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-rw-r--r--configs/tested-cfgs/SM6_TITANX/gpgpusim.config35
1 files changed, 21 insertions, 14 deletions
diff --git a/configs/tested-cfgs/SM6_TITANX/gpgpusim.config b/configs/tested-cfgs/SM6_TITANX/gpgpusim.config
index d54b7d4..adbf66c 100644
--- a/configs/tested-cfgs/SM6_TITANX/gpgpusim.config
+++ b/configs/tested-cfgs/SM6_TITANX/gpgpusim.config
@@ -22,6 +22,8 @@
# SASS execution (only supported with CUDA >= 4.0)
-gpgpu_ptx_convert_to_ptxplus 0
-gpgpu_ptx_save_converted_ptxplus 0
+# SASS trace-driven mode execution
+#-trace_driven_mode 1
# high level architecture configuration
-gpgpu_n_clusters 28
@@ -62,13 +64,18 @@
-ptx_opcode_latency_dp 8,19,8,8,330
-ptx_opcode_initiation_dp 8,8,8,8,130
-ptx_opcode_initiation_sfu 4
--ptx_opcode_latency_sfu 8
+-ptx_opcode_latency_sfu 20
+
+-trace_opcode_latency_initiation_int 4,1
+-trace_opcode_latency_initiation_sp 4,1
+-trace_opcode_latency_initiation_dp 20,8
+-trace_opcode_latency_initiation_sfu 20,4
# in sub_core_model, schedulers are isolated, each scheduler has its own register file and EUs
--sub_core_model 1
+-gpgpu_sub_core_model 1
# enable operand collector
# disable specialized operand collectors and use generic operand collectors instead
--enable_specialized_operand_collector 0
+-gpgpu_enable_specialized_operand_collector 0
-gpgpu_operand_collector_num_units_gen 8
-gpgpu_operand_collector_num_in_ports_gen 8
-gpgpu_operand_collector_num_out_ports_gen 8
@@ -97,7 +104,7 @@
# ** Optional parameter - Required when mshr_type==Texture Fifo
# Note: Hashing set index function (H) only applies to a set size of 32 or 64.
# The defulat is to disable the L1 cache, unless cache modifieres are used
--l1_banks 2
+-gpgpu_l1_banks 2
-gpgpu_cache:dl1 S:4:128:96,L:L:s:N:L,A:256:8,16:0,32
-gpgpu_cache:dl1PrefL1 S:4:128:96,L:L:s:N:L,A:256:8,16:0,32
-gpgpu_cache:dl1PrefShared S:4:128:96,L:L:s:N:L,A:256:8,16:0,32
@@ -107,36 +114,36 @@
-gpgpu_shmem_size_PrefShared 98304
# By default, L1 cache is disabled in Pascal P102.
# requests with .nc modifier or __ldg mehtod will be cached in L1 cache even with gmem_skip_L1D=1
--gmem_skip_L1D 1
+-gpgpu_gmem_skip_L1D 1
-icnt_flit_size 40
-gpgpu_n_cluster_ejection_buffer_size 32
--l1_latency 82
--smem_latency 24
+-gpgpu_l1_latency 82
+-gpgpu_smem_latency 24
-gpgpu_flush_l1_cache 1
# 64 sets, each 128 bytes 16-way for each memory sub partition (128 KB per memory sub partition). This gives 3MB L2 cache
-gpgpu_cache:dl2 S:1:128:1024,L:B:m:L:L,A:256:64,16:0,32
-gpgpu_cache:dl2_texture_only 0
-gpgpu_dram_partition_queues 32:32:32:32
--perf_sim_memcpy 1
--memory_partition_indexing 4
+-gpgpu_perf_sim_memcpy 1
+-gpgpu_memory_partition_indexing 4
# 4 KB Inst.
-gpgpu_cache:il1 N:8:128:4,L:R:f:N:L,S:2:48,4
--inst_fetch_throughput 8
+-gpgpu_inst_fetch_throughput 8
# 48 KB Tex
# Note, TEX is deprected in Pascal, It is used for legacy apps only. Use L1D cache instead with .nc modifier or __ldg mehtod
-gpgpu_tex_cache:l1 N:16:128:24,L:R:m:N:L,T:128:4,128:2
# 12 KB Const
-gpgpu_const_cache:l1 N:128:64:2,L:R:f:N:L,S:2:64,4
--perfect_inst_const_cache 1
+-gpgpu_perfect_inst_const_cache 1
# interconnection
-network_mode 1
-inter_config_file config_pascal_islip.icnt
# memory partition latency config
--rop_latency 120
+-gpgpu_l2_rop_latency 120
-dram_latency 100
# dram model config
@@ -161,8 +168,8 @@
-dram_bnk_indexing_policy 0
-dram_bnkgrp_indexing_policy 1
-#-Seperate_Write_Queue_Enable 1
-#-Write_Queue_Size 64:56:32
+#-dram_seperate_write_queue_enable 1
+#-dram_write_queue_size 64:56:32
# stat collection
-gpgpu_memlatency_stat 14