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authorsspenst <[email protected]>2016-07-06 15:08:11 -0700
committersspenst <[email protected]>2016-07-06 15:08:11 -0700
commite841e5f21b9d86910a6cc10de3af016912c43ce0 (patch)
treeda843578f91339969e57022884abda62c04b9f86 /src/gpgpu-sim/shader.h
parent35cf76f383ec8de6de901bbbcd8fb478f69e46e4 (diff)
Added the ability to load from sstarr memory after data has been stored in it
Diffstat (limited to 'src/gpgpu-sim/shader.h')
-rw-r--r--src/gpgpu-sim/shader.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gpgpu-sim/shader.h b/src/gpgpu-sim/shader.h
index 38d09e9..3b9859f 100644
--- a/src/gpgpu-sim/shader.h
+++ b/src/gpgpu-sim/shader.h
@@ -1372,6 +1372,7 @@ struct shader_core_stats_pod {
unsigned gpgpu_n_load_insn;
unsigned gpgpu_n_store_insn;
unsigned gpgpu_n_shmem_insn;
+ unsigned gpgpu_n_sstarr_insn;
unsigned gpgpu_n_tex_insn;
unsigned gpgpu_n_const_insn;
unsigned gpgpu_n_param_insn;