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authorTor Aamodt <[email protected]>2010-07-17 08:42:20 -0800
committerTor Aamodt <[email protected]>2010-07-17 08:42:20 -0800
commitca7e2e58e7fd932d67c6d28477a5c15ed3b156b0 (patch)
tree1a66586b291019476ec06715d259560818baf923 /src/gpgpu-sim/delayqueue.h
parentb6661da800739b0fca9e01ba6d5afaca4f286d84 (diff)
- add support for cvta and isspacep instructions (currently assuming
a fixed address mapping between shared,local to generic that depends upon hardware thread context used... might be interesting to explore tradeoffs at some point) - remove util.h... we don't need TRUE, FALSE anymore now that everything is C++ - remove some dead code from shader_decode [git-p4: depot-paths = "//depot/gpgpu_sim_research/fermi/distribution/": change = 6867]
Diffstat (limited to 'src/gpgpu-sim/delayqueue.h')
-rw-r--r--src/gpgpu-sim/delayqueue.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/gpgpu-sim/delayqueue.h b/src/gpgpu-sim/delayqueue.h
index baa3892..a8d6fc1 100644
--- a/src/gpgpu-sim/delayqueue.h
+++ b/src/gpgpu-sim/delayqueue.h
@@ -70,8 +70,6 @@
#ifndef DELAYQUEUE_H
#define DELAYQUEUE_H
-#include "../util.h"
-
typedef struct delay_data_t delay_data;
struct delay_data_t {
void *data;