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authorTayler Hetherington <[email protected]>2012-09-16 13:38:57 -0800
committerAndrew Boktor <[email protected]>2014-08-14 13:49:20 -0700
commit9ceb6f2016a16aa9c877956fc2e8bc43dc697322 (patch)
tree52f22dd215702ad439e73800388a978b8125af8f /src/gpgpu-sim/shader.h
parent960a55b075be901ca14d1878f886bbea73456663 (diff)
Modified the cache hierarchy, reorganized code to eliminate code replication, implemented write allocate / write back policies in L2 cache, added configurable parameters in gpgpusim.config ("W" = Write Allocate, "N" = No write allocate -> "P" = Private, "S" = shared), modified the cache configuration lines to always be separated by ":" instead of ":" and ",", and modified L1 and L2 data cache to be "Write Back" caches instead of "Read Only".
Still need to implement Ahmed's sectored cache implementation. [git-p4: depot-paths = "//depot/gpgpu_sim_research/fermi/distribution/": change = 14081]
Diffstat (limited to 'src/gpgpu-sim/shader.h')
-rw-r--r--src/gpgpu-sim/shader.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/gpgpu-sim/shader.h b/src/gpgpu-sim/shader.h
index 86a1a86..078633d 100644
--- a/src/gpgpu-sim/shader.h
+++ b/src/gpgpu-sim/shader.h
@@ -1109,6 +1109,9 @@ struct shader_core_stats_pod {
int gpgpu_n_mem_write_global;
int gpgpu_n_mem_read_inst;
+ int gpgpu_n_mem_l2_writeback;
+ int gpgpu_n_mem_l2_write_allocate;
+
unsigned made_write_mfs;
unsigned made_read_mfs;
};