aboutsummaryrefslogtreecommitdiff
path: root/debug_tools/WatchYourStep/ptxjitplus/inc/rendercheck_d3d10.h
diff options
context:
space:
mode:
authorTor Aamodt <[email protected]>2020-07-04 16:26:52 -0700
committerGitHub <[email protected]>2020-07-04 16:26:52 -0700
commit673f8a9f0056b456871642f4d25be5c598fcba6e (patch)
treea9f379ae6ff144e8f3eccd3d510a36c2c0983edd /debug_tools/WatchYourStep/ptxjitplus/inc/rendercheck_d3d10.h
parentc9cc4281bf84ad6cff77d20389b59d14a534ad6b (diff)
parent9d3caa1cb2c70a3be186d4704ecab0fe13277516 (diff)
Merge pull request #1 from gpgpu-sim/dev
Dev
Diffstat (limited to 'debug_tools/WatchYourStep/ptxjitplus/inc/rendercheck_d3d10.h')
-rw-r--r--debug_tools/WatchYourStep/ptxjitplus/inc/rendercheck_d3d10.h37
1 files changed, 37 insertions, 0 deletions
diff --git a/debug_tools/WatchYourStep/ptxjitplus/inc/rendercheck_d3d10.h b/debug_tools/WatchYourStep/ptxjitplus/inc/rendercheck_d3d10.h
new file mode 100644
index 0000000..594429c
--- /dev/null
+++ b/debug_tools/WatchYourStep/ptxjitplus/inc/rendercheck_d3d10.h
@@ -0,0 +1,37 @@
+/*
+ * Copyright 1993-2013 NVIDIA Corporation. All rights reserved.
+ *
+ * Please refer to the NVIDIA end user license agreement (EULA) associated
+ * with this source code for terms and conditions that govern your use of
+ * this software. Any use, reproduction, disclosure, or distribution of
+ * this software and related documentation outside the terms of the EULA
+ * is strictly prohibited.
+ *
+ */
+
+#pragma once
+
+#ifndef _RENDERCHECK_D3D10_H_
+#define _RENDERCHECK_D3D10_H_
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <assert.h>
+#include <d3d10.h>
+#include <d3dx10.h>
+
+class CheckRenderD3D10
+{
+ public:
+
+ CheckRenderD3D10() {}
+
+ static HRESULT ActiveRenderTargetToPPM(ID3D10Device *pDevice, const char *zFileName);
+ static HRESULT ResourceToPPM(ID3D10Device *pDevice, ID3D10Resource *pResource, const char *zFileName);
+
+ static bool PPMvsPPM(const char *src_file, const char *ref_file, const char *exec_path,
+ const float epsilon, const float threshold = 0.0f);
+};
+
+#endif \ No newline at end of file