diff options
| author | Mahmoud <[email protected]> | 2019-05-02 15:16:56 -0400 |
|---|---|---|
| committer | Mahmoud <[email protected]> | 2019-05-02 15:16:56 -0400 |
| commit | 4daf2586234abfb1fcb77d2b668c18129968e239 (patch) | |
| tree | c62cc546c8dd4edb1d162425d3c048568b1e52b6 /src/cuda-sim | |
| parent | 3764ceaff2110bcd191271cca341e516b9520338 (diff) | |
| parent | 60cbe5e00a76a655b093041d4ed3df3d07379094 (diff) | |
Merge branch 'dev' of https://github.com/gpgpu-sim/gpgpu-sim_distribution into dev
Diffstat (limited to 'src/cuda-sim')
| -rw-r--r-- | src/cuda-sim/cuda-sim.cc | 16 | ||||
| -rw-r--r-- | src/cuda-sim/cuda_device_runtime.cc | 3 | ||||
| -rw-r--r-- | src/cuda-sim/instructions.cc | 13 | ||||
| -rw-r--r-- | src/cuda-sim/ptx.l | 1 |
4 files changed, 25 insertions, 8 deletions
diff --git a/src/cuda-sim/cuda-sim.cc b/src/cuda-sim/cuda-sim.cc index ec68b5b..f7bb9cc 100644 --- a/src/cuda-sim/cuda-sim.cc +++ b/src/cuda-sim/cuda-sim.cc @@ -218,7 +218,7 @@ void gpgpu_t::gpgpu_ptx_sim_bindTextureToArray(const struct textureReference* te texInfo->Ty_numbits = intLOGB2(Ty); texInfo->texel_size = texel_size; texInfo->texel_size_numbits = intLOGB2(texel_size); - m_NameToTexureInfo[texname] = texInfo; + m_NameToTextureInfo[texname] = texInfo; } void gpgpu_t::gpgpu_ptx_sim_unbindTexture(const struct textureReference* texref) @@ -226,7 +226,7 @@ void gpgpu_t::gpgpu_ptx_sim_unbindTexture(const struct textureReference* texref) //assumes bind-use-unbind-bind-use-unbind pattern std::string texname = gpgpu_ptx_sim_findNamefromTexture(texref); m_NameToCudaArray.erase(texname); - m_NameToTexureInfo.erase(texname); + m_NameToTextureInfo.erase(texname); } unsigned g_assemble_code_next_pc=0; @@ -1507,7 +1507,15 @@ static unsigned get_tex_datasize( const ptx_instruction *pI, ptx_thread_info *th std::string texname = src1.name(); gpgpu_t *gpu = thread->get_gpu(); - const struct textureInfo* texInfo = gpu->get_texinfo(texname); + /* + For programs with many streams, textures can be bound and unbound + asynchronously. This means we need to use the kernel's "snapshot" of + the state of the texture mappings when it was launched (so that we + don't try to access the incorrect texture mapping if it's been updated, + or that we don't access a mapping that has been unbound). + */ + kernel_info_t& k = thread->get_kernel(); + const struct textureInfo* texInfo = k.get_texinfo(texname); unsigned data_size = texInfo->texel_size; return data_size; @@ -1918,7 +1926,7 @@ kernel_info_t *gpgpu_opencl_ptx_sim_init_grid(class function_info *entry, struct dim3 blockDim, gpgpu_t *gpu ) { - kernel_info_t *result = new kernel_info_t(gridDim,blockDim,entry); + kernel_info_t *result = new kernel_info_t(gridDim,blockDim,entry,gpu->getNameArrayMapping(),gpu->getNameInfoMapping()); unsigned argcount=args.size(); unsigned argn=1; for( gpgpu_ptx_sim_arg_list_t::iterator a = args.begin(); a != args.end(); a++ ) { diff --git a/src/cuda-sim/cuda_device_runtime.cc b/src/cuda-sim/cuda_device_runtime.cc index b399133..917e7a8 100644 --- a/src/cuda-sim/cuda_device_runtime.cc +++ b/src/cuda-sim/cuda_device_runtime.cc @@ -198,7 +198,8 @@ void gpgpusim_cuda_launchDeviceV2(const ptx_instruction * pI, ptx_thread_info * memory_space *device_kernel_param_mem; //create child kernel_info_t and index it with parameter_buffer address - device_grid = new kernel_info_t(config.grid_dim, config.block_dim, device_kernel_entry); + gpgpu_t* gpu=thread->get_gpu(); + device_grid = new kernel_info_t(config.grid_dim, config.block_dim, device_kernel_entry, gpu->getNameArrayMapping(), gpu->getNameInfoMapping()); device_grid->launch_cycle = gpu_sim_cycle + gpu_tot_sim_cycle; kernel_info_t & parent_grid = thread->get_kernel(); DEV_RUNTIME_REPORT("child kernel launched by " << parent_grid.name() << ", cta (" << diff --git a/src/cuda-sim/instructions.cc b/src/cuda-sim/instructions.cc index c85654c..11001d7 100644 --- a/src/cuda-sim/instructions.cc +++ b/src/cuda-sim/instructions.cc @@ -5258,11 +5258,18 @@ void tex_impl( const ptx_instruction *pI, ptx_thread_info *thread ) if (!ptx_tex_regs) ptx_tex_regs = new ptx_reg_t[4]; unsigned nelem = src2.get_vect_nelem(); thread->get_vector_operand_values(src2, ptx_tex_regs, nelem); //ptx_reg should be 4 entry vector type...coordinates into texture - + /* + For programs with many streams, textures can be bound and unbound + asynchronously. This means we need to use the kernel's "snapshot" of + the state of the texture mappings when it was launched (so that we + don't try to access the incorrect texture mapping if it's been updated, + or that we don't access a mapping that has been unbound). + */ gpgpu_t *gpu = thread->get_gpu(); + kernel_info_t &k = thread->get_kernel(); const struct textureReference* texref = gpu->get_texref(texname); - const struct cudaArray* cuArray = gpu->get_texarray(texname); - const struct textureInfo* texInfo = gpu->get_texinfo(texname); + const struct cudaArray* cuArray = k.get_texarray(texname); + const struct textureInfo* texInfo = k.get_texinfo(texname); const struct textureReferenceAttr* texAttr = gpu->get_texattr(texname); //assume always 2D f32 input diff --git a/src/cuda-sim/ptx.l b/src/cuda-sim/ptx.l index d4bf631..3232361 100644 --- a/src/cuda-sim/ptx.l +++ b/src/cuda-sim/ptx.l @@ -61,6 +61,7 @@ addc TC; ptx_lval.int_value = ADDC_OP; return OPCODE; and TC; ptx_lval.int_value = AND_OP; return OPCODE; andn TC; ptx_lval.int_value = ANDN_OP; return OPCODE; atom TC; ptx_lval.int_value = ATOM_OP; return OPCODE; +bar.warp TC; ptx_lval.int_value = NOP_OP; return OPCODE; bar TC; ptx_lval.int_value = BAR_OP; return OPCODE; bfe TC; ptx_lval.int_value = BFE_OP; return OPCODE; bfi TC; ptx_lval.int_value = BFI_OP; return OPCODE; |
