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authorTor Aamodt <[email protected]>2010-10-16 17:30:52 -0800
committerTor Aamodt <[email protected]>2010-10-16 17:30:52 -0800
commitb577cbcdf229a2c02d1bf8584c6e82be7a14cb33 (patch)
tree373ea8ec8ea8d7d9a7a1df0eaa17f15652df1306 /libopencl
parent2072e7ff2037c19a0c346e60469949c9437569bf (diff)
1. creating cache_config object to encapsulate cache configuration information
(and parse it before creating the simulator objects). 2. creating core_config to hold only features of a shader_core that are high level enough either (a) the functional simulator needs to know about them, or (b) they affect memory *access* generation. 3. in config files only (so far) separate out notion of write-{through,back}, from notion of when a line is allocated... will use this to distinguish different types of caches. passing CUDA 3.1 regression [git-p4: depot-paths = "//depot/gpgpu_sim_research/fermi/distribution/": change = 7870]
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