/****************************************************************************/
/*! \mainpage XMLParser library
* \section intro_sec Introduction
*
* This is a basic XML parser written in ANSI C++ for portability.
* It works by using recursion and a node tree for breaking
* down the elements of an XML document.
*
* @version V2.41
* @author Frank Vanden Berghen
*
* The following license terms for the "XMLParser library from Business-Insight"
*apply to projects
* that are in some way related to
* the "mcpat project", including applications
* using "mcpat project" and tools developed
* for enhancing "mcpat project". All other projects
* (not related to "mcpat project") have to use the "XMLParser library from
*Business-Insight"
* code under the Aladdin Free Public License (AFPL)
* See the file "AFPL-license.txt" for more informations about the AFPL license.
* (see http://www.artifex.com/downloads/doc/Public.htm for detailed AFPL terms)
*
* Redistribution and use of the "XMLParser library from Business-Insight" in
*source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of Frank Vanden Berghen nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY Business-Insight ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL Business-Insight BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* Copyright (c) 2002, Business-Insight
* Business-Insight
* All rights reserved.
*
* \section tutorial First Tutorial
* You can follow a simple Tutorial to know
*the basics...
*
* \section usage General usage: How to include the XMLParser library inside
*your project.
*
* The library is composed of two files: xmlParser.cpp and
* xmlParser.h. These are the ONLY 2 files that
*you need when
* using the library inside your own projects.
*
* All the functions of the library are documented inside the comments of the
*file
* xmlParser.h. These comments can be
*transformed in
* full-fledged HTML documentation using the DOXYGEN software: simply type:
*"doxygen doxy.cfg"
*
* By default, the XMLParser library uses (char*) for string representation.To
*use the (wchar_t*)
* version of the library, you need to define the "_UNICODE" preprocessor
*definition variable
* (this is usually done inside your project definition file) (This is done
*automatically for you
* when using Visual Studio).
*
* \section example Advanced Tutorial and Many Examples of usage.
*
* Some very small introductory examples are described inside the Tutorial file
* xmlParser.html
*
* Some additional small examples are also inside the file xmlTest.cpp
* (for the "char*" version of the library) and inside the file
* xmlTestUnicode.cpp (for the "wchar_t*"
* version of the library). If you have a question, please review these
*additionnal examples
* before sending an e-mail to the author.
*
* To build the examples:
* - linux/unix: type "make"
* - solaris: type "make -f makefile.solaris"
* - windows: Visual Studio: double-click on xmlParser.dsw
* (under Visual Studio .NET, the .dsp and .dsw files will be automatically
*converted to .vcproj and .sln files)
*
* In order to build the examples you need some additional files:
* - linux/unix: makefile
* - solaris: makefile.solaris
* - windows: Visual Studio: *.dsp, xmlParser.dsw and also xmlParser.lib and
*xmlParser.dll
*
* \section debugging Debugging with the XMLParser library
*
* \subsection debugwin Debugging under WINDOWS
*
* Inside Visual C++, the "debug versions" of the memory allocation
*functions are
* very slow: Do not forget to compile in "release mode" to get maximum
*speed.
* When I had to debug a software that was using the XMLParser Library, it
*was usually
* a nightmare because the library was sooOOOoooo slow in debug mode
*(because of the
* slow memory allocations in Debug mode). To solve this
* problem, during all the debugging session, I am now using a very fast
*DLL version of the
* XMLParser Library (the DLL is compiled in release mode). Using the DLL
*version of
* the XMLParser Library allows me to have lightening XML parsing speed
*even in debug!
* Other than that, the DLL version is useless: In the release version of
*my tool,
* I always use the normal, ".cpp"-based, XMLParser Library (I simply
*include the
* xmlParser.cpp and
* xmlParser.h files into the project).
*
* The file XMLNodeAutoexp.txt
*contains some
* "tweaks" that improve substancially the display of the content of the XMLNode
*objects
* inside the Visual Studio Debugger. Believe me, once you have seen inside the
*debugger
* the "smooth" display of the XMLNode objects, you cannot live without it
*anymore!
*
* \subsection debuglinux Debugging under LINUX/UNIX
*
* The speed of the debug version of the XMLParser library is tolerable so
*no extra
* work.has been done.
*
****************************************************************************/
#ifndef __INCLUDE_XML_NODE__
#define __INCLUDE_XML_NODE__
#include
#ifdef _UNICODE
// If you comment the next "define" line then the library will never "switch to"
// _UNICODE (wchar_t*) mode (16/32 bits per characters).
// This is useful when you get error messages like:
// 'XMLNode::openFileHelper' : cannot convert parameter 2 from 'const char
// [5]' to 'const wchar_t *'
// The _XMLWIDECHAR preprocessor variable force the XMLParser library into
// either utf16/32-mode (the proprocessor variable
// must be defined) or utf8-mode(the pre-processor variable must be undefined).
#define _XMLWIDECHAR
#endif
#if defined(WIN32) || defined(UNDER_CE) || defined(_WIN32) || \
defined(WIN64) || defined(__BORLANDC__)
// comment the next line if you are under windows and the compiler is not
// Microsoft Visual Studio (6.0 or .NET) or Borland
#define _XMLWINDOWS
#endif
#ifdef XMLDLLENTRY
#undef XMLDLLENTRY
#endif
#ifdef _USE_XMLPARSER_DLL
#ifdef _DLL_EXPORTS_
#define XMLDLLENTRY __declspec(dllexport)
#else
#define XMLDLLENTRY __declspec(dllimport)
#endif
#else
#define XMLDLLENTRY
#endif
// uncomment the next line if you want no support for wchar_t* (no need for the
// or libraries anymore to compile)
//#define XML_NO_WIDE_CHAR
#ifdef XML_NO_WIDE_CHAR
#undef _XMLWINDOWS
#undef _XMLWIDECHAR
#endif
#ifdef _XMLWINDOWS
#include
#else
#define XMLDLLENTRY
#ifndef XML_NO_WIDE_CHAR
#include // to have 'wcsrtombs' for ANSI version
// to have 'mbsrtowcs' for WIDECHAR version
#endif
#endif
// Some common types for char set portable code
#ifdef _XMLWIDECHAR
#define _CXML(c) L##c
#define XMLCSTR const wchar_t *
#define XMLSTR wchar_t *
#define XMLCHAR wchar_t
#else
#define _CXML(c) c
#define XMLCSTR const char *
#define XMLSTR char *
#define XMLCHAR char
#endif
#ifndef FALSE
#define FALSE 0
#endif /* FALSE */
#ifndef TRUE
#define TRUE 1
#endif /* TRUE */
/// Enumeration for XML parse errors.
typedef enum XMLError {
eXMLErrorNone = 0,
eXMLErrorMissingEndTag,
eXMLErrorNoXMLTagFound,
eXMLErrorEmpty,
eXMLErrorMissingTagName,
eXMLErrorMissingEndTagName,
eXMLErrorUnmatchedEndTag,
eXMLErrorUnmatchedEndClearTag,
eXMLErrorUnexpectedToken,
eXMLErrorNoElements,
eXMLErrorFileNotFound,
eXMLErrorFirstTagNotFound,
eXMLErrorUnknownCharacterEntity,
eXMLErrorCharacterCodeAbove255,
eXMLErrorCharConversionError,
eXMLErrorCannotOpenWriteFile,
eXMLErrorCannotWriteFile,
eXMLErrorBase64DataSizeIsNotMultipleOf4,
eXMLErrorBase64DecodeIllegalCharacter,
eXMLErrorBase64DecodeTruncatedData,
eXMLErrorBase64DecodeBufferTooSmall
} XMLError;
/// Enumeration used to manage type of data. Use in conjunction with structure
/// XMLNodeContents
typedef enum XMLElementType {
eNodeChild = 0,
eNodeAttribute = 1,
eNodeText = 2,
eNodeClear = 3,
eNodeNULL = 4
} XMLElementType;
/// Structure used to obtain error details if the parse fails.
typedef struct XMLResults {
enum XMLError error;
int nLine, nColumn;
} XMLResults;
/// Structure for XML clear (unformatted) node (usually comments)
typedef struct XMLClear {
XMLCSTR lpszValue;
XMLCSTR lpszOpenTag;
XMLCSTR lpszCloseTag;
} XMLClear;
/// Structure for XML attribute.
typedef struct XMLAttribute {
XMLCSTR lpszName;
XMLCSTR lpszValue;
} XMLAttribute;
/// XMLElementPosition are not interchangeable with simple indexes
typedef int XMLElementPosition;
struct XMLNodeContents;
/** @defgroup XMLParserGeneral The XML parser */
/// Main Class representing a XML node
/**
* All operations are performed using this class.
* \note The constructors of the XMLNode class are protected, so use instead one
* of these four methods to get your first instance of XMLNode:
*
* - XMLNode::parseString
* - XMLNode::parseFile
* - XMLNode::openFileHelper
* - XMLNode::createXMLTopNode (or XMLNode::createXMLTopNode_WOSD)
*
*/
typedef struct XMLDLLENTRY XMLNode {
private:
struct XMLNodeDataTag;
/// Constructors are protected, so use instead one of: XMLNode::parseString,
/// XMLNode::parseFile, XMLNode::openFileHelper, XMLNode::createXMLTopNode
XMLNode(struct XMLNodeDataTag *pParent, XMLSTR lpszName, char isDeclaration);
/// Constructors are protected, so use instead one of: XMLNode::parseString,
/// XMLNode::parseFile, XMLNode::openFileHelper, XMLNode::createXMLTopNode
XMLNode(struct XMLNodeDataTag *p);
public:
static XMLCSTR getVersion(); ///< Return the XMLParser library version number
/** @defgroup conversions Parsing XML files/strings to an XMLNode structure
* and Rendering XMLNode's to files/string.
* @ingroup XMLParserGeneral
* @{ */
/// Parse an XML string and return the root of a XMLNode tree representing the
/// string.
static XMLNode parseString(XMLCSTR lpXMLString, XMLCSTR tag = NULL,
XMLResults *pResults = NULL);
/**< The "parseString" function parse an XML string and return the root of a
* XMLNode tree. The "opposite" of this function is
* the function "createXMLString" that re-creates an XML string from an
* XMLNode tree. If the XML document is corrupted, the
* "parseString" method will initialize the "pResults" variable with some
* information that can be used to trace the error.
* If you still want to parse the file, you can use the APPROXIMATE_PARSING
* option as explained inside the note at the
* beginning of the "xmlParser.cpp" file.
*
* @param lpXMLString the XML string to parse
* @param tag the name of the first tag inside the XML file. If the tag
* parameter is omitted, this function returns a node that represents the head
* of the xml document including the declaration term ( ... ?>).
* @param pResults a pointer to a XMLResults variable that will contain some
* information that can be used to trace the XML parsing error. You can have a
* user-friendly explanation of the parsing error with the "getError"
* function.
*/
/// Parse an XML file and return the root of a XMLNode tree representing the
/// file.
static XMLNode parseFile(XMLCSTR filename, XMLCSTR tag = NULL,
XMLResults *pResults = NULL);
/**< The "parseFile" function parse an XML file and return the root of a
* XMLNode tree. The "opposite" of this function is
* the function "writeToFile" that re-creates an XML file from an XMLNode
* tree. If the XML document is corrupted, the
* "parseFile" method will initialize the "pResults" variable with some
* information that can be used to trace the error.
* If you still want to parse the file, you can use the APPROXIMATE_PARSING
* option as explained inside the note at the
* beginning of the "xmlParser.cpp" file.
*
* @param filename the path to the XML file to parse
* @param tag the name of the first tag inside the XML file. If the tag
* parameter is omitted, this function returns a node that represents the head
* of the xml document including the declaration term ( ... ?>).
* @param pResults a pointer to a XMLResults variable that will contain some
* information that can be used to trace the XML parsing error. You can have a
* user-friendly explanation of the parsing error with the "getError"
* function.
*/
/// Parse an XML file and return the root of a XMLNode tree representing the
/// file. A very crude error checking is made. An attempt to guess the Char
/// Encoding used in the file is made.
static XMLNode openFileHelper(XMLCSTR filename, XMLCSTR tag = NULL);
/**< The "openFileHelper" function reports to the screen all the warnings and
* errors that occurred during parsing of the XML file.
* This function also tries to guess char Encoding (UTF-8, ASCII or SHIT-JIS)
* based on the first 200 bytes of the file. Since each
* application has its own way to report and deal with errors, you should
* rather use the "parseFile" function to parse XML files
* and program yourself thereafter an "error reporting" tailored for your
* needs (instead of using the very crude "error reporting"
* mechanism included inside the "openFileHelper" function).
*
* If the XML document is corrupted, the "openFileHelper" method will:
* - display an error message on the console (or inside a messageBox
* for windows).
* - stop execution (exit).
*
* I strongly suggest that you write your own "openFileHelper" method tailored
* to your needs. If you still want to parse
* the file, you can use the APPROXIMATE_PARSING option as explained inside
* the note at the beginning of the "xmlParser.cpp" file.
*
* @param filename the path of the XML file to parse.
* @param tag the name of the first tag inside the XML file. If the tag
* parameter is omitted, this function returns a node that represents the head
* of the xml document including the declaration term ( ... ?>).
*/
static XMLCSTR getError(XMLError error); ///< this gives you a user-friendly
/// explanation of the parsing error
/// Create an XML string starting from the current XMLNode.
XMLSTR createXMLString(int nFormat = 1, int *pnSize = NULL) const;
/**< The returned string should be free'd using the "freeXMLString" function.
*
* If nFormat==0, no formatting is required otherwise this returns an user
* friendly XML string from a given element
* with appropriate white spaces and carriage returns. if pnSize is given it
* returns the size in character of the string. */
/// Save the content of an xmlNode inside a file
XMLError writeToFile(XMLCSTR filename, const char *encoding = NULL,
char nFormat = 1) const;
/**< If nFormat==0, no formatting is required otherwise this returns an user
* friendly XML string from a given element with appropriate white spaces and
* carriage returns.
* If the global parameter "characterEncoding==encoding_UTF8", then the
* "encoding" parameter is ignored and always set to "utf-8".
* If the global parameter "characterEncoding==encoding_ShiftJIS", then the
* "encoding" parameter is ignored and always set to "SHIFT-JIS".
* If "_XMLWIDECHAR=1", then the "encoding" parameter is ignored and always
* set to "utf-16".
* If no "encoding" parameter is given the "ISO-8859-1" encoding is used. */
/** @} */
/** @defgroup navigate Navigate the XMLNode structure
* @ingroup XMLParserGeneral
* @{ */
XMLCSTR getName() const; ///< name of the node
XMLCSTR getText(int i = 0) const; ///< return ith text field
int nText() const; ///< nbr of text field
XMLNode getParentNode() const; ///< return the parent node
XMLNode getChildNode(int i = 0) const; ///< return ith child node
XMLNode getChildNode(XMLCSTR name, int i) const; ///< return ith child node
/// with specific name
///(return an empty node if
/// failing). If i==-1, this
/// returns the last XMLNode
/// with the given name.
XMLNode getChildNode(XMLCSTR name, int *i = NULL) const; ///< return next
/// child node with
/// specific name
///(return an empty
/// node if failing)
XMLNode getChildNodeWithAttribute(XMLCSTR tagName, XMLCSTR attributeName,
XMLCSTR attributeValue = NULL,
int *i = NULL) const; ///< return child
/// node with specific
/// name/attribute
///(return an empty
/// node if failing)
XMLNode getChildNodeByPath(XMLCSTR path, char createNodeIfMissing = 0,
XMLCHAR sep = '/');
///< return the first child node with specific path
XMLNode getChildNodeByPathNonConst(XMLSTR path, char createNodeIfMissing = 0,
XMLCHAR sep = '/');
///< return the first child node with specific path.
int nChildNode(XMLCSTR name)
const; ///< return the number of child node with specific name
int nChildNode() const; ///< nbr of child node
XMLAttribute getAttribute(int i = 0) const; ///< return ith attribute
XMLCSTR getAttributeName(int i = 0) const; ///< return ith attribute name
XMLCSTR getAttributeValue(int i = 0) const; ///< return ith attribute value
char isAttributeSet(XMLCSTR name)
const; ///< test if an attribute with a specific name is given
XMLCSTR getAttribute(XMLCSTR name, int i) const; ///< return ith attribute
/// content with specific
/// name (return a NULL if
/// failing)
XMLCSTR getAttribute(XMLCSTR name, int *i = NULL) const; ///< return next
/// attribute content
/// with specific
/// name (return a
/// NULL if failing)
int nAttribute() const; ///< nbr of attribute
XMLClear getClear(int i = 0) const; ///< return ith clear field (comments)
int nClear() const; ///< nbr of clear field
XMLNodeContents enumContents(XMLElementPosition i)
const; ///< enumerate all the different contents (attribute,child,text,
/// clear) of the current XMLNode. The order is reflecting the
/// order of the original file/string. NOTE: 0 <= i < nElement();
int nElement() const; ///< nbr of different contents for current node
char isEmpty() const; ///< is this node Empty?
char isDeclaration() const; ///< is this node a declaration .... ?>
XMLNode deepCopy() const; ///< deep copy (duplicate/clone) a XMLNode
static XMLNode emptyNode(); ///< return XMLNode::emptyXMLNode;
/** @} */
~XMLNode();
XMLNode(const XMLNode &A); ///< to allow shallow/fast copy:
XMLNode &operator=(const XMLNode &A); ///< to allow shallow/fast copy:
XMLNode() : d(NULL){};
static XMLNode emptyXMLNode;
static XMLClear emptyXMLClear;
static XMLAttribute emptyXMLAttribute;
/** @defgroup xmlModify Create or Update the XMLNode structure
* @ingroup XMLParserGeneral
* The functions in this group allows you to create from scratch (or update)
* a XMLNode structure. Start by creating your top
* node with the "createXMLTopNode" function and then add new nodes with the
* "addChild" function. The parameter 'pos' gives
* the position where the childNode, the text or the XMLClearTag will be
* inserted. The default value (pos=-1) inserts at the
* end. The value (pos=0) insert at the beginning (Insertion at the beginning
* is slower than at the end).
*
* REMARK: 0 <= pos < nChild()+nText()+nClear()
*/
/** @defgroup creation Creating from scratch a XMLNode structure
* @ingroup xmlModify
* @{ */
static XMLNode createXMLTopNode(
XMLCSTR lpszName,
char isDeclaration =
FALSE); ///< Create the top node of an XMLNode structure
XMLNode addChild(XMLCSTR lpszName, char isDeclaration = FALSE,
XMLElementPosition pos = -1); ///< Add a new child node
XMLNode addChild(XMLNode nodeToAdd,
XMLElementPosition pos = -1); ///< If the "nodeToAdd" has
/// some parents, it will be
/// detached from it's parents
/// before being attached to
/// the current XMLNode
XMLAttribute *addAttribute(XMLCSTR lpszName,
XMLCSTR lpszValuev); ///< Add a new attribute
XMLCSTR addText(XMLCSTR lpszValue,
XMLElementPosition pos = -1); ///< Add a new text content
XMLClear *addClear(XMLCSTR lpszValue, XMLCSTR lpszOpen = NULL,
XMLCSTR lpszClose = NULL, XMLElementPosition pos = -1);
/**< Add a new clear tag
* @param lpszOpen default value ""
*/
/** @} */
/** @defgroup xmlUpdate Updating Nodes
* @ingroup xmlModify
* Some update functions:
* @{
*/
XMLCSTR updateName(XMLCSTR lpszName); ///< change node's name
XMLAttribute *updateAttribute(XMLAttribute *newAttribute,
XMLAttribute *oldAttribute); ///< if the
/// attribute to
/// update is
/// missing, a new
/// one will be
/// added
XMLAttribute *updateAttribute(XMLCSTR lpszNewValue,
XMLCSTR lpszNewName = NULL,
int i = 0); ///< if the attribute to update is
/// missing, a new one will be added
XMLAttribute *updateAttribute(XMLCSTR lpszNewValue, XMLCSTR lpszNewName,
XMLCSTR lpszOldName); ///< set lpszNewName=NULL
/// if you don't want to
/// change the name of the
/// attribute if the
/// attribute to update is
/// missing, a new one
/// will be added
XMLCSTR updateText(XMLCSTR lpszNewValue, int i = 0); ///< if the text to
/// update is missing, a
/// new one will be added
XMLCSTR updateText(XMLCSTR lpszNewValue,
XMLCSTR lpszOldValue); ///< if the text to update is
/// missing, a new one will be added
XMLClear *updateClear(XMLCSTR lpszNewContent,
int i = 0); ///< if the clearTag to update is missing,
/// a new one will be added
XMLClear *updateClear(XMLClear *newP, XMLClear *oldP); ///< if the clearTag
/// to update is
/// missing, a new one
/// will be added
XMLClear *updateClear(XMLCSTR lpszNewValue,
XMLCSTR lpszOldValue); ///< if the clearTag to update
/// is missing, a new one will be
/// added
/** @} */
/** @defgroup xmlDelete Deleting Nodes or Attributes
* @ingroup xmlModify
* Some deletion functions:
* @{
*/
/// The "deleteNodeContent" function forces the deletion of the content of
/// this XMLNode and the subtree.
void deleteNodeContent();
/**< \note The XMLNode instances that are referring to the part of the subtree
* that has been deleted CANNOT be used anymore!!. Unexpected results will
* occur if you continue using them. */
void deleteAttribute(
int i = 0); ///< Delete the ith attribute of the current XMLNode
void deleteAttribute(XMLCSTR lpszName); ///< Delete the attribute with the
/// given name (the "strcmp" function
/// is used to find the right
/// attribute)
void deleteAttribute(XMLAttribute *anAttribute); ///< Delete the attribute
/// with the name
///"anAttribute->lpszName"
///(the "strcmp" function is
/// used to find the right
/// attribute)
void deleteText(
int i = 0); ///< Delete the Ith text content of the current XMLNode
void deleteText(XMLCSTR lpszValue); ///< Delete the text content "lpszValue"
/// inside the current XMLNode (direct
///"pointer-to-pointer" comparison is
/// used to find the right text)
void deleteClear(
int i = 0); ///< Delete the Ith clear tag inside the current XMLNode
void deleteClear(XMLCSTR lpszValue); ///< Delete the clear tag "lpszValue"
/// inside the current XMLNode (direct
///"pointer-to-pointer" comparison is
/// used to find the clear tag)
void deleteClear(XMLClear *p); ///< Delete the clear tag "p" inside the
/// current XMLNode (direct
///"pointer-to-pointer" comparison on the
/// lpszName of the clear tag is used to find
/// the clear tag)
/** @} */
/** @defgroup xmlWOSD ???_WOSD functions.
* @ingroup xmlModify
* The strings given as parameters for the "add" and "update" methods that
* have a name with
* the postfix "_WOSD" (that means "WithOut String Duplication")(for example
* "addText_WOSD")
* will be free'd by the XMLNode class. For example, it means that this is
* incorrect:
* \code
* xNode.addText_WOSD("foo");
* xNode.updateAttribute_WOSD("#newcolor" ,NULL,"color");
* \endcode
* In opposition, this is correct:
* \code
* xNode.addText("foo");
* xNode.addText_WOSD(stringDup("foo"));
* xNode.updateAttribute("#newcolor" ,NULL,"color");
* xNode.updateAttribute_WOSD(stringDup("#newcolor"),NULL,"color");
* \endcode
* Typically, you will never do:
* \code
* char *b=(char*)malloc(...);
* xNode.addText(b);
* free(b);
* \endcode
* ... but rather:
* \code
* char *b=(char*)malloc(...);
* xNode.addText_WOSD(b);
* \endcode
* ('free(b)' is performed by the XMLNode class)
* @{ */
static XMLNode createXMLTopNode_WOSD(
XMLSTR lpszName,
char isDeclaration =
FALSE); ///< Create the top node of an XMLNode structure
XMLNode addChild_WOSD(XMLSTR lpszName, char isDeclaration = FALSE,
XMLElementPosition pos = -1); ///< Add a new child node
XMLAttribute *addAttribute_WOSD(XMLSTR lpszName,
XMLSTR lpszValue); ///< Add a new attribute
XMLCSTR addText_WOSD(XMLSTR lpszValue, XMLElementPosition pos =
-1); ///< Add a new text content
XMLClear *addClear_WOSD(
XMLSTR lpszValue, XMLCSTR lpszOpen = NULL, XMLCSTR lpszClose = NULL,
XMLElementPosition pos = -1); ///< Add a new clear Tag
XMLCSTR updateName_WOSD(XMLSTR lpszName); ///< change node's name
XMLAttribute *updateAttribute_WOSD(XMLAttribute *newAttribute,
XMLAttribute *oldAttribute); ///< if the
/// attribute
/// to update
/// is
/// missing, a
/// new one
/// will be
/// added
XMLAttribute *updateAttribute_WOSD(XMLSTR lpszNewValue,
XMLSTR lpszNewName = NULL,
int i = 0); ///< if the attribute to
/// update is missing, a new
/// one will be added
XMLAttribute *updateAttribute_WOSD(XMLSTR lpszNewValue, XMLSTR lpszNewName,
XMLCSTR lpszOldName); ///< set
/// lpszNewName=NULL
/// if you don't want
/// to change the
/// name of the
/// attribute if the
/// attribute to
/// update is
/// missing, a new
/// one will be added
XMLCSTR updateText_WOSD(XMLSTR lpszNewValue, int i = 0); ///< if the text to
/// update is
/// missing, a new
/// one will be added
XMLCSTR updateText_WOSD(XMLSTR lpszNewValue,
XMLCSTR lpszOldValue); ///< if the text to update is
/// missing, a new one will be
/// added
XMLClear *updateClear_WOSD(XMLSTR lpszNewContent,
int i = 0); ///< if the clearTag to update is
/// missing, a new one will be added
XMLClear *updateClear_WOSD(XMLClear *newP,
XMLClear *oldP); ///< if the clearTag to update is
/// missing, a new one will be
/// added
XMLClear *updateClear_WOSD(XMLSTR lpszNewValue,
XMLCSTR lpszOldValue); ///< if the clearTag to
/// update is missing, a new
/// one will be added
/** @} */
/** @defgroup xmlPosition Position helper functions (use in conjunction with
* the update&add functions
* @ingroup xmlModify
* These are some useful functions when you want to insert a childNode, a text
* or a XMLClearTag in the
* middle (at a specified position) of a XMLNode tree already constructed. The
* value returned by these
* methods is to be used as last parameter (parameter 'pos') of addChild,
* addText or addClear.
* @{ */
XMLElementPosition positionOfText(int i = 0) const;
XMLElementPosition positionOfText(XMLCSTR lpszValue) const;
XMLElementPosition positionOfClear(int i = 0) const;
XMLElementPosition positionOfClear(XMLCSTR lpszValue) const;
XMLElementPosition positionOfClear(XMLClear *a) const;
XMLElementPosition positionOfChildNode(int i = 0) const;
XMLElementPosition positionOfChildNode(XMLNode x) const;
XMLElementPosition positionOfChildNode(XMLCSTR name, int i = 0)
const; ///< return the position of the ith childNode with the specified
/// name if (name==NULL) return the position of the ith childNode
/** @} */
/// Enumeration for XML character encoding.
typedef enum XMLCharEncoding {
char_encoding_error = 0,
char_encoding_UTF8 = 1,
char_encoding_legacy = 2,
char_encoding_ShiftJIS = 3,
char_encoding_GB2312 = 4,
char_encoding_Big5 = 5,
char_encoding_GBK = 6 // this is actually the same as Big5
} XMLCharEncoding;
/** \addtogroup conversions
* @{ */
/// Sets the global options for the conversions
static char setGlobalOptions(
XMLCharEncoding characterEncoding = XMLNode::char_encoding_UTF8,
char guessWideCharChars = 1, char dropWhiteSpace = 1,
char removeCommentsInMiddleOfText = 1);
/**< The "setGlobalOptions" function allows you to change four global
* parameters that affect string & file
* parsing. First of all, you most-probably will never have to change these 3
* global parameters.
*
* @param guessWideCharChars If "guessWideCharChars"=1 and if this library is
* compiled in WideChar mode, then the
* XMLNode::parseFile and XMLNode::openFileHelper functions will test if
* the file contains ASCII
* characters. If this is the case, then the file will be loaded and
* converted in memory to
* WideChar before being parsed. If 0, no conversion will be performed.
*
* @param guessWideCharChars If "guessWideCharChars"=1 and if this library is
* compiled in ASCII/UTF8/char* mode, then the
* XMLNode::parseFile and XMLNode::openFileHelper functions will test if
* the file contains WideChar
* characters. If this is the case, then the file will be loaded and
* converted in memory to
* ASCII/UTF8/char* before being parsed. If 0, no conversion will be
* performed.
*
* @param characterEncoding This parameter is only meaningful when compiling
* in char* mode (multibyte character mode).
* In wchar_t* (wide char mode), this parameter is ignored. This parameter
* should be one of the
* three currently recognized encodings: XMLNode::encoding_UTF8,
* XMLNode::encoding_ascii,
* XMLNode::encoding_ShiftJIS.
*
* @param dropWhiteSpace In most situations, text fields containing only white
* spaces (and carriage returns)
* are useless. Even more, these "empty" text fields are annoying because
* they increase the
* complexity of the user's code for parsing. So, 99% of the time, it's
* better to drop
* the "empty" text fields. However The XML specification indicates that
* no white spaces
* should be lost when parsing the file. So to be perfectly XML-compliant,
* you should set
* dropWhiteSpace=0. A note of caution: if you set "dropWhiteSpace=0", the
* parser will be
* slower and your code will be more complex.
*
* @param removeCommentsInMiddleOfText To explain this parameter, let's
* consider this code:
* \code
* XMLNode x=XMLNode::parseString("foobarchu","a");
* \endcode
* If removeCommentsInMiddleOfText=0, then we will have:
* \code
* x.getText(0) -> "foo"
* x.getText(1) -> "bar"
* x.getText(2) -> "chu"
* x.getClear(0) --> ""
* x.getClear(1) --> ""
* \endcode
* If removeCommentsInMiddleOfText=1, then we will have:
* \code
* x.getText(0) -> "foobar"
* x.getText(1) -> "chu"
* x.getClear(0) --> ""
* \endcode
*
* \return "0" when there are no errors. If you try to set an unrecognized
* encoding then the return value will be "1" to signal an error.
*
* \note Sometime, it's useful to set "guessWideCharChars=0" to disable any
* conversion
* because the test to detect the file-type (ASCII/UTF8/char* or WideChar) may
* fail (rarely). */
/// Guess the character encoding of the string (ascii, utf8 or shift-JIS)
static XMLCharEncoding guessCharEncoding(void *buffer, int bufLen,
char useXMLEncodingAttribute = 1);
/**< The "guessCharEncoding" function try to guess the character encoding. You
* most-probably will never
* have to use this function. It then returns the appropriate value of the
* global parameter
* "characterEncoding" described in the XMLNode::setGlobalOptions. The guess
* is based on the content of a buffer of length
* "bufLen" bytes that contains the first bytes (minimum 25 bytes; 200 bytes
* is a good value) of the
* file to be parsed. The XMLNode::openFileHelper function is using this
* function to automatically compute
* the value of the "characterEncoding" global parameter. There are several
* heuristics used to do the
* guess. One of the heuristic is based on the "encoding" attribute. The
* original XML specifications
* forbids to use this attribute to do the guess but you can still use it if
* you set
* "useXMLEncodingAttribute" to 1 (this is the default behavior and the
* behavior of most parsers).
* If an inconsistency in the encoding is detected, then the return value is
* "0". */
/** @} */
private:
// these are functions and structures used internally by the XMLNode class
// (don't bother about them):
typedef struct XMLNodeDataTag // to allow shallow copy and
// "intelligent/smart" pointers (automatic
// delete):
{
XMLCSTR lpszName; // Element name (=NULL if root)
int nChild, // Number of child nodes
nText, // Number of text fields
nClear, // Number of Clear fields (comments)
nAttribute; // Number of attributes
char isDeclaration; // Whether node is an XML declaration - ''
struct XMLNodeDataTag
*pParent; // Pointer to parent element (=NULL if root)
XMLNode *pChild; // Array of child nodes
XMLCSTR *pText; // Array of text fields
XMLClear *pClear; // Array of clear fields
XMLAttribute *pAttribute; // Array of attributes
int *pOrder; // order of the child_nodes,text_fields,clear_fields
int ref_count; // for garbage collection (smart pointers)
} XMLNodeData;
XMLNodeData *d;
char parseClearTag(void *px, void *pa);
char maybeAddTxT(void *pa, XMLCSTR tokenPStr);
int ParseXMLElement(void *pXML);
void *addToOrder(int memInc, int *_pos, int nc, void *p, int size,
XMLElementType xtype);
int indexText(XMLCSTR lpszValue) const;
int indexClear(XMLCSTR lpszValue) const;
XMLNode addChild_priv(int, XMLSTR, char, int);
XMLAttribute *addAttribute_priv(int, XMLSTR, XMLSTR);
XMLCSTR addText_priv(int, XMLSTR, int);
XMLClear *addClear_priv(int, XMLSTR, XMLCSTR, XMLCSTR, int);
void emptyTheNode(char force);
static inline XMLElementPosition findPosition(XMLNodeData *d, int index,
XMLElementType xtype);
static int CreateXMLStringR(XMLNodeData *pEntry, XMLSTR lpszMarker,
int nFormat);
static int removeOrderElement(XMLNodeData *d, XMLElementType t, int index);
static void exactMemory(XMLNodeData *d);
static int detachFromParent(XMLNodeData *d);
} XMLNode;
/// This structure is given by the function XMLNode::enumContents.
typedef struct XMLNodeContents {
/// This dictates what's the content of the XMLNodeContent
enum XMLElementType etype;
/**< should be an union to access the appropriate data. Compiler does not
* allow union of object with constructor... too bad. */
XMLNode child;
XMLAttribute attrib;
XMLCSTR text;
XMLClear clear;
} XMLNodeContents;
/** @defgroup StringAlloc String Allocation/Free functions
* @ingroup xmlModify
* @{ */
/// Duplicate (copy in a new allocated buffer) the source string.
XMLDLLENTRY XMLSTR stringDup(XMLCSTR source, int cbData = -1);
/**< This is
* a very handy function when used with all the "XMLNode::*_WOSD" functions
* (\link xmlWOSD \endlink).
* @param cbData If !=0 then cbData is the number of chars to duplicate. New
* strings allocated with
* this function should be free'd using the "freeXMLString" function. */
/// to free the string allocated inside the "stringDup" function or the
/// "createXMLString" function.
XMLDLLENTRY void freeXMLString(XMLSTR t); // {free(t);}
/** @} */
/** @defgroup atoX ato? like functions
* @ingroup XMLParserGeneral
* The "xmlto?" functions are equivalents to the atoi, atol, atof functions.
* The only difference is: If the variable "xmlString" is NULL, than the return
* value
* is "defautValue". These 6 functions are only here as "convenience" functions
* for the
* user (they are not used inside the XMLparser). If you don't need them, you
* can
* delete them without any trouble.
*
* @{ */
XMLDLLENTRY char xmltob(XMLCSTR xmlString, char defautValue = 0);
XMLDLLENTRY int xmltoi(XMLCSTR xmlString, int defautValue = 0);
XMLDLLENTRY long xmltol(XMLCSTR xmlString, long defautValue = 0);
XMLDLLENTRY double xmltof(XMLCSTR xmlString, double defautValue = .0);
XMLDLLENTRY XMLCSTR xmltoa(XMLCSTR xmlString, XMLCSTR defautValue = _CXML(""));
XMLDLLENTRY XMLCHAR xmltoc(XMLCSTR xmlString,
XMLCHAR defautValue = _CXML('\0'));
/** @} */
/** @defgroup ToXMLStringTool Helper class to create XML files using "printf",
* "fprintf", "cout",... functions.
* @ingroup XMLParserGeneral
* @{ */
/// Helper class to create XML files using "printf", "fprintf", "cout",...
/// functions.
/** The ToXMLStringTool class helps you creating XML files using "printf",
* "fprintf", "cout",... functions.
* The "ToXMLStringTool" class is processing strings so that all the characters
* &,",',<,> are replaced by their XML equivalent:
* \verbatim &, ", ', <, > \endverbatim
* Using the "ToXMLStringTool class" and the "fprintf function" is THE most
* efficient
* way to produce VERY large XML documents VERY fast.
* \note If you are creating from scratch an XML file using the provided XMLNode
* class
* you must not use the "ToXMLStringTool" class (because the "XMLNode" class
* does the
* processing job for you during rendering).*/
typedef struct XMLDLLENTRY ToXMLStringTool {
public:
ToXMLStringTool() : buf(NULL), buflen(0) {}
~ToXMLStringTool();
void freeBuffer(); ///