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+/***************************************************************************************************
+ * Copyright (c) 2017-2018, NVIDIA CORPORATION. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are permitted
+ * provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright notice, this list of
+ * conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ * * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
+ * to endorse or promote products derived from this software without specific prior written
+ * permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
+ * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
+ * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+ * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
+ * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
+ * STRICT LIABILITY, OR TOR (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ **************************************************************************************************/
+/*! \file
+ \brief Transposes a fragment of data containing packed 8-bit integer elements.
+*/
+#pragma once
+
+#include <cutlass/fragment.h>
+
+namespace cutlass {
+namespace gemm {
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+
+template <typename GlobalIterator_>
+struct IgemmSwizzle {
+ /// The global iterator.
+ typedef GlobalIterator_ GlobalIterator;
+ /// The source fragment.
+ typedef typename GlobalIterator::Fragment Fragment;
+ /// The shape of the source fragment.
+ typedef typename GlobalIterator::FragmentShape FragmentShape;
+
+ /// The source fragment.
+ typedef Fragment InputFragment;
+ /// The destination fragment.
+ typedef Fragment OutputFragment;
+
+ /// The src/dst must be int8 fragments.
+ static_assert((platform::is_same<typename Fragment::Element, int8_t>::value), "Works on int8");
+
+ /// The number of elements must be a multiple of 4.
+ static_assert(FragmentShape::kH % 4 == 0 && ShapeCount<FragmentShape>::kWc % 4 == 0,
+ "Not multiple of 4");
+
+ /// Ctor.
+ CUTLASS_DEVICE IgemmSwizzle() {}
+
+ /// Transform a fragment.
+ CUTLASS_DEVICE void transform(Fragment const& src, Fragment& dst) {
+ // Expose src/dst as int arrays.
+ int const* src_int = reinterpret_cast<int const*>(&src[0]);
+ int* dst_int = reinterpret_cast<int*>(&dst[0]);
+
+ // Transpose the data.
+ for (int d = 0; d < FragmentShape::kD; ++d) {
+ for (int h = 0; h < FragmentShape::kH / 4; ++h) {
+ for (int w = 0; w < ShapeCount<FragmentShape>::kWc / 4; ++w) {
+ int const i0 = d * (ShapeCount<FragmentShape>::kHwc / 4) +
+ (4 * h + 0) * (ShapeCount<FragmentShape>::kWc / 4) + w;
+ int const i1 = d * (ShapeCount<FragmentShape>::kHwc / 4) +
+ (4 * h + 1) * (ShapeCount<FragmentShape>::kWc / 4) + w;
+ int const i2 = d * (ShapeCount<FragmentShape>::kHwc / 4) +
+ (4 * h + 2) * (ShapeCount<FragmentShape>::kWc / 4) + w;
+ int const i3 = d * (ShapeCount<FragmentShape>::kHwc / 4) +
+ (4 * h + 3) * (ShapeCount<FragmentShape>::kWc / 4) + w;
+
+ int a0 = src_int[i0];
+ int a1 = src_int[i1];
+ int a2 = src_int[i2];
+ int a3 = src_int[i3];
+
+ int b0, b1, b2, b3, c0;
+ asm volatile("prmt.b32 %0, %1, %2, 0x0040;" : "=r"(b0) : "r"(a0), "r"(a1));
+ asm volatile("prmt.b32 %0, %1, %2, 0x0040;" : "=r"(c0) : "r"(a2), "r"(a3));
+ asm volatile("prmt.b32 %0, %1, %2, 0x5410;" : "=r"(b0) : "r"(b0), "r"(c0));
+
+ asm volatile("prmt.b32 %0, %1, %2, 0x0051;" : "=r"(b1) : "r"(a0), "r"(a1));
+ asm volatile("prmt.b32 %0, %1, %2, 0x0051;" : "=r"(c0) : "r"(a2), "r"(a3));
+ asm volatile("prmt.b32 %0, %1, %2, 0x5410;" : "=r"(b1) : "r"(b1), "r"(c0));
+
+ asm volatile("prmt.b32 %0, %1, %2, 0x0062;" : "=r"(b2) : "r"(a0), "r"(a1));
+ asm volatile("prmt.b32 %0, %1, %2, 0x0062;" : "=r"(c0) : "r"(a2), "r"(a3));
+ asm volatile("prmt.b32 %0, %1, %2, 0x5410;" : "=r"(b2) : "r"(b2), "r"(c0));
+
+ asm volatile("prmt.b32 %0, %1, %2, 0x0073;" : "=r"(b3) : "r"(a0), "r"(a1));
+ asm volatile("prmt.b32 %0, %1, %2, 0x0073;" : "=r"(c0) : "r"(a2), "r"(a3));
+ asm volatile("prmt.b32 %0, %1, %2, 0x5410;" : "=r"(b3) : "r"(b3), "r"(c0));
+
+ dst_int[i0] = b0;
+ dst_int[i1] = b1;
+ dst_int[i2] = b2;
+ dst_int[i3] = b3;
+ }
+ }
+ }
+ }
+};
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+
+} // namespace gemm
+} // namespace cutlass