/* * stat-tool.h * * Copyright (c) 2009 by Tor M. Aamodt, Wilson W. L. Fung, and the * University of British Columbia * Vancouver, BC V6T 1Z4 * All Rights Reserved. * * THIS IS A LEGAL DOCUMENT BY DOWNLOADING GPGPU-SIM, YOU ARE AGREEING TO THESE * TERMS AND CONDITIONS. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNERS OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * * NOTE: The files libcuda/cuda_runtime_api.c and src/cuda-sim/cuda-math.h * are derived from the CUDA Toolset available from http://www.nvidia.com/cuda * (property of NVIDIA). The files benchmarks/BlackScholes/ and * benchmarks/template/ are derived from the CUDA SDK available from * http://www.nvidia.com/cuda (also property of NVIDIA). The files from * src/intersim/ are derived from Booksim (a simulator provided with the * textbook "Principles and Practices of Interconnection Networks" available * from http://cva.stanford.edu/books/ppin/). As such, those files are bound by * the corresponding legal terms and conditions set forth separately (original * copyright notices are left in files from these sources and where we have * modified a file our copyright notice appears before the original copyright * notice). * * Using this version of GPGPU-Sim requires a complete installation of CUDA * which is distributed seperately by NVIDIA under separate terms and * conditions. To use this version of GPGPU-Sim with OpenCL requires a * recent version of NVIDIA's drivers which support OpenCL. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * 3. Neither the name of the University of British Columbia nor the names of * its contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * 4. This version of GPGPU-SIM is distributed freely for non-commercial use only. * * 5. No nonprofit user may place any restrictions on the use of this software, * including as modified by the user, by any other authorized user. * * 6. GPGPU-SIM was developed primarily by Tor M. Aamodt, Wilson W. L. Fung, * Ali Bakhoda, George L. Yuan, at the University of British Columbia, * Vancouver, BC V6T 1Z4 */ #ifndef STAT_TOOL_H #define STAT_TOOL_H #include "../abstract_hardware_model.h" #include #include void try_snap_shot (unsigned long long current_cycle); void set_spill_interval (unsigned long long interval); void spill_log_to_file (FILE *fout, int final, unsigned long long current_cycle); void create_thread_CFlogger( int n_loggers, int n_threads, int n_insn, address_type start_pc, unsigned long long logging_interval); void destroy_thread_CFlogger( ); void cflog_update_thread_pc( int logger_id, int thread_id, address_type pc ); void cflog_snapshot( int logger_id, unsigned long long cycle ); void cflog_print(FILE *fout); void cflog_print_path_expression(FILE *fout); void cflog_visualizer_print(FILE *fout); void cflog_visualizer_gzprint(gzFile fout); void insn_warp_occ_create( int n_loggers, int simd_width, int n_insn ); void insn_warp_occ_log( int logger_id, address_type pc, int warp_occ ); void insn_warp_occ_print( FILE *fout ); void shader_warp_occ_create( int n_loggers, int simd_width, unsigned long long logging_interval ); void shader_warp_occ_log( int logger_id, int warp_occ ); void shader_warp_occ_snapshot( int logger_id, unsigned long long current_cycle ); void shader_warp_occ_print( FILE *fout ); void shader_mem_acc_create( int n_loggers, int n_dram, int n_bank, unsigned long long logging_interval ); void shader_mem_acc_log( int logger_id, int dram_id, int bank, char rw ); void shader_mem_acc_snapshot( int logger_id, unsigned long long current_cycle ); void shader_mem_acc_print( FILE *fout ); void shader_mem_lat_create( int n_loggers, unsigned long long logging_interval ); void shader_mem_lat_log( int logger_id, int latency ); void shader_mem_lat_snapshot( int logger_id, unsigned long long current_cycle ); void shader_mem_lat_print( FILE *fout ); int get_shader_normal_cache_id(); int get_shader_texture_cache_id(); int get_shader_constant_cache_id(); int get_shader_instruction_cache_id(); void shader_cache_access_create( int n_loggers, int n_types, unsigned long long logging_interval ); void shader_cache_access_log( int logger_id, int type, int miss); void shader_cache_access_unlog( int logger_id, int type, int miss); void shader_cache_access_print( FILE *fout ); void shader_CTA_count_create( int n_shaders, unsigned long long logging_interval); void shader_CTA_count_log( int shader_id, int nCTAadded ); void shader_CTA_count_unlog( int shader_id, int nCTAdone ); void shader_CTA_count_resetnow( ); void shader_CTA_count_print( FILE *fout ); void shader_CTA_count_visualizer_print( FILE *fout ); void shader_CTA_count_visualizer_gzprint(gzFile fout); #endif /* CFLOGGER_H */