/* * waro_tracker.cc * * Copyright (c) 2009 by Tor M. Aamodt, Wilson W. L. Fung, Ali Bakhoda and the * University of British Columbia * Vancouver, BC V6T 1Z4 * All Rights Reserved. * * THIS IS A LEGAL DOCUMENT BY DOWNLOADING GPGPU-SIM, YOU ARE AGREEING TO THESE * TERMS AND CONDITIONS. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNERS OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * * NOTE: The files libcuda/cuda_runtime_api.c and src/cuda-sim/cuda-math.h * are derived from the CUDA Toolset available from http://www.nvidia.com/cuda * (property of NVIDIA). The files benchmarks/BlackScholes/ and * benchmarks/template/ are derived from the CUDA SDK available from * http://www.nvidia.com/cuda (also property of NVIDIA). The files from * src/intersim/ are derived from Booksim (a simulator provided with the * textbook "Principles and Practices of Interconnection Networks" available * from http://cva.stanford.edu/books/ppin/). As such, those files are bound by * the corresponding legal terms and conditions set forth separately (original * copyright notices are left in files from these sources and where we have * modified a file our copyright notice appears before the original copyright * notice). * * Using this version of GPGPU-Sim requires a complete installation of CUDA * which is distributed seperately by NVIDIA under separate terms and * conditions. To use this version of GPGPU-Sim with OpenCL requires a * recent version of NVIDIA's drivers which support OpenCL. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * 3. Neither the name of the University of British Columbia nor the names of * its contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * 4. This version of GPGPU-SIM is distributed freely for non-commercial use only. * * 5. No nonprofit user may place any restrictions on the use of this software, * including as modified by the user, by any other authorized user. * * 6. GPGPU-SIM was developed primarily by Tor M. Aamodt, Wilson W. L. Fung, * Ali Bakhoda, George L. Yuan, at the University of British Columbia, * Vancouver, BC V6T 1Z4 */ #include "warp_tracker.h" using namespace std; extern unsigned int warp_size; extern unsigned int gpu_n_shader; extern unsigned int gpu_n_thread_per_shader; #include class warp_tracker { public: int *tid; // the threads in this warp int n_thd; // total number of threads in this warp int n_notavail; // number of threads still not available shader_core_ctx_t *shd; // reference to shader core warp_tracker () { tid = new int[warp_size]; memset(tid, -1, sizeof(int)*warp_size); n_thd = 0; n_notavail = 0; shd = NULL; } warp_tracker( int *tid, shader_core_ctx_t * shd ) { this->tid = new int[warp_size]; memcpy(this->tid, tid, sizeof(int)*warp_size); this->n_thd = 0; this->n_notavail = 0; for (unsigned i=0; itid[i] >= 0) { this->n_thd++; } } this->n_notavail = this->n_thd; this->shd = shd; } ~warp_tracker () { delete[] tid; } // set the warp to be consist of the given threads void set_warp ( int *tid, shader_core_ctx_t *shd) { memcpy(this->tid, tid, sizeof(int)*warp_size); this->n_thd = 0; this->n_notavail = 0; for (unsigned i=0; itid[i] >= 0) { this->n_thd++; } } this->n_notavail = this->n_thd; this->shd = shd; } // signal that this thread is available for fetch // if all threads in the warp are available, change all their status // and return true bool avail_thd ( int tid_in ) { n_notavail--; if (n_notavail) { return false; } else { int thd_unlocked = 0; if (shd->model == POST_DOMINATOR || shd->model == NO_RECONVERGE) { thd_unlocked = 1; } else { // unlock the threads here if scheduler is not PDOM or NO-RECONV for (unsigned i=0; itid[i] >= 0) { shd->thread[tid[i]].avail4fetch++; assert(shd->thread[tid[i]].avail4fetch <= 1); assert( shd->warp[tid[i]/warp_size].n_avail4fetch < warp_size ); shd->warp[tid[i]/warp_size].n_avail4fetch++; thd_unlocked = 1; } } } if (shd->using_commit_queue && thd_unlocked) { int *tid_unlocked = alloc_commit_warp(); memcpy(tid_unlocked, this->tid, sizeof(int)*warp_size); dq_push(shd->thd_commit_queue,(void*)tid_unlocked); } return true; } } // a bookkeeping method to allow a warp to be deallocated // when its threads have finished executing. bool complete_thd ( int tid_in ) { n_notavail--; if (n_notavail) { return false; } else { return true; } } }; static warp_tracker ***warp_tracker_map; static unsigned **g_warp_tracker_map_setl_cycle; static warp_tracker *warp_tracker_pool = NULL; static list free_wpt; warp_tracker* alloc_warp_tracker( int *tid_in, shader_core_ctx_t *shd ) { assert(!free_wpt.empty()); warp_tracker* wpt = free_wpt.front(); free_wpt.pop_front(); wpt->set_warp(tid_in, shd); return wpt; } void free_warp_tracker(warp_tracker* wpt) { free_wpt.push_back(wpt); } void init_warp_tracker( ) { unsigned int i; warp_tracker_map = (warp_tracker ***)calloc(gpu_n_shader, sizeof(warp_tracker **)); g_warp_tracker_map_setl_cycle = (unsigned**)calloc(gpu_n_shader, sizeof(unsigned*)); for (i=0; isid; unsigned i; int n_thd = 0; for (i=0; i= 0) n_thd++; } if (!n_thd) return; warp_tracker *wpt = alloc_warp_tracker(tid_in, shd); // assign the new warp_tracker to warp_tracker_map for (i=0; i= 0) { assert( warp_tracker_map[sid][tid_in[i]] == NULL ); warp_tracker_map[sid][tid_in[i]] = wpt; g_warp_tracker_map_setl_cycle[sid][tid_in[i]] = gpu_tot_sim_cycle + gpu_sim_cycle; } } } int wpt_signal_avail( int tid, shader_core_ctx_t *shd ) { int sid = shd->sid; warp_tracker *wpt = warp_tracker_map[sid][tid]; assert(wpt != NULL); // signal the warp tracker if (wpt->avail_thd(tid)) { // if the warp is ready to be fetched again, remove this warp_tracker for (unsigned i=0; itid[i] >= 0) { warp_tracker_map[sid][wpt->tid[i]] = NULL; g_warp_tracker_map_setl_cycle[sid][wpt->tid[i]] = gpu_tot_sim_cycle + gpu_sim_cycle; } } free_warp_tracker( wpt ); return 1; } else { return 0; } } void register_cta_thread_exit(shader_core_ctx_t *shader, int cta_num ); int wpt_signal_complete( int tid, shader_core_ctx_t *shd ) { int sid = shd->sid; warp_tracker *wpt = warp_tracker_map[sid][tid]; assert(wpt != NULL); // signal the warp tracker if (wpt->complete_thd(tid)) { // if the warp has completed execution, remove this warp_tracker int warp_mask = 0; for (unsigned i=0; itid[i] >= 0) { register_cta_thread_exit(shd, wpt->tid[i] ); warp_tracker_map[sid][wpt->tid[i]] = NULL; g_warp_tracker_map_setl_cycle[sid][wpt->tid[i]] = gpu_tot_sim_cycle + gpu_sim_cycle; warp_mask |= (1 << i); } } free_warp_tracker( wpt ); return warp_mask; } else { return 0; } } //------------------------------------------------------------------------------------ class thread_pc_tracker_class { public: address_type *thd_pc; // tracks the pc of each thread map pc_count; unsigned acc_pc_count; int simd_width; static map histogram; thread_pc_tracker_class( ) { this->acc_pc_count = 0; this->simd_width = 0; this->thd_pc = NULL; } thread_pc_tracker_class(int simd_width, int thread_count) { this->acc_pc_count = 0; this->simd_width = simd_width; this->thd_pc = new address_type[thread_count]; memset( this->thd_pc, 0, sizeof(address_type)*thread_count); } void add_threads( int *tid, address_type pc ) { for (int i=0; i= 0); if (pc_count[pc] == 0) pc_count.erase(pc); // manually erasing entries with 0 count } } } void update_acc_count( ) { acc_pc_count += pc_count.size(); histogram[pc_count.size()] += 1; } void set_threads_pc ( int *tid, address_type pc ) { sub_threads(tid); add_threads(tid, pc); update_acc_count( ); } unsigned get_acc_pc_count( ) { return acc_pc_count;} unsigned count( ) { return pc_count.size();} static void histo_print( FILE* fout ) { if (histogram.empty()) return; // do not output anything if the histogram is empty map::iterator i; fprintf(fout, "Thread PC Histogram: "); for (i = histogram.begin(); i != histogram.end(); i++) { fprintf(fout, "%d:%d ", i->first, i->second); } fprintf(fout, "\n"); } }; map thread_pc_tracker_class::histogram; thread_pc_tracker_class *thread_pc_tracker = NULL; void print_thread_pc_histogram( FILE *fout ) { thread_pc_tracker_class::histo_print(fout); } void print_thread_pc( FILE *fout ) { fprintf(fout, "SHD_PC_C: "); for (unsigned i=0; i free_commit_warp_q; void init_commit_warp( ) { unsigned int num_warp = warp_size * gpu_n_shader * gpu_n_thread_per_shader; commit_warp_pool = new int[num_warp]; for (unsigned int i=0; imodel == MIMD ) return; std::set tids; for ( int i = 0; i < pipe_simd_width; i++) { if (shader->pipeline_reg[i][stage].hw_thread_id == -1 ) continue; if ( inst_pc == (address_type)-1 ) inst_pc = shader->pipeline_reg[i][stage].pc; tid = shader->pipeline_reg[i][stage].hw_thread_id; assert( tids.find(tid) == tids.end() ); tids.insert(tid); assert( inst_pc == shader->pipeline_reg[i][stage].pc ); } #endif } void check_pm_stage_pcs( shader_core_ctx_t *shader, unsigned stage ) { #ifdef CHECK_WARP_CONSISTENCY address_type inst_pc = (address_type)-1; unsigned tid; if( shader->model == MIMD ) return; std::set tids; for (int i = 0; i < pipe_simd_width; i++) { if (shader->pre_mem_pipeline[i][stage].hw_thread_id == -1 ) continue; if ( inst_pc == (address_type)-1 ) inst_pc = shader->pre_mem_pipeline[i][stage].pc; tid = shader->pre_mem_pipeline[i][stage].hw_thread_id; assert( tids.find(tid) == tids.end() ); tids.insert(tid); assert( inst_pc == shader->pre_mem_pipeline[i][stage].pc ); } #endif }