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+/***************************************************************************************************
+ * Copyright (c) 2017-2018, NVIDIA CORPORATION. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are permitted
+ * provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright notice, this list of
+ * conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ * * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
+ * to endorse or promote products derived from this software without specific prior written
+ * permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
+ * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
+ * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+ * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
+ * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
+ * STRICT LIABILITY, OR TOR (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ **************************************************************************************************/
+/*!
+ \file
+ \brief Defines conversion operations among Fragments of different base type.
+*/
+#pragma once
+
+#include <cutlass/fragment.h>
+
+namespace cutlass {
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+
+template <typename InputFragment_, typename OutputFragment_>
+struct Convert {};
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+
+template <typename InputScalar_, typename OutputScalar_, int kScalars_>
+struct Convert<Fragment<InputScalar_, kScalars_>, Fragment<OutputScalar_, kScalars_> > {
+ /// The input fragment.
+ typedef Fragment<InputScalar_, kScalars_> InputFragment;
+ /// The output fragment.
+ typedef Fragment<OutputScalar_, kScalars_> OutputFragment;
+
+ /// Ctor.
+ CUTLASS_DEVICE Convert() {}
+
+ /// Transform a fragment.
+ CUTLASS_DEVICE void transform(InputFragment const& src, OutputFragment& dst) {
+ transform(src, 0, dst);
+ }
+
+ /// Transform a fragment.
+ template <typename Fragment_>
+ CUTLASS_DEVICE void transform(Fragment_ const& src, int offset, OutputFragment& dst) {
+ for (int i = 0; i < kScalars_; ++i) {
+ dst[i] = static_cast<OutputScalar_>(src[i + offset]);
+ }
+ }
+};
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+
+template <typename Fragment_>
+struct Copy {
+ /// The input fragment.
+ typedef Fragment_ InputFragment;
+ /// The output fragment.
+ typedef Fragment_ OutputFragment;
+
+ /// Ctor.
+ CUTLASS_DEVICE Copy() {}
+
+ /// Transform a fragment.
+ CUTLASS_DEVICE void transform(Fragment_ const& src, Fragment_& dst) { transform(src, 0, dst); }
+
+ /// Transform a fragment.
+ template <typename InputFragment_>
+ CUTLASS_DEVICE void transform(InputFragment_ const& src, int offset, Fragment_& dst) {
+ if (sizeof(typename Fragment_::Element) == 8) {
+ uint64_t const* src_ptr = reinterpret_cast<uint64_t const*>(&src[offset]);
+ uint64_t* dst_ptr = reinterpret_cast<uint64_t*>(&dst[0]);
+ for (int i = 0; i < sizeof(Fragment_) / 8; ++i) {
+ dst_ptr[i] = src_ptr[i];
+ }
+ } else {
+ uint32_t const* src_ptr = reinterpret_cast<uint32_t const*>(&src[offset]);
+ uint32_t* dst_ptr = reinterpret_cast<uint32_t*>(&dst[0]);
+ for (int i = 0; i < sizeof(Fragment_) / 4; ++i) {
+ dst_ptr[i] = src_ptr[i];
+ }
+ }
+ }
+};
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+
+} // namespace cutlass