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authorTayler Hetherington <[email protected]>2012-12-30 15:26:01 -0800
committerAndrew Boktor <[email protected]>2014-08-14 13:49:24 -0700
commite61f07a0c732fcf9e12fc1404b125c7b08732327 (patch)
tree36925bf161cc7c5c1f591f891e83a7f96f538236
parent8de7ff65c9b2a1a81d346067ebac15962912e7c3 (diff)
Fixing a GPUWattch bug where the cache statistics weren't updated if there are stalls in the memory pipelines (Only a problem for cycle-by-cycle analysis).
[git-p4: depot-paths = "//depot/gpgpu_sim_research/fermi/distribution/": change = 14928]
-rw-r--r--src/gpgpu-sim/shader.cc4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gpgpu-sim/shader.cc b/src/gpgpu-sim/shader.cc
index 982edeb..cb1c7a9 100644
--- a/src/gpgpu-sim/shader.cc
+++ b/src/gpgpu-sim/shader.cc
@@ -1529,6 +1529,8 @@ void ldst_unit::cycle()
done &= texture_cycle(pipe_reg, rc_fail, type);
done &= memory_cycle(pipe_reg, rc_fail, type);
m_mem_rc = rc_fail;
+ set_stats(); // Sets stats in m_stats object
+
if (!done) { // log stall types and return
assert(rc_fail != NO_RC_FAIL);
m_stats->gpgpu_n_stall_shd_mem++;
@@ -1581,8 +1583,6 @@ void ldst_unit::cycle()
m_dispatch_reg->clear();
}
}
- // Sets stats in m_stats object
- set_stats();
}
void shader_core_ctx::register_cta_thread_exit( unsigned cta_num )