diff options
| author | Dongdong Li <[email protected]> | 2013-11-22 15:38:36 -0800 |
|---|---|---|
| committer | Andrew Boktor <[email protected]> | 2014-08-14 13:50:59 -0700 |
| commit | ef8a5521e440baa2f86d468cdc9078f54ec7c0c0 (patch) | |
| tree | c1627660cc01983067eb5d9b09fb82b4e06d9983 /src/intersim/event_router.cpp | |
| parent | bdc0e550448f04c7c8f030b7421209bae37e651d (diff) | |
Delete Intersim
Code Review Issue: 113001
[git-p4: depot-paths = "//depot/gpgpu_sim_research/fermi/distribution/": change = 17414]
Diffstat (limited to 'src/intersim/event_router.cpp')
| -rw-r--r-- | src/intersim/event_router.cpp | 923 |
1 files changed, 0 insertions, 923 deletions
diff --git a/src/intersim/event_router.cpp b/src/intersim/event_router.cpp deleted file mode 100644 index 09172cd..0000000 --- a/src/intersim/event_router.cpp +++ /dev/null @@ -1,923 +0,0 @@ -#include <string>
-#include <sstream>
-#include <iostream>
-#include <stdlib.h>
-#include <assert.h>
-
-#include "event_router.hpp"
-#include "stats.hpp"
-
-EventRouter::EventRouter( const Configuration& config,
- Module *parent, string name, int id,
- int inputs, int outputs )
-: Router( config,
- parent, name,
- id,
- inputs, outputs )
-{
- ostringstream module_name;
-
- _vcs = config.GetInt( "num_vcs" );
- _vc_size = config.GetInt( "vc_buf_size" );
-
- // Cut-through mode --- packets are not broken
- // up and input buffers are assumed to be
- // expressed in units of maximum size packets.
-
- _vct = config.GetInt( "vct" );
-
- // Routing
-
- _rf = GetRoutingFunction( config );
-
- // Alloc VC's
-
- _vc = new VC * [_inputs];
-
- for ( int i = 0; i < _inputs; ++i ) {
- _vc[i] = new VC [_vcs];
- for( int j=0; j < _vcs; ++j ) {
- _vc[i][j].init( config, _outputs );
- }
-
- for ( int v = 0; v < _vcs; ++v ) { // Name the vc modules
- module_name << "vc_i" << i << "_v" << v;
- _vc[i][v].SetName( this, module_name.str( ) );
- module_name.seekp( 0, ios::beg );
- }
- }
-
- // Alloc next VCs' state
-
- _output_state = new EventNextVCState [_outputs];
- for( int j=0; j < _outputs; ++j ) {
- _output_state[j].init( config );
- }
-
- for ( int o = 0; o < _outputs; ++o ) {
- module_name << "output" << o << "_vc_state";
- _output_state[o].SetName( this, module_name.str( ) );
- module_name.seekp( 0, ios::beg );
- }
-
- // Alloc arbiters
-
- _arrival_arbiter = new PriorityArbiter * [_outputs];
-
- for ( int o = 0; o < _outputs; ++o ) {
- module_name << "arrival_arb_output" << o;
- _arrival_arbiter[o] =
- new PriorityArbiter( config, this, module_name.str( ), _inputs );
- module_name.seekp( 0, ios::beg );
- }
-
- _transport_arbiter = new PriorityArbiter * [_inputs];
-
- for ( int i = 0; i < _inputs; ++i ) {
- module_name << "transport_arb_input" << i;
- _transport_arbiter[i] =
- new PriorityArbiter( config, this, module_name.str( ), _outputs );
- module_name.seekp( 0, ios::beg );
- }
-
- // Alloc pipelines (to simulate processing/transmission delays)
-
- _crossbar_pipe =
- new PipelineFIFO<Flit>( this, "crossbar_pipeline", _outputs,
- _st_prepare_delay + _st_final_delay );
-
- _credit_pipe =
- new PipelineFIFO<Credit>( this, "credit_pipeline", _inputs,
- _credit_delay );
-
- _arrival_pipe =
- new PipelineFIFO<tArrivalEvent>( this, "arrival_pipeline", _inputs,
- 0 /* FIX THIS EVENTUALLY */);
-
- // Queues
-
- _input_buffer = new queue<Flit *> [_inputs];
- _output_buffer = new queue<Flit *> [_outputs];
-
- _in_cred_buffer = new queue<Credit *> [_inputs];
- _out_cred_buffer = new queue<Credit *> [_outputs];
-
- _arrival_queue = new queue<tArrivalEvent *> [_inputs];
- _transport_queue = new queue<tTransportEvent *> [_outputs];
-
- // Misc.
-
- _transport_free = new bool [_inputs];
- _transport_match = new int [_inputs];
-
- for ( int i = 0; i < _inputs; ++i ) {
- _transport_free[i] = true;
- _transport_match[i] = -1;
- }
-}
-
-EventRouter::~EventRouter( )
-{
- for ( int i = 0; i < _inputs; ++i ) {
- delete [] _vc[i];
- }
-
- delete [] _vc;
- delete [] _output_state;
-
- for ( int o = 0; o < _outputs; ++o ) {
- delete _arrival_arbiter[o];
- }
-
- for ( int i = 0; i < _inputs; ++i ) {
- delete _transport_arbiter[i];
- }
-
- delete [] _arrival_arbiter;
- delete [] _transport_arbiter;
-
- delete _crossbar_pipe;
- delete _credit_pipe;
- delete _arrival_pipe;
-
- delete [] _input_buffer;
- delete [] _output_buffer;
-
- delete [] _in_cred_buffer;
- delete [] _out_cred_buffer;
-
- delete [] _arrival_queue;
- delete [] _transport_queue;
-
- delete [] _transport_free;
- delete [] _transport_match;
-}
-
-void EventRouter::ReadInputs( )
-{
- _ReceiveFlits( );
- _ReceiveCredits( );
-}
-
-void EventRouter::InternalStep( )
-{
- // Receive incoming flits
- _IncomingFlits( );
-
- // The input pipe simulates routing delay
- _arrival_pipe->Advance( );
-
- // Clear output requests
- for ( int output = 0; output < _outputs; ++output ) {
- _arrival_arbiter[output]->Clear( );
- }
-
- // Check input arrival queues and generate
- // requests for the outputs
- for ( int input = 0; input < _inputs; ++input ) {
- _ArrivalRequests( input );
- }
-
- // Arbitrate between requests at outputs
- for ( int output = 0; output < _outputs; ++output ) {
- _ArrivalArb( output );
- }
-
- for ( int input = 0; input < _inputs; ++input ) {
- _transport_arbiter[input]->Clear( );
- }
-
- _crossbar_pipe->WriteAll( 0 );
- _credit_pipe->WriteAll( 0 );
-
- // Generate transport events and their
- // requests for the inputs
- for ( int output = 0; output < _outputs; ++output ) {
- _TransportRequests( output );
- }
-
- // Arbitrate between requests at inputs
- for ( int input = 0; input < _inputs; ++input ) {
- _TransportArb( input );
- }
-
- _crossbar_pipe->Advance( );
- _credit_pipe->Advance( );
-
- _OutputQueuing( );
-}
-
-void EventRouter::WriteOutputs( )
-{
- _SendFlits( );
- _SendCredits( );
-}
-
-void EventRouter::_ReceiveFlits( )
-{
- Flit *f;
-
- for ( int input = 0; input < _inputs; ++input ) {
- f = *((*_input_channels)[input]);
-
- if ( f ) {
- _input_buffer[input].push( f );
- }
- }
-}
-
-void EventRouter::_ReceiveCredits( )
-{
- Credit *c;
-
- for ( int output = 0; output < _outputs; ++output ) {
- c = *((*_output_credits)[output]);
-
- if ( c ) {
- _out_cred_buffer[output].push( c );
- }
- }
-}
-
-void EventRouter::_ProcessWaiting( int output, int out_vc )
-{
- // out_vc just sent the transport event for out_vc,
- // check if any events are queued on that vc. if so,
- // generate another transport event and set the
- // owner of the vc, otherwise set the vc to idle.
-
- int credits;
-
- tTransportEvent *tevt;
-
- EventNextVCState::tWaiting *w;
-
- if ( _output_state[output].IsWaiting( out_vc ) ) {
-
- // State remains as busy, but the waiting VC takes over
- w = _output_state[output].PopWaiting( out_vc );
-
- _output_state[output].SetState( out_vc, EventNextVCState::busy );
- _output_state[output].SetInput( out_vc, w->input );
- _output_state[output].SetInputVC( out_vc, w->vc );
-
- if ( w->watch ) {
- cout << "Dequeuing waiting arrival event at " << _fullname
- << " for flit " << w->id << endl;
- }
-
- credits = _output_state[output].GetCredits( out_vc );
-
- // Try to queue a transmit event for a waiting packet
- if ( credits > 0 ) {
- tevt = new tTransportEvent;
- tevt->src_vc = w->vc;
- tevt->dst_vc = out_vc;
- tevt->input = w->input;
- tevt->watch = w->watch; // just to have something here
- tevt->id = w->id;
-
- _transport_queue[output].push( tevt );
-
- if ( tevt->watch ) {
- cout << "Injecting transport event at " << _fullname
- << " for flit " << tevt->id << endl;
- }
-
- credits--;
- _output_state[output].SetCredits( out_vc, credits );
- _output_state[output].SetPresence( out_vc, w->pres - 1 );
-
- } else {
- // No credits available, just store presence
- _output_state[output].SetPresence( out_vc, w->pres );
- }
-
- delete w;
-
- } else {
- // Tail sent, none waiting => VC is idle
- _output_state[output].SetState( out_vc, EventNextVCState::idle );
- }
-}
-
-void EventRouter::_IncomingFlits( )
-{
- Flit *f;
- VC *cur_vc;
-
- tArrivalEvent *aevt;
-
- _arrival_pipe->WriteAll( 0 );
-
- for ( int input = 0; input < _inputs; ++input ) {
- if ( !_input_buffer[input].empty( ) ) {
- f = _input_buffer[input].front( );
- _input_buffer[input].pop( );
-
- cur_vc = &_vc[input][f->vc];
-
- if ( !cur_vc->AddFlit( f ) ) {
- cout << "Error processing flit:" << endl << *f;
- Error( "VC buffer overflow" );
- }
-
- // Head flit arriving at idle VC
- if ( cur_vc->GetState( ) == VC::idle ) {
-
- if ( !f->head ) {
- cout << "Non-head flit:" << endl;
- cout << *f;
- Error( "Received non-head flit at idle VC" );
- }
-
- const OutputSet *route_set;
- int out_vc, out_port;
-
- cur_vc->Route( _rf, this, f, input );
- route_set = cur_vc->GetRouteSet( );
-
- if ( !route_set->GetPortVC( &out_port, &out_vc ) ) {
- Error( "The event-driven router requires routing functions with a single (port,vc) output" );
- }
-
- cur_vc->SetOutput( out_port, out_vc );
- cur_vc->SetState( VC::active );
- } else {
- if ( f->head ) {
- cout << *f;
- Error( "Received head flit at non-idle VC." );
- }
- }
-
- if ( f->watch ) {
- cout << "Received flit at " << _fullname << ". Output port = "
- << cur_vc->GetOutputPort( ) << ", output VC = "
- << cur_vc->GetOutputVC( ) << endl;
- cout << *f;
- }
-
- // In cut-through mode, only head flits generate arrivals,
- // otherwise all flits generate
-
- if ( ( !_vct ) || ( _vct && f->head ) ) {
- // Add the arrival event to a delay pipeline to
- // account for routing/decoding time
-
- aevt = new tArrivalEvent;
-
- aevt->input = input;
- aevt->output = cur_vc->GetOutputPort( );
- aevt->src_vc = f->vc;
- aevt->dst_vc = cur_vc->GetOutputVC( );
- aevt->head = f->head;
- aevt->tail = f->tail;
-
- //if ( f->head && f->tail ) {
- // Error( "Head/tail packets not supported." );
- //}
-
- aevt->watch = f->watch;
- aevt->id = f->id;
-
- _arrival_pipe->Write( aevt, input );
-
- if ( aevt->watch ) {
- cout << "Injected arrival event at " << _fullname
- << " for flit " << aevt->id << endl;
- }
- }
- }
- }
-}
-
-void EventRouter::_ArrivalRequests( int input )
-{
- tArrivalEvent *aevt;
-
- aevt = _arrival_pipe->Read( input );
- if ( aevt ) {
- _arrival_queue[input].push( aevt );
- }
-
- if ( !_arrival_queue[input].empty( ) ) {
- aevt = _arrival_queue[input].front( );
- _arrival_arbiter[aevt->output]->AddRequest( input );
- }
-}
-
-void EventRouter::_SendTransport( int input, int output, tArrivalEvent *aevt )
-{
- // Try to send a transport event
-
- tTransportEvent *tevt;
-
- int credits;
- int pres;
-
- credits = _output_state[output].GetCredits( aevt->dst_vc );
-
- if ( credits > 0 ) {
- // Take a credit and queue a transport event
- credits--;
- _output_state[output].SetCredits( aevt->dst_vc, credits );
-
- tevt = new tTransportEvent;
- tevt->src_vc = aevt->src_vc;
- tevt->dst_vc = aevt->dst_vc;
- tevt->input = input;
- tevt->watch = aevt->watch;
- tevt->id = aevt->id;
-
- _transport_queue[output].push( tevt );
-
- if ( tevt->watch ) {
- cout << "Injecting transport event at " << _fullname
- << " for flit " << tevt->id << endl;
- }
- } else {
- if ( aevt->watch ) {
- cout << "No credits available at " << _fullname
- << " for flit " << aevt->id << " storing presence." << endl;
- }
-
- // No credits available, just store presence
- pres = _output_state[output].GetPresence( aevt->dst_vc );
- _output_state[output].SetPresence( aevt->dst_vc, pres + 1 );
- }
-}
-
-void EventRouter::_ArrivalArb( int output )
-{
- tArrivalEvent *aevt;
- tTransportEvent *tevt;
- Credit *c;
-
- EventNextVCState::tWaiting *w;
-
- int input;
- int credits;
- int pres;
-
- // Incoming credits can produce or enable
- // transport events --- process them first
-
- if ( !_out_cred_buffer[output].empty( ) ) {
- c = _out_cred_buffer[output].front( );
- _out_cred_buffer[output].pop( );
-
- if ( c->vc_cnt != 1 ) {
- Error( "Code can't handle credit counts not equal to 1." );
- }
-
- EventNextVCState::eNextVCState state =
- _output_state[output].GetState( c->vc[0] );
-
- credits = _output_state[output].GetCredits( c->vc[0] );
- pres = _output_state[output].GetPresence( c->vc[0] );
-
- if ( _vct ) {
- // In cut-through mode, only head credits indicate a change in
- // channel state.
-
- if ( c->head ) {
- credits++;
- _output_state[output].SetCredits( c->vc[0], credits );
- _ProcessWaiting( output, c->vc[0] );
- }
- } else {
- credits++;
- _output_state[output].SetCredits( c->vc[0], credits );
-
- if ( c->tail ) { // tail flit -- recycle VC
- if ( state != EventNextVCState::busy ) {
- Error( "Received tail credit at non-busy output VC" );
- }
-
- _ProcessWaiting( output, c->vc[0] );
- } else if ( ( state == EventNextVCState::busy ) && ( pres > 0 ) ) {
- // Flit is present => generate transport event
-
- tevt = new tTransportEvent;
- tevt->input = _output_state[output].GetInput( c->vc[0] );
- tevt->src_vc = _output_state[output].GetInputVC( c->vc[0] );
- tevt->dst_vc = c->vc[0];
- tevt->watch = false;
- tevt->id = -1;
-
- _transport_queue[output].push( tevt );
-
- pres--;
- credits--;
- _output_state[output].SetPresence( c->vc[0], pres );
- _output_state[output].SetCredits( c->vc[0], credits );
- }
- }
-
- delete c;
- }
-
- // Now process arrival events
-
- _arrival_arbiter[output]->Arbitrate( );
- input = _arrival_arbiter[output]->Match( );
-
- if ( input != -1 ) {
- // Winning arrival event gets access to output
-
- aevt = _arrival_queue[input].front( );
- _arrival_queue[input].pop( );
-
- if ( aevt->watch ) {
- cout << "Processing arrival event at " << _fullname
- << " for flit " << aevt->id << endl;
- }
-
- EventNextVCState::eNextVCState state =
- _output_state[output].GetState( aevt->dst_vc );
-
- if ( aevt->head ) { // Head flits
- if ( state == EventNextVCState::idle ) {
- // Allocate the output VC and queue a transport event
- _output_state[output].SetState( aevt->dst_vc, EventNextVCState::busy );
- _output_state[output].SetInput( aevt->dst_vc, input );
- _output_state[output].SetInputVC( aevt->dst_vc, aevt->src_vc );
-
- _SendTransport( input, output, aevt );
- } else {
- // VC busy => queue a waiting event
-
- w = new EventNextVCState::tWaiting;
-
- w->input = input;
- w->vc = aevt->src_vc;
- w->id = aevt->id;
- w->watch = aevt->watch;
- w->pres = 1;
-
- _output_state[output].PushWaiting( aevt->dst_vc, w );
- }
- } else {
- if ( _vct ) {
- Error( "Received arrival event for non-head flit in cut-through mode" );
- }
-
- if ( state != EventNextVCState::busy ) {
- cout << "flit id = " << aevt->id << endl;
- Error( "Received a body flit at a non-busy output VC" );
- }
-
- if ( ( !_output_state[output].IsInputWaiting( aevt->dst_vc, input, aevt->src_vc ) ) &&
- ( input == _output_state[output].GetInput( aevt->dst_vc ) ) &&
- ( aevt->src_vc == _output_state[output].GetInputVC( aevt->dst_vc ) ) ) {
- // Body flit part of the current active VC => queue transport event
- // (the weird IsInputWaiting call handles a body flit waiting in addition
- // to a head flit)
-
- _SendTransport( input, output, aevt );
- } else {
-
- // VC busy with a differnet transaction => update waiting event
- _output_state[output].IncrWaiting( aevt->dst_vc, input, aevt->src_vc );
- }
- }
-
- delete aevt;
- }
-}
-
-void EventRouter::_TransportRequests( int output )
-{
- tTransportEvent *tevt;
-
- if ( !_transport_queue[output].empty( ) ) {
- tevt = _transport_queue[output].front( );
- _transport_arbiter[tevt->input]->AddRequest( output );
- }
-}
-
-void EventRouter::_TransportArb( int input )
-{
- tTransportEvent *tevt;
-
- int output;
- VC *cur_vc;
- Flit *f;
- Credit *c;
-
- if ( _transport_free[input] ) {
- _transport_arbiter[input]->Arbitrate( );
- output = _transport_arbiter[input]->Match( );
- } else {
- output = _transport_match[input];
- }
-
- if ( output != -1 ) {
- // This completes the match from input to output =>
- // one flit can be transferred
-
- tevt = _transport_queue[output].front( );
-
- if ( tevt->watch ) {
- cout << "Processing transport event at " << _fullname
- << " for flit " << tevt->id << endl;
- }
-
- cur_vc = &_vc[input][tevt->src_vc];
-
- // Some sanity checking first
-
- if ( ( cur_vc->GetState( ) != VC::active ) ) {
- Error( "Non-active VC received grant." );
- }
-
- if ( cur_vc->Empty( ) ) {
- return; //Error( "Empty VC received grant." );
- }
-
- if ( tevt->dst_vc != cur_vc->GetOutputVC( ) ) {
- Error( "Transport event's VC does not match input's destination VC." );
- }
-
- f = cur_vc->RemoveFlit( );
-
- if ( _vct ) {
- if ( f->tail ) {
- _transport_free[input] = true;
- _transport_match[input] = -1;
-
- _transport_queue[output].pop( );
- delete tevt;
-
- cur_vc->SetState( VC::idle );
- } else {
- _transport_free[input] = false;
- _transport_match[input] = output;
- }
- } else {
- _transport_free[input] = true;
- _transport_match[input] = -1;
-
- _transport_queue[output].pop( );
- delete tevt;
-
- if ( f->tail ) {
- cur_vc->SetState( VC::idle );
- }
- }
-
- c = _NewCredit( );
- c->vc[c->vc_cnt] = f->vc;
- c->head = f->head;
- c->tail = f->tail;
- c->vc_cnt++;
- c->id = f->id;
- _credit_pipe->Write( c, input );
-
- if ( f->watch && c->tail ) {
- cout << _fullname << " sending tail credit back for flit " << f->id << endl;
- }
-
- // Update and forward the flit to the crossbar
-
- f->hops++;
- f->vc = cur_vc->GetOutputVC( );
- _crossbar_pipe->Write( f, output );
-
- if ( f->watch ) {
- cout << "Forwarding flit through crossbar at " << _fullname << ":" << endl;
- cout << *f;
- }
- }
-}
-
-void EventRouter::_OutputQueuing( )
-{
- Flit *f;
- Credit *c;
-
- for ( int output = 0; output < _outputs; ++output ) {
- f = _crossbar_pipe->Read( output );
-
- if ( f ) {
- _output_buffer[output].push( f );
- }
- }
-
- for ( int input = 0; input < _inputs; ++input ) {
- c = _credit_pipe->Read( input );
-
- if ( c ) {
- _in_cred_buffer[input].push( c );
- }
- }
-}
-
-void EventRouter::_SendFlits( )
-{
- Flit *f;
-
- for ( int output = 0; output < _outputs; ++output ) {
- if ( !_output_buffer[output].empty( ) ) {
- f = _output_buffer[output].front( );
- _output_buffer[output].pop( );
- } else {
- f = 0;
- }
-
- *(*_output_channels)[output] = f;
- }
-}
-
-void EventRouter::_SendCredits( )
-{
- Credit *c;
-
- for ( int input = 0; input < _inputs; ++input ) {
- if ( !_in_cred_buffer[input].empty( ) ) {
- c = _in_cred_buffer[input].front( );
- _in_cred_buffer[input].pop( );
- } else {
- c = 0;
- }
-
- *(*_input_credits)[input] = c;
- }
-}
-
-void EventRouter::Display( ) const
-{
- for ( int input = 0; input < _inputs; ++input ) {
- for ( int v = 0; v < _vcs; ++v ) {
- _vc[input][v].Display( );
- }
- }
-}
-
-void EventNextVCState::init( const Configuration& config )
-{
- _Init( config );
-}
-
-EventNextVCState::EventNextVCState( const Configuration& config,
- Module *parent, const string& name ) :
-Module( parent, name )
-{
- _Init( config );
-}
-
-void EventNextVCState::_Init( const Configuration& config )
-{
- _buf_size = config.GetInt( "vc_buf_size" );
- _vcs = config.GetInt( "num_vcs" );
-
- _credits = new int [_vcs];
- _presence = new int [_vcs];
- _input = new int [_vcs];
- _inputVC = new int [_vcs];
- _waiting = new list<tWaiting *> [_vcs];
- _state = new eNextVCState [_vcs];
-
- for ( int vc = 0; vc < _vcs; ++vc ) {
- _presence[vc] = 0;
- _credits[vc] = _buf_size;
- _state[vc] = idle;
- }
-}
-
-EventNextVCState::~EventNextVCState( )
-{
- delete [] _credits;
- delete [] _presence;
- delete [] _input;
- delete [] _inputVC;
- delete [] _waiting;
- delete [] _state;
-}
-
-EventNextVCState::eNextVCState EventNextVCState::GetState( int vc ) const
-{
- assert( ( vc >= 0 ) && ( vc < _vcs ) );
- return _state[vc];
-}
-
-int EventNextVCState::GetPresence( int vc ) const
-{
- assert( ( vc >= 0 ) && ( vc < _vcs ) );
- return _presence[vc];
-}
-
-int EventNextVCState::GetCredits( int vc ) const
-{
- assert( ( vc >= 0 ) && ( vc < _vcs ) );
- return _credits[vc];
-}
-
-int EventNextVCState::GetInput( int vc ) const
-{
- assert( ( vc >= 0 ) && ( vc < _vcs ) );
- return _input[vc];
-}
-
-int EventNextVCState::GetInputVC( int vc ) const
-{
- assert( ( vc >= 0 ) && ( vc < _vcs ) );
- return _inputVC[vc];
-}
-
-bool EventNextVCState::IsWaiting( int vc ) const
-{
- assert( ( vc >= 0 ) && ( vc < _vcs ) );
- return !_waiting[vc].empty( );
-}
-
-void EventNextVCState::PushWaiting( int vc, tWaiting *w )
-{
- assert( ( vc >= 0 ) && ( vc < _vcs ) );
-
- if ( w->watch ) {
- cout << _fullname << " pushing flit " << w->id
- << " onto a waiting queue of length " << _waiting[vc].size( ) << endl;
- }
-
- _waiting[vc].push_back( w );
-}
-
-void EventNextVCState::IncrWaiting( int vc, int w_input, int w_vc )
-{
- list<tWaiting *>::iterator match;
-
- // search for match
- for ( match = _waiting[vc].begin( ); match != _waiting[vc].end( ); match++ ) {
- if ( ( (*match)->input == w_input ) &&
- ( (*match)->vc == w_vc ) ) break;
- }
-
- if ( match != _waiting[vc].end( ) ) {
- (*match)->pres++;
- } else {
- Error( "Did not find match in IncrWaiting" );
- }
-}
-
-bool EventNextVCState::IsInputWaiting( int vc, int w_input, int w_vc ) const
-{
- list<tWaiting *>::const_iterator match;
- bool r;
-
- // search for match
- for ( match = _waiting[vc].begin( ); match != _waiting[vc].end( ); match++ ) {
- if ( ( (*match)->input == w_input ) &&
- ( (*match)->vc == w_vc ) ) break;
- }
-
- if ( match != _waiting[vc].end( ) ) {
- r = true;
- } else {
- r = false;
- }
-
- return r;
-}
-
-EventNextVCState::tWaiting *EventNextVCState::PopWaiting( int vc )
-{
- tWaiting *w;
-
- assert( ( vc >= 0 ) && ( vc < _vcs ) );
-
- w = _waiting[vc].front( );
- _waiting[vc].pop_front( );
-
- return w;
-}
-
-void EventNextVCState::SetState( int vc, eNextVCState state )
-{
- assert( ( vc >= 0 ) && ( vc < _vcs ) );
- _state[vc] = state;
-}
-
-void EventNextVCState::SetCredits( int vc, int value )
-{
- assert( ( vc >= 0 ) && ( vc < _vcs ) );
- _credits[vc] = value;
-}
-
-void EventNextVCState::SetPresence( int vc, int value )
-{
- assert( ( vc >= 0 ) && ( vc < _vcs ) );
- _presence[vc] = value;
-}
-
-void EventNextVCState::SetInput( int vc, int input )
-{
- assert( ( vc >= 0 ) && ( vc < _vcs ) );
- _input[vc] = input;
-}
-
-void EventNextVCState::SetInputVC( int vc, int in_vc )
-{
- assert( ( vc >= 0 ) && ( vc < _vcs ) );
- _inputVC[vc] = in_vc;
-}
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