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authorTor Aamodt <[email protected]>2010-10-24 00:36:19 -0800
committerTor Aamodt <[email protected]>2010-10-24 00:36:19 -0800
commit6eee7514ea8b72fbecd761c50ccfd3394edf2307 (patch)
tree1260a88984124f960251dba47142e950f4367be2 /src/gpgpu-sim/l2cache.h
parent4da926e61569a069bac229e8ba649e600fc78a04 (diff)
1. adding top level configuration class and making shader and memory configuration
components of this class. 2. clock memory pipeline no. subwarp times for each shader clock and increase rob-size for texture cache (trying to improve correlation, currently at 0.9218) 3. start to modify shader stats to add back features for visualizer (warp divergence distribution kind of working again) passing cuda 3.1 regression and ptxplus correlation tests [git-p4: depot-paths = "//depot/gpgpu_sim_research/fermi/distribution/": change = 7909]
Diffstat (limited to 'src/gpgpu-sim/l2cache.h')
-rw-r--r--src/gpgpu-sim/l2cache.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gpgpu-sim/l2cache.h b/src/gpgpu-sim/l2cache.h
index 7d1a8b2..b80f384 100644
--- a/src/gpgpu-sim/l2cache.h
+++ b/src/gpgpu-sim/l2cache.h
@@ -77,7 +77,7 @@ class mem_fetch;
class memory_partition_unit
{
public:
- memory_partition_unit( unsigned partition_id, struct memory_config *config, class memory_stats_t *stats );
+ memory_partition_unit( unsigned partition_id, const struct memory_config *config, class memory_stats_t *stats );
~memory_partition_unit();
bool busy() const;