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authorPSuchita <[email protected]>2019-04-18 15:39:22 -0500
committerGitHub <[email protected]>2019-04-18 15:39:22 -0500
commit4d6895995b1c5548a3b5ba2e2b203048cd41628b (patch)
treed76aa0983dedcaab5f0e0a4751059e23e0a1ce78 /src/cuda-sim/instructions.cc
parent73050b730b31e9f58f8c2a0bfc4b3a8cd92be7ff (diff)
parent74289a429633176e37116353347f60c75f2b644a (diff)
Merge pull request #2 from PSuchita/texture-fixes-addl
Adding additional fixes for the texture bug and adding additional configs.
Diffstat (limited to 'src/cuda-sim/instructions.cc')
-rw-r--r--src/cuda-sim/instructions.cc8
1 files changed, 7 insertions, 1 deletions
diff --git a/src/cuda-sim/instructions.cc b/src/cuda-sim/instructions.cc
index d29fc8b..11001d7 100644
--- a/src/cuda-sim/instructions.cc
+++ b/src/cuda-sim/instructions.cc
@@ -5258,7 +5258,13 @@ void tex_impl( const ptx_instruction *pI, ptx_thread_info *thread )
if (!ptx_tex_regs) ptx_tex_regs = new ptx_reg_t[4];
unsigned nelem = src2.get_vect_nelem();
thread->get_vector_operand_values(src2, ptx_tex_regs, nelem); //ptx_reg should be 4 entry vector type...coordinates into texture
-
+ /*
+ For programs with many streams, textures can be bound and unbound
+ asynchronously. This means we need to use the kernel's "snapshot" of
+ the state of the texture mappings when it was launched (so that we
+ don't try to access the incorrect texture mapping if it's been updated,
+ or that we don't access a mapping that has been unbound).
+ */
gpgpu_t *gpu = thread->get_gpu();
kernel_info_t &k = thread->get_kernel();
const struct textureReference* texref = gpu->get_texref(texname);