diff options
| author | Nick <[email protected]> | 2019-09-13 05:31:29 -0400 |
|---|---|---|
| committer | Nick <[email protected]> | 2019-09-13 05:31:29 -0400 |
| commit | 9c9b1341613e767f306b2b73b5b8a5317b6ee563 (patch) | |
| tree | dbdd4b0edd3e587f3ab5fc2d6a00dda4ddb7c444 /src/gpgpu-sim/gpu-misc.h | |
| parent | 26ca8de4a6ec9bfe422a14cbe325a5f257df453b (diff) | |
Add src/gpgpu-sim formatting
Diffstat (limited to 'src/gpgpu-sim/gpu-misc.h')
| -rw-r--r-- | src/gpgpu-sim/gpu-misc.h | 17 |
1 files changed, 9 insertions, 8 deletions
diff --git a/src/gpgpu-sim/gpu-misc.h b/src/gpgpu-sim/gpu-misc.h index 509cc3a..b0b4685 100644 --- a/src/gpgpu-sim/gpu-misc.h +++ b/src/gpgpu-sim/gpu-misc.h @@ -8,14 +8,16 @@ // // Redistributions of source code must retain the above copyright notice, this // list of conditions and the following disclaimer. -// Redistributions in binary form must reproduce the above copyright notice, this +// Redistributions in binary form must reproduce the above copyright notice, +// this // list of conditions and the following disclaimer in the documentation and/or // other materials provided with the distribution. // Neither the name of The University of British Columbia nor the names of its // contributors may be used to endorse or promote products derived from this // software without specific prior written permission. // -// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" +// AND // ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE @@ -29,14 +31,13 @@ #ifndef GPU_MISC_H #define GPU_MISC_H -//enables a verbose printout of all L1 cache misses and all MSHR status changes -//good for a single shader configuration +// enables a verbose printout of all L1 cache misses and all MSHR status changes +// good for a single shader configuration #define DEBUGL1MISS 0 -unsigned int LOGB2( unsigned int v ); +unsigned int LOGB2(unsigned int v); -#define gs_min2(a,b) (((a)<(b))?(a):(b)) -#define min3(x,y,z) (((x)<(y) && (x)<(z))?(x):(gs_min2((y),(z)))) +#define gs_min2(a, b) (((a) < (b)) ? (a) : (b)) +#define min3(x, y, z) (((x) < (y) && (x) < (z)) ? (x) : (gs_min2((y), (z)))) #endif - |
