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diff --git a/debug_tools/WatchYourStep/ptxjitplus/inc/GL/freeglut_std.h b/debug_tools/WatchYourStep/ptxjitplus/inc/GL/freeglut_std.h
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+++ b/debug_tools/WatchYourStep/ptxjitplus/inc/GL/freeglut_std.h
@@ -0,0 +1,547 @@
+#ifndef __FREEGLUT_STD_H__
+#define __FREEGLUT_STD_H__
+
+/*
+ * freeglut_std.h
+ *
+ * The GLUT-compatible part of the freeglut library include file
+ *
+ * Copyright (c) 1999-2000 Pawel W. Olszta. All Rights Reserved.
+ * Written by Pawel W. Olszta, <[email protected]>
+ * Creation date: Thu Dec 2 1999
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
+ * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+ * Under windows, we have to differentiate between static and dynamic libraries
+ */
+#if defined(WIN32) || defined(_WIN32) || defined(WIN64) || defined(_WIN64)
+# include <windows.h>
+# include <windowsx.h>
+# include <mmsystem.h>
+# define WINDOWS
+#ifdef FREEGLUT_STATIC
+# define FGAPI
+# define FGAPIENTRY
+
+# pragma comment (lib, "freeglut_static.lib") /* link with Win32 static freeglut lib */
+
+#else
+
+# if defined(FREEGLUT_EXPORTS)
+# define FGAPI __declspec(dllexport)
+/* # define FGAPI */
+# else
+# define FGAPI __declspec(dllimport)
+# pragma comment (lib, "freeglut.lib") /* link with Win32 freeglut lib */
+# endif
+# define FGAPIENTRY __stdcall
+
+#endif
+
+#pragma comment (lib, "winmm.lib") /* link with Windows MultiMedia lib */
+#pragma comment (lib, "user32.lib") /* link with Windows user lib */
+#pragma comment (lib, "gdi32.lib") /* link with Windows GDI lib */
+#pragma comment (lib, "opengl32.lib") /* link with Microsoft OpenGL lib */
+#pragma comment (lib, "glu32.lib") /* link with OpenGL Utility lib */
+
+
+#else
+# define FGAPI
+# define FGAPIENTRY
+#endif
+
+/*
+ * The freeglut and GLUT API versions
+ */
+#define FREEGLUT 1
+#define GLUT_API_VERSION 4
+#define FREEGLUT_VERSION_2_0 1
+
+/*
+ * Always include OpenGL and GLU headers
+ */
+#include <GL/gl.h>
+#include <GL/glu.h>
+
+/*
+ * GLUT API macro definitions -- the special key codes:
+ */
+#define GLUT_KEY_F1 0x0001
+#define GLUT_KEY_F2 0x0002
+#define GLUT_KEY_F3 0x0003
+#define GLUT_KEY_F4 0x0004
+#define GLUT_KEY_F5 0x0005
+#define GLUT_KEY_F6 0x0006
+#define GLUT_KEY_F7 0x0007
+#define GLUT_KEY_F8 0x0008
+#define GLUT_KEY_F9 0x0009
+#define GLUT_KEY_F10 0x000A
+#define GLUT_KEY_F11 0x000B
+#define GLUT_KEY_F12 0x000C
+#define GLUT_KEY_LEFT 0x0064
+#define GLUT_KEY_UP 0x0065
+#define GLUT_KEY_RIGHT 0x0066
+#define GLUT_KEY_DOWN 0x0067
+#define GLUT_KEY_PAGE_UP 0x0068
+#define GLUT_KEY_PAGE_DOWN 0x0069
+#define GLUT_KEY_HOME 0x006A
+#define GLUT_KEY_END 0x006B
+#define GLUT_KEY_INSERT 0x006C
+
+/*
+ * GLUT API macro definitions -- mouse state definitions
+ */
+#define GLUT_LEFT_BUTTON 0x0000
+#define GLUT_MIDDLE_BUTTON 0x0001
+#define GLUT_RIGHT_BUTTON 0x0002
+#define GLUT_DOWN 0x0000
+#define GLUT_UP 0x0001
+#define GLUT_LEFT 0x0000
+#define GLUT_ENTERED 0x0001
+
+/*
+ * GLUT API macro definitions -- the display mode definitions
+ */
+#define GLUT_RGB 0x0000
+#define GLUT_RGBA 0x0000
+#define GLUT_INDEX 0x0001
+#define GLUT_SINGLE 0x0000
+#define GLUT_DOUBLE 0x0002
+#define GLUT_ACCUM 0x0004
+#define GLUT_ALPHA 0x0008
+#define GLUT_DEPTH 0x0010
+#define GLUT_STENCIL 0x0020
+#define GLUT_MULTISAMPLE 0x0080
+#define GLUT_STEREO 0x0100
+#define GLUT_LUMINANCE 0x0200
+
+/*
+ * GLUT API macro definitions -- windows and menu related definitions
+ */
+#define GLUT_MENU_NOT_IN_USE 0x0000
+#define GLUT_MENU_IN_USE 0x0001
+#define GLUT_NOT_VISIBLE 0x0000
+#define GLUT_VISIBLE 0x0001
+#define GLUT_HIDDEN 0x0000
+#define GLUT_FULLY_RETAINED 0x0001
+#define GLUT_PARTIALLY_RETAINED 0x0002
+#define GLUT_FULLY_COVERED 0x0003
+
+/*
+ * GLUT API macro definitions -- fonts definitions
+ *
+ * Steve Baker suggested to make it binary compatible with GLUT:
+ */
+#if defined(WIN32) || defined(_WIN32) || defined(WIN64) || defined(_WIN64)
+# define GLUT_STROKE_ROMAN ((void *)0x0000)
+# define GLUT_STROKE_MONO_ROMAN ((void *)0x0001)
+# define GLUT_BITMAP_9_BY_15 ((void *)0x0002)
+# define GLUT_BITMAP_8_BY_13 ((void *)0x0003)
+# define GLUT_BITMAP_TIMES_ROMAN_10 ((void *)0x0004)
+# define GLUT_BITMAP_TIMES_ROMAN_24 ((void *)0x0005)
+# define GLUT_BITMAP_HELVETICA_10 ((void *)0x0006)
+# define GLUT_BITMAP_HELVETICA_12 ((void *)0x0007)
+# define GLUT_BITMAP_HELVETICA_18 ((void *)0x0008)
+#else
+/*
+ * I don't really know if it's a good idea... But here it goes:
+ */
+extern void *glutStrokeRoman;
+extern void *glutStrokeMonoRoman;
+extern void *glutBitmap9By15;
+extern void *glutBitmap8By13;
+extern void *glutBitmapTimesRoman10;
+extern void *glutBitmapTimesRoman24;
+extern void *glutBitmapHelvetica10;
+extern void *glutBitmapHelvetica12;
+extern void *glutBitmapHelvetica18;
+
+/*
+ * Those pointers will be used by following definitions:
+ */
+# define GLUT_STROKE_ROMAN ((void *) &glutStrokeRoman)
+# define GLUT_STROKE_MONO_ROMAN ((void *) &glutStrokeMonoRoman)
+# define GLUT_BITMAP_9_BY_15 ((void *) &glutBitmap9By15)
+# define GLUT_BITMAP_8_BY_13 ((void *) &glutBitmap8By13)
+# define GLUT_BITMAP_TIMES_ROMAN_10 ((void *) &glutBitmapTimesRoman10)
+# define GLUT_BITMAP_TIMES_ROMAN_24 ((void *) &glutBitmapTimesRoman24)
+# define GLUT_BITMAP_HELVETICA_10 ((void *) &glutBitmapHelvetica10)
+# define GLUT_BITMAP_HELVETICA_12 ((void *) &glutBitmapHelvetica12)
+# define GLUT_BITMAP_HELVETICA_18 ((void *) &glutBitmapHelvetica18)
+#endif
+
+/*
+ * GLUT API macro definitions -- the glutGet parameters
+ */
+#define GLUT_WINDOW_X 0x0064
+#define GLUT_WINDOW_Y 0x0065
+#define GLUT_WINDOW_WIDTH 0x0066
+#define GLUT_WINDOW_HEIGHT 0x0067
+#define GLUT_WINDOW_BUFFER_SIZE 0x0068
+#define GLUT_WINDOW_STENCIL_SIZE 0x0069
+#define GLUT_WINDOW_DEPTH_SIZE 0x006A
+#define GLUT_WINDOW_RED_SIZE 0x006B
+#define GLUT_WINDOW_GREEN_SIZE 0x006C
+#define GLUT_WINDOW_BLUE_SIZE 0x006D
+#define GLUT_WINDOW_ALPHA_SIZE 0x006E
+#define GLUT_WINDOW_ACCUM_RED_SIZE 0x006F
+#define GLUT_WINDOW_ACCUM_GREEN_SIZE 0x0070
+#define GLUT_WINDOW_ACCUM_BLUE_SIZE 0x0071
+#define GLUT_WINDOW_ACCUM_ALPHA_SIZE 0x0072
+#define GLUT_WINDOW_DOUBLEBUFFER 0x0073
+#define GLUT_WINDOW_RGBA 0x0074
+#define GLUT_WINDOW_PARENT 0x0075
+#define GLUT_WINDOW_NUM_CHILDREN 0x0076
+#define GLUT_WINDOW_COLORMAP_SIZE 0x0077
+#define GLUT_WINDOW_NUM_SAMPLES 0x0078
+#define GLUT_WINDOW_STEREO 0x0079
+#define GLUT_WINDOW_CURSOR 0x007A
+
+#define GLUT_SCREEN_WIDTH 0x00C8
+#define GLUT_SCREEN_HEIGHT 0x00C9
+#define GLUT_SCREEN_WIDTH_MM 0x00CA
+#define GLUT_SCREEN_HEIGHT_MM 0x00CB
+#define GLUT_MENU_NUM_ITEMS 0x012C
+#define GLUT_DISPLAY_MODE_POSSIBLE 0x0190
+#define GLUT_INIT_WINDOW_X 0x01F4
+#define GLUT_INIT_WINDOW_Y 0x01F5
+#define GLUT_INIT_WINDOW_WIDTH 0x01F6
+#define GLUT_INIT_WINDOW_HEIGHT 0x01F7
+#define GLUT_INIT_DISPLAY_MODE 0x01F8
+#define GLUT_ELAPSED_TIME 0x02BC
+#define GLUT_WINDOW_FORMAT_ID 0x007B
+#define GLUT_INIT_STATE 0x007C
+
+/*
+ * GLUT API macro definitions -- the glutDeviceGet parameters
+ */
+#define GLUT_HAS_KEYBOARD 0x0258
+#define GLUT_HAS_MOUSE 0x0259
+#define GLUT_HAS_SPACEBALL 0x025A
+#define GLUT_HAS_DIAL_AND_BUTTON_BOX 0x025B
+#define GLUT_HAS_TABLET 0x025C
+#define GLUT_NUM_MOUSE_BUTTONS 0x025D
+#define GLUT_NUM_SPACEBALL_BUTTONS 0x025E
+#define GLUT_NUM_BUTTON_BOX_BUTTONS 0x025F
+#define GLUT_NUM_DIALS 0x0260
+#define GLUT_NUM_TABLET_BUTTONS 0x0261
+#define GLUT_DEVICE_IGNORE_KEY_REPEAT 0x0262
+#define GLUT_DEVICE_KEY_REPEAT 0x0263
+#define GLUT_HAS_JOYSTICK 0x0264
+#define GLUT_OWNS_JOYSTICK 0x0265
+#define GLUT_JOYSTICK_BUTTONS 0x0266
+#define GLUT_JOYSTICK_AXES 0x0267
+#define GLUT_JOYSTICK_POLL_RATE 0x0268
+
+/*
+ * GLUT API macro definitions -- the glutLayerGet parameters
+ */
+#define GLUT_OVERLAY_POSSIBLE 0x0320
+#define GLUT_LAYER_IN_USE 0x0321
+#define GLUT_HAS_OVERLAY 0x0322
+#define GLUT_TRANSPARENT_INDEX 0x0323
+#define GLUT_NORMAL_DAMAGED 0x0324
+#define GLUT_OVERLAY_DAMAGED 0x0325
+
+/*
+ * GLUT API macro definitions -- the glutVideoResizeGet parameters
+ */
+#define GLUT_VIDEO_RESIZE_POSSIBLE 0x0384
+#define GLUT_VIDEO_RESIZE_IN_USE 0x0385
+#define GLUT_VIDEO_RESIZE_X_DELTA 0x0386
+#define GLUT_VIDEO_RESIZE_Y_DELTA 0x0387
+#define GLUT_VIDEO_RESIZE_WIDTH_DELTA 0x0388
+#define GLUT_VIDEO_RESIZE_HEIGHT_DELTA 0x0389
+#define GLUT_VIDEO_RESIZE_X 0x038A
+#define GLUT_VIDEO_RESIZE_Y 0x038B
+#define GLUT_VIDEO_RESIZE_WIDTH 0x038C
+#define GLUT_VIDEO_RESIZE_HEIGHT 0x038D
+
+/*
+ * GLUT API macro definitions -- the glutUseLayer parameters
+ */
+#define GLUT_NORMAL 0x0000
+#define GLUT_OVERLAY 0x0001
+
+/*
+ * GLUT API macro definitions -- the glutGetModifiers parameters
+ */
+#define GLUT_ACTIVE_SHIFT 0x0001
+#define GLUT_ACTIVE_CTRL 0x0002
+#define GLUT_ACTIVE_ALT 0x0004
+
+/*
+ * GLUT API macro definitions -- the glutSetCursor parameters
+ */
+#define GLUT_CURSOR_RIGHT_ARROW 0x0000
+#define GLUT_CURSOR_LEFT_ARROW 0x0001
+#define GLUT_CURSOR_INFO 0x0002
+#define GLUT_CURSOR_DESTROY 0x0003
+#define GLUT_CURSOR_HELP 0x0004
+#define GLUT_CURSOR_CYCLE 0x0005
+#define GLUT_CURSOR_SPRAY 0x0006
+#define GLUT_CURSOR_WAIT 0x0007
+#define GLUT_CURSOR_TEXT 0x0008
+#define GLUT_CURSOR_CROSSHAIR 0x0009
+#define GLUT_CURSOR_UP_DOWN 0x000A
+#define GLUT_CURSOR_LEFT_RIGHT 0x000B
+#define GLUT_CURSOR_TOP_SIDE 0x000C
+#define GLUT_CURSOR_BOTTOM_SIDE 0x000D
+#define GLUT_CURSOR_LEFT_SIDE 0x000E
+#define GLUT_CURSOR_RIGHT_SIDE 0x000F
+#define GLUT_CURSOR_TOP_LEFT_CORNER 0x0010
+#define GLUT_CURSOR_TOP_RIGHT_CORNER 0x0011
+#define GLUT_CURSOR_BOTTOM_RIGHT_CORNER 0x0012
+#define GLUT_CURSOR_BOTTOM_LEFT_CORNER 0x0013
+#define GLUT_CURSOR_INHERIT 0x0064
+#define GLUT_CURSOR_NONE 0x0065
+#define GLUT_CURSOR_FULL_CROSSHAIR 0x0066
+
+/*
+ * GLUT API macro definitions -- RGB color component specification definitions
+ */
+#define GLUT_RED 0x0000
+#define GLUT_GREEN 0x0001
+#define GLUT_BLUE 0x0002
+
+/*
+ * GLUT API macro definitions -- additional keyboard and joystick definitions
+ */
+#define GLUT_KEY_REPEAT_OFF 0x0000
+#define GLUT_KEY_REPEAT_ON 0x0001
+#define GLUT_KEY_REPEAT_DEFAULT 0x0002
+
+#define GLUT_JOYSTICK_BUTTON_A 0x0001
+#define GLUT_JOYSTICK_BUTTON_B 0x0002
+#define GLUT_JOYSTICK_BUTTON_C 0x0004
+#define GLUT_JOYSTICK_BUTTON_D 0x0008
+
+/*
+ * GLUT API macro definitions -- game mode definitions
+ */
+#define GLUT_GAME_MODE_ACTIVE 0x0000
+#define GLUT_GAME_MODE_POSSIBLE 0x0001
+#define GLUT_GAME_MODE_WIDTH 0x0002
+#define GLUT_GAME_MODE_HEIGHT 0x0003
+#define GLUT_GAME_MODE_PIXEL_DEPTH 0x0004
+#define GLUT_GAME_MODE_REFRESH_RATE 0x0005
+#define GLUT_GAME_MODE_DISPLAY_CHANGED 0x0006
+
+/*
+ * Initialization functions, see fglut_init.c
+ */
+FGAPI void FGAPIENTRY glutInit(int *pargc, char **argv);
+FGAPI void FGAPIENTRY glutInitWindowPosition(int x, int y);
+FGAPI void FGAPIENTRY glutInitWindowSize(int width, int height);
+FGAPI void FGAPIENTRY glutInitDisplayMode(unsigned int displayMode);
+FGAPI void FGAPIENTRY glutInitDisplayString(const char *displayMode);
+
+/*
+ * Process loop function, see freeglut_main.c
+ */
+FGAPI void FGAPIENTRY glutMainLoop(void);
+
+/*
+ * Window management functions, see freeglut_window.c
+ */
+FGAPI int FGAPIENTRY glutCreateWindow(const char *title);
+FGAPI int FGAPIENTRY glutCreateSubWindow(int window, int x, int y, int width, int height);
+FGAPI void FGAPIENTRY glutDestroyWindow(int window);
+FGAPI void FGAPIENTRY glutSetWindow(int window);
+FGAPI int FGAPIENTRY glutGetWindow(void);
+FGAPI void FGAPIENTRY glutSetWindowTitle(const char *title);
+FGAPI void FGAPIENTRY glutSetIconTitle(const char *title);
+FGAPI void FGAPIENTRY glutReshapeWindow(int width, int height);
+FGAPI void FGAPIENTRY glutPositionWindow(int x, int y);
+FGAPI void FGAPIENTRY glutShowWindow(void);
+FGAPI void FGAPIENTRY glutHideWindow(void);
+FGAPI void FGAPIENTRY glutIconifyWindow(void);
+FGAPI void FGAPIENTRY glutPushWindow(void);
+FGAPI void FGAPIENTRY glutPopWindow(void);
+FGAPI void FGAPIENTRY glutFullScreen(void);
+
+/*
+ * Display-connected functions, see freeglut_display.c
+ */
+FGAPI void FGAPIENTRY glutPostWindowRedisplay(int window);
+FGAPI void FGAPIENTRY glutPostRedisplay(void);
+FGAPI void FGAPIENTRY glutSwapBuffers(void);
+
+/*
+ * Mouse cursor functions, see freeglut_cursor.c
+ */
+FGAPI void FGAPIENTRY glutWarpPointer(int x, int y);
+FGAPI void FGAPIENTRY glutSetCursor(int cursor);
+
+/*
+ * Overlay stuff, see freeglut_overlay.c
+ */
+FGAPI void FGAPIENTRY glutEstablishOverlay(void);
+FGAPI void FGAPIENTRY glutRemoveOverlay(void);
+FGAPI void FGAPIENTRY glutUseLayer(GLenum layer);
+FGAPI void FGAPIENTRY glutPostOverlayRedisplay(void);
+FGAPI void FGAPIENTRY glutPostWindowOverlayRedisplay(int window);
+FGAPI void FGAPIENTRY glutShowOverlay(void);
+FGAPI void FGAPIENTRY glutHideOverlay(void);
+
+/*
+ * Menu stuff, see freeglut_menu.c
+ */
+FGAPI int FGAPIENTRY glutCreateMenu(void (* callback)(int menu));
+FGAPI void FGAPIENTRY glutDestroyMenu(int menu);
+FGAPI int FGAPIENTRY glutGetMenu(void);
+FGAPI void FGAPIENTRY glutSetMenu(int menu);
+FGAPI void FGAPIENTRY glutAddMenuEntry(const char *label, int value);
+FGAPI void FGAPIENTRY glutAddSubMenu(const char *label, int subMenu);
+FGAPI void FGAPIENTRY glutChangeToMenuEntry(int item, const char *label, int value);
+FGAPI void FGAPIENTRY glutChangeToSubMenu(int item, const char *label, int value);
+FGAPI void FGAPIENTRY glutRemoveMenuItem(int item);
+FGAPI void FGAPIENTRY glutAttachMenu(int button);
+FGAPI void FGAPIENTRY glutDetachMenu(int button);
+
+/*
+ * Global callback functions, see freeglut_callbacks.c
+ */
+FGAPI void FGAPIENTRY glutTimerFunc(unsigned int time, void (* callback)(int), int value);
+FGAPI void FGAPIENTRY glutIdleFunc(void (* callback)(void));
+
+/*
+ * Window-specific callback functions, see freeglut_callbacks.c
+ */
+FGAPI void FGAPIENTRY glutKeyboardFunc(void (* callback)(unsigned char, int, int));
+FGAPI void FGAPIENTRY glutSpecialFunc(void (* callback)(int, int, int));
+FGAPI void FGAPIENTRY glutReshapeFunc(void (* callback)(int, int));
+FGAPI void FGAPIENTRY glutVisibilityFunc(void (* callback)(int));
+FGAPI void FGAPIENTRY glutDisplayFunc(void (* callback)(void));
+FGAPI void FGAPIENTRY glutMouseFunc(void (* callback)(int, int, int, int));
+FGAPI void FGAPIENTRY glutMotionFunc(void (* callback)(int, int));
+FGAPI void FGAPIENTRY glutPassiveMotionFunc(void (* callback)(int, int));
+FGAPI void FGAPIENTRY glutEntryFunc(void (* callback)(int));
+
+FGAPI void FGAPIENTRY glutKeyboardUpFunc(void (* callback)(unsigned char, int, int));
+FGAPI void FGAPIENTRY glutSpecialUpFunc(void (* callback)(int, int, int));
+FGAPI void FGAPIENTRY glutJoystickFunc(void (* callback)(unsigned int, int, int, int), int pollInterval);
+FGAPI void FGAPIENTRY glutMenuStateFunc(void (* callback)(int));
+FGAPI void FGAPIENTRY glutMenuStatusFunc(void (* callback)(int, int, int));
+FGAPI void FGAPIENTRY glutOverlayDisplayFunc(void (* callback)(void));
+FGAPI void FGAPIENTRY glutWindowStatusFunc(void (* callback)(int));
+
+FGAPI void FGAPIENTRY glutSpaceballMotionFunc(void (* callback)(int, int, int));
+FGAPI void FGAPIENTRY glutSpaceballRotateFunc(void (* callback)(int, int, int));
+FGAPI void FGAPIENTRY glutSpaceballButtonFunc(void (* callback)(int, int));
+FGAPI void FGAPIENTRY glutButtonBoxFunc(void (* callback)(int, int));
+FGAPI void FGAPIENTRY glutDialsFunc(void (* callback)(int, int));
+FGAPI void FGAPIENTRY glutTabletMotionFunc(void (* callback)(int, int));
+FGAPI void FGAPIENTRY glutTabletButtonFunc(void (* callback)(int, int, int, int));
+
+/*
+ * State setting and retrieval functions, see freeglut_state.c
+ */
+FGAPI int FGAPIENTRY glutGet(GLenum query);
+FGAPI int FGAPIENTRY glutDeviceGet(GLenum query);
+FGAPI int FGAPIENTRY glutGetModifiers(void);
+FGAPI int FGAPIENTRY glutLayerGet(GLenum query);
+
+/*
+ * Font stuff, see freeglut_font.c
+ */
+FGAPI void FGAPIENTRY glutBitmapCharacter(void *font, int character);
+FGAPI int FGAPIENTRY glutBitmapWidth(void *font, int character);
+FGAPI void FGAPIENTRY glutStrokeCharacter(void *font, int character);
+FGAPI int FGAPIENTRY glutStrokeWidth(void *font, int character);
+FGAPI int FGAPIENTRY glutBitmapLength(void *font, const unsigned char *string);
+FGAPI int FGAPIENTRY glutStrokeLength(void *font, const unsigned char *string);
+
+/*
+ * Geometry functions, see freeglut_geometry.c
+ */
+FGAPI void FGAPIENTRY glutWireCube(GLdouble size);
+FGAPI void FGAPIENTRY glutSolidCube(GLdouble size);
+FGAPI void FGAPIENTRY glutWireSphere(GLdouble radius, GLint slices, GLint stacks);
+FGAPI void FGAPIENTRY glutSolidSphere(GLdouble radius, GLint slices, GLint stacks);
+FGAPI void FGAPIENTRY glutWireCone(GLdouble base, GLdouble height, GLint slices, GLint stacks);
+FGAPI void FGAPIENTRY glutSolidCone(GLdouble base, GLdouble height, GLint slices, GLint stacks);
+
+FGAPI void FGAPIENTRY glutWireTorus(GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings);
+FGAPI void FGAPIENTRY glutSolidTorus(GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings);
+FGAPI void FGAPIENTRY glutWireDodecahedron(void);
+FGAPI void FGAPIENTRY glutSolidDodecahedron(void);
+FGAPI void FGAPIENTRY glutWireOctahedron(void);
+FGAPI void FGAPIENTRY glutSolidOctahedron(void);
+FGAPI void FGAPIENTRY glutWireTetrahedron(void);
+FGAPI void FGAPIENTRY glutSolidTetrahedron(void);
+FGAPI void FGAPIENTRY glutWireIcosahedron(void);
+FGAPI void FGAPIENTRY glutSolidIcosahedron(void);
+
+/*
+ * Teapot rendering functions, found in freeglut_teapot.c
+ */
+FGAPI void FGAPIENTRY glutWireTeapot(GLdouble size);
+FGAPI void FGAPIENTRY glutSolidTeapot(GLdouble size);
+
+/*
+ * Game mode functions, see freeglut_gamemode.c
+ */
+FGAPI void FGAPIENTRY glutGameModeString(const char *string);
+FGAPI int FGAPIENTRY glutEnterGameMode(void);
+FGAPI void FGAPIENTRY glutLeaveGameMode(void);
+FGAPI int FGAPIENTRY glutGameModeGet(GLenum query);
+
+/*
+ * Video resize functions, see freeglut_videoresize.c
+ */
+FGAPI int FGAPIENTRY glutVideoResizeGet(GLenum query);
+FGAPI void FGAPIENTRY glutSetupVideoResizing(void);
+FGAPI void FGAPIENTRY glutStopVideoResizing(void);
+FGAPI void FGAPIENTRY glutVideoResize(int x, int y, int width, int height);
+FGAPI void FGAPIENTRY glutVideoPan(int x, int y, int width, int height);
+
+/*
+ * Colormap functions, see freeglut_misc.c
+ */
+FGAPI void FGAPIENTRY glutSetColor(int color, GLfloat red, GLfloat green, GLfloat blue);
+FGAPI GLfloat FGAPIENTRY glutGetColor(int color, int component);
+FGAPI void FGAPIENTRY glutCopyColormap(int window);
+
+/*
+ * Misc keyboard and joystick functions, see freeglut_misc.c
+ */
+FGAPI void FGAPIENTRY glutIgnoreKeyRepeat(int ignore);
+FGAPI void FGAPIENTRY glutSetKeyRepeat(int repeatMode); /* DEPRECATED 11/4/02 - Do not use */
+FGAPI void FGAPIENTRY glutForceJoystickFunc(void);
+
+/*
+ * Misc functions, see freeglut_misc.c
+ */
+FGAPI int FGAPIENTRY glutExtensionSupported(const char *extension);
+FGAPI void FGAPIENTRY glutReportErrors(void);
+
+#ifdef __cplusplus
+}
+#endif
+
+/*** END OF FILE ***/
+
+#endif /* __FREEGLUT_STD_H__ */
+