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classdef (StrictDefaults) ADCBasedDFE < serdes.SerdesAbstractSystemObject & TriggeredComponent
% ADCBasedDFE ADC-based Decision Feedback Equalizer
% obj = ADCBasedDFE returns a System Object, obj, that applies a
% single-tap decision-feedback equalization to the input samples as
% well as makes data decisions and calculates the signal-to-noise
% ratio.
%
% ADCBasedDFE methods:
% step - Equalizes the demuxed input samples accordingly to a
% single-tap DFE. Data symbol decisions are made,
% signal-to-noise ratio calculated and PAM thresholds
% determined. The following is an example of the inputs and
% outputs of the method:
% [SampleOut,DecisionOut,SNR,TapOut,PAMThresholdn1,...
% PAMThreshold0,PAMThreshold1] = stepImpl(obj,SampleIn,ClockIn)
%
% ADCBasedDFE properties
% Mode - DFE Mode, 0=off, 1=fixed, 2=adapt in Init
% DemuxWidth - Width of the input samples
% TapWeight -
% TapWeightPort -
% SymbolTime - Symbol time of system
% Modulation - Modulation scheme: 2=NRZ, 4=PAM4
% SampleInterval - Uniform time step of the system
% Copyright 2021-2024 The MathWorks, Inc.
%#codegen
properties (Nontunable)
%Mode Mode (0: Pass through, 1:Fixed, 2:Adapt)
% When set to 2, adaptation occurs in impulse-based analysis only
Mode = 2;
%Demux word size
DemuxWidth = 32;
end
properties (Hidden, SetAccess=private)
%ADCBasedDFE properties
DataInternal % Internal slicing decisions, Data internal
DataOut % Output decisions
SampleOut % Output samples
SignalLevels % Expected signal levels
DecisionSymbols % Decision symbol levels
AbsoluteSample % Absolute value of current sample
AbsoluteEyeHeight % Absolute average eye height
AveragingWindow % threshold recovery average window
SignalNoiseRatio % SNR
SignalBuffer % signal buffer for SNR calculations
SignalEstimate % Signal energy used for SNR calculations
NoiseEstimate % Noise energy used for SNR calculations
PAMThresholds; % PAM Thresholds
buf_size = 512; % Signal buffer size for SNR calculation
end
properties(Hidden,Nontunable)
NumberOfClocks = 1;
end
properties
%Tap Weight
TapWeight = 0;
end
properties(Nontunable) %port/property duality
%TapWeightPort TapWeightPort
% Specify TapWeight from input port in Simulink
TapWeightPort (1, 1) logical = true;
end
properties (Constant, Hidden) %port/property duality
TapWeightSet = matlab.system.SourceSet(...
{'PropertyOrInput', 'SystemBlock', 'TapWeightPort', 1, 'TapWeight'}, ...
{'Property', 'MATLAB', 'TapWeightPort'});
end
properties (SetAccess = immutable, Nontunable, Hidden)
IsLinear = true;
IsTimeInvariant = true;
end
properties (Nontunable,Hidden)
%Input Waveform Type
% Set the input wave type as one of 'Sample' | 'Impulse' |
% 'Waveform'. The default is 'Sample'.
WaveType = 'Sample';
end
properties(Hidden, Constant)
WaveTypeSet = matlab.system.StringSet({'Sample','Impulse','Waveform'});
end
methods
% Constructor
function obj = ADCBasedDFE(varargin)
% Support name-value pair arguments when constructing object
obj.BlockName = 'ADCBasedDFE';
setProperties(obj,nargin,varargin{:})
end
end
methods (Hidden)
% The below methods, getAMIParameters, getAMIInputNames and
% getAMIOutputNames are for use only within the serdesDesigner App
% and will not influence the AMI parameters in Simulink whatsoever.
function amiParameters = getAMIParameters(~)
amiParameters = {};
end
function names = getAMIInputNames(~)
names = {};
end
function names = getAMIOutputNames(~)
names = {};
end
end
methods (Access = protected, Hidden)
function val = isSample(obj)
val = strcmpi(obj.WaveType,'Sample');
end
function val = isImpulse(obj)
val = strcmpi(obj.WaveType,'Impulse');
end
function val = ModeIsOff(obj)
val = obj.Mode==double(0);
end
function val = ModeIsFixed(obj)
val = obj.Mode==double(1);
end
function val = ModeIsAdapt(obj)
val = obj.Mode==double(2);
end
end
methods(Access = protected)
%% Common functions
function setupImpl(obj)
setupClock(obj)
% Initialize signal and decision levels and SNR buffers
% Slicer thereshold will be between expected signal levels
obj.SignalNoiseRatio = NaN;
obj.SignalEstimate = 0;
obj.NoiseEstimate = inf;
if obj.Modulation ==4 % PAM4
obj.SignalLevels = [-0.5, -0.5/3, 0.5/3, 0.5];
obj.DecisionSymbols = [-0.5, -0.5/3, 0.5/3, 0.5];
obj.AbsoluteEyeHeight = 0.5*2/3;
obj.SignalBuffer = nan(obj.buf_size, 2);
obj.PAMThresholds = [-1/3 0 1/3];
else %if obj.Modulation == 2 % NRZ
obj.SignalLevels = [-0.5, 0.5 0 0]; % NRZ signal levels
obj.DecisionSymbols = [-0.5, 0.5 0 0]; % NRZ decision output levels
obj.AbsoluteEyeHeight = 0.5;
obj.SignalBuffer = nan(obj.buf_size, 1);
obj.PAMThresholds = [0 0 0];
end
obj.AveragingWindow = 1024; % Average window for signal detection
obj.AbsoluteSample = 0.0;
% Initialize output decisions and samples
obj.DataInternal = zeros(obj.DemuxWidth+1, 1); %data internal
obj.DataOut = zeros(obj.DemuxWidth, 1);
obj.SampleOut = zeros(obj.DemuxWidth, 1);
end
function validateInputsImpl(~,waveIn)
validateattributes(waveIn,{'numeric'},{'finite'},'','waveIn');
end
function [SampleOut,DecisionOut,SNR,TapOut,PAMThresholdn1,...
PAMThreshold0,PAMThreshold1] = stepImpl(obj,SampleIn,DLEVs,ClockIn)
if isImpulse(obj)
%1) convert to pulse
%2) mueller-muller CDR
%3) determine DFE tap
%4) apply DFE
%5) prep outputs, output tap
%Convert to pulse
SamplesPerSymbol = round(obj.SymbolTime/obj.SampleInterval);
pulse = impulse2pulse(SampleIn(:,1), SamplesPerSymbol, obj.SampleInterval);
pulseLength = length(pulse);
%Determine sampling time with hula hoop algorithm
nclock = round(pulseRecoverClock( pulse, SamplesPerSymbol*2 ))-1;
%Estimate tap from pulse response
if ModeIsAdapt(obj)
for kk = 1: length(obj.TapWeight)
%Determine Tap values
obj.TapWeight(kk) = pulse(mod(nclock+kk*SamplesPerSymbol-1,pulseLength)+1);
end
end
%Apply tap to impulse (not to crosstalk)
if ~ModeIsOff(obj)
for kk = 1: length(obj.TapWeight)
ndx = mod(nclock+kk*SamplesPerSymbol - SamplesPerSymbol/2 -1,pulseLength)+1;
SampleIn(ndx,1) = SampleIn(ndx,1) + obj.TapWeight(kk)/obj.SampleInterval;
end
end
% Assign outputs
SampleOut = SampleIn;
DecisionOut = NaN;
SNR = -Inf;
obj.PAMThresholds = (-(obj.Modulation-2)/2:(obj.Modulation-2)/2) * pulse(nclock)/(obj.Modulation-1);
else %if isSample(obj)
ClockStep(obj,ClockIn)
% On falling clock edge, process frame of samples
if obj.PhaseFallingIndex > 0
obj.SignalLevels = DLEVs;
% move last decision to be first decision for next iteration
obj.DataInternal(1) = obj.DataInternal(end);
% Apply DFE contribution, feedback based on tap-weight, if Mode=1
for ii = 1 : obj.DemuxWidth
if obj.Mode ~= 0
% Apply DFE contribution
obj.SampleOut(ii) = SampleIn(ii) - obj.TapWeight(1) * obj.DataInternal(ii);
else % Samples are unchanged
obj.SampleOut(ii) = SampleIn(ii);
end
% Slice the signal, by picking the signal level that has
% smallest euclidian distance to current signal levels
[~, didx] = min(abs(obj.SampleOut(ii) - obj.SignalLevels));
% output decision is corresponding output signal level
obj.DataInternal(ii+1) = obj.DecisionSymbols(didx);
% Sample-by-sample threshoddld recovery, assume symmetry between +/-
obj.AbsoluteSample = abs(obj.SampleOut(ii));
% Running Average for eye height
obj.AbsoluteEyeHeight = obj.AbsoluteEyeHeight + (abs(obj.SampleOut(ii)) - obj.AbsoluteEyeHeight)/obj.AveragingWindow/2;
if obj.Modulation == 4
if obj.AbsoluteSample > obj.AbsoluteEyeHeight
% Add signal to SNR buffer
obj.SignalBuffer(:, 2) = circshift(obj.SignalBuffer(:, 2), 1);
obj.SignalBuffer(1, 2) = obj.AbsoluteSample;
elseif obj.AbsoluteSample < obj.AbsoluteEyeHeight
% Add signal to SNR buffer
obj.SignalBuffer(:, 1) = circshift(obj.SignalBuffer(:, 1), 1);
obj.SignalBuffer(1, 1) = obj.AbsoluteSample;
end
%Calculate PAM4 thresholds
obj.PAMThresholds = (obj.SignalLevels(1:end-1)+obj.SignalLevels(2:end))/2;
elseif obj.Modulation ==2
% Add signal to SNR buffer
obj.SignalBuffer = circshift(obj.SignalBuffer, 1);
obj.SignalBuffer(1) = obj.AbsoluteSample;
%Calculate PAM Threshold
obj.PAMThresholds(2) = (obj.SignalLevels(1)+obj.SignalLevels(2))/2;
else
error('nope')
end
end % for ii = 1 : obj.DemuxWidth + 1
end % obj.PhaseFallingIndex > 0
% Calculate SNR value
if obj.Modulation == 4
%Mean of signal levels
u1 = mean(obj.SignalBuffer(:,1));
u2 = mean(obj.SignalBuffer(:,2));
obj.SignalEstimate = (u1^2 + u2^2)/2;
obj.NoiseEstimate = mean([ obj.SignalBuffer(:,2) - u2;...
obj.SignalBuffer(:,1) - u1].^2);
else
%Signal mean
u = mean(obj.SignalBuffer);
obj.SignalEstimate = u^2;
obj.NoiseEstimate = mean( (obj.SignalBuffer(:,1) - u).^2 );
end
obj.SignalNoiseRatio = 10*log10(obj.SignalEstimate/obj.NoiseEstimate);
% Assign outputs
obj.DataOut = obj.DataInternal(2:obj.DemuxWidth + 1);
SampleOut = obj.SampleOut(1:obj.DemuxWidth);
DecisionOut = obj.DataOut(1:obj.DemuxWidth);
if isnan(obj.SignalNoiseRatio(1))
SNR = -1;
else
SNR = obj.SignalNoiseRatio(1);
end
end
TapOut = obj.TapWeight(1);
PAMThresholdn1 = obj.PAMThresholds(1);
PAMThreshold0 = obj.PAMThresholds(2);
PAMThreshold1 = obj.PAMThresholds(3);
end
function [sz_1,sz_2,sz_3,sz_4,sz_5,sz_6,sz_7] = getOutputSizeImpl(obj)
% Return size for each output port
sz_1 = [obj.DemuxWidth 1];
sz_2 = [obj.DemuxWidth 1];
sz_3 = [1 1];
sz_4 = [1 1];
sz_5 = [1 1];
sz_6 = [1 1];
sz_7 = [1 1];
end
function [c1,c2,c3,c4,c5,c6,c7] = isOutputFixedSizeImpl(~)
c1 = true;
c2 = true;
c3 = true;
c4 = true;
c5 = true;
c6 = true;
c7 = true;
end
function [dt1,dt2,dt3,dt4,dt5,dt6,dt7] = getOutputDataTypeImpl(obj)
dt1 = propagatedInputDataType(obj,1);
dt2 = dt1;
dt3 = dt1;
dt4 = dt1;
dt5 = dt1;
dt6 = dt1;
dt7 = dt1;
end
function [c1,c2,c3,c4,c5,c6,c7] = isOutputComplexImpl(~)
c1 = false;
c2 = false;
c3 = false;
c4 = false;
c5 = false;
c6 = false;
c7 = false;
end
function resetImpl(~)
% Initialize / reset discrete-state properties
end
%% Simulink functions
function icon = getIconImpl(~)
% Define icon for System block
icon = sprintf('ADC\nBased\nDFE');
end
function [name1,name2,name3,name4] = getInputNamesImpl(~)
name1 = 'Sample';
name2 = 'DLEVs';
name3 = sprintf('Demux\nClock');
name4 = 'Tap';
end
function [name1,name2,name3,name4,name5,name6,name7] = getOutputNamesImpl(~)
name1 = 'Sample';
name2 = 'Decision';
name3 = 'SNR';
name4 = 'Tap';
name5 = 'ThresholdLower';
name6 = 'ThresholdCenter';
name7 = 'ThresholdUpper';
end
function num = getNumInputsImpl(obj)
if isSample(obj)
num = 3;
else
num = 1;
end
end
end
end
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