diff options
| author | Suchita Pati <[email protected]> | 2019-04-16 23:36:02 -0500 |
|---|---|---|
| committer | Suchita Pati <[email protected]> | 2019-04-16 23:36:02 -0500 |
| commit | 69af057daf1999f17b81d761c7a616f67f56adbb (patch) | |
| tree | 8e660ea7c5f11cf594c9a76513f8c1b6c01f3aeb /src/cuda-sim/cuda-sim.cc | |
| parent | 73050b730b31e9f58f8c2a0bfc4b3a8cd92be7ff (diff) | |
Adding additional fixes for the texture bugs
Diffstat (limited to 'src/cuda-sim/cuda-sim.cc')
| -rw-r--r-- | src/cuda-sim/cuda-sim.cc | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/cuda-sim/cuda-sim.cc b/src/cuda-sim/cuda-sim.cc index a51ea3e..9d59411 100644 --- a/src/cuda-sim/cuda-sim.cc +++ b/src/cuda-sim/cuda-sim.cc @@ -1507,6 +1507,13 @@ static unsigned get_tex_datasize( const ptx_instruction *pI, ptx_thread_info *th std::string texname = src1.name(); gpgpu_t *gpu = thread->get_gpu(); + /* + For programs with many streams, textures can be bound and unbound + asynchronously. This means we need to use the kernel's "snapshot" of + the state of the texture mappings when it was launched (so that we + don't try to access the incorrect texture mapping if it's been updated, + or that we don't access a mapping that has been unbound). + */ kernel_info_t& k = thread->get_kernel(); const struct textureInfo* texInfo = k.get_texinfo(texname); |
