk, sizeof(unsigned int)); num_activates[i] = (unsigned int *)calloc(mem_config->nbk, sizeof(unsigned int)); max_conc_access2samerow[i] = (unsigned int *)calloc(mem_config->nbk, sizeof(unsigned int)); max_servicetime2samerow[i] = (unsigned int *)calloc(mem_config->nbk, sizeof(unsigned int)); } m_n_shader = n_shader; m_memory_config = mem_config; m_gpu = gpu; total_n_access = 0; total_n_reads = 0; total_n_writes = 0; max_mrq_latency = 0; max_dq_latency = 0; max_mf_latency = 0; max_icnt2mem_latency = 0; max_icnt2sh_latency = 0; tot_icnt2mem_latency = 0; tot_icnt2sh_latency = 0; tot_mrq_num = 0; tot_mrq_latency = 0; memset(mrq_lat_table, 0, sizeof(unsigned) * 32); memset(dq_lat_table, 0, sizeof(unsigned) * 32); memset(mf_lat_table, 0, sizeof(unsigned) * 32); memset(icnt2mem_lat_table, 0, sizeof(unsigned) * 24); memset(icnt2sh_lat_table, 0, sizeof(unsigned) * 24); memset(mf_lat_pw_table, 0, sizeof(unsigned) * 32); mf_num_lat_pw = 0; max_warps = n_shader * (shader_config->n_thread_per_shader / shader_config->warp_size + 1); mf_tot_lat_pw = 0; // total latency summed up per window. divide by // mf_num_lat_pw to obtain average latency Per Window mf_total_lat = 0; num_mfs = 0; printf("*** Initializing Memory Statistics ***\n"); totalbankreads = (unsigned int **)calloc(mem_config->m_n_mem, sizeof(unsigned int *)); totalbankwrites = (unsigned int **)calloc(mem_config->m_n_mem, sizeof(unsigned int *)); totalbankaccesses = (unsigned int **)calloc(mem_config->m_n_mem, sizeof(unsigned int *)); mf_total_lat_table = (unsigned long long int **)calloc( mem_config->m_n_mem, sizeof(unsigned long long *)); mf_max_lat_table = (unsigned **)calloc(mem_config->m_n_mem, sizeof(unsigned *)); bankreads = (unsigned int ***)calloc(n_shader, sizeof(unsigned int **)); bankwrites = (unsigned int ***)calloc(n_shader, sizeof(unsigned int **)); num_MCBs_accessed = (unsigned int *)calloc( mem_config->m_n_mem * mem_config->nbk, sizeof(unsigned int)); if (mem_config->gpgpu_frfcfs_dram_sched_queue_size) { position_of_mrq_chosen = (unsigned int *)calloc( mem_config->gpgpu_frfcfs_dram_sched_queue_size, sizeof(unsigned int)); } else position_of_mrq_chosen = (unsigned int *)calloc(1024, sizeof(unsigned int)); for (i = 0; i < n_shader; i++) { bankreads[i] = (unsigned int **)calloc(mem_config->m_n_mem, sizeof(unsigned int *)); bankwrites[i] = (unsigned int **)calloc(mem_config->m_n_mem, sizeof(unsigned int *)); for (j = 0; j < mem_config->m_n_mem; j++) { bankreads[i][j] = (unsigned int *)calloc(mem_config->nbk, sizeof(unsigned int)); bankwrites[i][j] = (unsigned int *)calloc(mem_config->nbk, sizeof(unsigned int)); } } for (i = 0; i < mem_config->m_n_mem; i++) { totalbankreads[i] = (unsigned int *)calloc(mem_config->nbk, sizeof(unsigned int)); totalbankwrites[i] = (unsigned int *)calloc(mem_config->nbk, sizeof(unsigned int)); totalbankaccesses[i] = (unsigned int *)calloc(mem_config->nbk, sizeof(unsigned int)); mf_total_lat_table[i] = (unsigned long long int *)calloc( mem_config->nbk, sizeof(unsigned long long int)); mf_max_lat_table[i] = (unsigned *)calloc(mem_config->nbk, sizeof(unsigned)); } mem_access_type_stats = (unsigned ***)malloc(NUM_MEM_ACCESS_TYPE * sizeof(unsigned **)); for (i = 0; i < NUM_MEM_ACCESS_TYPE; i++) { int j; mem_access_type_stats[i] = (unsigned **)calloc(mem_config->m_n_mem, sizeof(unsigned *)); for (j = 0; (unsigned)j < mem_config->m_n_mem; j++) { mem_access_type_stats[i][j] = (unsigned *)calloc((mem_config->nbk + 1), sizeof(unsigned *)); } } // AerialVision L2 stats L2_read_miss = 0; L2_write_miss = 0; L2_read_hit = 0; L2_write_hit = 0; L2_cbtoL2length = (unsigned int *)calloc(mem_config->m_n_mem, sizeof(unsigned int)); L2_cbtoL2writelength = (unsigned int *)calloc(mem_config->m_n_mem, sizeof(unsigned int)); L2_L2tocblength = (unsigned int *)calloc(mem_config->m_n_mem, sizeof(unsigned int)); L2_dramtoL2length = (unsigned int *)calloc(mem_config->m_n_mem, sizeof(unsigned int)); L2_dramtoL2writelength = (unsigned int *)calloc(mem_config->m_n_mem, sizeof(unsigned int)); L2_L2todramlength = (unsigned int *)calloc(mem_config->m_n_mem, sizeof(unsigned int)); } // record the total latency unsigned memory_stats_t::memlatstat_done(mem_fetch *mf) { unsigned mf_latency; mf_latency = (m_gpu->gpu_sim_cycle + m_gpu->gpu_tot_sim_cycle) - mf->get_timestamp(); mf_num_lat_pw++; mf_tot_lat_pw += mf_latency; unsigned idx = LOGB2(mf_latency); assert(idx < 32); mf_lat_table[idx]++; shader_mem_lat_log(mf->get_sid(), mf_latency); mf_total_lat_table[mf->get_tlx_addr().chip][mf->get_tlx_addr().bk] += mf_latency; if (mf_latency > max_mf_latency) max_mf_latency = mf_latency; return mf_latency; } void memory_stats_t::memlatstat_read_done(mem_fetch *mf) { if (m_memory_config->SST_mode) { // in SST mode, we just calculate mem latency unsigned mf_latency; mf_latency = (m_gpu->gpu_sim_cycle + m_gpu->gpu_tot_sim_cycle) - mf->get_timestamp(); num_mfs++; mf_total_lat += mf_latency; if (mf_latency > max_mf_latency) max_mf_latency = mf_latency; } else if (m_memory_config->gpgpu_memlatency_stat) { unsigned mf_latency = memlatstat_done(mf); if (mf_latency > mf_max_lat_table[mf->get_tlx_addr().chip][mf->get_tlx_addr().bk]) mf_max_lat_table[mf->get_tlx_addr().chip][mf->get_tlx_addr().bk] = mf_latency; unsigned icnt2sh_latency; icnt2sh_latency = (m_gpu->gpu_tot_sim_cycle + m_gpu->gpu_sim_cycle) - mf->get_return_timestamp(); tot_icnt2sh_latency += icnt2sh_latency; icnt2sh_lat_table[LOGB2(icnt2sh_latency)]++; if (icnt2sh_latency > max_icnt2sh_latency) max_icnt2sh_latency = icnt2sh_latency; } } void memory_stats_t::memlatstat_dram_access(mem_fetch *mf) { unsigned dram_id = mf->get_tlx_addr().chip; unsigned bank = mf->get_tlx_addr().bk; if (m_memory_config->gpgpu_memlatency_stat) { if (mf->get_is_write()) { if (mf->get_sid() < m_n_shader) { // do not count L2_writebacks here bankwrites[mf->get_sid()][dram_id][bank]++; shader_mem_acc_log(mf->get_sid(), dram_id, bank, 'w'); } totalbankwrites[dram_id][bank] += ceil(mf->get_data_size() / m_memory_config->dram_atom_size); } else { bankreads[mf->get_sid()][dram_id][bank]++; shader_mem_acc_log(mf->get_sid(), dram_id, bank, 'r'); totalbankreads[dram_id][bank] += ceil(mf->get_data_size() / m_memory_config->dram_atom_size); } mem_access_type_stats[mf->get_access_type()][dram_id][bank] += ceil(mf->get_data_size() / m_memory_config->dram_atom_size); } if (mf->get_pc() != (unsigned)-1) m_gpu->gpgpu_ctx->stats->ptx_file_line_stats_add_dram_traffic( mf->get_pc(), mf->get_data_size()); } void memory_stats_t::memlatstat_icnt2mem_pop(mem_fetch *mf) { if (m_memory_config->gpgpu_memlatency_stat) { unsigned icnt2mem_latency; icnt2mem_latency = (m_gpu->gpu_tot_sim_cycle + m_gpu->gpu_sim_cycle) - mf->get_timestamp(); tot_icnt2mem_latency += icnt2mem_latency; icnt2mem_lat_table[LOGB2(icnt2mem_latency)]++; if (icnt2mem_latency > max_icnt2mem_latency) max_icnt2mem_latency = icnt2mem_latency; } } void memory_stats_t::memlatstat_lat_pw() { if (mf_num_lat_pw && m_memory_config->gpgpu_memlatency_stat) { assert(mf_tot_lat_pw); mf_total_lat += mf_tot_lat_pw; num_mfs += mf_num_lat_pw; mf_lat_pw_table[LOGB2(mf_tot_lat_pw / mf_num_lat_pw)]++; mf_tot_lat_pw = 0; mf_num_lat_pw = 0; } } void memory_stats_t::memlatstat_print(unsigned n_mem, unsigned gpu_mem_n_bk) { unsigned i, j, k, l, m; unsigned max_bank_accesses, min_bank_accesses, max_chip_accesses, min_chip_accesses; if (m_memory_config->SST_mode) { // in SST mode, we just calculate mem latency printf("max_mem_SST_latency = %d \n", max_mf_latency); if (num_mfs) printf("average_mf_SST_latency = %lld \n", mf_total_lat / num_mfs); } else if (m_memory_config->gpgpu_memlatency_stat) { printf("maxmflatency = %d \n", max_mf_latency); printf("max_icnt2mem_latency = %d \n", max_icnt2mem_latency); printf("maxmrqlatency = %d \n", max_mrq_latency); // printf("maxdqlatency = %d \n", max_dq_latency); printf("max_icnt2sh_latency = %d \n", max_icnt2sh_latency); if (num_mfs) { printf("averagemflatency = %lld \n", mf_total_lat / num_mfs); printf("avg_icnt2mem_latency = %lld \n", tot_icnt2mem_latency / num_mfs); if (tot_mrq_num) printf("avg_mrq_latency = %lld \n", tot_mrq_latency / tot_mrq_num); printf("avg_icnt2sh_latency = %lld \n", tot_icnt2sh_latency / num_mfs); } printf("mrq_lat_table:"); for (i = 0; i < 32; i++) { printf("%d \t", mrq_lat_table[i]); } printf("\n"); printf("dq_lat_table:"); for (i = 0; i < 32; i++) { printf("%d \t", dq_lat_table[i]); } printf("\n"); printf("mf_lat_table:"); for (i = 0; i < 32; i++) { printf("%d \t", mf_lat_table[i]); } printf("\n"); printf("icnt2mem_lat_table:"); for (i = 0; i < 24; i++) { printf("%d \t", icnt2mem_lat_table[i]); } printf("\n"); printf("icnt2sh_lat_table:"); for (i = 0; i < 24; i++) { printf("%d \t", icnt2sh_lat_table[i]); } printf("\n"); printf("mf_lat_pw_table:"); for (i = 0; i < 32; i++) { printf("%d \t", mf_lat_pw_table[i]); } printf("\n"); /*MAXIMUM CONCURRENT ACCESSES TO SAME ROW*/ printf("maximum concurrent accesses to same row:\n"); for (i = 0; i < n_mem; i++) { printf("dram[%d]: ", i); for (j = 0; j < gpu_mem_n_bk; j++) { printf("%9d ", max_conc_access2samerow[i][j]); } printf("\n"); } /*MAXIMUM SERVICE TIME TO SAME ROW*/ printf("maximum service time to same row:\n"); for (i = 0; i < n_mem; i++) { printf("dram[%d]: ", i); for (j = 0; j < gpu_mem_n_bk; j++) { printf("%9d ", max_servicetime2samerow[i][j]); } printf("\n"); } /*AVERAGE ROW ACCESSES PER ACTIVATE*/ int total_row_accesses = 0; int total_num_activates = 0; printf("average row accesses per activate:\n"); for (i = 0; i < n_mem; i++) { printf("dram[%d]: ", i); for (j = 0; j < gpu_mem_n_bk; j++) { total_row_accesses += row_access[i][j]; total_num_activates += num_activates[i][j]; printf("%9f ", (float)row_access[i][j] / num_activates[i][j]); } printf("\n"); } printf("average row locality = %d/%d = %f\n", total_row_accesses, total_num_activates, (float)total_row_accesses / total_num_activates); /*MEMORY ACCESSES*/ k = 0; l = 0; m = 0; max_bank_accesses = 0; max_chip_accesses = 0; min_bank_accesses = 0xFFFFFFFF; min_chip_accesses = 0xFFFFFFFF; printf("number of total memory accesses made:\n"); for (i = 0; i < n_mem; i++) { printf("dram[%d]: ", i); for (j = 0; j < gpu_mem_n_bk; j++) { l = totalbankaccesses[i][j]; if (l < min_bank_accesses) min_bank_accesses = l; if (l > max_bank_accesses) max_bank_accesses = l; k += l; m += l; printf("%9d ", l); } if (m < min_chip_accesses) min_chip_accesses = m; if (m > max_chip_accesses) max_chip_accesses = m; m = 0; printf("\n"); } printf("total accesses: %d\n", k); if (min_bank_accesses) printf("bank skew: %d/%d = %4.2f\n", max_bank_accesses, min_bank_accesses, (float)max_bank_accesses / min_bank_accesses); else printf("min_bank_accesses = 0!\n"); if (min_chip_accesses) printf("chip skew: %d/%d = %4.2f\n", max_chip_accesses, min_chip_accesses, (float)max_chip_accesses / min_chip_accesses); else printf("min_chip_accesses = 0!\n"); /*READ ACCESSES*/ k = 0; l = 0; m = 0; max_bank_accesses = 0; max_chip_accesses = 0; min_bank_accesses = 0xFFFFFFFF; min_chip_accesses = 0xFFFFFFFF; printf("number of total read accesses:\n"); for (i = 0; i < n_mem; i++) { printf("dram[%d]: ", i); for (j = 0; j < gpu_mem_n_bk; j++) { l = totalbankreads[i][j]; if (l < min_bank_accesses) min_bank_accesses = l; if (l > max_bank_accesses) max_bank_accesses = l; k += l; m += l; printf("%9d ", l); } if (m < min_chip_accesses) min_chip_accesses = m; if (m > max_chip_accesses) max_chip_accesses = m; m = 0; printf("\n"); } printf("total dram reads = %d\n", k); if (min_bank_accesses) printf("bank skew: %d/%d = %4.2f\n", max_bank_accesses, min_bank_accesses, (float)max_bank_accesses / min_bank_accesses); else printf("min_bank_accesses = 0!\n"); if (min_chip_accesses) printf("chip skew: %d/%d = %4.2f\n", max_chip_accesses, min_chip_accesses, (float)max_chip_accesses / min_chip_accesses); else printf("min_chip_accesses = 0!\n"); /*WRITE ACCESSES*/ k = 0; l = 0; m = 0; max_bank_accesses = 0; max_chip_accesses = 0; min_bank_accesses = 0xFFFFFFFF; min_chip_accesses = 0xFFFFFFFF; printf("number of total write accesses:\n"); for (i = 0; i < n_mem; i++) { printf("dram[%d]: ", i); for (j = 0; j < gpu_mem_n_bk; j++) { l = totalbankwrites[i][j]; if (l < min_bank_accesses) min_bank_accesses = l; if (l > max_bank_accesses) max_bank_accesses = l; k += l; m += l; printf("%9d ", l); } if (m < min_chip_accesses) min_chip_accesses = m; if (m > max_chip_accesses) max_chip_accesses = m; m = 0; printf("\n"); } printf("total dram writes = %d\n", k); if (min_bank_accesses) printf("bank skew: %d/%d = %4.2f\n", max_bank_accesses, min_bank_accesses, (float)max_bank_accesses / min_bank_accesses); else printf("min_bank_accesses = 0!\n"); if (min_chip_accesses) printf("chip skew: %d/%d = %4.2f\n", max_chip_accesses, min_chip_accesses, (float)max_chip_accesses / min_chip_accesses); else printf("min_chip_accesses = 0!\n"); /*AVERAGE MF LATENCY PER BANK*/ printf("average mf latency per bank:\n"); for (i = 0; i < n_mem; i++) { printf("dram[%d]: ", i); for (j = 0; j < gpu_mem_n_bk; j++) { k = totalbankwrites[i][j] + totalbankreads[i][j]; if (k) printf("%10lld", mf_total_lat_table[i][j] / k); else printf(" none "); } printf("\n"); } /*MAXIMUM MF LATENCY PER BANK*/ printf("maximum mf latency per bank:\n"); for (i = 0; i < n_mem; i++) { printf("dram[%d]: ", i); for (j = 0; j < gpu_mem_n_bk; j++) { printf("%10d", mf_max_lat_table[i][j]); } printf("\n"); } } if (m_memory_config->gpgpu_memlatency_stat & GPU_MEMLATSTAT_MC) { printf( "\nNumber of Memory Banks Accessed per Memory Operation per Warp (from " "0):\n"); unsigned long long accum_MCBs_accessed = 0; unsigned long long tot_mem_ops_per_warp = 0; for (i = 0; i < n_mem * gpu_mem_n_bk; i++) { accum_MCBs_accessed += i * num_MCBs_accessed[i]; tot_mem_ops_per_warp += num_MCBs_accessed[i]; printf("%d\t", num_MCBs_accessed[i]); } printf( "\nAverage # of Memory Banks Accessed per Memory Operation per " "Warp=%f\n", (float)accum_MCBs_accessed / tot_mem_ops_per_warp); // printf("\nAverage Difference Between First and Last Response from Memory // System per warp = "); printf("\nposition of mrq chosen\n"); if (!m_memory_config->gpgpu_frfcfs_dram_sched_queue_size) j = 1024; else j = m_memory_config->gpgpu_frfcfs_dram_sched_queue_size; k = 0; l = 0; for (i = 0; i < j; i++) { printf("%d\t", position_of_mrq_chosen[i]); k += position_of_mrq_chosen[i]; l += i * position_of_mrq_chosen[i]; } printf("\n"); printf("\naverage position of mrq chosen = %f\n", (float)l / k); } }