//developed by Mahmoud Khairy, Purdue Univ //abdallm@purdue.edu #ifndef PASCAL_OPCODE_H #define PASCAL_OPCODE_H #include "../abstract_hardware_model.h" #include "trace_opcode.h" #include #include #define PASCAL_TITANX_BINART_VERSION 61 #define PASCAL_P100_BINART_VERSION 60 #define PASCAL_SHARED_MEMORY_VIRTIAL_ADDRESS_START 0x00007f2c60000000 //TO DO: moving this to a yml or def files ///Pascal SM_61 ISA //see: https://docs.nvidia.com/cuda/cuda-binary-utilities/index.html static const std::unordered_map Pascal_OpcodeMap = { //Floating Point 32 Instructions {"FADD", OpcodeChar(OP_FADD, SP_OP)}, {"FADD32I", OpcodeChar(OP_FADD32I, SP_OP)}, {"FCHK", OpcodeChar(OP_FCHK, SP_OP)}, {"FFMA32I", OpcodeChar(OP_FFMA32I, SP_OP)}, {"FFMA", OpcodeChar(OP_FFMA, SP_OP)}, {"FMNMX", OpcodeChar(OP_FMNMX, SP_OP)}, {"FMUL", OpcodeChar(OP_FMUL, SP_OP)}, {"FMUL32I", OpcodeChar(OP_FMUL32I, SP_OP)}, {"FSEL", OpcodeChar(OP_FSEL, SP_OP)}, {"FSET", OpcodeChar(OP_FSET, SP_OP)}, {"FSETP", OpcodeChar(OP_FSETP, SP_OP)}, {"FSWZADD", OpcodeChar(OP_FSWZADD, SP_OP)}, {"RRO", OpcodeChar(OP_RRO, SP_OP)}, //SFU {"MUFU", OpcodeChar(OP_MUFU, SFU_OP)}, //Floating Point 16 Instructions {"HADD2", OpcodeChar(OP_HADD2, SP_OP)}, {"HFMA2", OpcodeChar(OP_HFMA2, SP_OP)}, {"HMUL2", OpcodeChar(OP_HMUL2, SP_OP)}, {"HSET2", OpcodeChar(OP_HSET2, SP_OP)}, {"HSETP2", OpcodeChar(OP_HSETP2, SP_OP)}, //Double Point Instructions {"DADD", OpcodeChar(OP_DADD, DP_OP)}, {"DFMA", OpcodeChar(OP_DFMA, DP_OP)}, {"DMUL", OpcodeChar(OP_DMUL, DP_OP)}, {"DSETP", OpcodeChar(OP_DSETP, DP_OP)}, {"DMNMX", OpcodeChar(OP_DMNMX, DP_OP)}, {"DSET", OpcodeChar(OP_DSET, DP_OP)}, //Integer Instructions {"BMSK", OpcodeChar(OP_BMSK, INTP_OP)}, {"BREV", OpcodeChar(OP_BREV, INTP_OP)}, {"FLO", OpcodeChar(OP_FLO, INTP_OP)}, {"IABS", OpcodeChar(OP_IABS, INTP_OP)}, {"IADD", OpcodeChar(OP_IADD, INTP_OP)}, {"IADD3", OpcodeChar(OP_IADD3, INTP_OP)}, {"IADD32I", OpcodeChar(OP_IADD32I, INTP_OP)}, {"IDP", OpcodeChar(OP_IDP, INTP_OP)}, {"IDP4A", OpcodeChar(OP_IDP4A, INTP_OP)}, {"IMAD", OpcodeChar(OP_IMAD, INTP_OP)}, {"IMMA", OpcodeChar(OP_IMMA, INTP_OP)}, {"IMNMX", OpcodeChar(OP_IMNMX, INTP_OP)}, {"IMUL", OpcodeChar(OP_IMUL, INTP_OP)}, {"IMUL32I", OpcodeChar(OP_IMUL32I, INTP_OP)}, {"ISCADD", OpcodeChar(OP_ISCADD, INTP_OP)}, {"ISCADD32I", OpcodeChar(OP_ISCADD32I, INTP_OP)}, {"ISETP", OpcodeChar(OP_ISETP, INTP_OP)}, {"ISET", OpcodeChar(OP_ISET, INTP_OP)}, {"LEA", OpcodeChar(OP_LEA, INTP_OP)}, {"LOP", OpcodeChar(OP_LOP, INTP_OP)}, {"LOP3", OpcodeChar(OP_LOP3, INTP_OP)}, {"LOP32I", OpcodeChar(OP_LOP32I, INTP_OP)}, {"POPC", OpcodeChar(OP_POPC, INTP_OP)}, {"SHF", OpcodeChar(OP_SHF, INTP_OP)}, {"SHR", OpcodeChar(OP_SHR, INTP_OP)}, {"VABSDIFF", OpcodeChar(OP_VABSDIFF, INTP_OP)}, {"VABSDIFF4", OpcodeChar(OP_VABSDIFF4, INTP_OP)}, {"BFE", OpcodeChar(OP_BFE, INTP_OP)}, {"BFI", OpcodeChar(OP_BFI, INTP_OP)}, {"ICMP", OpcodeChar(OP_ICMP, INTP_OP)}, {"IMADSP", OpcodeChar(OP_IMADSP, INTP_OP)}, {"SHL", OpcodeChar(OP_SHL, INTP_OP)}, {"XMAD", OpcodeChar(OP_XMAD, INTP_OP)}, {"VMNMX", OpcodeChar(OP_VMNMX, INTP_OP)}, //Conversion Instructions {"F2F", OpcodeChar(OP_F2F, ALU_OP)}, {"F2I", OpcodeChar(OP_F2I, ALU_OP)}, {"I2F", OpcodeChar(OP_I2F, ALU_OP)}, {"I2I", OpcodeChar(OP_I2I, ALU_OP)}, {"I2IP", OpcodeChar(OP_I2IP, ALU_OP)}, {"FRND", OpcodeChar(OP_FRND, ALU_OP)}, //Movement Instructions {"MOV", OpcodeChar(OP_MOV, ALU_OP)}, {"MOV32I", OpcodeChar(OP_MOV32I, ALU_OP)}, {"PRMT", OpcodeChar(OP_PRMT, ALU_OP)}, {"SEL", OpcodeChar(OP_SEL, ALU_OP)}, {"SGXT", OpcodeChar(OP_SGXT, ALU_OP)}, {"SHFL", OpcodeChar(OP_SHFL, ALU_OP)}, //Predicate Instructions {"PLOP3", OpcodeChar(OP_PLOP3, ALU_OP)}, {"PSETP", OpcodeChar(OP_PSETP, ALU_OP)}, {"P2R", OpcodeChar(OP_P2R, ALU_OP)}, {"R2P", OpcodeChar(OP_R2P, ALU_OP)}, {"CSET", OpcodeChar(OP_CSET, ALU_OP)}, {"CSETP", OpcodeChar(OP_CSETP, ALU_OP)}, {"PSET", OpcodeChar(OP_PSET, ALU_OP)}, //Load/Store Instructions {"LD", OpcodeChar(OP_LD, LOAD_OP)}, //For now, we ignore constant loads, consider it as ALU_OP, TO DO {"LDC", OpcodeChar(OP_LDC, ALU_OP)}, {"LDG", OpcodeChar(OP_LDG, LOAD_OP)}, {"LDL", OpcodeChar(OP_LDL, LOAD_OP)}, {"LDS", OpcodeChar(OP_LDS, LOAD_OP)}, {"ST", OpcodeChar(OP_ST, STORE_OP)}, {"STG", OpcodeChar(OP_STG, STORE_OP)}, {"STL", OpcodeChar(OP_STL, STORE_OP)}, {"STS", OpcodeChar(OP_STS, STORE_OP)}, {"MATCH", OpcodeChar(OP_MATCH, ALU_OP)}, {"QSPC", OpcodeChar(OP_QSPC, ALU_OP)}, {"ATOM", OpcodeChar(OP_ATOM, STORE_OP)}, {"ATOMS", OpcodeChar(OP_ATOMS, STORE_OP)}, {"ATOMG", OpcodeChar(OP_ATOMG, STORE_OP)}, {"RED", OpcodeChar(OP_RED, STORE_OP)}, {"CCTL", OpcodeChar(OP_CCTL, ALU_OP)}, {"CCTLL", OpcodeChar(OP_CCTLL, ALU_OP)}, {"ERRBAR", OpcodeChar(OP_ERRBAR, ALU_OP)}, {"MEMBAR", OpcodeChar(OP_MEMBAR, MEMORY_BARRIER_OP)}, {"CCTLT", OpcodeChar(OP_CCTLT, ALU_OP)}, //Texture Instructions //For now, we ignore texture loads, consider it as ALU_OP {"TEX", OpcodeChar(OP_TEX, ALU_OP)}, {"TLD", OpcodeChar(OP_TLD, ALU_OP)}, {"TLD4", OpcodeChar(OP_TLD4, ALU_OP)}, {"TMML", OpcodeChar(OP_TMML, ALU_OP)}, {"TXD", OpcodeChar(OP_TXD, ALU_OP)}, {"TXQ", OpcodeChar(OP_TXQ, ALU_OP)}, {"TEXS", OpcodeChar(OP_TEXS, ALU_OP)}, {"TLD4S", OpcodeChar(OP_TLD4S, ALU_OP)}, {"TLDS", OpcodeChar(OP_TLDS, ALU_OP)}, //Control Instructions {"BMOV", OpcodeChar(OP_BMOV, BRANCH_OP)}, {"BPT", OpcodeChar(OP_BPT, BRANCH_OP)}, {"BRA", OpcodeChar(OP_BRA, BRANCH_OP)}, {"BREAK", OpcodeChar(OP_BREAK, BRANCH_OP)}, {"BRX", OpcodeChar(OP_BRX, BRANCH_OP)}, {"BSSY", OpcodeChar(OP_BSSY, BRANCH_OP)}, {"BSYNC", OpcodeChar(OP_BSYNC, BRANCH_OP)}, {"CALL", OpcodeChar(OP_CALL, CALL_OPS)}, {"EXIT", OpcodeChar(OP_EXIT, EXIT_OPS)}, {"JMP", OpcodeChar(OP_JMP, BRANCH_OP)}, {"SSY", OpcodeChar(OP_SSY, BRANCH_OP)}, {"SYNC", OpcodeChar(OP_SYNC, BRANCH_OP)}, {"JMX", OpcodeChar(OP_JMX, BRANCH_OP)}, {"KILL", OpcodeChar(OP_KILL, BRANCH_OP)}, {"NANOSLEEP", OpcodeChar(OP_NANOSLEEP, BRANCH_OP)}, {"RET", OpcodeChar(OP_RET, RET_OPS)}, {"RPCMOV", OpcodeChar(OP_RPCMOV, BRANCH_OP)}, {"RTT", OpcodeChar(OP_RTT, RET_OPS)}, {"WARPSYNC", OpcodeChar(OP_WARPSYNC, BRANCH_OP)}, {"YIELD", OpcodeChar(OP_YIELD, BRANCH_OP)}, {"CAL", OpcodeChar(OP_CAL, CALL_OPS)}, {"JCAL", OpcodeChar(OP_JCAL, CALL_OPS)}, {"PRET", OpcodeChar(OP_PRET, CALL_OPS)}, {"BRK", OpcodeChar(OP_BRK, CALL_OPS)}, {"PBK", OpcodeChar(OP_PBK, CALL_OPS)}, {"CONT", OpcodeChar(OP_CONT, CALL_OPS)}, {"PCNT", OpcodeChar(OP_PCNT, CALL_OPS)}, {"PEXIT", OpcodeChar(OP_PEXIT, CALL_OPS)}, //Miscellaneous Instructions {"B2R", OpcodeChar(OP_B2R, ALU_OP)}, {"BAR", OpcodeChar(OP_BAR, BARRIER_OP)}, {"CS2R", OpcodeChar(OP_CS2R, ALU_OP)}, {"CSMTEST", OpcodeChar(OP_CSMTEST, ALU_OP)}, {"DEPBAR", OpcodeChar(OP_DEPBAR, ALU_OP)}, {"GETLMEMBASE", OpcodeChar(OP_GETLMEMBASE, ALU_OP)}, {"LEPC", OpcodeChar(OP_LEPC ,ALU_OP)}, {"NOP", OpcodeChar(OP_NOP ,ALU_OP)}, {"PMTRIG", OpcodeChar(OP_PMTRIG, ALU_OP)}, {"R2B", OpcodeChar(OP_R2B, ALU_OP)}, {"S2R", OpcodeChar(OP_S2R, ALU_OP)}, {"SETCTAID", OpcodeChar(OP_SETCTAID, ALU_OP)}, {"SETLMEMBASE", OpcodeChar(OP_SETLMEMBASE, ALU_OP)}, {"VOTE", OpcodeChar(OP_VOTE, ALU_OP)}, {"VOTE_VTG", OpcodeChar(OP_VOTE_VTG, ALU_OP)}, }; #endif