diff options
| author | Nick <[email protected]> | 2019-09-13 07:48:06 -0400 |
|---|---|---|
| committer | Nick <[email protected]> | 2019-09-13 07:48:06 -0400 |
| commit | ee22431b623355df3f3a4817f812f4fc64756d03 (patch) | |
| tree | 2c4d68aa022c7060dd767d28b371d1acf6c86e29 /src/cuda-sim/instructions.cc | |
| parent | 9cafb850bdc8ba404add817f90c25faef6ecf9e3 (diff) | |
Revert "final formatting pass"
This reverts commit de5c2d63adeec53898b40934b21f6ee9627b877d.
Diffstat (limited to 'src/cuda-sim/instructions.cc')
| -rw-r--r-- | src/cuda-sim/instructions.cc | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/cuda-sim/instructions.cc b/src/cuda-sim/instructions.cc index 341186f..861f3bf 100644 --- a/src/cuda-sim/instructions.cc +++ b/src/cuda-sim/instructions.cc @@ -3625,7 +3625,7 @@ void mma_ld_impl(const ptx_instruction *pI, core_t *core, warp_inst_t &inst) { if ((wmma_type == LOAD_C) && (type == F16_TYPE) && (wmma_layout == COL)) // memory address is scattered, check the // profiling xls for more detail. - inst.data_size = 2; // 2 byte transaction + inst.data_size = 2; // 2 byte transaction else inst.data_size = 4; // 4 byte transaction assert(inst.memory_op == insn_memory_op); @@ -5994,13 +5994,13 @@ void tex_impl(const ptx_instruction *pI, ptx_thread_info *thread) { src2, thread->get_gpu()->gpgpu_ctx->func_sim->ptx_tex_regs, nelem); // ptx_reg should be 4 entry vector type...coordinates into // texture - /* - For programs with many streams, textures can be bound and unbound - asynchronously. This means we need to use the kernel's "snapshot" of - the state of the texture mappings when it was launched (so that we - don't try to access the incorrect texture mapping if it's been updated, - or that we don't access a mapping that has been unbound). - */ + /* + For programs with many streams, textures can be bound and unbound + asynchronously. This means we need to use the kernel's "snapshot" of + the state of the texture mappings when it was launched (so that we + don't try to access the incorrect texture mapping if it's been updated, + or that we don't access a mapping that has been unbound). + */ gpgpu_t *gpu = thread->get_gpu(); kernel_info_t &k = thread->get_kernel(); const struct textureReference *texref = gpu->get_texref(texname); |
