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Diffstat (limited to 'debug_tools/WatchYourStep/ptxjitplus/inc/cub/agent')
11 files changed, 6905 insertions, 0 deletions
diff --git a/debug_tools/WatchYourStep/ptxjitplus/inc/cub/agent/agent_histogram.cuh b/debug_tools/WatchYourStep/ptxjitplus/inc/cub/agent/agent_histogram.cuh new file mode 100644 index 0000000..37b1ec9 --- /dev/null +++ b/debug_tools/WatchYourStep/ptxjitplus/inc/cub/agent/agent_histogram.cuh @@ -0,0 +1,787 @@ +/****************************************************************************** + * Copyright (c) 2011, Duane Merrill. All rights reserved. + * Copyright (c) 2011-2018, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the NVIDIA CORPORATION nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + ******************************************************************************/ + +/** + * \file + * cub::AgentHistogram implements a stateful abstraction of CUDA thread blocks for participating in device-wide histogram . + */ + +#pragma once + +#include <iterator> + +#include "../util_type.cuh" +#include "../block/block_load.cuh" +#include "../grid/grid_queue.cuh" +#include "../iterator/cache_modified_input_iterator.cuh" +#include "../util_namespace.cuh" + +/// Optional outer namespace(s) +CUB_NS_PREFIX + +/// CUB namespace +namespace cub { + + +/****************************************************************************** + * Tuning policy + ******************************************************************************/ + +/** + * + */ +enum BlockHistogramMemoryPreference +{ + GMEM, + SMEM, + BLEND +}; + + +/** + * Parameterizable tuning policy type for AgentHistogram + */ +template < + int _BLOCK_THREADS, ///< Threads per thread block + int _PIXELS_PER_THREAD, ///< Pixels per thread (per tile of input) + BlockLoadAlgorithm _LOAD_ALGORITHM, ///< The BlockLoad algorithm to use + CacheLoadModifier _LOAD_MODIFIER, ///< Cache load modifier for reading input elements + bool _RLE_COMPRESS, ///< Whether to perform localized RLE to compress samples before histogramming + BlockHistogramMemoryPreference _MEM_PREFERENCE, ///< Whether to prefer privatized shared-memory bins (versus privatized global-memory bins) + bool _WORK_STEALING> ///< Whether to dequeue tiles from a global work queue +struct AgentHistogramPolicy +{ + enum + { + BLOCK_THREADS = _BLOCK_THREADS, ///< Threads per thread block + PIXELS_PER_THREAD = _PIXELS_PER_THREAD, ///< Pixels per thread (per tile of input) + IS_RLE_COMPRESS = _RLE_COMPRESS, ///< Whether to perform localized RLE to compress samples before histogramming + MEM_PREFERENCE = _MEM_PREFERENCE, ///< Whether to prefer privatized shared-memory bins (versus privatized global-memory bins) + IS_WORK_STEALING = _WORK_STEALING, ///< Whether to dequeue tiles from a global work queue + }; + + static const BlockLoadAlgorithm LOAD_ALGORITHM = _LOAD_ALGORITHM; ///< The BlockLoad algorithm to use + static const CacheLoadModifier LOAD_MODIFIER = _LOAD_MODIFIER; ///< Cache load modifier for reading input elements +}; + + +/****************************************************************************** + * Thread block abstractions + ******************************************************************************/ + +/** + * \brief AgentHistogram implements a stateful abstraction of CUDA thread blocks for participating in device-wide histogram . + */ +template < + typename AgentHistogramPolicyT, ///< Parameterized AgentHistogramPolicy tuning policy type + int PRIVATIZED_SMEM_BINS, ///< Number of privatized shared-memory histogram bins of any channel. Zero indicates privatized counters to be maintained in device-accessible memory. + int NUM_CHANNELS, ///< Number of channels interleaved in the input data. Supports up to four channels. + int NUM_ACTIVE_CHANNELS, ///< Number of channels actively being histogrammed + typename SampleIteratorT, ///< Random-access input iterator type for reading samples + typename CounterT, ///< Integer type for counting sample occurrences per histogram bin + typename PrivatizedDecodeOpT, ///< The transform operator type for determining privatized counter indices from samples, one for each channel + typename OutputDecodeOpT, ///< The transform operator type for determining output bin-ids from privatized counter indices, one for each channel + typename OffsetT, ///< Signed integer type for global offsets + int PTX_ARCH = CUB_PTX_ARCH> ///< PTX compute capability +struct AgentHistogram +{ + //--------------------------------------------------------------------- + // Types and constants + //--------------------------------------------------------------------- + + /// The sample type of the input iterator + typedef typename std::iterator_traits<SampleIteratorT>::value_type SampleT; + + /// The pixel type of SampleT + typedef typename CubVector<SampleT, NUM_CHANNELS>::Type PixelT; + + /// The quad type of SampleT + typedef typename CubVector<SampleT, 4>::Type QuadT; + + /// Constants + enum + { + BLOCK_THREADS = AgentHistogramPolicyT::BLOCK_THREADS, + + PIXELS_PER_THREAD = AgentHistogramPolicyT::PIXELS_PER_THREAD, + SAMPLES_PER_THREAD = PIXELS_PER_THREAD * NUM_CHANNELS, + QUADS_PER_THREAD = SAMPLES_PER_THREAD / 4, + + TILE_PIXELS = PIXELS_PER_THREAD * BLOCK_THREADS, + TILE_SAMPLES = SAMPLES_PER_THREAD * BLOCK_THREADS, + + IS_RLE_COMPRESS = AgentHistogramPolicyT::IS_RLE_COMPRESS, + + MEM_PREFERENCE = (PRIVATIZED_SMEM_BINS > 0) ? + AgentHistogramPolicyT::MEM_PREFERENCE : + GMEM, + + IS_WORK_STEALING = AgentHistogramPolicyT::IS_WORK_STEALING, + }; + + /// Cache load modifier for reading input elements + static const CacheLoadModifier LOAD_MODIFIER = AgentHistogramPolicyT::LOAD_MODIFIER; + + + /// Input iterator wrapper type (for applying cache modifier) + typedef typename If<IsPointer<SampleIteratorT>::VALUE, + CacheModifiedInputIterator<LOAD_MODIFIER, SampleT, OffsetT>, // Wrap the native input pointer with CacheModifiedInputIterator + SampleIteratorT>::Type // Directly use the supplied input iterator type + WrappedSampleIteratorT; + + /// Pixel input iterator type (for applying cache modifier) + typedef CacheModifiedInputIterator<LOAD_MODIFIER, PixelT, OffsetT> + WrappedPixelIteratorT; + + /// Qaud input iterator type (for applying cache modifier) + typedef CacheModifiedInputIterator<LOAD_MODIFIER, QuadT, OffsetT> + WrappedQuadIteratorT; + + /// Parameterized BlockLoad type for samples + typedef BlockLoad< + SampleT, + BLOCK_THREADS, + SAMPLES_PER_THREAD, + AgentHistogramPolicyT::LOAD_ALGORITHM> + BlockLoadSampleT; + + /// Parameterized BlockLoad type for pixels + typedef BlockLoad< + PixelT, + BLOCK_THREADS, + PIXELS_PER_THREAD, + AgentHistogramPolicyT::LOAD_ALGORITHM> + BlockLoadPixelT; + + /// Parameterized BlockLoad type for quads + typedef BlockLoad< + QuadT, + BLOCK_THREADS, + QUADS_PER_THREAD, + AgentHistogramPolicyT::LOAD_ALGORITHM> + BlockLoadQuadT; + + /// Shared memory type required by this thread block + struct _TempStorage + { + CounterT histograms[NUM_ACTIVE_CHANNELS][PRIVATIZED_SMEM_BINS + 1]; // Smem needed for block-privatized smem histogram (with 1 word of padding) + + int tile_idx; + + // Aliasable storage layout + union Aliasable + { + typename BlockLoadSampleT::TempStorage sample_load; // Smem needed for loading a tile of samples + typename BlockLoadPixelT::TempStorage pixel_load; // Smem needed for loading a tile of pixels + typename BlockLoadQuadT::TempStorage quad_load; // Smem needed for loading a tile of quads + + } aliasable; + }; + + + /// Temporary storage type (unionable) + struct TempStorage : Uninitialized<_TempStorage> {}; + + + //--------------------------------------------------------------------- + // Per-thread fields + //--------------------------------------------------------------------- + + /// Reference to temp_storage + _TempStorage &temp_storage; + + /// Sample input iterator (with cache modifier applied, if possible) + WrappedSampleIteratorT d_wrapped_samples; + + /// Native pointer for input samples (possibly NULL if unavailable) + SampleT* d_native_samples; + + /// The number of output bins for each channel + int (&num_output_bins)[NUM_ACTIVE_CHANNELS]; + + /// The number of privatized bins for each channel + int (&num_privatized_bins)[NUM_ACTIVE_CHANNELS]; + + /// Reference to gmem privatized histograms for each channel + CounterT* d_privatized_histograms[NUM_ACTIVE_CHANNELS]; + + /// Reference to final output histograms (gmem) + CounterT* (&d_output_histograms)[NUM_ACTIVE_CHANNELS]; + + /// The transform operator for determining output bin-ids from privatized counter indices, one for each channel + OutputDecodeOpT (&output_decode_op)[NUM_ACTIVE_CHANNELS]; + + /// The transform operator for determining privatized counter indices from samples, one for each channel + PrivatizedDecodeOpT (&privatized_decode_op)[NUM_ACTIVE_CHANNELS]; + + /// Whether to prefer privatized smem counters vs privatized global counters + bool prefer_smem; + + + //--------------------------------------------------------------------- + // Initialize privatized bin counters + //--------------------------------------------------------------------- + + // Initialize privatized bin counters + __device__ __forceinline__ void InitBinCounters(CounterT* privatized_histograms[NUM_ACTIVE_CHANNELS]) + { + // Initialize histogram bin counts to zeros + #pragma unroll + for (int CHANNEL = 0; CHANNEL < NUM_ACTIVE_CHANNELS; ++CHANNEL) + { + for (int privatized_bin = threadIdx.x; privatized_bin < num_privatized_bins[CHANNEL]; privatized_bin += BLOCK_THREADS) + { + privatized_histograms[CHANNEL][privatized_bin] = 0; + } + } + + // Barrier to make sure all threads are done updating counters + CTA_SYNC(); + } + + + // Initialize privatized bin counters. Specialized for privatized shared-memory counters + __device__ __forceinline__ void InitSmemBinCounters() + { + CounterT* privatized_histograms[NUM_ACTIVE_CHANNELS]; + + for (int CHANNEL = 0; CHANNEL < NUM_ACTIVE_CHANNELS; ++CHANNEL) + privatized_histograms[CHANNEL] = temp_storage.histograms[CHANNEL]; + + InitBinCounters(privatized_histograms); + } + + + // Initialize privatized bin counters. Specialized for privatized global-memory counters + __device__ __forceinline__ void InitGmemBinCounters() + { + InitBinCounters(d_privatized_histograms); + } + + + //--------------------------------------------------------------------- + // Update final output histograms + //--------------------------------------------------------------------- + + // Update final output histograms from privatized histograms + __device__ __forceinline__ void StoreOutput(CounterT* privatized_histograms[NUM_ACTIVE_CHANNELS]) + { + // Barrier to make sure all threads are done updating counters + CTA_SYNC(); + + // Apply privatized bin counts to output bin counts + #pragma unroll + for (int CHANNEL = 0; CHANNEL < NUM_ACTIVE_CHANNELS; ++CHANNEL) + { + int channel_bins = num_privatized_bins[CHANNEL]; + for (int privatized_bin = threadIdx.x; + privatized_bin < channel_bins; + privatized_bin += BLOCK_THREADS) + { + int output_bin = -1; + CounterT count = privatized_histograms[CHANNEL][privatized_bin]; + bool is_valid = count > 0; + + output_decode_op[CHANNEL].template BinSelect<LOAD_MODIFIER>((SampleT) privatized_bin, output_bin, is_valid); + + if (output_bin >= 0) + { + atomicAdd(&d_output_histograms[CHANNEL][output_bin], count); + } + + } + } + } + + + // Update final output histograms from privatized histograms. Specialized for privatized shared-memory counters + __device__ __forceinline__ void StoreSmemOutput() + { + CounterT* privatized_histograms[NUM_ACTIVE_CHANNELS]; + for (int CHANNEL = 0; CHANNEL < NUM_ACTIVE_CHANNELS; ++CHANNEL) + privatized_histograms[CHANNEL] = temp_storage.histograms[CHANNEL]; + + StoreOutput(privatized_histograms); + } + + + // Update final output histograms from privatized histograms. Specialized for privatized global-memory counters + __device__ __forceinline__ void StoreGmemOutput() + { + StoreOutput(d_privatized_histograms); + } + + + //--------------------------------------------------------------------- + // Tile accumulation + //--------------------------------------------------------------------- + + // Accumulate pixels. Specialized for RLE compression. + __device__ __forceinline__ void AccumulatePixels( + SampleT samples[PIXELS_PER_THREAD][NUM_CHANNELS], + bool is_valid[PIXELS_PER_THREAD], + CounterT* privatized_histograms[NUM_ACTIVE_CHANNELS], + Int2Type<true> is_rle_compress) + { + #pragma unroll + for (int CHANNEL = 0; CHANNEL < NUM_ACTIVE_CHANNELS; ++CHANNEL) + { + // Bin pixels + int bins[PIXELS_PER_THREAD]; + + #pragma unroll + for (int PIXEL = 0; PIXEL < PIXELS_PER_THREAD; ++PIXEL) + { + bins[PIXEL] = -1; + privatized_decode_op[CHANNEL].template BinSelect<LOAD_MODIFIER>(samples[PIXEL][CHANNEL], bins[PIXEL], is_valid[PIXEL]); + } + + CounterT accumulator = 1; + + #pragma unroll + for (int PIXEL = 0; PIXEL < PIXELS_PER_THREAD - 1; ++PIXEL) + { + if (bins[PIXEL] != bins[PIXEL + 1]) + { + if (bins[PIXEL] >= 0) + atomicAdd(privatized_histograms[CHANNEL] + bins[PIXEL], accumulator); + + accumulator = 0; + } + accumulator++; + } + + // Last pixel + if (bins[PIXELS_PER_THREAD - 1] >= 0) + atomicAdd(privatized_histograms[CHANNEL] + bins[PIXELS_PER_THREAD - 1], accumulator); + } + } + + + // Accumulate pixels. Specialized for individual accumulation of each pixel. + __device__ __forceinline__ void AccumulatePixels( + SampleT samples[PIXELS_PER_THREAD][NUM_CHANNELS], + bool is_valid[PIXELS_PER_THREAD], + CounterT* privatized_histograms[NUM_ACTIVE_CHANNELS], + Int2Type<false> is_rle_compress) + { + #pragma unroll + for (int PIXEL = 0; PIXEL < PIXELS_PER_THREAD; ++PIXEL) + { + #pragma unroll + for (int CHANNEL = 0; CHANNEL < NUM_ACTIVE_CHANNELS; ++CHANNEL) + { + int bin = -1; + privatized_decode_op[CHANNEL].template BinSelect<LOAD_MODIFIER>(samples[PIXEL][CHANNEL], bin, is_valid[PIXEL]); + if (bin >= 0) + atomicAdd(privatized_histograms[CHANNEL] + bin, 1); + } + } + } + + + /** + * Accumulate pixel, specialized for smem privatized histogram + */ + __device__ __forceinline__ void AccumulateSmemPixels( + SampleT samples[PIXELS_PER_THREAD][NUM_CHANNELS], + bool is_valid[PIXELS_PER_THREAD]) + { + CounterT* privatized_histograms[NUM_ACTIVE_CHANNELS]; + + for (int CHANNEL = 0; CHANNEL < NUM_ACTIVE_CHANNELS; ++CHANNEL) + privatized_histograms[CHANNEL] = temp_storage.histograms[CHANNEL]; + + AccumulatePixels(samples, is_valid, privatized_histograms, Int2Type<IS_RLE_COMPRESS>()); + } + + + /** + * Accumulate pixel, specialized for gmem privatized histogram + */ + __device__ __forceinline__ void AccumulateGmemPixels( + SampleT samples[PIXELS_PER_THREAD][NUM_CHANNELS], + bool is_valid[PIXELS_PER_THREAD]) + { + AccumulatePixels(samples, is_valid, d_privatized_histograms, Int2Type<IS_RLE_COMPRESS>()); + } + + + + //--------------------------------------------------------------------- + // Tile loading + //--------------------------------------------------------------------- + + // Load full, aligned tile using pixel iterator (multi-channel) + template <int _NUM_ACTIVE_CHANNELS> + __device__ __forceinline__ void LoadFullAlignedTile( + OffsetT block_offset, + int valid_samples, + SampleT (&samples)[PIXELS_PER_THREAD][NUM_CHANNELS], + Int2Type<_NUM_ACTIVE_CHANNELS> num_active_channels) + { + typedef PixelT AliasedPixels[PIXELS_PER_THREAD]; + + WrappedPixelIteratorT d_wrapped_pixels((PixelT*) (d_native_samples + block_offset)); + + // Load using a wrapped pixel iterator + BlockLoadPixelT(temp_storage.aliasable.pixel_load).Load( + d_wrapped_pixels, + reinterpret_cast<AliasedPixels&>(samples)); + } + + // Load full, aligned tile using quad iterator (single-channel) + __device__ __forceinline__ void LoadFullAlignedTile( + OffsetT block_offset, + int valid_samples, + SampleT (&samples)[PIXELS_PER_THREAD][NUM_CHANNELS], + Int2Type<1> num_active_channels) + { + typedef QuadT AliasedQuads[QUADS_PER_THREAD]; + + WrappedQuadIteratorT d_wrapped_quads((QuadT*) (d_native_samples + block_offset)); + + // Load using a wrapped quad iterator + BlockLoadQuadT(temp_storage.aliasable.quad_load).Load( + d_wrapped_quads, + reinterpret_cast<AliasedQuads&>(samples)); + } + + // Load full, aligned tile + __device__ __forceinline__ void LoadTile( + OffsetT block_offset, + int valid_samples, + SampleT (&samples)[PIXELS_PER_THREAD][NUM_CHANNELS], + Int2Type<true> is_full_tile, + Int2Type<true> is_aligned) + { + LoadFullAlignedTile(block_offset, valid_samples, samples, Int2Type<NUM_ACTIVE_CHANNELS>()); + } + + // Load full, mis-aligned tile using sample iterator + __device__ __forceinline__ void LoadTile( + OffsetT block_offset, + int valid_samples, + SampleT (&samples)[PIXELS_PER_THREAD][NUM_CHANNELS], + Int2Type<true> is_full_tile, + Int2Type<false> is_aligned) + { + typedef SampleT AliasedSamples[SAMPLES_PER_THREAD]; + + // Load using sample iterator + BlockLoadSampleT(temp_storage.aliasable.sample_load).Load( + d_wrapped_samples + block_offset, + reinterpret_cast<AliasedSamples&>(samples)); + } + + // Load partially-full, aligned tile using the pixel iterator + __device__ __forceinline__ void LoadTile( + OffsetT block_offset, + int valid_samples, + SampleT (&samples)[PIXELS_PER_THREAD][NUM_CHANNELS], + Int2Type<false> is_full_tile, + Int2Type<true> is_aligned) + { + typedef PixelT AliasedPixels[PIXELS_PER_THREAD]; + + WrappedPixelIteratorT d_wrapped_pixels((PixelT*) (d_native_samples + block_offset)); + + int valid_pixels = valid_samples / NUM_CHANNELS; + + // Load using a wrapped pixel iterator + BlockLoadPixelT(temp_storage.aliasable.pixel_load).Load( + d_wrapped_pixels, + reinterpret_cast<AliasedPixels&>(samples), + valid_pixels); + } + + // Load partially-full, mis-aligned tile using sample iterator + __device__ __forceinline__ void LoadTile( + OffsetT block_offset, + int valid_samples, + SampleT (&samples)[PIXELS_PER_THREAD][NUM_CHANNELS], + Int2Type<false> is_full_tile, + Int2Type<false> is_aligned) + { + typedef SampleT AliasedSamples[SAMPLES_PER_THREAD]; + + BlockLoadSampleT(temp_storage.aliasable.sample_load).Load( + d_wrapped_samples + block_offset, + reinterpret_cast<AliasedSamples&>(samples), + valid_samples); + } + + + //--------------------------------------------------------------------- + // Tile processing + //--------------------------------------------------------------------- + + // Consume a tile of data samples + template < + bool IS_ALIGNED, // Whether the tile offset is aligned (quad-aligned for single-channel, pixel-aligned for multi-channel) + bool IS_FULL_TILE> // Whether the tile is full + __device__ __forceinline__ void ConsumeTile(OffsetT block_offset, int valid_samples) + { + SampleT samples[PIXELS_PER_THREAD][NUM_CHANNELS]; + bool is_valid[PIXELS_PER_THREAD]; + + // Load tile + LoadTile( + block_offset, + valid_samples, + samples, + Int2Type<IS_FULL_TILE>(), + Int2Type<IS_ALIGNED>()); + + // Set valid flags + #pragma unroll + for (int PIXEL = 0; PIXEL < PIXELS_PER_THREAD; ++PIXEL) + is_valid[PIXEL] = IS_FULL_TILE || (((threadIdx.x * PIXELS_PER_THREAD + PIXEL) * NUM_CHANNELS) < valid_samples); + + // Accumulate samples +#if CUB_PTX_ARCH >= 120 + if (prefer_smem) + AccumulateSmemPixels(samples, is_valid); + else + AccumulateGmemPixels(samples, is_valid); +#else + AccumulateGmemPixels(samples, is_valid); +#endif + + } + + + // Consume row tiles. Specialized for work-stealing from queue + template <bool IS_ALIGNED> + __device__ __forceinline__ void ConsumeTiles( + OffsetT num_row_pixels, ///< The number of multi-channel pixels per row in the region of interest + OffsetT num_rows, ///< The number of rows in the region of interest + OffsetT row_stride_samples, ///< The number of samples between starts of consecutive rows in the region of interest + int tiles_per_row, ///< Number of image tiles per row + GridQueue<int> tile_queue, + Int2Type<true> is_work_stealing) + { + + int num_tiles = num_rows * tiles_per_row; + int tile_idx = (blockIdx.y * gridDim.x) + blockIdx.x; + OffsetT num_even_share_tiles = gridDim.x * gridDim.y; + + while (tile_idx < num_tiles) + { + int row = tile_idx / tiles_per_row; + int col = tile_idx - (row * tiles_per_row); + OffsetT row_offset = row * row_stride_samples; + OffsetT col_offset = (col * TILE_SAMPLES); + OffsetT tile_offset = row_offset + col_offset; + + if (col == tiles_per_row - 1) + { + // Consume a partially-full tile at the end of the row + OffsetT num_remaining = (num_row_pixels * NUM_CHANNELS) - col_offset; + ConsumeTile<IS_ALIGNED, false>(tile_offset, num_remaining); + } + else + { + // Consume full tile + ConsumeTile<IS_ALIGNED, true>(tile_offset, TILE_SAMPLES); + } + + CTA_SYNC(); + + // Get next tile + if (threadIdx.x == 0) + temp_storage.tile_idx = tile_queue.Drain(1) + num_even_share_tiles; + + CTA_SYNC(); + + tile_idx = temp_storage.tile_idx; + } + } + + + // Consume row tiles. Specialized for even-share (striped across thread blocks) + template <bool IS_ALIGNED> + __device__ __forceinline__ void ConsumeTiles( + OffsetT num_row_pixels, ///< The number of multi-channel pixels per row in the region of interest + OffsetT num_rows, ///< The number of rows in the region of interest + OffsetT row_stride_samples, ///< The number of samples between starts of consecutive rows in the region of interest + int tiles_per_row, ///< Number of image tiles per row + GridQueue<int> tile_queue, + Int2Type<false> is_work_stealing) + { + for (int row = blockIdx.y; row < num_rows; row += gridDim.y) + { + OffsetT row_begin = row * row_stride_samples; + OffsetT row_end = row_begin + (num_row_pixels * NUM_CHANNELS); + OffsetT tile_offset = row_begin + (blockIdx.x * TILE_SAMPLES); + + while (tile_offset < row_end) + { + OffsetT num_remaining = row_end - tile_offset; + + if (num_remaining < TILE_SAMPLES) + { + // Consume partial tile + ConsumeTile<IS_ALIGNED, false>(tile_offset, num_remaining); + break; + } + + // Consume full tile + ConsumeTile<IS_ALIGNED, true>(tile_offset, TILE_SAMPLES); + tile_offset += gridDim.x * TILE_SAMPLES; + } + } + } + + + //--------------------------------------------------------------------- + // Parameter extraction + //--------------------------------------------------------------------- + + // Return a native pixel pointer (specialized for CacheModifiedInputIterator types) + template < + CacheLoadModifier _MODIFIER, + typename _ValueT, + typename _OffsetT> + __device__ __forceinline__ SampleT* NativePointer(CacheModifiedInputIterator<_MODIFIER, _ValueT, _OffsetT> itr) + { + return itr.ptr; + } + + // Return a native pixel pointer (specialized for other types) + template <typename IteratorT> + __device__ __forceinline__ SampleT* NativePointer(IteratorT itr) + { + return NULL; + } + + + + //--------------------------------------------------------------------- + // Interface + //--------------------------------------------------------------------- + + + /** + * Constructor + */ + __device__ __forceinline__ AgentHistogram( + TempStorage &temp_storage, ///< Reference to temp_storage + SampleIteratorT d_samples, ///< Input data to reduce + int (&num_output_bins)[NUM_ACTIVE_CHANNELS], ///< The number bins per final output histogram + int (&num_privatized_bins)[NUM_ACTIVE_CHANNELS], ///< The number bins per privatized histogram + CounterT* (&d_output_histograms)[NUM_ACTIVE_CHANNELS], ///< Reference to final output histograms + CounterT* (&d_privatized_histograms)[NUM_ACTIVE_CHANNELS], ///< Reference to privatized histograms + OutputDecodeOpT (&output_decode_op)[NUM_ACTIVE_CHANNELS], ///< The transform operator for determining output bin-ids from privatized counter indices, one for each channel + PrivatizedDecodeOpT (&privatized_decode_op)[NUM_ACTIVE_CHANNELS]) ///< The transform operator for determining privatized counter indices from samples, one for each channel + : + temp_storage(temp_storage.Alias()), + d_wrapped_samples(d_samples), + num_output_bins(num_output_bins), + num_privatized_bins(num_privatized_bins), + d_output_histograms(d_output_histograms), + privatized_decode_op(privatized_decode_op), + output_decode_op(output_decode_op), + d_native_samples(NativePointer(d_wrapped_samples)), + prefer_smem((MEM_PREFERENCE == SMEM) ? + true : // prefer smem privatized histograms + (MEM_PREFERENCE == GMEM) ? + false : // prefer gmem privatized histograms + blockIdx.x & 1) // prefer blended privatized histograms + { + int blockId = (blockIdx.y * gridDim.x) + blockIdx.x; + + // Initialize the locations of this block's privatized histograms + for (int CHANNEL = 0; CHANNEL < NUM_ACTIVE_CHANNELS; ++CHANNEL) + this->d_privatized_histograms[CHANNEL] = d_privatized_histograms[CHANNEL] + (blockId * num_privatized_bins[CHANNEL]); + } + + + /** + * Consume image + */ + __device__ __forceinline__ void ConsumeTiles( + OffsetT num_row_pixels, ///< The number of multi-channel pixels per row in the region of interest + OffsetT num_rows, ///< The number of rows in the region of interest + OffsetT row_stride_samples, ///< The number of samples between starts of consecutive rows in the region of interest + int tiles_per_row, ///< Number of image tiles per row + GridQueue<int> tile_queue) ///< Queue descriptor for assigning tiles of work to thread blocks + { + // Check whether all row starting offsets are quad-aligned (in single-channel) or pixel-aligned (in multi-channel) + int quad_mask = AlignBytes<QuadT>::ALIGN_BYTES - 1; + int pixel_mask = AlignBytes<PixelT>::ALIGN_BYTES - 1; + size_t row_bytes = sizeof(SampleT) * row_stride_samples; + + bool quad_aligned_rows = (NUM_CHANNELS == 1) && (SAMPLES_PER_THREAD % 4 == 0) && // Single channel + ((size_t(d_native_samples) & quad_mask) == 0) && // ptr is quad-aligned + ((num_rows == 1) || ((row_bytes & quad_mask) == 0)); // number of row-samples is a multiple of the alignment of the quad + + bool pixel_aligned_rows = (NUM_CHANNELS > 1) && // Multi channel + ((size_t(d_native_samples) & pixel_mask) == 0) && // ptr is pixel-aligned + ((row_bytes & pixel_mask) == 0); // number of row-samples is a multiple of the alignment of the pixel + + // Whether rows are aligned and can be vectorized + if ((d_native_samples != NULL) && (quad_aligned_rows || pixel_aligned_rows)) + ConsumeTiles<true>(num_row_pixels, num_rows, row_stride_samples, tiles_per_row, tile_queue, Int2Type<IS_WORK_STEALING>()); + else + ConsumeTiles<false>(num_row_pixels, num_rows, row_stride_samples, tiles_per_row, tile_queue, Int2Type<IS_WORK_STEALING>()); + } + + + /** + * Initialize privatized bin counters. Specialized for privatized shared-memory counters + */ + __device__ __forceinline__ void InitBinCounters() + { + if (prefer_smem) + InitSmemBinCounters(); + else + InitGmemBinCounters(); + } + + + /** + * Store privatized histogram to device-accessible memory. Specialized for privatized shared-memory counters + */ + __device__ __forceinline__ void StoreOutput() + { + if (prefer_smem) + StoreSmemOutput(); + else + StoreGmemOutput(); + } + + +}; + + + + +} // CUB namespace +CUB_NS_POSTFIX // Optional outer namespace(s) + diff --git a/debug_tools/WatchYourStep/ptxjitplus/inc/cub/agent/agent_radix_sort_downsweep.cuh b/debug_tools/WatchYourStep/ptxjitplus/inc/cub/agent/agent_radix_sort_downsweep.cuh new file mode 100644 index 0000000..faea881 --- /dev/null +++ b/debug_tools/WatchYourStep/ptxjitplus/inc/cub/agent/agent_radix_sort_downsweep.cuh @@ -0,0 +1,789 @@ +/****************************************************************************** + * Copyright (c) 2011, Duane Merrill. All rights reserved. + * Copyright (c) 2011-2018, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the NVIDIA CORPORATION nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + ******************************************************************************/ + +/** + * \file + * AgentRadixSortDownsweep implements a stateful abstraction of CUDA thread blocks for participating in device-wide radix sort downsweep . + */ + + +#pragma once + +#include <stdint.h> + +#include "../thread/thread_load.cuh" +#include "../block/block_load.cuh" +#include "../block/block_store.cuh" +#include "../block/block_radix_rank.cuh" +#include "../block/block_exchange.cuh" +#include "../util_type.cuh" +#include "../iterator/cache_modified_input_iterator.cuh" +#include "../util_namespace.cuh" + +/// Optional outer namespace(s) +CUB_NS_PREFIX + +/// CUB namespace +namespace cub { + + +/****************************************************************************** + * Tuning policy types + ******************************************************************************/ + +/** + * Radix ranking algorithm + */ +enum RadixRankAlgorithm +{ + RADIX_RANK_BASIC, + RADIX_RANK_MEMOIZE, + RADIX_RANK_MATCH +}; + +/** + * Parameterizable tuning policy type for AgentRadixSortDownsweep + */ +template < + int _BLOCK_THREADS, ///< Threads per thread block + int _ITEMS_PER_THREAD, ///< Items per thread (per tile of input) + BlockLoadAlgorithm _LOAD_ALGORITHM, ///< The BlockLoad algorithm to use + CacheLoadModifier _LOAD_MODIFIER, ///< Cache load modifier for reading keys (and values) + RadixRankAlgorithm _RANK_ALGORITHM, ///< The radix ranking algorithm to use + BlockScanAlgorithm _SCAN_ALGORITHM, ///< The block scan algorithm to use + int _RADIX_BITS> ///< The number of radix bits, i.e., log2(bins) +struct AgentRadixSortDownsweepPolicy +{ + enum + { + BLOCK_THREADS = _BLOCK_THREADS, ///< Threads per thread block + ITEMS_PER_THREAD = _ITEMS_PER_THREAD, ///< Items per thread (per tile of input) + RADIX_BITS = _RADIX_BITS, ///< The number of radix bits, i.e., log2(bins) + }; + + static const BlockLoadAlgorithm LOAD_ALGORITHM = _LOAD_ALGORITHM; ///< The BlockLoad algorithm to use + static const CacheLoadModifier LOAD_MODIFIER = _LOAD_MODIFIER; ///< Cache load modifier for reading keys (and values) + static const RadixRankAlgorithm RANK_ALGORITHM = _RANK_ALGORITHM; ///< The radix ranking algorithm to use + static const BlockScanAlgorithm SCAN_ALGORITHM = _SCAN_ALGORITHM; ///< The BlockScan algorithm to use +}; + + +/****************************************************************************** + * Thread block abstractions + ******************************************************************************/ + + + + + +/** + * \brief AgentRadixSortDownsweep implements a stateful abstraction of CUDA thread blocks for participating in device-wide radix sort downsweep . + */ +template < + typename AgentRadixSortDownsweepPolicy, ///< Parameterized AgentRadixSortDownsweepPolicy tuning policy type + bool IS_DESCENDING, ///< Whether or not the sorted-order is high-to-low + typename KeyT, ///< KeyT type + typename ValueT, ///< ValueT type + typename OffsetT> ///< Signed integer type for global offsets +struct AgentRadixSortDownsweep +{ + //--------------------------------------------------------------------- + // Type definitions and constants + //--------------------------------------------------------------------- + + // Appropriate unsigned-bits representation of KeyT + typedef typename Traits<KeyT>::UnsignedBits UnsignedBits; + + static const UnsignedBits LOWEST_KEY = Traits<KeyT>::LOWEST_KEY; + static const UnsignedBits MAX_KEY = Traits<KeyT>::MAX_KEY; + + static const BlockLoadAlgorithm LOAD_ALGORITHM = AgentRadixSortDownsweepPolicy::LOAD_ALGORITHM; + static const CacheLoadModifier LOAD_MODIFIER = AgentRadixSortDownsweepPolicy::LOAD_MODIFIER; + static const RadixRankAlgorithm RANK_ALGORITHM = AgentRadixSortDownsweepPolicy::RANK_ALGORITHM; + static const BlockScanAlgorithm SCAN_ALGORITHM = AgentRadixSortDownsweepPolicy::SCAN_ALGORITHM; + + enum + { + BLOCK_THREADS = AgentRadixSortDownsweepPolicy::BLOCK_THREADS, + ITEMS_PER_THREAD = AgentRadixSortDownsweepPolicy::ITEMS_PER_THREAD, + RADIX_BITS = AgentRadixSortDownsweepPolicy::RADIX_BITS, + TILE_ITEMS = BLOCK_THREADS * ITEMS_PER_THREAD, + + RADIX_DIGITS = 1 << RADIX_BITS, + KEYS_ONLY = Equals<ValueT, NullType>::VALUE, + }; + + // Input iterator wrapper type (for applying cache modifier)s + typedef CacheModifiedInputIterator<LOAD_MODIFIER, UnsignedBits, OffsetT> KeysItr; + typedef CacheModifiedInputIterator<LOAD_MODIFIER, ValueT, OffsetT> ValuesItr; + + // Radix ranking type to use + typedef typename If<(RANK_ALGORITHM == RADIX_RANK_BASIC), + BlockRadixRank<BLOCK_THREADS, RADIX_BITS, IS_DESCENDING, false, SCAN_ALGORITHM>, + typename If<(RANK_ALGORITHM == RADIX_RANK_MEMOIZE), + BlockRadixRank<BLOCK_THREADS, RADIX_BITS, IS_DESCENDING, true, SCAN_ALGORITHM>, + BlockRadixRankMatch<BLOCK_THREADS, RADIX_BITS, IS_DESCENDING, SCAN_ALGORITHM> + >::Type + >::Type BlockRadixRankT; + + enum + { + /// Number of bin-starting offsets tracked per thread + BINS_TRACKED_PER_THREAD = BlockRadixRankT::BINS_TRACKED_PER_THREAD + }; + + // BlockLoad type (keys) + typedef BlockLoad< + UnsignedBits, + BLOCK_THREADS, + ITEMS_PER_THREAD, + LOAD_ALGORITHM> BlockLoadKeysT; + + // BlockLoad type (values) + typedef BlockLoad< + ValueT, + BLOCK_THREADS, + ITEMS_PER_THREAD, + LOAD_ALGORITHM> BlockLoadValuesT; + + // Value exchange array type + typedef ValueT ValueExchangeT[TILE_ITEMS]; + + /** + * Shared memory storage layout + */ + union __align__(16) _TempStorage + { + typename BlockLoadKeysT::TempStorage load_keys; + typename BlockLoadValuesT::TempStorage load_values; + typename BlockRadixRankT::TempStorage radix_rank; + + struct + { + UnsignedBits exchange_keys[TILE_ITEMS]; + OffsetT relative_bin_offsets[RADIX_DIGITS]; + }; + + Uninitialized<ValueExchangeT> exchange_values; + + OffsetT exclusive_digit_prefix[RADIX_DIGITS]; + }; + + + /// Alias wrapper allowing storage to be unioned + struct TempStorage : Uninitialized<_TempStorage> {}; + + + //--------------------------------------------------------------------- + // Thread fields + //--------------------------------------------------------------------- + + // Shared storage for this CTA + _TempStorage &temp_storage; + + // Input and output device pointers + KeysItr d_keys_in; + ValuesItr d_values_in; + UnsignedBits *d_keys_out; + ValueT *d_values_out; + + // The global scatter base offset for each digit (valid in the first RADIX_DIGITS threads) + OffsetT bin_offset[BINS_TRACKED_PER_THREAD]; + + // The least-significant bit position of the current digit to extract + int current_bit; + + // Number of bits in current digit + int num_bits; + + // Whether to short-cirucit + int short_circuit; + + //--------------------------------------------------------------------- + // Utility methods + //--------------------------------------------------------------------- + + + /** + * Scatter ranked keys through shared memory, then to device-accessible memory + */ + template <bool FULL_TILE> + __device__ __forceinline__ void ScatterKeys( + UnsignedBits (&twiddled_keys)[ITEMS_PER_THREAD], + OffsetT (&relative_bin_offsets)[ITEMS_PER_THREAD], + int (&ranks)[ITEMS_PER_THREAD], + OffsetT valid_items) + { + #pragma unroll + for (int ITEM = 0; ITEM < ITEMS_PER_THREAD; ++ITEM) + { + temp_storage.exchange_keys[ranks[ITEM]] = twiddled_keys[ITEM]; + } + + CTA_SYNC(); + + #pragma unroll + for (int ITEM = 0; ITEM < ITEMS_PER_THREAD; ++ITEM) + { + UnsignedBits key = temp_storage.exchange_keys[threadIdx.x + (ITEM * BLOCK_THREADS)]; + UnsignedBits digit = BFE(key, current_bit, num_bits); + relative_bin_offsets[ITEM] = temp_storage.relative_bin_offsets[digit]; + + // Un-twiddle + key = Traits<KeyT>::TwiddleOut(key); + + if (FULL_TILE || + (static_cast<OffsetT>(threadIdx.x + (ITEM * BLOCK_THREADS)) < valid_items)) + { + d_keys_out[relative_bin_offsets[ITEM] + threadIdx.x + (ITEM * BLOCK_THREADS)] = key; + } + } + } + + + /** + * Scatter ranked values through shared memory, then to device-accessible memory + */ + template <bool FULL_TILE> + __device__ __forceinline__ void ScatterValues( + ValueT (&values)[ITEMS_PER_THREAD], + OffsetT (&relative_bin_offsets)[ITEMS_PER_THREAD], + int (&ranks)[ITEMS_PER_THREAD], + OffsetT valid_items) + { + CTA_SYNC(); + + ValueExchangeT &exchange_values = temp_storage.exchange_values.Alias(); + + #pragma unroll + for (int ITEM = 0; ITEM < ITEMS_PER_THREAD; ++ITEM) + { + exchange_values[ranks[ITEM]] = values[ITEM]; + } + + CTA_SYNC(); + + #pragma unroll + for (int ITEM = 0; ITEM < ITEMS_PER_THREAD; ++ITEM) + { + ValueT value = exchange_values[threadIdx.x + (ITEM * BLOCK_THREADS)]; + + if (FULL_TILE || + (static_cast<OffsetT>(threadIdx.x + (ITEM * BLOCK_THREADS)) < valid_items)) + { + d_values_out[relative_bin_offsets[ITEM] + threadIdx.x + (ITEM * BLOCK_THREADS)] = value; + } + } + } + + /** + * Load a tile of keys (specialized for full tile, any ranking algorithm) + */ + template <int _RANK_ALGORITHM> + __device__ __forceinline__ void LoadKeys( + UnsignedBits (&keys)[ITEMS_PER_THREAD], + OffsetT block_offset, + OffsetT valid_items, + UnsignedBits oob_item, + Int2Type<true> is_full_tile, + Int2Type<_RANK_ALGORITHM> rank_algorithm) + { + BlockLoadKeysT(temp_storage.load_keys).Load( + d_keys_in + block_offset, keys); + + CTA_SYNC(); + } + + + /** + * Load a tile of keys (specialized for partial tile, any ranking algorithm) + */ + template <int _RANK_ALGORITHM> + __device__ __forceinline__ void LoadKeys( + UnsignedBits (&keys)[ITEMS_PER_THREAD], + OffsetT block_offset, + OffsetT valid_items, + UnsignedBits oob_item, + Int2Type<false> is_full_tile, + Int2Type<_RANK_ALGORITHM> rank_algorithm) + { + // Register pressure work-around: moving valid_items through shfl prevents compiler + // from reusing guards/addressing from prior guarded loads + valid_items = ShuffleIndex<CUB_PTX_WARP_THREADS>(valid_items, 0, 0xffffffff); + + BlockLoadKeysT(temp_storage.load_keys).Load( + d_keys_in + block_offset, keys, valid_items, oob_item); + + CTA_SYNC(); + } + + + /** + * Load a tile of keys (specialized for full tile, match ranking algorithm) + */ + __device__ __forceinline__ void LoadKeys( + UnsignedBits (&keys)[ITEMS_PER_THREAD], + OffsetT block_offset, + OffsetT valid_items, + UnsignedBits oob_item, + Int2Type<true> is_full_tile, + Int2Type<RADIX_RANK_MATCH> rank_algorithm) + { + LoadDirectWarpStriped(threadIdx.x, d_keys_in + block_offset, keys); + } + + + /** + * Load a tile of keys (specialized for partial tile, match ranking algorithm) + */ + __device__ __forceinline__ void LoadKeys( + UnsignedBits (&keys)[ITEMS_PER_THREAD], + OffsetT block_offset, + OffsetT valid_items, + UnsignedBits oob_item, + Int2Type<false> is_full_tile, + Int2Type<RADIX_RANK_MATCH> rank_algorithm) + { + // Register pressure work-around: moving valid_items through shfl prevents compiler + // from reusing guards/addressing from prior guarded loads + valid_items = ShuffleIndex<CUB_PTX_WARP_THREADS>(valid_items, 0, 0xffffffff); + + LoadDirectWarpStriped(threadIdx.x, d_keys_in + block_offset, keys, valid_items, oob_item); + } + + + /** + * Load a tile of values (specialized for full tile, any ranking algorithm) + */ + template <int _RANK_ALGORITHM> + __device__ __forceinline__ void LoadValues( + ValueT (&values)[ITEMS_PER_THREAD], + OffsetT block_offset, + OffsetT valid_items, + Int2Type<true> is_full_tile, + Int2Type<_RANK_ALGORITHM> rank_algorithm) + { + BlockLoadValuesT(temp_storage.load_values).Load( + d_values_in + block_offset, values); + + CTA_SYNC(); + } + + + /** + * Load a tile of values (specialized for partial tile, any ranking algorithm) + */ + template <int _RANK_ALGORITHM> + __device__ __forceinline__ void LoadValues( + ValueT (&values)[ITEMS_PER_THREAD], + OffsetT block_offset, + OffsetT valid_items, + Int2Type<false> is_full_tile, + Int2Type<_RANK_ALGORITHM> rank_algorithm) + { + // Register pressure work-around: moving valid_items through shfl prevents compiler + // from reusing guards/addressing from prior guarded loads + valid_items = ShuffleIndex<CUB_PTX_WARP_THREADS>(valid_items, 0, 0xffffffff); + + BlockLoadValuesT(temp_storage.load_values).Load( + d_values_in + block_offset, values, valid_items); + + CTA_SYNC(); + } + + + /** + * Load a tile of items (specialized for full tile, match ranking algorithm) + */ + __device__ __forceinline__ void LoadValues( + ValueT (&values)[ITEMS_PER_THREAD], + OffsetT block_offset, + OffsetT valid_items, + Int2Type<true> is_full_tile, + Int2Type<RADIX_RANK_MATCH> rank_algorithm) + { + LoadDirectWarpStriped(threadIdx.x, d_values_in + block_offset, values); + } + + + /** + * Load a tile of items (specialized for partial tile, match ranking algorithm) + */ + __device__ __forceinline__ void LoadValues( + ValueT (&values)[ITEMS_PER_THREAD], + OffsetT block_offset, + OffsetT valid_items, + Int2Type<false> is_full_tile, + Int2Type<RADIX_RANK_MATCH> rank_algorithm) + { + // Register pressure work-around: moving valid_items through shfl prevents compiler + // from reusing guards/addressing from prior guarded loads + valid_items = ShuffleIndex<CUB_PTX_WARP_THREADS>(valid_items, 0, 0xffffffff); + + LoadDirectWarpStriped(threadIdx.x, d_values_in + block_offset, values, valid_items); + } + + + /** + * Truck along associated values + */ + template <bool FULL_TILE> + __device__ __forceinline__ void GatherScatterValues( + OffsetT (&relative_bin_offsets)[ITEMS_PER_THREAD], + int (&ranks)[ITEMS_PER_THREAD], + OffsetT block_offset, + OffsetT valid_items, + Int2Type<false> /*is_keys_only*/) + { + ValueT values[ITEMS_PER_THREAD]; + + CTA_SYNC(); + + LoadValues( + values, + block_offset, + valid_items, + Int2Type<FULL_TILE>(), + Int2Type<RANK_ALGORITHM>()); + + ScatterValues<FULL_TILE>( + values, + relative_bin_offsets, + ranks, + valid_items); + } + + + /** + * Truck along associated values (specialized for key-only sorting) + */ + template <bool FULL_TILE> + __device__ __forceinline__ void GatherScatterValues( + OffsetT (&/*relative_bin_offsets*/)[ITEMS_PER_THREAD], + int (&/*ranks*/)[ITEMS_PER_THREAD], + OffsetT /*block_offset*/, + OffsetT /*valid_items*/, + Int2Type<true> /*is_keys_only*/) + {} + + + /** + * Process tile + */ + template <bool FULL_TILE> + __device__ __forceinline__ void ProcessTile( + OffsetT block_offset, + const OffsetT &valid_items = TILE_ITEMS) + { + UnsignedBits keys[ITEMS_PER_THREAD]; + int ranks[ITEMS_PER_THREAD]; + OffsetT relative_bin_offsets[ITEMS_PER_THREAD]; + + // Assign default (min/max) value to all keys + UnsignedBits default_key = (IS_DESCENDING) ? LOWEST_KEY : MAX_KEY; + + // Load tile of keys + LoadKeys( + keys, + block_offset, + valid_items, + default_key, + Int2Type<FULL_TILE>(), + Int2Type<RANK_ALGORITHM>()); + + // Twiddle key bits if necessary + #pragma unroll + for (int KEY = 0; KEY < ITEMS_PER_THREAD; KEY++) + { + keys[KEY] = Traits<KeyT>::TwiddleIn(keys[KEY]); + } + + // Rank the twiddled keys + int exclusive_digit_prefix[BINS_TRACKED_PER_THREAD]; + BlockRadixRankT(temp_storage.radix_rank).RankKeys( + keys, + ranks, + current_bit, + num_bits, + exclusive_digit_prefix); + + CTA_SYNC(); + + // Share exclusive digit prefix + #pragma unroll + for (int track = 0; track < BINS_TRACKED_PER_THREAD; ++track) + { + int bin_idx = (threadIdx.x * BINS_TRACKED_PER_THREAD) + track; + if ((BLOCK_THREADS == RADIX_DIGITS) || (bin_idx < RADIX_DIGITS)) + { + // Store exclusive prefix + temp_storage.exclusive_digit_prefix[bin_idx] = + exclusive_digit_prefix[track]; + } + } + + CTA_SYNC(); + + // Get inclusive digit prefix + int inclusive_digit_prefix[BINS_TRACKED_PER_THREAD]; + + #pragma unroll + for (int track = 0; track < BINS_TRACKED_PER_THREAD; ++track) + { + int bin_idx = (threadIdx.x * BINS_TRACKED_PER_THREAD) + track; + if ((BLOCK_THREADS == RADIX_DIGITS) || (bin_idx < RADIX_DIGITS)) + { + if (IS_DESCENDING) + { + // Get inclusive digit prefix from exclusive prefix (higher bins come first) + inclusive_digit_prefix[track] = (bin_idx == 0) ? + (BLOCK_THREADS * ITEMS_PER_THREAD) : + temp_storage.exclusive_digit_prefix[bin_idx - 1]; + } + else + { + // Get inclusive digit prefix from exclusive prefix (lower bins come first) + inclusive_digit_prefix[track] = (bin_idx == RADIX_DIGITS - 1) ? + (BLOCK_THREADS * ITEMS_PER_THREAD) : + temp_storage.exclusive_digit_prefix[bin_idx + 1]; + } + } + } + + CTA_SYNC(); + + // Update global scatter base offsets for each digit + #pragma unroll + for (int track = 0; track < BINS_TRACKED_PER_THREAD; ++track) + { + int bin_idx = (threadIdx.x * BINS_TRACKED_PER_THREAD) + track; + if ((BLOCK_THREADS == RADIX_DIGITS) || (bin_idx < RADIX_DIGITS)) + { + bin_offset[track] -= exclusive_digit_prefix[track]; + temp_storage.relative_bin_offsets[bin_idx] = bin_offset[track]; + bin_offset[track] += inclusive_digit_prefix[track]; + } + } + + CTA_SYNC(); + + // Scatter keys + ScatterKeys<FULL_TILE>(keys, relative_bin_offsets, ranks, valid_items); + + // Gather/scatter values + GatherScatterValues<FULL_TILE>(relative_bin_offsets , ranks, block_offset, valid_items, Int2Type<KEYS_ONLY>()); + } + + //--------------------------------------------------------------------- + // Copy shortcut + //--------------------------------------------------------------------- + + /** + * Copy tiles within the range of input + */ + template < + typename InputIteratorT, + typename T> + __device__ __forceinline__ void Copy( + InputIteratorT d_in, + T *d_out, + OffsetT block_offset, + OffsetT block_end) + { + // Simply copy the input + while (block_offset + TILE_ITEMS <= block_end) + { + T items[ITEMS_PER_THREAD]; + + LoadDirectStriped<BLOCK_THREADS>(threadIdx.x, d_in + block_offset, items); + CTA_SYNC(); + StoreDirectStriped<BLOCK_THREADS>(threadIdx.x, d_out + block_offset, items); + + block_offset += TILE_ITEMS; + } + + // Clean up last partial tile with guarded-I/O + if (block_offset < block_end) + { + OffsetT valid_items = block_end - block_offset; + + T items[ITEMS_PER_THREAD]; + + LoadDirectStriped<BLOCK_THREADS>(threadIdx.x, d_in + block_offset, items, valid_items); + CTA_SYNC(); + StoreDirectStriped<BLOCK_THREADS>(threadIdx.x, d_out + block_offset, items, valid_items); + } + } + + + /** + * Copy tiles within the range of input (specialized for NullType) + */ + template <typename InputIteratorT> + __device__ __forceinline__ void Copy( + InputIteratorT /*d_in*/, + NullType * /*d_out*/, + OffsetT /*block_offset*/, + OffsetT /*block_end*/) + {} + + + //--------------------------------------------------------------------- + // Interface + //--------------------------------------------------------------------- + + /** + * Constructor + */ + __device__ __forceinline__ AgentRadixSortDownsweep( + TempStorage &temp_storage, + OffsetT (&bin_offset)[BINS_TRACKED_PER_THREAD], + OffsetT num_items, + const KeyT *d_keys_in, + KeyT *d_keys_out, + const ValueT *d_values_in, + ValueT *d_values_out, + int current_bit, + int num_bits) + : + temp_storage(temp_storage.Alias()), + d_keys_in(reinterpret_cast<const UnsignedBits*>(d_keys_in)), + d_values_in(d_values_in), + d_keys_out(reinterpret_cast<UnsignedBits*>(d_keys_out)), + d_values_out(d_values_out), + current_bit(current_bit), + num_bits(num_bits), + short_circuit(1) + { + #pragma unroll + for (int track = 0; track < BINS_TRACKED_PER_THREAD; ++track) + { + this->bin_offset[track] = bin_offset[track]; + + int bin_idx = (threadIdx.x * BINS_TRACKED_PER_THREAD) + track; + if ((BLOCK_THREADS == RADIX_DIGITS) || (bin_idx < RADIX_DIGITS)) + { + // Short circuit if the histogram has only bin counts of only zeros or problem-size + short_circuit = short_circuit && ((bin_offset[track] == 0) || (bin_offset[track] == num_items)); + } + } + + short_circuit = CTA_SYNC_AND(short_circuit); + } + + + /** + * Constructor + */ + __device__ __forceinline__ AgentRadixSortDownsweep( + TempStorage &temp_storage, + OffsetT num_items, + OffsetT *d_spine, + const KeyT *d_keys_in, + KeyT *d_keys_out, + const ValueT *d_values_in, + ValueT *d_values_out, + int current_bit, + int num_bits) + : + temp_storage(temp_storage.Alias()), + d_keys_in(reinterpret_cast<const UnsignedBits*>(d_keys_in)), + d_values_in(d_values_in), + d_keys_out(reinterpret_cast<UnsignedBits*>(d_keys_out)), + d_values_out(d_values_out), + current_bit(current_bit), + num_bits(num_bits), + short_circuit(1) + { + #pragma unroll + for (int track = 0; track < BINS_TRACKED_PER_THREAD; ++track) + { + int bin_idx = (threadIdx.x * BINS_TRACKED_PER_THREAD) + track; + + // Load digit bin offsets (each of the first RADIX_DIGITS threads will load an offset for that digit) + if ((BLOCK_THREADS == RADIX_DIGITS) || (bin_idx < RADIX_DIGITS)) + { + if (IS_DESCENDING) + bin_idx = RADIX_DIGITS - bin_idx - 1; + + // Short circuit if the first block's histogram has only bin counts of only zeros or problem-size + OffsetT first_block_bin_offset = d_spine[gridDim.x * bin_idx]; + short_circuit = short_circuit && ((first_block_bin_offset == 0) || (first_block_bin_offset == num_items)); + + // Load my block's bin offset for my bin + bin_offset[track] = d_spine[(gridDim.x * bin_idx) + blockIdx.x]; + } + } + + short_circuit = CTA_SYNC_AND(short_circuit); + } + + + /** + * Distribute keys from a segment of input tiles. + */ + __device__ __forceinline__ void ProcessRegion( + OffsetT block_offset, + OffsetT block_end) + { + if (short_circuit) + { + // Copy keys + Copy(d_keys_in, d_keys_out, block_offset, block_end); + + // Copy values + Copy(d_values_in, d_values_out, block_offset, block_end); + } + else + { + // Process full tiles of tile_items + #pragma unroll 1 + while (block_offset + TILE_ITEMS <= block_end) + { + ProcessTile<true>(block_offset); + block_offset += TILE_ITEMS; + + CTA_SYNC(); + } + + // Clean up last partial tile with guarded-I/O + if (block_offset < block_end) + { + ProcessTile<false>(block_offset, block_end - block_offset); + } + + } + } + +}; + + + +} // CUB namespace +CUB_NS_POSTFIX // Optional outer namespace(s) + diff --git a/debug_tools/WatchYourStep/ptxjitplus/inc/cub/agent/agent_radix_sort_upsweep.cuh b/debug_tools/WatchYourStep/ptxjitplus/inc/cub/agent/agent_radix_sort_upsweep.cuh new file mode 100644 index 0000000..2081cef --- /dev/null +++ b/debug_tools/WatchYourStep/ptxjitplus/inc/cub/agent/agent_radix_sort_upsweep.cuh @@ -0,0 +1,526 @@ +/****************************************************************************** + * Copyright (c) 2011, Duane Merrill. All rights reserved. + * Copyright (c) 2011-2018, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the NVIDIA CORPORATION nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + ******************************************************************************/ + +/** + * \file + * AgentRadixSortUpsweep implements a stateful abstraction of CUDA thread blocks for participating in device-wide radix sort upsweep . + */ + +#pragma once + +#include "../thread/thread_reduce.cuh" +#include "../thread/thread_load.cuh" +#include "../warp/warp_reduce.cuh" +#include "../block/block_load.cuh" +#include "../util_type.cuh" +#include "../iterator/cache_modified_input_iterator.cuh" +#include "../util_namespace.cuh" + +/// Optional outer namespace(s) +CUB_NS_PREFIX + +/// CUB namespace +namespace cub { + +/****************************************************************************** + * Tuning policy types + ******************************************************************************/ + +/** + * Parameterizable tuning policy type for AgentRadixSortUpsweep + */ +template < + int _BLOCK_THREADS, ///< Threads per thread block + int _ITEMS_PER_THREAD, ///< Items per thread (per tile of input) + CacheLoadModifier _LOAD_MODIFIER, ///< Cache load modifier for reading keys + int _RADIX_BITS> ///< The number of radix bits, i.e., log2(bins) +struct AgentRadixSortUpsweepPolicy +{ + enum + { + BLOCK_THREADS = _BLOCK_THREADS, ///< Threads per thread block + ITEMS_PER_THREAD = _ITEMS_PER_THREAD, ///< Items per thread (per tile of input) + RADIX_BITS = _RADIX_BITS, ///< The number of radix bits, i.e., log2(bins) + }; + + static const CacheLoadModifier LOAD_MODIFIER = _LOAD_MODIFIER; ///< Cache load modifier for reading keys +}; + + +/****************************************************************************** + * Thread block abstractions + ******************************************************************************/ + +/** + * \brief AgentRadixSortUpsweep implements a stateful abstraction of CUDA thread blocks for participating in device-wide radix sort upsweep . + */ +template < + typename AgentRadixSortUpsweepPolicy, ///< Parameterized AgentRadixSortUpsweepPolicy tuning policy type + typename KeyT, ///< KeyT type + typename OffsetT> ///< Signed integer type for global offsets +struct AgentRadixSortUpsweep +{ + + //--------------------------------------------------------------------- + // Type definitions and constants + //--------------------------------------------------------------------- + + typedef typename Traits<KeyT>::UnsignedBits UnsignedBits; + + // Integer type for digit counters (to be packed into words of PackedCounters) + typedef unsigned char DigitCounter; + + // Integer type for packing DigitCounters into columns of shared memory banks + typedef unsigned int PackedCounter; + + static const CacheLoadModifier LOAD_MODIFIER = AgentRadixSortUpsweepPolicy::LOAD_MODIFIER; + + enum + { + RADIX_BITS = AgentRadixSortUpsweepPolicy::RADIX_BITS, + BLOCK_THREADS = AgentRadixSortUpsweepPolicy::BLOCK_THREADS, + KEYS_PER_THREAD = AgentRadixSortUpsweepPolicy::ITEMS_PER_THREAD, + + RADIX_DIGITS = 1 << RADIX_BITS, + + LOG_WARP_THREADS = CUB_PTX_LOG_WARP_THREADS, + WARP_THREADS = 1 << LOG_WARP_THREADS, + WARPS = (BLOCK_THREADS + WARP_THREADS - 1) / WARP_THREADS, + + TILE_ITEMS = BLOCK_THREADS * KEYS_PER_THREAD, + + BYTES_PER_COUNTER = sizeof(DigitCounter), + LOG_BYTES_PER_COUNTER = Log2<BYTES_PER_COUNTER>::VALUE, + + PACKING_RATIO = sizeof(PackedCounter) / sizeof(DigitCounter), + LOG_PACKING_RATIO = Log2<PACKING_RATIO>::VALUE, + + LOG_COUNTER_LANES = CUB_MAX(0, RADIX_BITS - LOG_PACKING_RATIO), + COUNTER_LANES = 1 << LOG_COUNTER_LANES, + + // To prevent counter overflow, we must periodically unpack and aggregate the + // digit counters back into registers. Each counter lane is assigned to a + // warp for aggregation. + + LANES_PER_WARP = CUB_MAX(1, (COUNTER_LANES + WARPS - 1) / WARPS), + + // Unroll tiles in batches without risk of counter overflow + UNROLL_COUNT = CUB_MIN(64, 255 / KEYS_PER_THREAD), + UNROLLED_ELEMENTS = UNROLL_COUNT * TILE_ITEMS, + }; + + + // Input iterator wrapper type (for applying cache modifier)s + typedef CacheModifiedInputIterator<LOAD_MODIFIER, UnsignedBits, OffsetT> KeysItr; + + /** + * Shared memory storage layout + */ + union __align__(16) _TempStorage + { + DigitCounter thread_counters[COUNTER_LANES][BLOCK_THREADS][PACKING_RATIO]; + PackedCounter packed_thread_counters[COUNTER_LANES][BLOCK_THREADS]; + OffsetT block_counters[WARP_THREADS][RADIX_DIGITS]; + }; + + + /// Alias wrapper allowing storage to be unioned + struct TempStorage : Uninitialized<_TempStorage> {}; + + + //--------------------------------------------------------------------- + // Thread fields (aggregate state bundle) + //--------------------------------------------------------------------- + + // Shared storage for this CTA + _TempStorage &temp_storage; + + // Thread-local counters for periodically aggregating composite-counter lanes + OffsetT local_counts[LANES_PER_WARP][PACKING_RATIO]; + + // Input and output device pointers + KeysItr d_keys_in; + + // The least-significant bit position of the current digit to extract + int current_bit; + + // Number of bits in current digit + int num_bits; + + + + //--------------------------------------------------------------------- + // Helper structure for templated iteration + //--------------------------------------------------------------------- + + // Iterate + template <int COUNT, int MAX> + struct Iterate + { + // BucketKeys + static __device__ __forceinline__ void BucketKeys( + AgentRadixSortUpsweep &cta, + UnsignedBits keys[KEYS_PER_THREAD]) + { + cta.Bucket(keys[COUNT]); + + // Next + Iterate<COUNT + 1, MAX>::BucketKeys(cta, keys); + } + }; + + // Terminate + template <int MAX> + struct Iterate<MAX, MAX> + { + // BucketKeys + static __device__ __forceinline__ void BucketKeys(AgentRadixSortUpsweep &/*cta*/, UnsignedBits /*keys*/[KEYS_PER_THREAD]) {} + }; + + + //--------------------------------------------------------------------- + // Utility methods + //--------------------------------------------------------------------- + + /** + * Decode a key and increment corresponding smem digit counter + */ + __device__ __forceinline__ void Bucket(UnsignedBits key) + { + // Perform transform op + UnsignedBits converted_key = Traits<KeyT>::TwiddleIn(key); + + // Extract current digit bits + UnsignedBits digit = BFE(converted_key, current_bit, num_bits); + + // Get sub-counter offset + UnsignedBits sub_counter = digit & (PACKING_RATIO - 1); + + // Get row offset + UnsignedBits row_offset = digit >> LOG_PACKING_RATIO; + + // Increment counter + temp_storage.thread_counters[row_offset][threadIdx.x][sub_counter]++; + } + + + /** + * Reset composite counters + */ + __device__ __forceinline__ void ResetDigitCounters() + { + #pragma unroll + for (int LANE = 0; LANE < COUNTER_LANES; LANE++) + { + temp_storage.packed_thread_counters[LANE][threadIdx.x] = 0; + } + } + + + /** + * Reset the unpacked counters in each thread + */ + __device__ __forceinline__ void ResetUnpackedCounters() + { + #pragma unroll + for (int LANE = 0; LANE < LANES_PER_WARP; LANE++) + { + #pragma unroll + for (int UNPACKED_COUNTER = 0; UNPACKED_COUNTER < PACKING_RATIO; UNPACKED_COUNTER++) + { + local_counts[LANE][UNPACKED_COUNTER] = 0; + } + } + } + + + /** + * Extracts and aggregates the digit counters for each counter lane + * owned by this warp + */ + __device__ __forceinline__ void UnpackDigitCounts() + { + unsigned int warp_id = threadIdx.x >> LOG_WARP_THREADS; + unsigned int warp_tid = LaneId(); + + #pragma unroll + for (int LANE = 0; LANE < LANES_PER_WARP; LANE++) + { + const int counter_lane = (LANE * WARPS) + warp_id; + if (counter_lane < COUNTER_LANES) + { + #pragma unroll + for (int PACKED_COUNTER = 0; PACKED_COUNTER < BLOCK_THREADS; PACKED_COUNTER += WARP_THREADS) + { + #pragma unroll + for (int UNPACKED_COUNTER = 0; UNPACKED_COUNTER < PACKING_RATIO; UNPACKED_COUNTER++) + { + OffsetT counter = temp_storage.thread_counters[counter_lane][warp_tid + PACKED_COUNTER][UNPACKED_COUNTER]; + local_counts[LANE][UNPACKED_COUNTER] += counter; + } + } + } + } + } + + + /** + * Processes a single, full tile + */ + __device__ __forceinline__ void ProcessFullTile(OffsetT block_offset) + { + // Tile of keys + UnsignedBits keys[KEYS_PER_THREAD]; + + LoadDirectStriped<BLOCK_THREADS>(threadIdx.x, d_keys_in + block_offset, keys); + + // Prevent hoisting + CTA_SYNC(); + + // Bucket tile of keys + Iterate<0, KEYS_PER_THREAD>::BucketKeys(*this, keys); + } + + + /** + * Processes a single load (may have some threads masked off) + */ + __device__ __forceinline__ void ProcessPartialTile( + OffsetT block_offset, + const OffsetT &block_end) + { + // Process partial tile if necessary using single loads + block_offset += threadIdx.x; + while (block_offset < block_end) + { + // Load and bucket key + UnsignedBits key = d_keys_in[block_offset]; + Bucket(key); + block_offset += BLOCK_THREADS; + } + } + + + //--------------------------------------------------------------------- + // Interface + //--------------------------------------------------------------------- + + /** + * Constructor + */ + __device__ __forceinline__ AgentRadixSortUpsweep( + TempStorage &temp_storage, + const KeyT *d_keys_in, + int current_bit, + int num_bits) + : + temp_storage(temp_storage.Alias()), + d_keys_in(reinterpret_cast<const UnsignedBits*>(d_keys_in)), + current_bit(current_bit), + num_bits(num_bits) + {} + + + /** + * Compute radix digit histograms from a segment of input tiles. + */ + __device__ __forceinline__ void ProcessRegion( + OffsetT block_offset, + const OffsetT &block_end) + { + // Reset digit counters in smem and unpacked counters in registers + ResetDigitCounters(); + ResetUnpackedCounters(); + + // Unroll batches of full tiles + while (block_offset + UNROLLED_ELEMENTS <= block_end) + { + for (int i = 0; i < UNROLL_COUNT; ++i) + { + ProcessFullTile(block_offset); + block_offset += TILE_ITEMS; + } + + CTA_SYNC(); + + // Aggregate back into local_count registers to prevent overflow + UnpackDigitCounts(); + + CTA_SYNC(); + + // Reset composite counters in lanes + ResetDigitCounters(); + } + + // Unroll single full tiles + while (block_offset + TILE_ITEMS <= block_end) + { + ProcessFullTile(block_offset); + block_offset += TILE_ITEMS; + } + + // Process partial tile if necessary + ProcessPartialTile( + block_offset, + block_end); + + CTA_SYNC(); + + // Aggregate back into local_count registers + UnpackDigitCounts(); + } + + + /** + * Extract counts (saving them to the external array) + */ + template <bool IS_DESCENDING> + __device__ __forceinline__ void ExtractCounts( + OffsetT *counters, + int bin_stride = 1, + int bin_offset = 0) + { + unsigned int warp_id = threadIdx.x >> LOG_WARP_THREADS; + unsigned int warp_tid = LaneId(); + + // Place unpacked digit counters in shared memory + #pragma unroll + for (int LANE = 0; LANE < LANES_PER_WARP; LANE++) + { + int counter_lane = (LANE * WARPS) + warp_id; + if (counter_lane < COUNTER_LANES) + { + int digit_row = counter_lane << LOG_PACKING_RATIO; + + #pragma unroll + for (int UNPACKED_COUNTER = 0; UNPACKED_COUNTER < PACKING_RATIO; UNPACKED_COUNTER++) + { + int bin_idx = digit_row + UNPACKED_COUNTER; + + temp_storage.block_counters[warp_tid][bin_idx] = + local_counts[LANE][UNPACKED_COUNTER]; + } + } + } + + CTA_SYNC(); + + // Rake-reduce bin_count reductions + + // Whole blocks + #pragma unroll + for (int BIN_BASE = RADIX_DIGITS % BLOCK_THREADS; + (BIN_BASE + BLOCK_THREADS) <= RADIX_DIGITS; + BIN_BASE += BLOCK_THREADS) + { + int bin_idx = BIN_BASE + threadIdx.x; + + OffsetT bin_count = 0; + #pragma unroll + for (int i = 0; i < WARP_THREADS; ++i) + bin_count += temp_storage.block_counters[i][bin_idx]; + + if (IS_DESCENDING) + bin_idx = RADIX_DIGITS - bin_idx - 1; + + counters[(bin_stride * bin_idx) + bin_offset] = bin_count; + } + + // Remainder + if ((RADIX_DIGITS % BLOCK_THREADS != 0) && (threadIdx.x < RADIX_DIGITS)) + { + int bin_idx = threadIdx.x; + + OffsetT bin_count = 0; + #pragma unroll + for (int i = 0; i < WARP_THREADS; ++i) + bin_count += temp_storage.block_counters[i][bin_idx]; + + if (IS_DESCENDING) + bin_idx = RADIX_DIGITS - bin_idx - 1; + + counters[(bin_stride * bin_idx) + bin_offset] = bin_count; + } + } + + + /** + * Extract counts + */ + template <int BINS_TRACKED_PER_THREAD> + __device__ __forceinline__ void ExtractCounts( + OffsetT (&bin_count)[BINS_TRACKED_PER_THREAD]) ///< [out] The exclusive prefix sum for the digits [(threadIdx.x * BINS_TRACKED_PER_THREAD) ... (threadIdx.x * BINS_TRACKED_PER_THREAD) + BINS_TRACKED_PER_THREAD - 1] + { + unsigned int warp_id = threadIdx.x >> LOG_WARP_THREADS; + unsigned int warp_tid = LaneId(); + + // Place unpacked digit counters in shared memory + #pragma unroll + for (int LANE = 0; LANE < LANES_PER_WARP; LANE++) + { + int counter_lane = (LANE * WARPS) + warp_id; + if (counter_lane < COUNTER_LANES) + { + int digit_row = counter_lane << LOG_PACKING_RATIO; + + #pragma unroll + for (int UNPACKED_COUNTER = 0; UNPACKED_COUNTER < PACKING_RATIO; UNPACKED_COUNTER++) + { + int bin_idx = digit_row + UNPACKED_COUNTER; + + temp_storage.block_counters[warp_tid][bin_idx] = + local_counts[LANE][UNPACKED_COUNTER]; + } + } + } + + CTA_SYNC(); + + // Rake-reduce bin_count reductions + #pragma unroll + for (int track = 0; track < BINS_TRACKED_PER_THREAD; ++track) + { + int bin_idx = (threadIdx.x * BINS_TRACKED_PER_THREAD) + track; + + if ((BLOCK_THREADS == RADIX_DIGITS) || (bin_idx < RADIX_DIGITS)) + { + bin_count[track] = 0; + + #pragma unroll + for (int i = 0; i < WARP_THREADS; ++i) + bin_count[track] += temp_storage.block_counters[i][bin_idx]; + } + } + } + +}; + + +} // CUB namespace +CUB_NS_POSTFIX // Optional outer namespace(s) + diff --git a/debug_tools/WatchYourStep/ptxjitplus/inc/cub/agent/agent_reduce.cuh b/debug_tools/WatchYourStep/ptxjitplus/inc/cub/agent/agent_reduce.cuh new file mode 100644 index 0000000..000a905 --- /dev/null +++ b/debug_tools/WatchYourStep/ptxjitplus/inc/cub/agent/agent_reduce.cuh @@ -0,0 +1,385 @@ +/****************************************************************************** + * Copyright (c) 2011, Duane Merrill. All rights reserved. + * Copyright (c) 2011-2018, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the NVIDIA CORPORATION nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + ******************************************************************************/ + +/** + * \file + * cub::AgentReduce implements a stateful abstraction of CUDA thread blocks for participating in device-wide reduction . + */ + +#pragma once + +#include <iterator> + +#include "../block/block_load.cuh" +#include "../block/block_reduce.cuh" +#include "../grid/grid_mapping.cuh" +#include "../grid/grid_even_share.cuh" +#include "../util_type.cuh" +#include "../iterator/cache_modified_input_iterator.cuh" +#include "../util_namespace.cuh" + + +/// Optional outer namespace(s) +CUB_NS_PREFIX + +/// CUB namespace +namespace cub { + + +/****************************************************************************** + * Tuning policy types + ******************************************************************************/ + +/** + * Parameterizable tuning policy type for AgentReduce + */ +template < + int _BLOCK_THREADS, ///< Threads per thread block + int _ITEMS_PER_THREAD, ///< Items per thread (per tile of input) + int _VECTOR_LOAD_LENGTH, ///< Number of items per vectorized load + BlockReduceAlgorithm _BLOCK_ALGORITHM, ///< Cooperative block-wide reduction algorithm to use + CacheLoadModifier _LOAD_MODIFIER> ///< Cache load modifier for reading input elements +struct AgentReducePolicy +{ + enum + { + BLOCK_THREADS = _BLOCK_THREADS, ///< Threads per thread block + ITEMS_PER_THREAD = _ITEMS_PER_THREAD, ///< Items per thread (per tile of input) + VECTOR_LOAD_LENGTH = _VECTOR_LOAD_LENGTH, ///< Number of items per vectorized load + }; + + static const BlockReduceAlgorithm BLOCK_ALGORITHM = _BLOCK_ALGORITHM; ///< Cooperative block-wide reduction algorithm to use + static const CacheLoadModifier LOAD_MODIFIER = _LOAD_MODIFIER; ///< Cache load modifier for reading input elements +}; + + + +/****************************************************************************** + * Thread block abstractions + ******************************************************************************/ + +/** + * \brief AgentReduce implements a stateful abstraction of CUDA thread blocks for participating in device-wide reduction . + * + * Each thread reduces only the values it loads. If \p FIRST_TILE, this + * partial reduction is stored into \p thread_aggregate. Otherwise it is + * accumulated into \p thread_aggregate. + */ +template < + typename AgentReducePolicy, ///< Parameterized AgentReducePolicy tuning policy type + typename InputIteratorT, ///< Random-access iterator type for input + typename OutputIteratorT, ///< Random-access iterator type for output + typename OffsetT, ///< Signed integer type for global offsets + typename ReductionOp> ///< Binary reduction operator type having member <tt>T operator()(const T &a, const T &b)</tt> +struct AgentReduce +{ + + //--------------------------------------------------------------------- + // Types and constants + //--------------------------------------------------------------------- + + /// The input value type + typedef typename std::iterator_traits<InputIteratorT>::value_type InputT; + + /// The output value type + typedef typename If<(Equals<typename std::iterator_traits<OutputIteratorT>::value_type, void>::VALUE), // OutputT = (if output iterator's value type is void) ? + typename std::iterator_traits<InputIteratorT>::value_type, // ... then the input iterator's value type, + typename std::iterator_traits<OutputIteratorT>::value_type>::Type OutputT; // ... else the output iterator's value type + + /// Vector type of InputT for data movement + typedef typename CubVector<InputT, AgentReducePolicy::VECTOR_LOAD_LENGTH>::Type VectorT; + + /// Input iterator wrapper type (for applying cache modifier) + typedef typename If<IsPointer<InputIteratorT>::VALUE, + CacheModifiedInputIterator<AgentReducePolicy::LOAD_MODIFIER, InputT, OffsetT>, // Wrap the native input pointer with CacheModifiedInputIterator + InputIteratorT>::Type // Directly use the supplied input iterator type + WrappedInputIteratorT; + + /// Constants + enum + { + BLOCK_THREADS = AgentReducePolicy::BLOCK_THREADS, + ITEMS_PER_THREAD = AgentReducePolicy::ITEMS_PER_THREAD, + VECTOR_LOAD_LENGTH = CUB_MIN(ITEMS_PER_THREAD, AgentReducePolicy::VECTOR_LOAD_LENGTH), + TILE_ITEMS = BLOCK_THREADS * ITEMS_PER_THREAD, + + // Can vectorize according to the policy if the input iterator is a native pointer to a primitive type + ATTEMPT_VECTORIZATION = (VECTOR_LOAD_LENGTH > 1) && + (ITEMS_PER_THREAD % VECTOR_LOAD_LENGTH == 0) && + (IsPointer<InputIteratorT>::VALUE) && Traits<InputT>::PRIMITIVE, + + }; + + static const CacheLoadModifier LOAD_MODIFIER = AgentReducePolicy::LOAD_MODIFIER; + static const BlockReduceAlgorithm BLOCK_ALGORITHM = AgentReducePolicy::BLOCK_ALGORITHM; + + /// Parameterized BlockReduce primitive + typedef BlockReduce<OutputT, BLOCK_THREADS, AgentReducePolicy::BLOCK_ALGORITHM> BlockReduceT; + + /// Shared memory type required by this thread block + struct _TempStorage + { + typename BlockReduceT::TempStorage reduce; + }; + + /// Alias wrapper allowing storage to be unioned + struct TempStorage : Uninitialized<_TempStorage> {}; + + + //--------------------------------------------------------------------- + // Per-thread fields + //--------------------------------------------------------------------- + + _TempStorage& temp_storage; ///< Reference to temp_storage + InputIteratorT d_in; ///< Input data to reduce + WrappedInputIteratorT d_wrapped_in; ///< Wrapped input data to reduce + ReductionOp reduction_op; ///< Binary reduction operator + + + //--------------------------------------------------------------------- + // Utility + //--------------------------------------------------------------------- + + + // Whether or not the input is aligned with the vector type (specialized for types we can vectorize) + template <typename Iterator> + static __device__ __forceinline__ bool IsAligned( + Iterator d_in, + Int2Type<true> /*can_vectorize*/) + { + return (size_t(d_in) & (sizeof(VectorT) - 1)) == 0; + } + + // Whether or not the input is aligned with the vector type (specialized for types we cannot vectorize) + template <typename Iterator> + static __device__ __forceinline__ bool IsAligned( + Iterator /*d_in*/, + Int2Type<false> /*can_vectorize*/) + { + return false; + } + + + //--------------------------------------------------------------------- + // Constructor + //--------------------------------------------------------------------- + + /** + * Constructor + */ + __device__ __forceinline__ AgentReduce( + TempStorage& temp_storage, ///< Reference to temp_storage + InputIteratorT d_in, ///< Input data to reduce + ReductionOp reduction_op) ///< Binary reduction operator + : + temp_storage(temp_storage.Alias()), + d_in(d_in), + d_wrapped_in(d_in), + reduction_op(reduction_op) + {} + + + //--------------------------------------------------------------------- + // Tile consumption + //--------------------------------------------------------------------- + + /** + * Consume a full tile of input (non-vectorized) + */ + template <int IS_FIRST_TILE> + __device__ __forceinline__ void ConsumeTile( + OutputT &thread_aggregate, + OffsetT block_offset, ///< The offset the tile to consume + int /*valid_items*/, ///< The number of valid items in the tile + Int2Type<true> /*is_full_tile*/, ///< Whether or not this is a full tile + Int2Type<false> /*can_vectorize*/) ///< Whether or not we can vectorize loads + { + OutputT items[ITEMS_PER_THREAD]; + + // Load items in striped fashion + LoadDirectStriped<BLOCK_THREADS>(threadIdx.x, d_wrapped_in + block_offset, items); + + // Reduce items within each thread stripe + thread_aggregate = (IS_FIRST_TILE) ? + internal::ThreadReduce(items, reduction_op) : + internal::ThreadReduce(items, reduction_op, thread_aggregate); + } + + + /** + * Consume a full tile of input (vectorized) + */ + template <int IS_FIRST_TILE> + __device__ __forceinline__ void ConsumeTile( + OutputT &thread_aggregate, + OffsetT block_offset, ///< The offset the tile to consume + int /*valid_items*/, ///< The number of valid items in the tile + Int2Type<true> /*is_full_tile*/, ///< Whether or not this is a full tile + Int2Type<true> /*can_vectorize*/) ///< Whether or not we can vectorize loads + { + // Alias items as an array of VectorT and load it in striped fashion + enum { WORDS = ITEMS_PER_THREAD / VECTOR_LOAD_LENGTH }; + + // Fabricate a vectorized input iterator + InputT *d_in_unqualified = const_cast<InputT*>(d_in) + block_offset + (threadIdx.x * VECTOR_LOAD_LENGTH); + CacheModifiedInputIterator<AgentReducePolicy::LOAD_MODIFIER, VectorT, OffsetT> d_vec_in( + reinterpret_cast<VectorT*>(d_in_unqualified)); + + // Load items as vector items + InputT input_items[ITEMS_PER_THREAD]; + VectorT *vec_items = reinterpret_cast<VectorT*>(input_items); + #pragma unroll + for (int i = 0; i < WORDS; ++i) + vec_items[i] = d_vec_in[BLOCK_THREADS * i]; + + // Convert from input type to output type + OutputT items[ITEMS_PER_THREAD]; + #pragma unroll + for (int i = 0; i < ITEMS_PER_THREAD; ++i) + items[i] = input_items[i]; + + // Reduce items within each thread stripe + thread_aggregate = (IS_FIRST_TILE) ? + internal::ThreadReduce(items, reduction_op) : + internal::ThreadReduce(items, reduction_op, thread_aggregate); + } + + + /** + * Consume a partial tile of input + */ + template <int IS_FIRST_TILE, int CAN_VECTORIZE> + __device__ __forceinline__ void ConsumeTile( + OutputT &thread_aggregate, + OffsetT block_offset, ///< The offset the tile to consume + int valid_items, ///< The number of valid items in the tile + Int2Type<false> /*is_full_tile*/, ///< Whether or not this is a full tile + Int2Type<CAN_VECTORIZE> /*can_vectorize*/) ///< Whether or not we can vectorize loads + { + // Partial tile + int thread_offset = threadIdx.x; + + // Read first item + if ((IS_FIRST_TILE) && (thread_offset < valid_items)) + { + thread_aggregate = d_wrapped_in[block_offset + thread_offset]; + thread_offset += BLOCK_THREADS; + } + + // Continue reading items (block-striped) + while (thread_offset < valid_items) + { + OutputT item = d_wrapped_in[block_offset + thread_offset]; + thread_aggregate = reduction_op(thread_aggregate, item); + thread_offset += BLOCK_THREADS; + } + } + + + //--------------------------------------------------------------- + // Consume a contiguous segment of tiles + //--------------------------------------------------------------------- + + /** + * \brief Reduce a contiguous segment of input tiles + */ + template <int CAN_VECTORIZE> + __device__ __forceinline__ OutputT ConsumeRange( + GridEvenShare<OffsetT> &even_share, ///< GridEvenShare descriptor + Int2Type<CAN_VECTORIZE> can_vectorize) ///< Whether or not we can vectorize loads + { + OutputT thread_aggregate; + + if (even_share.block_offset + TILE_ITEMS > even_share.block_end) + { + // First tile isn't full (not all threads have valid items) + int valid_items = even_share.block_end - even_share.block_offset; + ConsumeTile<true>(thread_aggregate, even_share.block_offset, valid_items, Int2Type<false>(), can_vectorize); + return BlockReduceT(temp_storage.reduce).Reduce(thread_aggregate, reduction_op, valid_items); + } + + // At least one full block + ConsumeTile<true>(thread_aggregate, even_share.block_offset, TILE_ITEMS, Int2Type<true>(), can_vectorize); + even_share.block_offset += even_share.block_stride; + + // Consume subsequent full tiles of input + while (even_share.block_offset + TILE_ITEMS <= even_share.block_end) + { + ConsumeTile<false>(thread_aggregate, even_share.block_offset, TILE_ITEMS, Int2Type<true>(), can_vectorize); + even_share.block_offset += even_share.block_stride; + } + + // Consume a partially-full tile + if (even_share.block_offset < even_share.block_end) + { + int valid_items = even_share.block_end - even_share.block_offset; + ConsumeTile<false>(thread_aggregate, even_share.block_offset, valid_items, Int2Type<false>(), can_vectorize); + } + + // Compute block-wide reduction (all threads have valid items) + return BlockReduceT(temp_storage.reduce).Reduce(thread_aggregate, reduction_op); + } + + + /** + * \brief Reduce a contiguous segment of input tiles + */ + __device__ __forceinline__ OutputT ConsumeRange( + OffsetT block_offset, ///< [in] Threadblock begin offset (inclusive) + OffsetT block_end) ///< [in] Threadblock end offset (exclusive) + { + GridEvenShare<OffsetT> even_share; + even_share.template BlockInit<TILE_ITEMS>(block_offset, block_end); + + return (IsAligned(d_in + block_offset, Int2Type<ATTEMPT_VECTORIZATION>())) ? + ConsumeRange(even_share, Int2Type<true && ATTEMPT_VECTORIZATION>()) : + ConsumeRange(even_share, Int2Type<false && ATTEMPT_VECTORIZATION>()); + } + + + /** + * Reduce a contiguous segment of input tiles + */ + __device__ __forceinline__ OutputT ConsumeTiles( + GridEvenShare<OffsetT> &even_share) ///< [in] GridEvenShare descriptor + { + // Initialize GRID_MAPPING_STRIP_MINE even-share descriptor for this thread block + even_share.template BlockInit<TILE_ITEMS, GRID_MAPPING_STRIP_MINE>(); + + return (IsAligned(d_in, Int2Type<ATTEMPT_VECTORIZATION>())) ? + ConsumeRange(even_share, Int2Type<true && ATTEMPT_VECTORIZATION>()) : + ConsumeRange(even_share, Int2Type<false && ATTEMPT_VECTORIZATION>()); + + } + +}; + + +} // CUB namespace +CUB_NS_POSTFIX // Optional outer namespace(s) + diff --git a/debug_tools/WatchYourStep/ptxjitplus/inc/cub/agent/agent_reduce_by_key.cuh b/debug_tools/WatchYourStep/ptxjitplus/inc/cub/agent/agent_reduce_by_key.cuh new file mode 100644 index 0000000..51964d3 --- /dev/null +++ b/debug_tools/WatchYourStep/ptxjitplus/inc/cub/agent/agent_reduce_by_key.cuh @@ -0,0 +1,547 @@ +/****************************************************************************** + * Copyright (c) 2011, Duane Merrill. All rights reserved. + * Copyright (c) 2011-2018, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the NVIDIA CORPORATION nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + ******************************************************************************/ + +/** + * \file + * cub::AgentReduceByKey implements a stateful abstraction of CUDA thread blocks for participating in device-wide reduce-value-by-key. + */ + +#pragma once + +#include <iterator> + +#include "single_pass_scan_operators.cuh" +#include "../block/block_load.cuh" +#include "../block/block_store.cuh" +#include "../block/block_scan.cuh" +#include "../block/block_discontinuity.cuh" +#include "../iterator/cache_modified_input_iterator.cuh" +#include "../iterator/constant_input_iterator.cuh" +#include "../util_namespace.cuh" + +/// Optional outer namespace(s) +CUB_NS_PREFIX + +/// CUB namespace +namespace cub { + + +/****************************************************************************** + * Tuning policy types + ******************************************************************************/ + +/** + * Parameterizable tuning policy type for AgentReduceByKey + */ +template < + int _BLOCK_THREADS, ///< Threads per thread block + int _ITEMS_PER_THREAD, ///< Items per thread (per tile of input) + BlockLoadAlgorithm _LOAD_ALGORITHM, ///< The BlockLoad algorithm to use + CacheLoadModifier _LOAD_MODIFIER, ///< Cache load modifier for reading input elements + BlockScanAlgorithm _SCAN_ALGORITHM> ///< The BlockScan algorithm to use +struct AgentReduceByKeyPolicy +{ + enum + { + BLOCK_THREADS = _BLOCK_THREADS, ///< Threads per thread block + ITEMS_PER_THREAD = _ITEMS_PER_THREAD, ///< Items per thread (per tile of input) + }; + + static const BlockLoadAlgorithm LOAD_ALGORITHM = _LOAD_ALGORITHM; ///< The BlockLoad algorithm to use + static const CacheLoadModifier LOAD_MODIFIER = _LOAD_MODIFIER; ///< Cache load modifier for reading input elements + static const BlockScanAlgorithm SCAN_ALGORITHM = _SCAN_ALGORITHM; ///< The BlockScan algorithm to use +}; + + +/****************************************************************************** + * Thread block abstractions + ******************************************************************************/ + +/** + * \brief AgentReduceByKey implements a stateful abstraction of CUDA thread blocks for participating in device-wide reduce-value-by-key + */ +template < + typename AgentReduceByKeyPolicyT, ///< Parameterized AgentReduceByKeyPolicy tuning policy type + typename KeysInputIteratorT, ///< Random-access input iterator type for keys + typename UniqueOutputIteratorT, ///< Random-access output iterator type for keys + typename ValuesInputIteratorT, ///< Random-access input iterator type for values + typename AggregatesOutputIteratorT, ///< Random-access output iterator type for values + typename NumRunsOutputIteratorT, ///< Output iterator type for recording number of items selected + typename EqualityOpT, ///< KeyT equality operator type + typename ReductionOpT, ///< ValueT reduction operator type + typename OffsetT> ///< Signed integer type for global offsets +struct AgentReduceByKey +{ + //--------------------------------------------------------------------- + // Types and constants + //--------------------------------------------------------------------- + + // The input keys type + typedef typename std::iterator_traits<KeysInputIteratorT>::value_type KeyInputT; + + // The output keys type + typedef typename If<(Equals<typename std::iterator_traits<UniqueOutputIteratorT>::value_type, void>::VALUE), // KeyOutputT = (if output iterator's value type is void) ? + typename std::iterator_traits<KeysInputIteratorT>::value_type, // ... then the input iterator's value type, + typename std::iterator_traits<UniqueOutputIteratorT>::value_type>::Type KeyOutputT; // ... else the output iterator's value type + + // The input values type + typedef typename std::iterator_traits<ValuesInputIteratorT>::value_type ValueInputT; + + // The output values type + typedef typename If<(Equals<typename std::iterator_traits<AggregatesOutputIteratorT>::value_type, void>::VALUE), // ValueOutputT = (if output iterator's value type is void) ? + typename std::iterator_traits<ValuesInputIteratorT>::value_type, // ... then the input iterator's value type, + typename std::iterator_traits<AggregatesOutputIteratorT>::value_type>::Type ValueOutputT; // ... else the output iterator's value type + + // Tuple type for scanning (pairs accumulated segment-value with segment-index) + typedef KeyValuePair<OffsetT, ValueOutputT> OffsetValuePairT; + + // Tuple type for pairing keys and values + typedef KeyValuePair<KeyOutputT, ValueOutputT> KeyValuePairT; + + // Tile status descriptor interface type + typedef ReduceByKeyScanTileState<ValueOutputT, OffsetT> ScanTileStateT; + + // Guarded inequality functor + template <typename _EqualityOpT> + struct GuardedInequalityWrapper + { + _EqualityOpT op; ///< Wrapped equality operator + int num_remaining; ///< Items remaining + + /// Constructor + __host__ __device__ __forceinline__ + GuardedInequalityWrapper(_EqualityOpT op, int num_remaining) : op(op), num_remaining(num_remaining) {} + + /// Boolean inequality operator, returns <tt>(a != b)</tt> + template <typename T> + __host__ __device__ __forceinline__ bool operator()(const T &a, const T &b, int idx) const + { + if (idx < num_remaining) + return !op(a, b); // In bounds + + // Return true if first out-of-bounds item, false otherwise + return (idx == num_remaining); + } + }; + + + // Constants + enum + { + BLOCK_THREADS = AgentReduceByKeyPolicyT::BLOCK_THREADS, + ITEMS_PER_THREAD = AgentReduceByKeyPolicyT::ITEMS_PER_THREAD, + TILE_ITEMS = BLOCK_THREADS * ITEMS_PER_THREAD, + TWO_PHASE_SCATTER = (ITEMS_PER_THREAD > 1), + + // Whether or not the scan operation has a zero-valued identity value (true if we're performing addition on a primitive type) + HAS_IDENTITY_ZERO = (Equals<ReductionOpT, cub::Sum>::VALUE) && (Traits<ValueOutputT>::PRIMITIVE), + }; + + // Cache-modified Input iterator wrapper type (for applying cache modifier) for keys + typedef typename If<IsPointer<KeysInputIteratorT>::VALUE, + CacheModifiedInputIterator<AgentReduceByKeyPolicyT::LOAD_MODIFIER, KeyInputT, OffsetT>, // Wrap the native input pointer with CacheModifiedValuesInputIterator + KeysInputIteratorT>::Type // Directly use the supplied input iterator type + WrappedKeysInputIteratorT; + + // Cache-modified Input iterator wrapper type (for applying cache modifier) for values + typedef typename If<IsPointer<ValuesInputIteratorT>::VALUE, + CacheModifiedInputIterator<AgentReduceByKeyPolicyT::LOAD_MODIFIER, ValueInputT, OffsetT>, // Wrap the native input pointer with CacheModifiedValuesInputIterator + ValuesInputIteratorT>::Type // Directly use the supplied input iterator type + WrappedValuesInputIteratorT; + + // Cache-modified Input iterator wrapper type (for applying cache modifier) for fixup values + typedef typename If<IsPointer<AggregatesOutputIteratorT>::VALUE, + CacheModifiedInputIterator<AgentReduceByKeyPolicyT::LOAD_MODIFIER, ValueInputT, OffsetT>, // Wrap the native input pointer with CacheModifiedValuesInputIterator + AggregatesOutputIteratorT>::Type // Directly use the supplied input iterator type + WrappedFixupInputIteratorT; + + // Reduce-value-by-segment scan operator + typedef ReduceBySegmentOp<ReductionOpT> ReduceBySegmentOpT; + + // Parameterized BlockLoad type for keys + typedef BlockLoad< + KeyOutputT, + BLOCK_THREADS, + ITEMS_PER_THREAD, + AgentReduceByKeyPolicyT::LOAD_ALGORITHM> + BlockLoadKeysT; + + // Parameterized BlockLoad type for values + typedef BlockLoad< + ValueOutputT, + BLOCK_THREADS, + ITEMS_PER_THREAD, + AgentReduceByKeyPolicyT::LOAD_ALGORITHM> + BlockLoadValuesT; + + // Parameterized BlockDiscontinuity type for keys + typedef BlockDiscontinuity< + KeyOutputT, + BLOCK_THREADS> + BlockDiscontinuityKeys; + + // Parameterized BlockScan type + typedef BlockScan< + OffsetValuePairT, + BLOCK_THREADS, + AgentReduceByKeyPolicyT::SCAN_ALGORITHM> + BlockScanT; + + // Callback type for obtaining tile prefix during block scan + typedef TilePrefixCallbackOp< + OffsetValuePairT, + ReduceBySegmentOpT, + ScanTileStateT> + TilePrefixCallbackOpT; + + // Key and value exchange types + typedef KeyOutputT KeyExchangeT[TILE_ITEMS + 1]; + typedef ValueOutputT ValueExchangeT[TILE_ITEMS + 1]; + + // Shared memory type for this thread block + union _TempStorage + { + struct + { + typename BlockScanT::TempStorage scan; // Smem needed for tile scanning + typename TilePrefixCallbackOpT::TempStorage prefix; // Smem needed for cooperative prefix callback + typename BlockDiscontinuityKeys::TempStorage discontinuity; // Smem needed for discontinuity detection + }; + + // Smem needed for loading keys + typename BlockLoadKeysT::TempStorage load_keys; + + // Smem needed for loading values + typename BlockLoadValuesT::TempStorage load_values; + + // Smem needed for compacting key value pairs(allows non POD items in this union) + Uninitialized<KeyValuePairT[TILE_ITEMS + 1]> raw_exchange; + }; + + // Alias wrapper allowing storage to be unioned + struct TempStorage : Uninitialized<_TempStorage> {}; + + + //--------------------------------------------------------------------- + // Per-thread fields + //--------------------------------------------------------------------- + + _TempStorage& temp_storage; ///< Reference to temp_storage + WrappedKeysInputIteratorT d_keys_in; ///< Input keys + UniqueOutputIteratorT d_unique_out; ///< Unique output keys + WrappedValuesInputIteratorT d_values_in; ///< Input values + AggregatesOutputIteratorT d_aggregates_out; ///< Output value aggregates + NumRunsOutputIteratorT d_num_runs_out; ///< Output pointer for total number of segments identified + EqualityOpT equality_op; ///< KeyT equality operator + ReductionOpT reduction_op; ///< Reduction operator + ReduceBySegmentOpT scan_op; ///< Reduce-by-segment scan operator + + + //--------------------------------------------------------------------- + // Constructor + //--------------------------------------------------------------------- + + // Constructor + __device__ __forceinline__ + AgentReduceByKey( + TempStorage& temp_storage, ///< Reference to temp_storage + KeysInputIteratorT d_keys_in, ///< Input keys + UniqueOutputIteratorT d_unique_out, ///< Unique output keys + ValuesInputIteratorT d_values_in, ///< Input values + AggregatesOutputIteratorT d_aggregates_out, ///< Output value aggregates + NumRunsOutputIteratorT d_num_runs_out, ///< Output pointer for total number of segments identified + EqualityOpT equality_op, ///< KeyT equality operator + ReductionOpT reduction_op) ///< ValueT reduction operator + : + temp_storage(temp_storage.Alias()), + d_keys_in(d_keys_in), + d_unique_out(d_unique_out), + d_values_in(d_values_in), + d_aggregates_out(d_aggregates_out), + d_num_runs_out(d_num_runs_out), + equality_op(equality_op), + reduction_op(reduction_op), + scan_op(reduction_op) + {} + + + //--------------------------------------------------------------------- + // Scatter utility methods + //--------------------------------------------------------------------- + + /** + * Directly scatter flagged items to output offsets + */ + __device__ __forceinline__ void ScatterDirect( + KeyValuePairT (&scatter_items)[ITEMS_PER_THREAD], + OffsetT (&segment_flags)[ITEMS_PER_THREAD], + OffsetT (&segment_indices)[ITEMS_PER_THREAD]) + { + // Scatter flagged keys and values + #pragma unroll + for (int ITEM = 0; ITEM < ITEMS_PER_THREAD; ++ITEM) + { + if (segment_flags[ITEM]) + { + d_unique_out[segment_indices[ITEM]] = scatter_items[ITEM].key; + d_aggregates_out[segment_indices[ITEM]] = scatter_items[ITEM].value; + } + } + } + + + /** + * 2-phase scatter flagged items to output offsets + * + * The exclusive scan causes each head flag to be paired with the previous + * value aggregate: the scatter offsets must be decremented for value aggregates + */ + __device__ __forceinline__ void ScatterTwoPhase( + KeyValuePairT (&scatter_items)[ITEMS_PER_THREAD], + OffsetT (&segment_flags)[ITEMS_PER_THREAD], + OffsetT (&segment_indices)[ITEMS_PER_THREAD], + OffsetT num_tile_segments, + OffsetT num_tile_segments_prefix) + { + CTA_SYNC(); + + // Compact and scatter pairs + #pragma unroll + for (int ITEM = 0; ITEM < ITEMS_PER_THREAD; ++ITEM) + { + if (segment_flags[ITEM]) + { + temp_storage.raw_exchange.Alias()[segment_indices[ITEM] - num_tile_segments_prefix] = scatter_items[ITEM]; + } + } + + CTA_SYNC(); + + for (int item = threadIdx.x; item < num_tile_segments; item += BLOCK_THREADS) + { + KeyValuePairT pair = temp_storage.raw_exchange.Alias()[item]; + d_unique_out[num_tile_segments_prefix + item] = pair.key; + d_aggregates_out[num_tile_segments_prefix + item] = pair.value; + } + } + + + /** + * Scatter flagged items + */ + __device__ __forceinline__ void Scatter( + KeyValuePairT (&scatter_items)[ITEMS_PER_THREAD], + OffsetT (&segment_flags)[ITEMS_PER_THREAD], + OffsetT (&segment_indices)[ITEMS_PER_THREAD], + OffsetT num_tile_segments, + OffsetT num_tile_segments_prefix) + { + // Do a one-phase scatter if (a) two-phase is disabled or (b) the average number of selected items per thread is less than one + if (TWO_PHASE_SCATTER && (num_tile_segments > BLOCK_THREADS)) + { + ScatterTwoPhase( + scatter_items, + segment_flags, + segment_indices, + num_tile_segments, + num_tile_segments_prefix); + } + else + { + ScatterDirect( + scatter_items, + segment_flags, + segment_indices); + } + } + + + //--------------------------------------------------------------------- + // Cooperatively scan a device-wide sequence of tiles with other CTAs + //--------------------------------------------------------------------- + + /** + * Process a tile of input (dynamic chained scan) + */ + template <bool IS_LAST_TILE> ///< Whether the current tile is the last tile + __device__ __forceinline__ void ConsumeTile( + OffsetT num_remaining, ///< Number of global input items remaining (including this tile) + int tile_idx, ///< Tile index + OffsetT tile_offset, ///< Tile offset + ScanTileStateT& tile_state) ///< Global tile state descriptor + { + KeyOutputT keys[ITEMS_PER_THREAD]; // Tile keys + KeyOutputT prev_keys[ITEMS_PER_THREAD]; // Tile keys shuffled up + ValueOutputT values[ITEMS_PER_THREAD]; // Tile values + OffsetT head_flags[ITEMS_PER_THREAD]; // Segment head flags + OffsetT segment_indices[ITEMS_PER_THREAD]; // Segment indices + OffsetValuePairT scan_items[ITEMS_PER_THREAD]; // Zipped values and segment flags|indices + KeyValuePairT scatter_items[ITEMS_PER_THREAD]; // Zipped key value pairs for scattering + + // Load keys + if (IS_LAST_TILE) + BlockLoadKeysT(temp_storage.load_keys).Load(d_keys_in + tile_offset, keys, num_remaining); + else + BlockLoadKeysT(temp_storage.load_keys).Load(d_keys_in + tile_offset, keys); + + // Load tile predecessor key in first thread + KeyOutputT tile_predecessor; + if (threadIdx.x == 0) + { + tile_predecessor = (tile_idx == 0) ? + keys[0] : // First tile gets repeat of first item (thus first item will not be flagged as a head) + d_keys_in[tile_offset - 1]; // Subsequent tiles get last key from previous tile + } + + CTA_SYNC(); + + // Load values + if (IS_LAST_TILE) + BlockLoadValuesT(temp_storage.load_values).Load(d_values_in + tile_offset, values, num_remaining); + else + BlockLoadValuesT(temp_storage.load_values).Load(d_values_in + tile_offset, values); + + CTA_SYNC(); + + // Initialize head-flags and shuffle up the previous keys + if (IS_LAST_TILE) + { + // Use custom flag operator to additionally flag the first out-of-bounds item + GuardedInequalityWrapper<EqualityOpT> flag_op(equality_op, num_remaining); + BlockDiscontinuityKeys(temp_storage.discontinuity).FlagHeads( + head_flags, keys, prev_keys, flag_op, tile_predecessor); + } + else + { + InequalityWrapper<EqualityOpT> flag_op(equality_op); + BlockDiscontinuityKeys(temp_storage.discontinuity).FlagHeads( + head_flags, keys, prev_keys, flag_op, tile_predecessor); + } + + // Zip values and head flags + #pragma unroll + for (int ITEM = 0; ITEM < ITEMS_PER_THREAD; ++ITEM) + { + scan_items[ITEM].value = values[ITEM]; + scan_items[ITEM].key = head_flags[ITEM]; + } + + // Perform exclusive tile scan + OffsetValuePairT block_aggregate; // Inclusive block-wide scan aggregate + OffsetT num_segments_prefix; // Number of segments prior to this tile + OffsetValuePairT total_aggregate; // The tile prefix folded with block_aggregate + if (tile_idx == 0) + { + // Scan first tile + BlockScanT(temp_storage.scan).ExclusiveScan(scan_items, scan_items, scan_op, block_aggregate); + num_segments_prefix = 0; + total_aggregate = block_aggregate; + + // Update tile status if there are successor tiles + if ((!IS_LAST_TILE) && (threadIdx.x == 0)) + tile_state.SetInclusive(0, block_aggregate); + } + else + { + // Scan non-first tile + TilePrefixCallbackOpT prefix_op(tile_state, temp_storage.prefix, scan_op, tile_idx); + BlockScanT(temp_storage.scan).ExclusiveScan(scan_items, scan_items, scan_op, prefix_op); + + block_aggregate = prefix_op.GetBlockAggregate(); + num_segments_prefix = prefix_op.GetExclusivePrefix().key; + total_aggregate = prefix_op.GetInclusivePrefix(); + } + + // Rezip scatter items and segment indices + #pragma unroll + for (int ITEM = 0; ITEM < ITEMS_PER_THREAD; ++ITEM) + { + scatter_items[ITEM].key = prev_keys[ITEM]; + scatter_items[ITEM].value = scan_items[ITEM].value; + segment_indices[ITEM] = scan_items[ITEM].key; + } + + // At this point, each flagged segment head has: + // - The key for the previous segment + // - The reduced value from the previous segment + // - The segment index for the reduced value + + // Scatter flagged keys and values + OffsetT num_tile_segments = block_aggregate.key; + Scatter(scatter_items, head_flags, segment_indices, num_tile_segments, num_segments_prefix); + + // Last thread in last tile will output final count (and last pair, if necessary) + if ((IS_LAST_TILE) && (threadIdx.x == BLOCK_THREADS - 1)) + { + OffsetT num_segments = num_segments_prefix + num_tile_segments; + + // If the last tile is a whole tile, output the final_value + if (num_remaining == TILE_ITEMS) + { + d_unique_out[num_segments] = keys[ITEMS_PER_THREAD - 1]; + d_aggregates_out[num_segments] = total_aggregate.value; + num_segments++; + } + + // Output the total number of items selected + *d_num_runs_out = num_segments; + } + } + + + /** + * Scan tiles of items as part of a dynamic chained scan + */ + __device__ __forceinline__ void ConsumeRange( + int num_items, ///< Total number of input items + ScanTileStateT& tile_state, ///< Global tile state descriptor + int start_tile) ///< The starting tile for the current grid + { + // Blocks are launched in increasing order, so just assign one tile per block + int tile_idx = start_tile + blockIdx.x; // Current tile index + OffsetT tile_offset = OffsetT(TILE_ITEMS) * tile_idx; // Global offset for the current tile + OffsetT num_remaining = num_items - tile_offset; // Remaining items (including this tile) + + if (num_remaining > TILE_ITEMS) + { + // Not last tile + ConsumeTile<false>(num_remaining, tile_idx, tile_offset, tile_state); + } + else if (num_remaining > 0) + { + // Last tile + ConsumeTile<true>(num_remaining, tile_idx, tile_offset, tile_state); + } + } + +}; + + +} // CUB namespace +CUB_NS_POSTFIX // Optional outer namespace(s) + diff --git a/debug_tools/WatchYourStep/ptxjitplus/inc/cub/agent/agent_rle.cuh b/debug_tools/WatchYourStep/ptxjitplus/inc/cub/agent/agent_rle.cuh new file mode 100644 index 0000000..cb7a4a6 --- /dev/null +++ b/debug_tools/WatchYourStep/ptxjitplus/inc/cub/agent/agent_rle.cuh @@ -0,0 +1,837 @@ +/****************************************************************************** + * Copyright (c) 2011, Duane Merrill. All rights reserved. + * Copyright (c) 2011-2018, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the NVIDIA CORPORATION nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + ******************************************************************************/ + +/** + * \file + * cub::AgentRle implements a stateful abstraction of CUDA thread blocks for participating in device-wide run-length-encode. + */ + +#pragma once + +#include <iterator> + +#include "single_pass_scan_operators.cuh" +#include "../block/block_load.cuh" +#include "../block/block_store.cuh" +#include "../block/block_scan.cuh" +#include "../block/block_exchange.cuh" +#include "../block/block_discontinuity.cuh" +#include "../grid/grid_queue.cuh" +#include "../iterator/cache_modified_input_iterator.cuh" +#include "../iterator/constant_input_iterator.cuh" +#include "../util_namespace.cuh" + +/// Optional outer namespace(s) +CUB_NS_PREFIX + +/// CUB namespace +namespace cub { + + +/****************************************************************************** + * Tuning policy types + ******************************************************************************/ + +/** + * Parameterizable tuning policy type for AgentRle + */ +template < + int _BLOCK_THREADS, ///< Threads per thread block + int _ITEMS_PER_THREAD, ///< Items per thread (per tile of input) + BlockLoadAlgorithm _LOAD_ALGORITHM, ///< The BlockLoad algorithm to use + CacheLoadModifier _LOAD_MODIFIER, ///< Cache load modifier for reading input elements + bool _STORE_WARP_TIME_SLICING, ///< Whether or not only one warp's worth of shared memory should be allocated and time-sliced among block-warps during any store-related data transpositions (versus each warp having its own storage) + BlockScanAlgorithm _SCAN_ALGORITHM> ///< The BlockScan algorithm to use +struct AgentRlePolicy +{ + enum + { + BLOCK_THREADS = _BLOCK_THREADS, ///< Threads per thread block + ITEMS_PER_THREAD = _ITEMS_PER_THREAD, ///< Items per thread (per tile of input) + STORE_WARP_TIME_SLICING = _STORE_WARP_TIME_SLICING, ///< Whether or not only one warp's worth of shared memory should be allocated and time-sliced among block-warps during any store-related data transpositions (versus each warp having its own storage) + }; + + static const BlockLoadAlgorithm LOAD_ALGORITHM = _LOAD_ALGORITHM; ///< The BlockLoad algorithm to use + static const CacheLoadModifier LOAD_MODIFIER = _LOAD_MODIFIER; ///< Cache load modifier for reading input elements + static const BlockScanAlgorithm SCAN_ALGORITHM = _SCAN_ALGORITHM; ///< The BlockScan algorithm to use +}; + + + + + +/****************************************************************************** + * Thread block abstractions + ******************************************************************************/ + +/** + * \brief AgentRle implements a stateful abstraction of CUDA thread blocks for participating in device-wide run-length-encode + */ +template < + typename AgentRlePolicyT, ///< Parameterized AgentRlePolicyT tuning policy type + typename InputIteratorT, ///< Random-access input iterator type for data + typename OffsetsOutputIteratorT, ///< Random-access output iterator type for offset values + typename LengthsOutputIteratorT, ///< Random-access output iterator type for length values + typename EqualityOpT, ///< T equality operator type + typename OffsetT> ///< Signed integer type for global offsets +struct AgentRle +{ + //--------------------------------------------------------------------- + // Types and constants + //--------------------------------------------------------------------- + + /// The input value type + typedef typename std::iterator_traits<InputIteratorT>::value_type T; + + /// The lengths output value type + typedef typename If<(Equals<typename std::iterator_traits<LengthsOutputIteratorT>::value_type, void>::VALUE), // LengthT = (if output iterator's value type is void) ? + OffsetT, // ... then the OffsetT type, + typename std::iterator_traits<LengthsOutputIteratorT>::value_type>::Type LengthT; // ... else the output iterator's value type + + /// Tuple type for scanning (pairs run-length and run-index) + typedef KeyValuePair<OffsetT, LengthT> LengthOffsetPair; + + /// Tile status descriptor interface type + typedef ReduceByKeyScanTileState<LengthT, OffsetT> ScanTileStateT; + + // Constants + enum + { + WARP_THREADS = CUB_WARP_THREADS(PTX_ARCH), + BLOCK_THREADS = AgentRlePolicyT::BLOCK_THREADS, + ITEMS_PER_THREAD = AgentRlePolicyT::ITEMS_PER_THREAD, + WARP_ITEMS = WARP_THREADS * ITEMS_PER_THREAD, + TILE_ITEMS = BLOCK_THREADS * ITEMS_PER_THREAD, + WARPS = (BLOCK_THREADS + WARP_THREADS - 1) / WARP_THREADS, + + /// Whether or not to sync after loading data + SYNC_AFTER_LOAD = (AgentRlePolicyT::LOAD_ALGORITHM != BLOCK_LOAD_DIRECT), + + /// Whether or not only one warp's worth of shared memory should be allocated and time-sliced among block-warps during any store-related data transpositions (versus each warp having its own storage) + STORE_WARP_TIME_SLICING = AgentRlePolicyT::STORE_WARP_TIME_SLICING, + ACTIVE_EXCHANGE_WARPS = (STORE_WARP_TIME_SLICING) ? 1 : WARPS, + }; + + + /** + * Special operator that signals all out-of-bounds items are not equal to everything else, + * forcing both (1) the last item to be tail-flagged and (2) all oob items to be marked + * trivial. + */ + template <bool LAST_TILE> + struct OobInequalityOp + { + OffsetT num_remaining; + EqualityOpT equality_op; + + __device__ __forceinline__ OobInequalityOp( + OffsetT num_remaining, + EqualityOpT equality_op) + : + num_remaining(num_remaining), + equality_op(equality_op) + {} + + template <typename Index> + __host__ __device__ __forceinline__ bool operator()(T first, T second, Index idx) + { + if (!LAST_TILE || (idx < num_remaining)) + return !equality_op(first, second); + else + return true; + } + }; + + + // Cache-modified Input iterator wrapper type (for applying cache modifier) for data + typedef typename If<IsPointer<InputIteratorT>::VALUE, + CacheModifiedInputIterator<AgentRlePolicyT::LOAD_MODIFIER, T, OffsetT>, // Wrap the native input pointer with CacheModifiedVLengthnputIterator + InputIteratorT>::Type // Directly use the supplied input iterator type + WrappedInputIteratorT; + + // Parameterized BlockLoad type for data + typedef BlockLoad< + T, + AgentRlePolicyT::BLOCK_THREADS, + AgentRlePolicyT::ITEMS_PER_THREAD, + AgentRlePolicyT::LOAD_ALGORITHM> + BlockLoadT; + + // Parameterized BlockDiscontinuity type for data + typedef BlockDiscontinuity<T, BLOCK_THREADS> BlockDiscontinuityT; + + // Parameterized WarpScan type + typedef WarpScan<LengthOffsetPair> WarpScanPairs; + + // Reduce-length-by-run scan operator + typedef ReduceBySegmentOp<cub::Sum> ReduceBySegmentOpT; + + // Callback type for obtaining tile prefix during block scan + typedef TilePrefixCallbackOp< + LengthOffsetPair, + ReduceBySegmentOpT, + ScanTileStateT> + TilePrefixCallbackOpT; + + // Warp exchange types + typedef WarpExchange<LengthOffsetPair, ITEMS_PER_THREAD> WarpExchangePairs; + + typedef typename If<STORE_WARP_TIME_SLICING, typename WarpExchangePairs::TempStorage, NullType>::Type WarpExchangePairsStorage; + + typedef WarpExchange<OffsetT, ITEMS_PER_THREAD> WarpExchangeOffsets; + typedef WarpExchange<LengthT, ITEMS_PER_THREAD> WarpExchangeLengths; + + typedef LengthOffsetPair WarpAggregates[WARPS]; + + // Shared memory type for this thread block + struct _TempStorage + { + // Aliasable storage layout + union Aliasable + { + struct + { + typename BlockDiscontinuityT::TempStorage discontinuity; // Smem needed for discontinuity detection + typename WarpScanPairs::TempStorage warp_scan[WARPS]; // Smem needed for warp-synchronous scans + Uninitialized<LengthOffsetPair[WARPS]> warp_aggregates; // Smem needed for sharing warp-wide aggregates + typename TilePrefixCallbackOpT::TempStorage prefix; // Smem needed for cooperative prefix callback + }; + + // Smem needed for input loading + typename BlockLoadT::TempStorage load; + + // Aliasable layout needed for two-phase scatter + union ScatterAliasable + { + unsigned long long align; + WarpExchangePairsStorage exchange_pairs[ACTIVE_EXCHANGE_WARPS]; + typename WarpExchangeOffsets::TempStorage exchange_offsets[ACTIVE_EXCHANGE_WARPS]; + typename WarpExchangeLengths::TempStorage exchange_lengths[ACTIVE_EXCHANGE_WARPS]; + + } scatter_aliasable; + + } aliasable; + + OffsetT tile_idx; // Shared tile index + LengthOffsetPair tile_inclusive; // Inclusive tile prefix + LengthOffsetPair tile_exclusive; // Exclusive tile prefix + }; + + // Alias wrapper allowing storage to be unioned + struct TempStorage : Uninitialized<_TempStorage> {}; + + + //--------------------------------------------------------------------- + // Per-thread fields + //--------------------------------------------------------------------- + + _TempStorage& temp_storage; ///< Reference to temp_storage + + WrappedInputIteratorT d_in; ///< Pointer to input sequence of data items + OffsetsOutputIteratorT d_offsets_out; ///< Input run offsets + LengthsOutputIteratorT d_lengths_out; ///< Output run lengths + + EqualityOpT equality_op; ///< T equality operator + ReduceBySegmentOpT scan_op; ///< Reduce-length-by-flag scan operator + OffsetT num_items; ///< Total number of input items + + + //--------------------------------------------------------------------- + // Constructor + //--------------------------------------------------------------------- + + // Constructor + __device__ __forceinline__ + AgentRle( + TempStorage &temp_storage, ///< [in] Reference to temp_storage + InputIteratorT d_in, ///< [in] Pointer to input sequence of data items + OffsetsOutputIteratorT d_offsets_out, ///< [out] Pointer to output sequence of run offsets + LengthsOutputIteratorT d_lengths_out, ///< [out] Pointer to output sequence of run lengths + EqualityOpT equality_op, ///< [in] T equality operator + OffsetT num_items) ///< [in] Total number of input items + : + temp_storage(temp_storage.Alias()), + d_in(d_in), + d_offsets_out(d_offsets_out), + d_lengths_out(d_lengths_out), + equality_op(equality_op), + scan_op(cub::Sum()), + num_items(num_items) + {} + + + //--------------------------------------------------------------------- + // Utility methods for initializing the selections + //--------------------------------------------------------------------- + + template <bool FIRST_TILE, bool LAST_TILE> + __device__ __forceinline__ void InitializeSelections( + OffsetT tile_offset, + OffsetT num_remaining, + T (&items)[ITEMS_PER_THREAD], + LengthOffsetPair (&lengths_and_num_runs)[ITEMS_PER_THREAD]) + { + bool head_flags[ITEMS_PER_THREAD]; + bool tail_flags[ITEMS_PER_THREAD]; + + OobInequalityOp<LAST_TILE> inequality_op(num_remaining, equality_op); + + if (FIRST_TILE && LAST_TILE) + { + // First-and-last-tile always head-flags the first item and tail-flags the last item + + BlockDiscontinuityT(temp_storage.aliasable.discontinuity).FlagHeadsAndTails( + head_flags, tail_flags, items, inequality_op); + } + else if (FIRST_TILE) + { + // First-tile always head-flags the first item + + // Get the first item from the next tile + T tile_successor_item; + if (threadIdx.x == BLOCK_THREADS - 1) + tile_successor_item = d_in[tile_offset + TILE_ITEMS]; + + BlockDiscontinuityT(temp_storage.aliasable.discontinuity).FlagHeadsAndTails( + head_flags, tail_flags, tile_successor_item, items, inequality_op); + } + else if (LAST_TILE) + { + // Last-tile always flags the last item + + // Get the last item from the previous tile + T tile_predecessor_item; + if (threadIdx.x == 0) + tile_predecessor_item = d_in[tile_offset - 1]; + + BlockDiscontinuityT(temp_storage.aliasable.discontinuity).FlagHeadsAndTails( + head_flags, tile_predecessor_item, tail_flags, items, inequality_op); + } + else + { + // Get the first item from the next tile + T tile_successor_item; + if (threadIdx.x == BLOCK_THREADS - 1) + tile_successor_item = d_in[tile_offset + TILE_ITEMS]; + + // Get the last item from the previous tile + T tile_predecessor_item; + if (threadIdx.x == 0) + tile_predecessor_item = d_in[tile_offset - 1]; + + BlockDiscontinuityT(temp_storage.aliasable.discontinuity).FlagHeadsAndTails( + head_flags, tile_predecessor_item, tail_flags, tile_successor_item, items, inequality_op); + } + + // Zip counts and runs + #pragma unroll + for (int ITEM = 0; ITEM < ITEMS_PER_THREAD; ++ITEM) + { + lengths_and_num_runs[ITEM].key = head_flags[ITEM] && (!tail_flags[ITEM]); + lengths_and_num_runs[ITEM].value = ((!head_flags[ITEM]) || (!tail_flags[ITEM])); + } + } + + //--------------------------------------------------------------------- + // Scan utility methods + //--------------------------------------------------------------------- + + /** + * Scan of allocations + */ + __device__ __forceinline__ void WarpScanAllocations( + LengthOffsetPair &tile_aggregate, + LengthOffsetPair &warp_aggregate, + LengthOffsetPair &warp_exclusive_in_tile, + LengthOffsetPair &thread_exclusive_in_warp, + LengthOffsetPair (&lengths_and_num_runs)[ITEMS_PER_THREAD]) + { + // Perform warpscans + unsigned int warp_id = ((WARPS == 1) ? 0 : threadIdx.x / WARP_THREADS); + int lane_id = LaneId(); + + LengthOffsetPair identity; + identity.key = 0; + identity.value = 0; + + LengthOffsetPair thread_inclusive; + LengthOffsetPair thread_aggregate = internal::ThreadReduce(lengths_and_num_runs, scan_op); + WarpScanPairs(temp_storage.aliasable.warp_scan[warp_id]).Scan( + thread_aggregate, + thread_inclusive, + thread_exclusive_in_warp, + identity, + scan_op); + + // Last lane in each warp shares its warp-aggregate + if (lane_id == WARP_THREADS - 1) + temp_storage.aliasable.warp_aggregates.Alias()[warp_id] = thread_inclusive; + + CTA_SYNC(); + + // Accumulate total selected and the warp-wide prefix + warp_exclusive_in_tile = identity; + warp_aggregate = temp_storage.aliasable.warp_aggregates.Alias()[warp_id]; + tile_aggregate = temp_storage.aliasable.warp_aggregates.Alias()[0]; + + #pragma unroll + for (int WARP = 1; WARP < WARPS; ++WARP) + { + if (warp_id == WARP) + warp_exclusive_in_tile = tile_aggregate; + + tile_aggregate = scan_op(tile_aggregate, temp_storage.aliasable.warp_aggregates.Alias()[WARP]); + } + } + + + //--------------------------------------------------------------------- + // Utility methods for scattering selections + //--------------------------------------------------------------------- + + /** + * Two-phase scatter, specialized for warp time-slicing + */ + template <bool FIRST_TILE> + __device__ __forceinline__ void ScatterTwoPhase( + OffsetT tile_num_runs_exclusive_in_global, + OffsetT warp_num_runs_aggregate, + OffsetT warp_num_runs_exclusive_in_tile, + OffsetT (&thread_num_runs_exclusive_in_warp)[ITEMS_PER_THREAD], + LengthOffsetPair (&lengths_and_offsets)[ITEMS_PER_THREAD], + Int2Type<true> is_warp_time_slice) + { + unsigned int warp_id = ((WARPS == 1) ? 0 : threadIdx.x / WARP_THREADS); + int lane_id = LaneId(); + + // Locally compact items within the warp (first warp) + if (warp_id == 0) + { + WarpExchangePairs(temp_storage.aliasable.scatter_aliasable.exchange_pairs[0]).ScatterToStriped( + lengths_and_offsets, thread_num_runs_exclusive_in_warp); + } + + // Locally compact items within the warp (remaining warps) + #pragma unroll + for (int SLICE = 1; SLICE < WARPS; ++SLICE) + { + CTA_SYNC(); + + if (warp_id == SLICE) + { + WarpExchangePairs(temp_storage.aliasable.scatter_aliasable.exchange_pairs[0]).ScatterToStriped( + lengths_and_offsets, thread_num_runs_exclusive_in_warp); + } + } + + // Global scatter + #pragma unroll + for (int ITEM = 0; ITEM < ITEMS_PER_THREAD; ITEM++) + { + if ((ITEM * WARP_THREADS) < warp_num_runs_aggregate - lane_id) + { + OffsetT item_offset = + tile_num_runs_exclusive_in_global + + warp_num_runs_exclusive_in_tile + + (ITEM * WARP_THREADS) + lane_id; + + // Scatter offset + d_offsets_out[item_offset] = lengths_and_offsets[ITEM].key; + + // Scatter length if not the first (global) length + if ((!FIRST_TILE) || (ITEM != 0) || (threadIdx.x > 0)) + { + d_lengths_out[item_offset - 1] = lengths_and_offsets[ITEM].value; + } + } + } + } + + + /** + * Two-phase scatter + */ + template <bool FIRST_TILE> + __device__ __forceinline__ void ScatterTwoPhase( + OffsetT tile_num_runs_exclusive_in_global, + OffsetT warp_num_runs_aggregate, + OffsetT warp_num_runs_exclusive_in_tile, + OffsetT (&thread_num_runs_exclusive_in_warp)[ITEMS_PER_THREAD], + LengthOffsetPair (&lengths_and_offsets)[ITEMS_PER_THREAD], + Int2Type<false> is_warp_time_slice) + { + unsigned int warp_id = ((WARPS == 1) ? 0 : threadIdx.x / WARP_THREADS); + int lane_id = LaneId(); + + // Unzip + OffsetT run_offsets[ITEMS_PER_THREAD]; + LengthT run_lengths[ITEMS_PER_THREAD]; + + #pragma unroll + for (int ITEM = 0; ITEM < ITEMS_PER_THREAD; ITEM++) + { + run_offsets[ITEM] = lengths_and_offsets[ITEM].key; + run_lengths[ITEM] = lengths_and_offsets[ITEM].value; + } + + WarpExchangeOffsets(temp_storage.aliasable.scatter_aliasable.exchange_offsets[warp_id]).ScatterToStriped( + run_offsets, thread_num_runs_exclusive_in_warp); + + WARP_SYNC(0xffffffff); + + WarpExchangeLengths(temp_storage.aliasable.scatter_aliasable.exchange_lengths[warp_id]).ScatterToStriped( + run_lengths, thread_num_runs_exclusive_in_warp); + + // Global scatter + #pragma unroll + for (int ITEM = 0; ITEM < ITEMS_PER_THREAD; ITEM++) + { + if ((ITEM * WARP_THREADS) + lane_id < warp_num_runs_aggregate) + { + OffsetT item_offset = + tile_num_runs_exclusive_in_global + + warp_num_runs_exclusive_in_tile + + (ITEM * WARP_THREADS) + lane_id; + + // Scatter offset + d_offsets_out[item_offset] = run_offsets[ITEM]; + + // Scatter length if not the first (global) length + if ((!FIRST_TILE) || (ITEM != 0) || (threadIdx.x > 0)) + { + d_lengths_out[item_offset - 1] = run_lengths[ITEM]; + } + } + } + } + + + /** + * Direct scatter + */ + template <bool FIRST_TILE> + __device__ __forceinline__ void ScatterDirect( + OffsetT tile_num_runs_exclusive_in_global, + OffsetT warp_num_runs_aggregate, + OffsetT warp_num_runs_exclusive_in_tile, + OffsetT (&thread_num_runs_exclusive_in_warp)[ITEMS_PER_THREAD], + LengthOffsetPair (&lengths_and_offsets)[ITEMS_PER_THREAD]) + { + #pragma unroll + for (int ITEM = 0; ITEM < ITEMS_PER_THREAD; ++ITEM) + { + if (thread_num_runs_exclusive_in_warp[ITEM] < warp_num_runs_aggregate) + { + OffsetT item_offset = + tile_num_runs_exclusive_in_global + + warp_num_runs_exclusive_in_tile + + thread_num_runs_exclusive_in_warp[ITEM]; + + // Scatter offset + d_offsets_out[item_offset] = lengths_and_offsets[ITEM].key; + + // Scatter length if not the first (global) length + if (item_offset >= 1) + { + d_lengths_out[item_offset - 1] = lengths_and_offsets[ITEM].value; + } + } + } + } + + + /** + * Scatter + */ + template <bool FIRST_TILE> + __device__ __forceinline__ void Scatter( + OffsetT tile_num_runs_aggregate, + OffsetT tile_num_runs_exclusive_in_global, + OffsetT warp_num_runs_aggregate, + OffsetT warp_num_runs_exclusive_in_tile, + OffsetT (&thread_num_runs_exclusive_in_warp)[ITEMS_PER_THREAD], + LengthOffsetPair (&lengths_and_offsets)[ITEMS_PER_THREAD]) + { + if ((ITEMS_PER_THREAD == 1) || (tile_num_runs_aggregate < BLOCK_THREADS)) + { + // Direct scatter if the warp has any items + if (warp_num_runs_aggregate) + { + ScatterDirect<FIRST_TILE>( + tile_num_runs_exclusive_in_global, + warp_num_runs_aggregate, + warp_num_runs_exclusive_in_tile, + thread_num_runs_exclusive_in_warp, + lengths_and_offsets); + } + } + else + { + // Scatter two phase + ScatterTwoPhase<FIRST_TILE>( + tile_num_runs_exclusive_in_global, + warp_num_runs_aggregate, + warp_num_runs_exclusive_in_tile, + thread_num_runs_exclusive_in_warp, + lengths_and_offsets, + Int2Type<STORE_WARP_TIME_SLICING>()); + } + } + + + + //--------------------------------------------------------------------- + // Cooperatively scan a device-wide sequence of tiles with other CTAs + //--------------------------------------------------------------------- + + /** + * Process a tile of input (dynamic chained scan) + */ + template < + bool LAST_TILE> + __device__ __forceinline__ LengthOffsetPair ConsumeTile( + OffsetT num_items, ///< Total number of global input items + OffsetT num_remaining, ///< Number of global input items remaining (including this tile) + int tile_idx, ///< Tile index + OffsetT tile_offset, ///< Tile offset + ScanTileStateT &tile_status) ///< Global list of tile status + { + if (tile_idx == 0) + { + // First tile + + // Load items + T items[ITEMS_PER_THREAD]; + if (LAST_TILE) + BlockLoadT(temp_storage.aliasable.load).Load(d_in + tile_offset, items, num_remaining, T()); + else + BlockLoadT(temp_storage.aliasable.load).Load(d_in + tile_offset, items); + + if (SYNC_AFTER_LOAD) + CTA_SYNC(); + + // Set flags + LengthOffsetPair lengths_and_num_runs[ITEMS_PER_THREAD]; + + InitializeSelections<true, LAST_TILE>( + tile_offset, + num_remaining, + items, + lengths_and_num_runs); + + // Exclusive scan of lengths and runs + LengthOffsetPair tile_aggregate; + LengthOffsetPair warp_aggregate; + LengthOffsetPair warp_exclusive_in_tile; + LengthOffsetPair thread_exclusive_in_warp; + + WarpScanAllocations( + tile_aggregate, + warp_aggregate, + warp_exclusive_in_tile, + thread_exclusive_in_warp, + lengths_and_num_runs); + + // Update tile status if this is not the last tile + if (!LAST_TILE && (threadIdx.x == 0)) + tile_status.SetInclusive(0, tile_aggregate); + + // Update thread_exclusive_in_warp to fold in warp run-length + if (thread_exclusive_in_warp.key == 0) + thread_exclusive_in_warp.value += warp_exclusive_in_tile.value; + + LengthOffsetPair lengths_and_offsets[ITEMS_PER_THREAD]; + OffsetT thread_num_runs_exclusive_in_warp[ITEMS_PER_THREAD]; + LengthOffsetPair lengths_and_num_runs2[ITEMS_PER_THREAD]; + + // Downsweep scan through lengths_and_num_runs + internal::ThreadScanExclusive(lengths_and_num_runs, lengths_and_num_runs2, scan_op, thread_exclusive_in_warp); + + // Zip + + #pragma unroll + for (int ITEM = 0; ITEM < ITEMS_PER_THREAD; ITEM++) + { + lengths_and_offsets[ITEM].value = lengths_and_num_runs2[ITEM].value; + lengths_and_offsets[ITEM].key = tile_offset + (threadIdx.x * ITEMS_PER_THREAD) + ITEM; + thread_num_runs_exclusive_in_warp[ITEM] = (lengths_and_num_runs[ITEM].key) ? + lengths_and_num_runs2[ITEM].key : // keep + WARP_THREADS * ITEMS_PER_THREAD; // discard + } + + OffsetT tile_num_runs_aggregate = tile_aggregate.key; + OffsetT tile_num_runs_exclusive_in_global = 0; + OffsetT warp_num_runs_aggregate = warp_aggregate.key; + OffsetT warp_num_runs_exclusive_in_tile = warp_exclusive_in_tile.key; + + // Scatter + Scatter<true>( + tile_num_runs_aggregate, + tile_num_runs_exclusive_in_global, + warp_num_runs_aggregate, + warp_num_runs_exclusive_in_tile, + thread_num_runs_exclusive_in_warp, + lengths_and_offsets); + + // Return running total (inclusive of this tile) + return tile_aggregate; + } + else + { + // Not first tile + + // Load items + T items[ITEMS_PER_THREAD]; + if (LAST_TILE) + BlockLoadT(temp_storage.aliasable.load).Load(d_in + tile_offset, items, num_remaining, T()); + else + BlockLoadT(temp_storage.aliasable.load).Load(d_in + tile_offset, items); + + if (SYNC_AFTER_LOAD) + CTA_SYNC(); + + // Set flags + LengthOffsetPair lengths_and_num_runs[ITEMS_PER_THREAD]; + + InitializeSelections<false, LAST_TILE>( + tile_offset, + num_remaining, + items, + lengths_and_num_runs); + + // Exclusive scan of lengths and runs + LengthOffsetPair tile_aggregate; + LengthOffsetPair warp_aggregate; + LengthOffsetPair warp_exclusive_in_tile; + LengthOffsetPair thread_exclusive_in_warp; + + WarpScanAllocations( + tile_aggregate, + warp_aggregate, + warp_exclusive_in_tile, + thread_exclusive_in_warp, + lengths_and_num_runs); + + // First warp computes tile prefix in lane 0 + TilePrefixCallbackOpT prefix_op(tile_status, temp_storage.aliasable.prefix, Sum(), tile_idx); + unsigned int warp_id = ((WARPS == 1) ? 0 : threadIdx.x / WARP_THREADS); + if (warp_id == 0) + { + prefix_op(tile_aggregate); + if (threadIdx.x == 0) + temp_storage.tile_exclusive = prefix_op.exclusive_prefix; + } + + CTA_SYNC(); + + LengthOffsetPair tile_exclusive_in_global = temp_storage.tile_exclusive; + + // Update thread_exclusive_in_warp to fold in warp and tile run-lengths + LengthOffsetPair thread_exclusive = scan_op(tile_exclusive_in_global, warp_exclusive_in_tile); + if (thread_exclusive_in_warp.key == 0) + thread_exclusive_in_warp.value += thread_exclusive.value; + + // Downsweep scan through lengths_and_num_runs + LengthOffsetPair lengths_and_num_runs2[ITEMS_PER_THREAD]; + LengthOffsetPair lengths_and_offsets[ITEMS_PER_THREAD]; + OffsetT thread_num_runs_exclusive_in_warp[ITEMS_PER_THREAD]; + + internal::ThreadScanExclusive(lengths_and_num_runs, lengths_and_num_runs2, scan_op, thread_exclusive_in_warp); + + // Zip + #pragma unroll + for (int ITEM = 0; ITEM < ITEMS_PER_THREAD; ITEM++) + { + lengths_and_offsets[ITEM].value = lengths_and_num_runs2[ITEM].value; + lengths_and_offsets[ITEM].key = tile_offset + (threadIdx.x * ITEMS_PER_THREAD) + ITEM; + thread_num_runs_exclusive_in_warp[ITEM] = (lengths_and_num_runs[ITEM].key) ? + lengths_and_num_runs2[ITEM].key : // keep + WARP_THREADS * ITEMS_PER_THREAD; // discard + } + + OffsetT tile_num_runs_aggregate = tile_aggregate.key; + OffsetT tile_num_runs_exclusive_in_global = tile_exclusive_in_global.key; + OffsetT warp_num_runs_aggregate = warp_aggregate.key; + OffsetT warp_num_runs_exclusive_in_tile = warp_exclusive_in_tile.key; + + // Scatter + Scatter<false>( + tile_num_runs_aggregate, + tile_num_runs_exclusive_in_global, + warp_num_runs_aggregate, + warp_num_runs_exclusive_in_tile, + thread_num_runs_exclusive_in_warp, + lengths_and_offsets); + + // Return running total (inclusive of this tile) + return prefix_op.inclusive_prefix; + } + } + + + /** + * Scan tiles of items as part of a dynamic chained scan + */ + template <typename NumRunsIteratorT> ///< Output iterator type for recording number of items selected + __device__ __forceinline__ void ConsumeRange( + int num_tiles, ///< Total number of input tiles + ScanTileStateT& tile_status, ///< Global list of tile status + NumRunsIteratorT d_num_runs_out) ///< Output pointer for total number of runs identified + { + // Blocks are launched in increasing order, so just assign one tile per block + int tile_idx = (blockIdx.x * gridDim.y) + blockIdx.y; // Current tile index + OffsetT tile_offset = tile_idx * TILE_ITEMS; // Global offset for the current tile + OffsetT num_remaining = num_items - tile_offset; // Remaining items (including this tile) + + if (tile_idx < num_tiles - 1) + { + // Not the last tile (full) + ConsumeTile<false>(num_items, num_remaining, tile_idx, tile_offset, tile_status); + } + else if (num_remaining > 0) + { + // The last tile (possibly partially-full) + LengthOffsetPair running_total = ConsumeTile<true>(num_items, num_remaining, tile_idx, tile_offset, tile_status); + + if (threadIdx.x == 0) + { + // Output the total number of items selected + *d_num_runs_out = running_total.key; + + // The inclusive prefix contains accumulated length reduction for the last run + if (running_total.key > 0) + d_lengths_out[running_total.key - 1] = running_total.value; + } + } + } +}; + + +} // CUB namespace +CUB_NS_POSTFIX // Optional outer namespace(s) + diff --git a/debug_tools/WatchYourStep/ptxjitplus/inc/cub/agent/agent_scan.cuh b/debug_tools/WatchYourStep/ptxjitplus/inc/cub/agent/agent_scan.cuh new file mode 100644 index 0000000..9368615 --- /dev/null +++ b/debug_tools/WatchYourStep/ptxjitplus/inc/cub/agent/agent_scan.cuh @@ -0,0 +1,471 @@ +/****************************************************************************** + * Copyright (c) 2011, Duane Merrill. All rights reserved. + * Copyright (c) 2011-2018, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the NVIDIA CORPORATION nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + ******************************************************************************/ + +/** + * \file + * cub::AgentScan implements a stateful abstraction of CUDA thread blocks for participating in device-wide prefix scan . + */ + +#pragma once + +#include <iterator> + +#include "single_pass_scan_operators.cuh" +#include "../block/block_load.cuh" +#include "../block/block_store.cuh" +#include "../block/block_scan.cuh" +#include "../grid/grid_queue.cuh" +#include "../iterator/cache_modified_input_iterator.cuh" +#include "../util_namespace.cuh" + +/// Optional outer namespace(s) +CUB_NS_PREFIX + +/// CUB namespace +namespace cub { + + +/****************************************************************************** + * Tuning policy types + ******************************************************************************/ + +/** + * Parameterizable tuning policy type for AgentScan + */ +template < + int _BLOCK_THREADS, ///< Threads per thread block + int _ITEMS_PER_THREAD, ///< Items per thread (per tile of input) + BlockLoadAlgorithm _LOAD_ALGORITHM, ///< The BlockLoad algorithm to use + CacheLoadModifier _LOAD_MODIFIER, ///< Cache load modifier for reading input elements + BlockStoreAlgorithm _STORE_ALGORITHM, ///< The BlockStore algorithm to use + BlockScanAlgorithm _SCAN_ALGORITHM> ///< The BlockScan algorithm to use +struct AgentScanPolicy +{ + enum + { + BLOCK_THREADS = _BLOCK_THREADS, ///< Threads per thread block + ITEMS_PER_THREAD = _ITEMS_PER_THREAD, ///< Items per thread (per tile of input) + }; + + static const BlockLoadAlgorithm LOAD_ALGORITHM = _LOAD_ALGORITHM; ///< The BlockLoad algorithm to use + static const CacheLoadModifier LOAD_MODIFIER = _LOAD_MODIFIER; ///< Cache load modifier for reading input elements + static const BlockStoreAlgorithm STORE_ALGORITHM = _STORE_ALGORITHM; ///< The BlockStore algorithm to use + static const BlockScanAlgorithm SCAN_ALGORITHM = _SCAN_ALGORITHM; ///< The BlockScan algorithm to use +}; + + + + +/****************************************************************************** + * Thread block abstractions + ******************************************************************************/ + +/** + * \brief AgentScan implements a stateful abstraction of CUDA thread blocks for participating in device-wide prefix scan . + */ +template < + typename AgentScanPolicyT, ///< Parameterized AgentScanPolicyT tuning policy type + typename InputIteratorT, ///< Random-access input iterator type + typename OutputIteratorT, ///< Random-access output iterator type + typename ScanOpT, ///< Scan functor type + typename InitValueT, ///< The init_value element for ScanOpT type (cub::NullType for inclusive scan) + typename OffsetT> ///< Signed integer type for global offsets +struct AgentScan +{ + //--------------------------------------------------------------------- + // Types and constants + //--------------------------------------------------------------------- + + // The input value type + typedef typename std::iterator_traits<InputIteratorT>::value_type InputT; + + // The output value type + typedef typename If<(Equals<typename std::iterator_traits<OutputIteratorT>::value_type, void>::VALUE), // OutputT = (if output iterator's value type is void) ? + typename std::iterator_traits<InputIteratorT>::value_type, // ... then the input iterator's value type, + typename std::iterator_traits<OutputIteratorT>::value_type>::Type OutputT; // ... else the output iterator's value type + + // Tile status descriptor interface type + typedef ScanTileState<OutputT> ScanTileStateT; + + // Input iterator wrapper type (for applying cache modifier) + typedef typename If<IsPointer<InputIteratorT>::VALUE, + CacheModifiedInputIterator<AgentScanPolicyT::LOAD_MODIFIER, InputT, OffsetT>, // Wrap the native input pointer with CacheModifiedInputIterator + InputIteratorT>::Type // Directly use the supplied input iterator type + WrappedInputIteratorT; + + // Constants + enum + { + IS_INCLUSIVE = Equals<InitValueT, NullType>::VALUE, // Inclusive scan if no init_value type is provided + BLOCK_THREADS = AgentScanPolicyT::BLOCK_THREADS, + ITEMS_PER_THREAD = AgentScanPolicyT::ITEMS_PER_THREAD, + TILE_ITEMS = BLOCK_THREADS * ITEMS_PER_THREAD, + }; + + // Parameterized BlockLoad type + typedef BlockLoad< + OutputT, + AgentScanPolicyT::BLOCK_THREADS, + AgentScanPolicyT::ITEMS_PER_THREAD, + AgentScanPolicyT::LOAD_ALGORITHM> + BlockLoadT; + + // Parameterized BlockStore type + typedef BlockStore< + OutputT, + AgentScanPolicyT::BLOCK_THREADS, + AgentScanPolicyT::ITEMS_PER_THREAD, + AgentScanPolicyT::STORE_ALGORITHM> + BlockStoreT; + + // Parameterized BlockScan type + typedef BlockScan< + OutputT, + AgentScanPolicyT::BLOCK_THREADS, + AgentScanPolicyT::SCAN_ALGORITHM> + BlockScanT; + + // Callback type for obtaining tile prefix during block scan + typedef TilePrefixCallbackOp< + OutputT, + ScanOpT, + ScanTileStateT> + TilePrefixCallbackOpT; + + // Stateful BlockScan prefix callback type for managing a running total while scanning consecutive tiles + typedef BlockScanRunningPrefixOp< + OutputT, + ScanOpT> + RunningPrefixCallbackOp; + + // Shared memory type for this thread block + union _TempStorage + { + typename BlockLoadT::TempStorage load; // Smem needed for tile loading + typename BlockStoreT::TempStorage store; // Smem needed for tile storing + + struct + { + typename TilePrefixCallbackOpT::TempStorage prefix; // Smem needed for cooperative prefix callback + typename BlockScanT::TempStorage scan; // Smem needed for tile scanning + }; + }; + + // Alias wrapper allowing storage to be unioned + struct TempStorage : Uninitialized<_TempStorage> {}; + + + //--------------------------------------------------------------------- + // Per-thread fields + //--------------------------------------------------------------------- + + _TempStorage& temp_storage; ///< Reference to temp_storage + WrappedInputIteratorT d_in; ///< Input data + OutputIteratorT d_out; ///< Output data + ScanOpT scan_op; ///< Binary scan operator + InitValueT init_value; ///< The init_value element for ScanOpT + + + //--------------------------------------------------------------------- + // Block scan utility methods + //--------------------------------------------------------------------- + + /** + * Exclusive scan specialization (first tile) + */ + __device__ __forceinline__ + void ScanTile( + OutputT (&items)[ITEMS_PER_THREAD], + OutputT init_value, + ScanOpT scan_op, + OutputT &block_aggregate, + Int2Type<false> /*is_inclusive*/) + { + BlockScanT(temp_storage.scan).ExclusiveScan(items, items, init_value, scan_op, block_aggregate); + block_aggregate = scan_op(init_value, block_aggregate); + } + + + /** + * Inclusive scan specialization (first tile) + */ + __device__ __forceinline__ + void ScanTile( + OutputT (&items)[ITEMS_PER_THREAD], + InitValueT /*init_value*/, + ScanOpT scan_op, + OutputT &block_aggregate, + Int2Type<true> /*is_inclusive*/) + { + BlockScanT(temp_storage.scan).InclusiveScan(items, items, scan_op, block_aggregate); + } + + + /** + * Exclusive scan specialization (subsequent tiles) + */ + template <typename PrefixCallback> + __device__ __forceinline__ + void ScanTile( + OutputT (&items)[ITEMS_PER_THREAD], + ScanOpT scan_op, + PrefixCallback &prefix_op, + Int2Type<false> /*is_inclusive*/) + { + BlockScanT(temp_storage.scan).ExclusiveScan(items, items, scan_op, prefix_op); + } + + + /** + * Inclusive scan specialization (subsequent tiles) + */ + template <typename PrefixCallback> + __device__ __forceinline__ + void ScanTile( + OutputT (&items)[ITEMS_PER_THREAD], + ScanOpT scan_op, + PrefixCallback &prefix_op, + Int2Type<true> /*is_inclusive*/) + { + BlockScanT(temp_storage.scan).InclusiveScan(items, items, scan_op, prefix_op); + } + + + //--------------------------------------------------------------------- + // Constructor + //--------------------------------------------------------------------- + + // Constructor + __device__ __forceinline__ + AgentScan( + TempStorage& temp_storage, ///< Reference to temp_storage + InputIteratorT d_in, ///< Input data + OutputIteratorT d_out, ///< Output data + ScanOpT scan_op, ///< Binary scan operator + InitValueT init_value) ///< Initial value to seed the exclusive scan + : + temp_storage(temp_storage.Alias()), + d_in(d_in), + d_out(d_out), + scan_op(scan_op), + init_value(init_value) + {} + + + //--------------------------------------------------------------------- + // Cooperatively scan a device-wide sequence of tiles with other CTAs + //--------------------------------------------------------------------- + + /** + * Process a tile of input (dynamic chained scan) + */ + template <bool IS_LAST_TILE> ///< Whether the current tile is the last tile + __device__ __forceinline__ void ConsumeTile( + OffsetT num_remaining, ///< Number of global input items remaining (including this tile) + int tile_idx, ///< Tile index + OffsetT tile_offset, ///< Tile offset + ScanTileStateT& tile_state) ///< Global tile state descriptor + { + // Load items + OutputT items[ITEMS_PER_THREAD]; + + if (IS_LAST_TILE) + BlockLoadT(temp_storage.load).Load(d_in + tile_offset, items, num_remaining); + else + BlockLoadT(temp_storage.load).Load(d_in + tile_offset, items); + + CTA_SYNC(); + + // Perform tile scan + if (tile_idx == 0) + { + // Scan first tile + OutputT block_aggregate; + ScanTile(items, init_value, scan_op, block_aggregate, Int2Type<IS_INCLUSIVE>()); + if ((!IS_LAST_TILE) && (threadIdx.x == 0)) + tile_state.SetInclusive(0, block_aggregate); + } + else + { + // Scan non-first tile + TilePrefixCallbackOpT prefix_op(tile_state, temp_storage.prefix, scan_op, tile_idx); + ScanTile(items, scan_op, prefix_op, Int2Type<IS_INCLUSIVE>()); + } + + CTA_SYNC(); + + // Store items + if (IS_LAST_TILE) + BlockStoreT(temp_storage.store).Store(d_out + tile_offset, items, num_remaining); + else + BlockStoreT(temp_storage.store).Store(d_out + tile_offset, items); + } + + + /** + * Scan tiles of items as part of a dynamic chained scan + */ + __device__ __forceinline__ void ConsumeRange( + int num_items, ///< Total number of input items + ScanTileStateT& tile_state, ///< Global tile state descriptor + int start_tile) ///< The starting tile for the current grid + { + // Blocks are launched in increasing order, so just assign one tile per block + int tile_idx = start_tile + blockIdx.x; // Current tile index + OffsetT tile_offset = OffsetT(TILE_ITEMS) * tile_idx; // Global offset for the current tile + OffsetT num_remaining = num_items - tile_offset; // Remaining items (including this tile) + + if (num_remaining > TILE_ITEMS) + { + // Not last tile + ConsumeTile<false>(num_remaining, tile_idx, tile_offset, tile_state); + } + else if (num_remaining > 0) + { + // Last tile + ConsumeTile<true>(num_remaining, tile_idx, tile_offset, tile_state); + } + } + + + //--------------------------------------------------------------------- + // Scan an sequence of consecutive tiles (independent of other thread blocks) + //--------------------------------------------------------------------- + + /** + * Process a tile of input + */ + template < + bool IS_FIRST_TILE, + bool IS_LAST_TILE> + __device__ __forceinline__ void ConsumeTile( + OffsetT tile_offset, ///< Tile offset + RunningPrefixCallbackOp& prefix_op, ///< Running prefix operator + int valid_items = TILE_ITEMS) ///< Number of valid items in the tile + { + // Load items + OutputT items[ITEMS_PER_THREAD]; + + if (IS_LAST_TILE) + BlockLoadT(temp_storage.load).Load(d_in + tile_offset, items, valid_items); + else + BlockLoadT(temp_storage.load).Load(d_in + tile_offset, items); + + CTA_SYNC(); + + // Block scan + if (IS_FIRST_TILE) + { + OutputT block_aggregate; + ScanTile(items, init_value, scan_op, block_aggregate, Int2Type<IS_INCLUSIVE>()); + prefix_op.running_total = block_aggregate; + } + else + { + ScanTile(items, scan_op, prefix_op, Int2Type<IS_INCLUSIVE>()); + } + + CTA_SYNC(); + + // Store items + if (IS_LAST_TILE) + BlockStoreT(temp_storage.store).Store(d_out + tile_offset, items, valid_items); + else + BlockStoreT(temp_storage.store).Store(d_out + tile_offset, items); + } + + + /** + * Scan a consecutive share of input tiles + */ + __device__ __forceinline__ void ConsumeRange( + OffsetT range_offset, ///< [in] Threadblock begin offset (inclusive) + OffsetT range_end) ///< [in] Threadblock end offset (exclusive) + { + BlockScanRunningPrefixOp<OutputT, ScanOpT> prefix_op(scan_op); + + if (range_offset + TILE_ITEMS <= range_end) + { + // Consume first tile of input (full) + ConsumeTile<true, true>(range_offset, prefix_op); + range_offset += TILE_ITEMS; + + // Consume subsequent full tiles of input + while (range_offset + TILE_ITEMS <= range_end) + { + ConsumeTile<false, true>(range_offset, prefix_op); + range_offset += TILE_ITEMS; + } + + // Consume a partially-full tile + if (range_offset < range_end) + { + int valid_items = range_end - range_offset; + ConsumeTile<false, false>(range_offset, prefix_op, valid_items); + } + } + else + { + // Consume the first tile of input (partially-full) + int valid_items = range_end - range_offset; + ConsumeTile<true, false>(range_offset, prefix_op, valid_items); + } + } + + + /** + * Scan a consecutive share of input tiles, seeded with the specified prefix value + */ + __device__ __forceinline__ void ConsumeRange( + OffsetT range_offset, ///< [in] Threadblock begin offset (inclusive) + OffsetT range_end, ///< [in] Threadblock end offset (exclusive) + OutputT prefix) ///< [in] The prefix to apply to the scan segment + { + BlockScanRunningPrefixOp<OutputT, ScanOpT> prefix_op(prefix, scan_op); + + // Consume full tiles of input + while (range_offset + TILE_ITEMS <= range_end) + { + ConsumeTile<true, false>(range_offset, prefix_op); + range_offset += TILE_ITEMS; + } + + // Consume a partially-full tile + if (range_offset < range_end) + { + int valid_items = range_end - range_offset; + ConsumeTile<false, false>(range_offset, prefix_op, valid_items); + } + } + +}; + + +} // CUB namespace +CUB_NS_POSTFIX // Optional outer namespace(s) + diff --git a/debug_tools/WatchYourStep/ptxjitplus/inc/cub/agent/agent_segment_fixup.cuh b/debug_tools/WatchYourStep/ptxjitplus/inc/cub/agent/agent_segment_fixup.cuh new file mode 100644 index 0000000..e2de58e --- /dev/null +++ b/debug_tools/WatchYourStep/ptxjitplus/inc/cub/agent/agent_segment_fixup.cuh @@ -0,0 +1,375 @@ +/****************************************************************************** + * Copyright (c) 2011, Duane Merrill. All rights reserved. + * Copyright (c) 2011-2018, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the NVIDIA CORPORATION nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + ******************************************************************************/ + +/** + * \file + * cub::AgentSegmentFixup implements a stateful abstraction of CUDA thread blocks for participating in device-wide reduce-value-by-key. + */ + +#pragma once + +#include <iterator> + +#include "single_pass_scan_operators.cuh" +#include "../block/block_load.cuh" +#include "../block/block_store.cuh" +#include "../block/block_scan.cuh" +#include "../block/block_discontinuity.cuh" +#include "../iterator/cache_modified_input_iterator.cuh" +#include "../iterator/constant_input_iterator.cuh" +#include "../util_namespace.cuh" + +/// Optional outer namespace(s) +CUB_NS_PREFIX + +/// CUB namespace +namespace cub { + + +/****************************************************************************** + * Tuning policy types + ******************************************************************************/ + +/** + * Parameterizable tuning policy type for AgentSegmentFixup + */ +template < + int _BLOCK_THREADS, ///< Threads per thread block + int _ITEMS_PER_THREAD, ///< Items per thread (per tile of input) + BlockLoadAlgorithm _LOAD_ALGORITHM, ///< The BlockLoad algorithm to use + CacheLoadModifier _LOAD_MODIFIER, ///< Cache load modifier for reading input elements + BlockScanAlgorithm _SCAN_ALGORITHM> ///< The BlockScan algorithm to use +struct AgentSegmentFixupPolicy +{ + enum + { + BLOCK_THREADS = _BLOCK_THREADS, ///< Threads per thread block + ITEMS_PER_THREAD = _ITEMS_PER_THREAD, ///< Items per thread (per tile of input) + }; + + static const BlockLoadAlgorithm LOAD_ALGORITHM = _LOAD_ALGORITHM; ///< The BlockLoad algorithm to use + static const CacheLoadModifier LOAD_MODIFIER = _LOAD_MODIFIER; ///< Cache load modifier for reading input elements + static const BlockScanAlgorithm SCAN_ALGORITHM = _SCAN_ALGORITHM; ///< The BlockScan algorithm to use +}; + + +/****************************************************************************** + * Thread block abstractions + ******************************************************************************/ + +/** + * \brief AgentSegmentFixup implements a stateful abstraction of CUDA thread blocks for participating in device-wide reduce-value-by-key + */ +template < + typename AgentSegmentFixupPolicyT, ///< Parameterized AgentSegmentFixupPolicy tuning policy type + typename PairsInputIteratorT, ///< Random-access input iterator type for keys + typename AggregatesOutputIteratorT, ///< Random-access output iterator type for values + typename EqualityOpT, ///< KeyT equality operator type + typename ReductionOpT, ///< ValueT reduction operator type + typename OffsetT> ///< Signed integer type for global offsets +struct AgentSegmentFixup +{ + //--------------------------------------------------------------------- + // Types and constants + //--------------------------------------------------------------------- + + // Data type of key-value input iterator + typedef typename std::iterator_traits<PairsInputIteratorT>::value_type KeyValuePairT; + + // Value type + typedef typename KeyValuePairT::Value ValueT; + + // Tile status descriptor interface type + typedef ReduceByKeyScanTileState<ValueT, OffsetT> ScanTileStateT; + + // Constants + enum + { + BLOCK_THREADS = AgentSegmentFixupPolicyT::BLOCK_THREADS, + ITEMS_PER_THREAD = AgentSegmentFixupPolicyT::ITEMS_PER_THREAD, + TILE_ITEMS = BLOCK_THREADS * ITEMS_PER_THREAD, + + // Whether or not do fixup using RLE + global atomics + USE_ATOMIC_FIXUP = (CUB_PTX_ARCH >= 350) && + (Equals<ValueT, float>::VALUE || + Equals<ValueT, int>::VALUE || + Equals<ValueT, unsigned int>::VALUE || + Equals<ValueT, unsigned long long>::VALUE), + + // Whether or not the scan operation has a zero-valued identity value (true if we're performing addition on a primitive type) + HAS_IDENTITY_ZERO = (Equals<ReductionOpT, cub::Sum>::VALUE) && (Traits<ValueT>::PRIMITIVE), + }; + + // Cache-modified Input iterator wrapper type (for applying cache modifier) for keys + typedef typename If<IsPointer<PairsInputIteratorT>::VALUE, + CacheModifiedInputIterator<AgentSegmentFixupPolicyT::LOAD_MODIFIER, KeyValuePairT, OffsetT>, // Wrap the native input pointer with CacheModifiedValuesInputIterator + PairsInputIteratorT>::Type // Directly use the supplied input iterator type + WrappedPairsInputIteratorT; + + // Cache-modified Input iterator wrapper type (for applying cache modifier) for fixup values + typedef typename If<IsPointer<AggregatesOutputIteratorT>::VALUE, + CacheModifiedInputIterator<AgentSegmentFixupPolicyT::LOAD_MODIFIER, ValueT, OffsetT>, // Wrap the native input pointer with CacheModifiedValuesInputIterator + AggregatesOutputIteratorT>::Type // Directly use the supplied input iterator type + WrappedFixupInputIteratorT; + + // Reduce-value-by-segment scan operator + typedef ReduceByKeyOp<cub::Sum> ReduceBySegmentOpT; + + // Parameterized BlockLoad type for pairs + typedef BlockLoad< + KeyValuePairT, + BLOCK_THREADS, + ITEMS_PER_THREAD, + AgentSegmentFixupPolicyT::LOAD_ALGORITHM> + BlockLoadPairs; + + // Parameterized BlockScan type + typedef BlockScan< + KeyValuePairT, + BLOCK_THREADS, + AgentSegmentFixupPolicyT::SCAN_ALGORITHM> + BlockScanT; + + // Callback type for obtaining tile prefix during block scan + typedef TilePrefixCallbackOp< + KeyValuePairT, + ReduceBySegmentOpT, + ScanTileStateT> + TilePrefixCallbackOpT; + + // Shared memory type for this thread block + union _TempStorage + { + struct + { + typename BlockScanT::TempStorage scan; // Smem needed for tile scanning + typename TilePrefixCallbackOpT::TempStorage prefix; // Smem needed for cooperative prefix callback + }; + + // Smem needed for loading keys + typename BlockLoadPairs::TempStorage load_pairs; + }; + + // Alias wrapper allowing storage to be unioned + struct TempStorage : Uninitialized<_TempStorage> {}; + + + //--------------------------------------------------------------------- + // Per-thread fields + //--------------------------------------------------------------------- + + _TempStorage& temp_storage; ///< Reference to temp_storage + WrappedPairsInputIteratorT d_pairs_in; ///< Input keys + AggregatesOutputIteratorT d_aggregates_out; ///< Output value aggregates + WrappedFixupInputIteratorT d_fixup_in; ///< Fixup input values + InequalityWrapper<EqualityOpT> inequality_op; ///< KeyT inequality operator + ReductionOpT reduction_op; ///< Reduction operator + ReduceBySegmentOpT scan_op; ///< Reduce-by-segment scan operator + + + //--------------------------------------------------------------------- + // Constructor + //--------------------------------------------------------------------- + + // Constructor + __device__ __forceinline__ + AgentSegmentFixup( + TempStorage& temp_storage, ///< Reference to temp_storage + PairsInputIteratorT d_pairs_in, ///< Input keys + AggregatesOutputIteratorT d_aggregates_out, ///< Output value aggregates + EqualityOpT equality_op, ///< KeyT equality operator + ReductionOpT reduction_op) ///< ValueT reduction operator + : + temp_storage(temp_storage.Alias()), + d_pairs_in(d_pairs_in), + d_aggregates_out(d_aggregates_out), + d_fixup_in(d_aggregates_out), + inequality_op(equality_op), + reduction_op(reduction_op), + scan_op(reduction_op) + {} + + + //--------------------------------------------------------------------- + // Cooperatively scan a device-wide sequence of tiles with other CTAs + //--------------------------------------------------------------------- + + + /** + * Process input tile. Specialized for atomic-fixup + */ + template <bool IS_LAST_TILE> + __device__ __forceinline__ void ConsumeTile( + OffsetT num_remaining, ///< Number of global input items remaining (including this tile) + int tile_idx, ///< Tile index + OffsetT tile_offset, ///< Tile offset + ScanTileStateT& tile_state, ///< Global tile state descriptor + Int2Type<true> use_atomic_fixup) ///< Marker whether to use atomicAdd (instead of reduce-by-key) + { + KeyValuePairT pairs[ITEMS_PER_THREAD]; + + // Load pairs + KeyValuePairT oob_pair; + oob_pair.key = -1; + + if (IS_LAST_TILE) + BlockLoadPairs(temp_storage.load_pairs).Load(d_pairs_in + tile_offset, pairs, num_remaining, oob_pair); + else + BlockLoadPairs(temp_storage.load_pairs).Load(d_pairs_in + tile_offset, pairs); + + // RLE + #pragma unroll + for (int ITEM = 1; ITEM < ITEMS_PER_THREAD; ++ITEM) + { + ValueT* d_scatter = d_aggregates_out + pairs[ITEM - 1].key; + if (pairs[ITEM].key != pairs[ITEM - 1].key) + atomicAdd(d_scatter, pairs[ITEM - 1].value); + else + pairs[ITEM].value = reduction_op(pairs[ITEM - 1].value, pairs[ITEM].value); + } + + // Flush last item if valid + ValueT* d_scatter = d_aggregates_out + pairs[ITEMS_PER_THREAD - 1].key; + if ((!IS_LAST_TILE) || (pairs[ITEMS_PER_THREAD - 1].key >= 0)) + atomicAdd(d_scatter, pairs[ITEMS_PER_THREAD - 1].value); + } + + + /** + * Process input tile. Specialized for reduce-by-key fixup + */ + template <bool IS_LAST_TILE> + __device__ __forceinline__ void ConsumeTile( + OffsetT num_remaining, ///< Number of global input items remaining (including this tile) + int tile_idx, ///< Tile index + OffsetT tile_offset, ///< Tile offset + ScanTileStateT& tile_state, ///< Global tile state descriptor + Int2Type<false> use_atomic_fixup) ///< Marker whether to use atomicAdd (instead of reduce-by-key) + { + KeyValuePairT pairs[ITEMS_PER_THREAD]; + KeyValuePairT scatter_pairs[ITEMS_PER_THREAD]; + + // Load pairs + KeyValuePairT oob_pair; + oob_pair.key = -1; + + if (IS_LAST_TILE) + BlockLoadPairs(temp_storage.load_pairs).Load(d_pairs_in + tile_offset, pairs, num_remaining, oob_pair); + else + BlockLoadPairs(temp_storage.load_pairs).Load(d_pairs_in + tile_offset, pairs); + + CTA_SYNC(); + + KeyValuePairT tile_aggregate; + if (tile_idx == 0) + { + // Exclusive scan of values and segment_flags + BlockScanT(temp_storage.scan).ExclusiveScan(pairs, scatter_pairs, scan_op, tile_aggregate); + + // Update tile status if this is not the last tile + if (threadIdx.x == 0) + { + // Set first segment id to not trigger a flush (invalid from exclusive scan) + scatter_pairs[0].key = pairs[0].key; + + if (!IS_LAST_TILE) + tile_state.SetInclusive(0, tile_aggregate); + + } + } + else + { + // Exclusive scan of values and segment_flags + TilePrefixCallbackOpT prefix_op(tile_state, temp_storage.prefix, scan_op, tile_idx); + BlockScanT(temp_storage.scan).ExclusiveScan(pairs, scatter_pairs, scan_op, prefix_op); + tile_aggregate = prefix_op.GetBlockAggregate(); + } + + // Scatter updated values + #pragma unroll + for (int ITEM = 0; ITEM < ITEMS_PER_THREAD; ++ITEM) + { + if (scatter_pairs[ITEM].key != pairs[ITEM].key) + { + // Update the value at the key location + ValueT value = d_fixup_in[scatter_pairs[ITEM].key]; + value = reduction_op(value, scatter_pairs[ITEM].value); + + d_aggregates_out[scatter_pairs[ITEM].key] = value; + } + } + + // Finalize the last item + if (IS_LAST_TILE) + { + // Last thread will output final count and last item, if necessary + if (threadIdx.x == BLOCK_THREADS - 1) + { + // If the last tile is a whole tile, the inclusive prefix contains accumulated value reduction for the last segment + if (num_remaining == TILE_ITEMS) + { + // Update the value at the key location + OffsetT last_key = pairs[ITEMS_PER_THREAD - 1].key; + d_aggregates_out[last_key] = reduction_op(tile_aggregate.value, d_fixup_in[last_key]); + } + } + } + } + + + /** + * Scan tiles of items as part of a dynamic chained scan + */ + __device__ __forceinline__ void ConsumeRange( + int num_items, ///< Total number of input items + int num_tiles, ///< Total number of input tiles + ScanTileStateT& tile_state) ///< Global tile state descriptor + { + // Blocks are launched in increasing order, so just assign one tile per block + int tile_idx = (blockIdx.x * gridDim.y) + blockIdx.y; // Current tile index + OffsetT tile_offset = tile_idx * TILE_ITEMS; // Global offset for the current tile + OffsetT num_remaining = num_items - tile_offset; // Remaining items (including this tile) + + if (num_remaining > TILE_ITEMS) + { + // Not the last tile (full) + ConsumeTile<false>(num_remaining, tile_idx, tile_offset, tile_state, Int2Type<USE_ATOMIC_FIXUP>()); + } + else if (num_remaining > 0) + { + // The last tile (possibly partially-full) + ConsumeTile<true>(num_remaining, tile_idx, tile_offset, tile_state, Int2Type<USE_ATOMIC_FIXUP>()); + } + } + +}; + + +} // CUB namespace +CUB_NS_POSTFIX // Optional outer namespace(s) + diff --git a/debug_tools/WatchYourStep/ptxjitplus/inc/cub/agent/agent_select_if.cuh b/debug_tools/WatchYourStep/ptxjitplus/inc/cub/agent/agent_select_if.cuh new file mode 100644 index 0000000..52ca9fc --- /dev/null +++ b/debug_tools/WatchYourStep/ptxjitplus/inc/cub/agent/agent_select_if.cuh @@ -0,0 +1,703 @@ +/****************************************************************************** + * Copyright (c) 2011, Duane Merrill. All rights reserved. + * Copyright (c) 2011-2018, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the NVIDIA CORPORATION nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + ******************************************************************************/ + +/** + * \file + * cub::AgentSelectIf implements a stateful abstraction of CUDA thread blocks for participating in device-wide select. + */ + +#pragma once + +#include <iterator> + +#include "single_pass_scan_operators.cuh" +#include "../block/block_load.cuh" +#include "../block/block_store.cuh" +#include "../block/block_scan.cuh" +#include "../block/block_exchange.cuh" +#include "../block/block_discontinuity.cuh" +#include "../grid/grid_queue.cuh" +#include "../iterator/cache_modified_input_iterator.cuh" +#include "../util_namespace.cuh" + +/// Optional outer namespace(s) +CUB_NS_PREFIX + +/// CUB namespace +namespace cub { + + +/****************************************************************************** + * Tuning policy types + ******************************************************************************/ + +/** + * Parameterizable tuning policy type for AgentSelectIf + */ +template < + int _BLOCK_THREADS, ///< Threads per thread block + int _ITEMS_PER_THREAD, ///< Items per thread (per tile of input) + BlockLoadAlgorithm _LOAD_ALGORITHM, ///< The BlockLoad algorithm to use + CacheLoadModifier _LOAD_MODIFIER, ///< Cache load modifier for reading input elements + BlockScanAlgorithm _SCAN_ALGORITHM> ///< The BlockScan algorithm to use +struct AgentSelectIfPolicy +{ + enum + { + BLOCK_THREADS = _BLOCK_THREADS, ///< Threads per thread block + ITEMS_PER_THREAD = _ITEMS_PER_THREAD, ///< Items per thread (per tile of input) + }; + + static const BlockLoadAlgorithm LOAD_ALGORITHM = _LOAD_ALGORITHM; ///< The BlockLoad algorithm to use + static const CacheLoadModifier LOAD_MODIFIER = _LOAD_MODIFIER; ///< Cache load modifier for reading input elements + static const BlockScanAlgorithm SCAN_ALGORITHM = _SCAN_ALGORITHM; ///< The BlockScan algorithm to use +}; + + + + +/****************************************************************************** + * Thread block abstractions + ******************************************************************************/ + + +/** + * \brief AgentSelectIf implements a stateful abstraction of CUDA thread blocks for participating in device-wide selection + * + * Performs functor-based selection if SelectOpT functor type != NullType + * Otherwise performs flag-based selection if FlagsInputIterator's value type != NullType + * Otherwise performs discontinuity selection (keep unique) + */ +template < + typename AgentSelectIfPolicyT, ///< Parameterized AgentSelectIfPolicy tuning policy type + typename InputIteratorT, ///< Random-access input iterator type for selection items + typename FlagsInputIteratorT, ///< Random-access input iterator type for selections (NullType* if a selection functor or discontinuity flagging is to be used for selection) + typename SelectedOutputIteratorT, ///< Random-access input iterator type for selection_flags items + typename SelectOpT, ///< Selection operator type (NullType if selections or discontinuity flagging is to be used for selection) + typename EqualityOpT, ///< Equality operator type (NullType if selection functor or selections is to be used for selection) + typename OffsetT, ///< Signed integer type for global offsets + bool KEEP_REJECTS> ///< Whether or not we push rejected items to the back of the output +struct AgentSelectIf +{ + //--------------------------------------------------------------------- + // Types and constants + //--------------------------------------------------------------------- + + // The input value type + typedef typename std::iterator_traits<InputIteratorT>::value_type InputT; + + // The output value type + typedef typename If<(Equals<typename std::iterator_traits<SelectedOutputIteratorT>::value_type, void>::VALUE), // OutputT = (if output iterator's value type is void) ? + typename std::iterator_traits<InputIteratorT>::value_type, // ... then the input iterator's value type, + typename std::iterator_traits<SelectedOutputIteratorT>::value_type>::Type OutputT; // ... else the output iterator's value type + + // The flag value type + typedef typename std::iterator_traits<FlagsInputIteratorT>::value_type FlagT; + + // Tile status descriptor interface type + typedef ScanTileState<OffsetT> ScanTileStateT; + + // Constants + enum + { + USE_SELECT_OP, + USE_SELECT_FLAGS, + USE_DISCONTINUITY, + + BLOCK_THREADS = AgentSelectIfPolicyT::BLOCK_THREADS, + ITEMS_PER_THREAD = AgentSelectIfPolicyT::ITEMS_PER_THREAD, + TILE_ITEMS = BLOCK_THREADS * ITEMS_PER_THREAD, + TWO_PHASE_SCATTER = (ITEMS_PER_THREAD > 1), + + SELECT_METHOD = (!Equals<SelectOpT, NullType>::VALUE) ? + USE_SELECT_OP : + (!Equals<FlagT, NullType>::VALUE) ? + USE_SELECT_FLAGS : + USE_DISCONTINUITY + }; + + // Cache-modified Input iterator wrapper type (for applying cache modifier) for items + typedef typename If<IsPointer<InputIteratorT>::VALUE, + CacheModifiedInputIterator<AgentSelectIfPolicyT::LOAD_MODIFIER, InputT, OffsetT>, // Wrap the native input pointer with CacheModifiedValuesInputIterator + InputIteratorT>::Type // Directly use the supplied input iterator type + WrappedInputIteratorT; + + // Cache-modified Input iterator wrapper type (for applying cache modifier) for values + typedef typename If<IsPointer<FlagsInputIteratorT>::VALUE, + CacheModifiedInputIterator<AgentSelectIfPolicyT::LOAD_MODIFIER, FlagT, OffsetT>, // Wrap the native input pointer with CacheModifiedValuesInputIterator + FlagsInputIteratorT>::Type // Directly use the supplied input iterator type + WrappedFlagsInputIteratorT; + + // Parameterized BlockLoad type for input data + typedef BlockLoad< + OutputT, + BLOCK_THREADS, + ITEMS_PER_THREAD, + AgentSelectIfPolicyT::LOAD_ALGORITHM> + BlockLoadT; + + // Parameterized BlockLoad type for flags + typedef BlockLoad< + FlagT, + BLOCK_THREADS, + ITEMS_PER_THREAD, + AgentSelectIfPolicyT::LOAD_ALGORITHM> + BlockLoadFlags; + + // Parameterized BlockDiscontinuity type for items + typedef BlockDiscontinuity< + OutputT, + BLOCK_THREADS> + BlockDiscontinuityT; + + // Parameterized BlockScan type + typedef BlockScan< + OffsetT, + BLOCK_THREADS, + AgentSelectIfPolicyT::SCAN_ALGORITHM> + BlockScanT; + + // Callback type for obtaining tile prefix during block scan + typedef TilePrefixCallbackOp< + OffsetT, + cub::Sum, + ScanTileStateT> + TilePrefixCallbackOpT; + + // Item exchange type + typedef OutputT ItemExchangeT[TILE_ITEMS]; + + // Shared memory type for this thread block + union _TempStorage + { + struct + { + typename BlockScanT::TempStorage scan; // Smem needed for tile scanning + typename TilePrefixCallbackOpT::TempStorage prefix; // Smem needed for cooperative prefix callback + typename BlockDiscontinuityT::TempStorage discontinuity; // Smem needed for discontinuity detection + }; + + // Smem needed for loading items + typename BlockLoadT::TempStorage load_items; + + // Smem needed for loading values + typename BlockLoadFlags::TempStorage load_flags; + + // Smem needed for compacting items (allows non POD items in this union) + Uninitialized<ItemExchangeT> raw_exchange; + }; + + // Alias wrapper allowing storage to be unioned + struct TempStorage : Uninitialized<_TempStorage> {}; + + + //--------------------------------------------------------------------- + // Per-thread fields + //--------------------------------------------------------------------- + + _TempStorage& temp_storage; ///< Reference to temp_storage + WrappedInputIteratorT d_in; ///< Input items + SelectedOutputIteratorT d_selected_out; ///< Unique output items + WrappedFlagsInputIteratorT d_flags_in; ///< Input selection flags (if applicable) + InequalityWrapper<EqualityOpT> inequality_op; ///< T inequality operator + SelectOpT select_op; ///< Selection operator + OffsetT num_items; ///< Total number of input items + + + //--------------------------------------------------------------------- + // Constructor + //--------------------------------------------------------------------- + + // Constructor + __device__ __forceinline__ + AgentSelectIf( + TempStorage &temp_storage, ///< Reference to temp_storage + InputIteratorT d_in, ///< Input data + FlagsInputIteratorT d_flags_in, ///< Input selection flags (if applicable) + SelectedOutputIteratorT d_selected_out, ///< Output data + SelectOpT select_op, ///< Selection operator + EqualityOpT equality_op, ///< Equality operator + OffsetT num_items) ///< Total number of input items + : + temp_storage(temp_storage.Alias()), + d_in(d_in), + d_flags_in(d_flags_in), + d_selected_out(d_selected_out), + select_op(select_op), + inequality_op(equality_op), + num_items(num_items) + {} + + + //--------------------------------------------------------------------- + // Utility methods for initializing the selections + //--------------------------------------------------------------------- + + /** + * Initialize selections (specialized for selection operator) + */ + template <bool IS_FIRST_TILE, bool IS_LAST_TILE> + __device__ __forceinline__ void InitializeSelections( + OffsetT /*tile_offset*/, + OffsetT num_tile_items, + OutputT (&items)[ITEMS_PER_THREAD], + OffsetT (&selection_flags)[ITEMS_PER_THREAD], + Int2Type<USE_SELECT_OP> /*select_method*/) + { + #pragma unroll + for (int ITEM = 0; ITEM < ITEMS_PER_THREAD; ++ITEM) + { + // Out-of-bounds items are selection_flags + selection_flags[ITEM] = 1; + + if (!IS_LAST_TILE || (OffsetT(threadIdx.x * ITEMS_PER_THREAD) + ITEM < num_tile_items)) + selection_flags[ITEM] = select_op(items[ITEM]); + } + } + + + /** + * Initialize selections (specialized for valid flags) + */ + template <bool IS_FIRST_TILE, bool IS_LAST_TILE> + __device__ __forceinline__ void InitializeSelections( + OffsetT tile_offset, + OffsetT num_tile_items, + OutputT (&/*items*/)[ITEMS_PER_THREAD], + OffsetT (&selection_flags)[ITEMS_PER_THREAD], + Int2Type<USE_SELECT_FLAGS> /*select_method*/) + { + CTA_SYNC(); + + FlagT flags[ITEMS_PER_THREAD]; + + if (IS_LAST_TILE) + { + // Out-of-bounds items are selection_flags + BlockLoadFlags(temp_storage.load_flags).Load(d_flags_in + tile_offset, flags, num_tile_items, 1); + } + else + { + BlockLoadFlags(temp_storage.load_flags).Load(d_flags_in + tile_offset, flags); + } + + // Convert flag type to selection_flags type + #pragma unroll + for (int ITEM = 0; ITEM < ITEMS_PER_THREAD; ++ITEM) + { + selection_flags[ITEM] = flags[ITEM]; + } + } + + + /** + * Initialize selections (specialized for discontinuity detection) + */ + template <bool IS_FIRST_TILE, bool IS_LAST_TILE> + __device__ __forceinline__ void InitializeSelections( + OffsetT tile_offset, + OffsetT num_tile_items, + OutputT (&items)[ITEMS_PER_THREAD], + OffsetT (&selection_flags)[ITEMS_PER_THREAD], + Int2Type<USE_DISCONTINUITY> /*select_method*/) + { + if (IS_FIRST_TILE) + { + CTA_SYNC(); + + // Set head selection_flags. First tile sets the first flag for the first item + BlockDiscontinuityT(temp_storage.discontinuity).FlagHeads(selection_flags, items, inequality_op); + } + else + { + OutputT tile_predecessor; + if (threadIdx.x == 0) + tile_predecessor = d_in[tile_offset - 1]; + + CTA_SYNC(); + + BlockDiscontinuityT(temp_storage.discontinuity).FlagHeads(selection_flags, items, inequality_op, tile_predecessor); + } + + // Set selection flags for out-of-bounds items + #pragma unroll + for (int ITEM = 0; ITEM < ITEMS_PER_THREAD; ++ITEM) + { + // Set selection_flags for out-of-bounds items + if ((IS_LAST_TILE) && (OffsetT(threadIdx.x * ITEMS_PER_THREAD) + ITEM >= num_tile_items)) + selection_flags[ITEM] = 1; + } + } + + + //--------------------------------------------------------------------- + // Scatter utility methods + //--------------------------------------------------------------------- + + /** + * Scatter flagged items to output offsets (specialized for direct scattering) + */ + template <bool IS_LAST_TILE, bool IS_FIRST_TILE> + __device__ __forceinline__ void ScatterDirect( + OutputT (&items)[ITEMS_PER_THREAD], + OffsetT (&selection_flags)[ITEMS_PER_THREAD], + OffsetT (&selection_indices)[ITEMS_PER_THREAD], + OffsetT num_selections) + { + // Scatter flagged items + #pragma unroll + for (int ITEM = 0; ITEM < ITEMS_PER_THREAD; ++ITEM) + { + if (selection_flags[ITEM]) + { + if ((!IS_LAST_TILE) || selection_indices[ITEM] < num_selections) + { + d_selected_out[selection_indices[ITEM]] = items[ITEM]; + } + } + } + } + + + /** + * Scatter flagged items to output offsets (specialized for two-phase scattering) + */ + template <bool IS_LAST_TILE, bool IS_FIRST_TILE> + __device__ __forceinline__ void ScatterTwoPhase( + OutputT (&items)[ITEMS_PER_THREAD], + OffsetT (&selection_flags)[ITEMS_PER_THREAD], + OffsetT (&selection_indices)[ITEMS_PER_THREAD], + int /*num_tile_items*/, ///< Number of valid items in this tile + int num_tile_selections, ///< Number of selections in this tile + OffsetT num_selections_prefix, ///< Total number of selections prior to this tile + OffsetT /*num_rejected_prefix*/, ///< Total number of rejections prior to this tile + Int2Type<false> /*is_keep_rejects*/) ///< Marker type indicating whether to keep rejected items in the second partition + { + CTA_SYNC(); + + // Compact and scatter items + #pragma unroll + for (int ITEM = 0; ITEM < ITEMS_PER_THREAD; ++ITEM) + { + int local_scatter_offset = selection_indices[ITEM] - num_selections_prefix; + if (selection_flags[ITEM]) + { + temp_storage.raw_exchange.Alias()[local_scatter_offset] = items[ITEM]; + } + } + + CTA_SYNC(); + + for (int item = threadIdx.x; item < num_tile_selections; item += BLOCK_THREADS) + { + d_selected_out[num_selections_prefix + item] = temp_storage.raw_exchange.Alias()[item]; + } + } + + + /** + * Scatter flagged items to output offsets (specialized for two-phase scattering) + */ + template <bool IS_LAST_TILE, bool IS_FIRST_TILE> + __device__ __forceinline__ void ScatterTwoPhase( + OutputT (&items)[ITEMS_PER_THREAD], + OffsetT (&selection_flags)[ITEMS_PER_THREAD], + OffsetT (&selection_indices)[ITEMS_PER_THREAD], + int num_tile_items, ///< Number of valid items in this tile + int num_tile_selections, ///< Number of selections in this tile + OffsetT num_selections_prefix, ///< Total number of selections prior to this tile + OffsetT num_rejected_prefix, ///< Total number of rejections prior to this tile + Int2Type<true> /*is_keep_rejects*/) ///< Marker type indicating whether to keep rejected items in the second partition + { + CTA_SYNC(); + + int tile_num_rejections = num_tile_items - num_tile_selections; + + // Scatter items to shared memory (rejections first) + #pragma unroll + for (int ITEM = 0; ITEM < ITEMS_PER_THREAD; ++ITEM) + { + int item_idx = (threadIdx.x * ITEMS_PER_THREAD) + ITEM; + int local_selection_idx = selection_indices[ITEM] - num_selections_prefix; + int local_rejection_idx = item_idx - local_selection_idx; + int local_scatter_offset = (selection_flags[ITEM]) ? + tile_num_rejections + local_selection_idx : + local_rejection_idx; + + temp_storage.raw_exchange.Alias()[local_scatter_offset] = items[ITEM]; + } + + CTA_SYNC(); + + // Gather items from shared memory and scatter to global + #pragma unroll + for (int ITEM = 0; ITEM < ITEMS_PER_THREAD; ++ITEM) + { + int item_idx = (ITEM * BLOCK_THREADS) + threadIdx.x; + int rejection_idx = item_idx; + int selection_idx = item_idx - tile_num_rejections; + OffsetT scatter_offset = (item_idx < tile_num_rejections) ? + num_items - num_rejected_prefix - rejection_idx - 1 : + num_selections_prefix + selection_idx; + + OutputT item = temp_storage.raw_exchange.Alias()[item_idx]; + + if (!IS_LAST_TILE || (item_idx < num_tile_items)) + { + d_selected_out[scatter_offset] = item; + } + } + } + + + /** + * Scatter flagged items + */ + template <bool IS_LAST_TILE, bool IS_FIRST_TILE> + __device__ __forceinline__ void Scatter( + OutputT (&items)[ITEMS_PER_THREAD], + OffsetT (&selection_flags)[ITEMS_PER_THREAD], + OffsetT (&selection_indices)[ITEMS_PER_THREAD], + int num_tile_items, ///< Number of valid items in this tile + int num_tile_selections, ///< Number of selections in this tile + OffsetT num_selections_prefix, ///< Total number of selections prior to this tile + OffsetT num_rejected_prefix, ///< Total number of rejections prior to this tile + OffsetT num_selections) ///< Total number of selections including this tile + { + // Do a two-phase scatter if (a) keeping both partitions or (b) two-phase is enabled and the average number of selection_flags items per thread is greater than one + if (KEEP_REJECTS || (TWO_PHASE_SCATTER && (num_tile_selections > BLOCK_THREADS))) + { + ScatterTwoPhase<IS_LAST_TILE, IS_FIRST_TILE>( + items, + selection_flags, + selection_indices, + num_tile_items, + num_tile_selections, + num_selections_prefix, + num_rejected_prefix, + Int2Type<KEEP_REJECTS>()); + } + else + { + ScatterDirect<IS_LAST_TILE, IS_FIRST_TILE>( + items, + selection_flags, + selection_indices, + num_selections); + } + } + + //--------------------------------------------------------------------- + // Cooperatively scan a device-wide sequence of tiles with other CTAs + //--------------------------------------------------------------------- + + + /** + * Process first tile of input (dynamic chained scan). Returns the running count of selections (including this tile) + */ + template <bool IS_LAST_TILE> + __device__ __forceinline__ OffsetT ConsumeFirstTile( + int num_tile_items, ///< Number of input items comprising this tile + OffsetT tile_offset, ///< Tile offset + ScanTileStateT& tile_state) ///< Global tile state descriptor + { + OutputT items[ITEMS_PER_THREAD]; + OffsetT selection_flags[ITEMS_PER_THREAD]; + OffsetT selection_indices[ITEMS_PER_THREAD]; + + // Load items + if (IS_LAST_TILE) + BlockLoadT(temp_storage.load_items).Load(d_in + tile_offset, items, num_tile_items); + else + BlockLoadT(temp_storage.load_items).Load(d_in + tile_offset, items); + + // Initialize selection_flags + InitializeSelections<true, IS_LAST_TILE>( + tile_offset, + num_tile_items, + items, + selection_flags, + Int2Type<SELECT_METHOD>()); + + CTA_SYNC(); + + // Exclusive scan of selection_flags + OffsetT num_tile_selections; + BlockScanT(temp_storage.scan).ExclusiveSum(selection_flags, selection_indices, num_tile_selections); + + if (threadIdx.x == 0) + { + // Update tile status if this is not the last tile + if (!IS_LAST_TILE) + tile_state.SetInclusive(0, num_tile_selections); + } + + // Discount any out-of-bounds selections + if (IS_LAST_TILE) + num_tile_selections -= (TILE_ITEMS - num_tile_items); + + // Scatter flagged items + Scatter<IS_LAST_TILE, true>( + items, + selection_flags, + selection_indices, + num_tile_items, + num_tile_selections, + 0, + 0, + num_tile_selections); + + return num_tile_selections; + } + + + /** + * Process subsequent tile of input (dynamic chained scan). Returns the running count of selections (including this tile) + */ + template <bool IS_LAST_TILE> + __device__ __forceinline__ OffsetT ConsumeSubsequentTile( + int num_tile_items, ///< Number of input items comprising this tile + int tile_idx, ///< Tile index + OffsetT tile_offset, ///< Tile offset + ScanTileStateT& tile_state) ///< Global tile state descriptor + { + OutputT items[ITEMS_PER_THREAD]; + OffsetT selection_flags[ITEMS_PER_THREAD]; + OffsetT selection_indices[ITEMS_PER_THREAD]; + + // Load items + if (IS_LAST_TILE) + BlockLoadT(temp_storage.load_items).Load(d_in + tile_offset, items, num_tile_items); + else + BlockLoadT(temp_storage.load_items).Load(d_in + tile_offset, items); + + // Initialize selection_flags + InitializeSelections<false, IS_LAST_TILE>( + tile_offset, + num_tile_items, + items, + selection_flags, + Int2Type<SELECT_METHOD>()); + + CTA_SYNC(); + + // Exclusive scan of values and selection_flags + TilePrefixCallbackOpT prefix_op(tile_state, temp_storage.prefix, cub::Sum(), tile_idx); + BlockScanT(temp_storage.scan).ExclusiveSum(selection_flags, selection_indices, prefix_op); + + OffsetT num_tile_selections = prefix_op.GetBlockAggregate(); + OffsetT num_selections = prefix_op.GetInclusivePrefix(); + OffsetT num_selections_prefix = prefix_op.GetExclusivePrefix(); + OffsetT num_rejected_prefix = (tile_idx * TILE_ITEMS) - num_selections_prefix; + + // Discount any out-of-bounds selections + if (IS_LAST_TILE) + { + int num_discount = TILE_ITEMS - num_tile_items; + num_selections -= num_discount; + num_tile_selections -= num_discount; + } + + // Scatter flagged items + Scatter<IS_LAST_TILE, false>( + items, + selection_flags, + selection_indices, + num_tile_items, + num_tile_selections, + num_selections_prefix, + num_rejected_prefix, + num_selections); + + return num_selections; + } + + + /** + * Process a tile of input + */ + template <bool IS_LAST_TILE> + __device__ __forceinline__ OffsetT ConsumeTile( + int num_tile_items, ///< Number of input items comprising this tile + int tile_idx, ///< Tile index + OffsetT tile_offset, ///< Tile offset + ScanTileStateT& tile_state) ///< Global tile state descriptor + { + OffsetT num_selections; + if (tile_idx == 0) + { + num_selections = ConsumeFirstTile<IS_LAST_TILE>(num_tile_items, tile_offset, tile_state); + } + else + { + num_selections = ConsumeSubsequentTile<IS_LAST_TILE>(num_tile_items, tile_idx, tile_offset, tile_state); + } + + return num_selections; + } + + + /** + * Scan tiles of items as part of a dynamic chained scan + */ + template <typename NumSelectedIteratorT> ///< Output iterator type for recording number of items selection_flags + __device__ __forceinline__ void ConsumeRange( + int num_tiles, ///< Total number of input tiles + ScanTileStateT& tile_state, ///< Global tile state descriptor + NumSelectedIteratorT d_num_selected_out) ///< Output total number selection_flags + { + // Blocks are launched in increasing order, so just assign one tile per block + int tile_idx = (blockIdx.x * gridDim.y) + blockIdx.y; // Current tile index + OffsetT tile_offset = tile_idx * TILE_ITEMS; // Global offset for the current tile + + if (tile_idx < num_tiles - 1) + { + // Not the last tile (full) + ConsumeTile<false>(TILE_ITEMS, tile_idx, tile_offset, tile_state); + } + else + { + // The last tile (possibly partially-full) + OffsetT num_remaining = num_items - tile_offset; + OffsetT num_selections = ConsumeTile<true>(num_remaining, tile_idx, tile_offset, tile_state); + + if (threadIdx.x == 0) + { + // Output the total number of items selection_flags + *d_num_selected_out = num_selections; + } + } + } + +}; + + + +} // CUB namespace +CUB_NS_POSTFIX // Optional outer namespace(s) + diff --git a/debug_tools/WatchYourStep/ptxjitplus/inc/cub/agent/agent_spmv_orig.cuh b/debug_tools/WatchYourStep/ptxjitplus/inc/cub/agent/agent_spmv_orig.cuh new file mode 100644 index 0000000..54e2a13 --- /dev/null +++ b/debug_tools/WatchYourStep/ptxjitplus/inc/cub/agent/agent_spmv_orig.cuh @@ -0,0 +1,670 @@ +/****************************************************************************** + * Copyright (c) 2011, Duane Merrill. All rights reserved. + * Copyright (c) 2011-2018, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the NVIDIA CORPORATION nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + ******************************************************************************/ + +/** + * \file + * cub::AgentSpmv implements a stateful abstraction of CUDA thread blocks for participating in device-wide SpMV. + */ + +#pragma once + +#include <iterator> + +#include "../util_type.cuh" +#include "../block/block_reduce.cuh" +#include "../block/block_scan.cuh" +#include "../block/block_exchange.cuh" +#include "../thread/thread_search.cuh" +#include "../thread/thread_operators.cuh" +#include "../iterator/cache_modified_input_iterator.cuh" +#include "../iterator/counting_input_iterator.cuh" +#include "../iterator/tex_ref_input_iterator.cuh" +#include "../util_namespace.cuh" + +/// Optional outer namespace(s) +CUB_NS_PREFIX + +/// CUB namespace +namespace cub { + + +/****************************************************************************** + * Tuning policy + ******************************************************************************/ + +/** + * Parameterizable tuning policy type for AgentSpmv + */ +template < + int _BLOCK_THREADS, ///< Threads per thread block + int _ITEMS_PER_THREAD, ///< Items per thread (per tile of input) + CacheLoadModifier _ROW_OFFSETS_SEARCH_LOAD_MODIFIER, ///< Cache load modifier for reading CSR row-offsets during search + CacheLoadModifier _ROW_OFFSETS_LOAD_MODIFIER, ///< Cache load modifier for reading CSR row-offsets + CacheLoadModifier _COLUMN_INDICES_LOAD_MODIFIER, ///< Cache load modifier for reading CSR column-indices + CacheLoadModifier _VALUES_LOAD_MODIFIER, ///< Cache load modifier for reading CSR values + CacheLoadModifier _VECTOR_VALUES_LOAD_MODIFIER, ///< Cache load modifier for reading vector values + bool _DIRECT_LOAD_NONZEROS, ///< Whether to load nonzeros directly from global during sequential merging (vs. pre-staged through shared memory) + BlockScanAlgorithm _SCAN_ALGORITHM> ///< The BlockScan algorithm to use +struct AgentSpmvPolicy +{ + enum + { + BLOCK_THREADS = _BLOCK_THREADS, ///< Threads per thread block + ITEMS_PER_THREAD = _ITEMS_PER_THREAD, ///< Items per thread (per tile of input) + DIRECT_LOAD_NONZEROS = _DIRECT_LOAD_NONZEROS, ///< Whether to load nonzeros directly from global during sequential merging (pre-staged through shared memory) + }; + + static const CacheLoadModifier ROW_OFFSETS_SEARCH_LOAD_MODIFIER = _ROW_OFFSETS_SEARCH_LOAD_MODIFIER; ///< Cache load modifier for reading CSR row-offsets + static const CacheLoadModifier ROW_OFFSETS_LOAD_MODIFIER = _ROW_OFFSETS_LOAD_MODIFIER; ///< Cache load modifier for reading CSR row-offsets + static const CacheLoadModifier COLUMN_INDICES_LOAD_MODIFIER = _COLUMN_INDICES_LOAD_MODIFIER; ///< Cache load modifier for reading CSR column-indices + static const CacheLoadModifier VALUES_LOAD_MODIFIER = _VALUES_LOAD_MODIFIER; ///< Cache load modifier for reading CSR values + static const CacheLoadModifier VECTOR_VALUES_LOAD_MODIFIER = _VECTOR_VALUES_LOAD_MODIFIER; ///< Cache load modifier for reading vector values + static const BlockScanAlgorithm SCAN_ALGORITHM = _SCAN_ALGORITHM; ///< The BlockScan algorithm to use + +}; + + +/****************************************************************************** + * Thread block abstractions + ******************************************************************************/ + +template < + typename ValueT, ///< Matrix and vector value type + typename OffsetT> ///< Signed integer type for sequence offsets +struct SpmvParams +{ + ValueT* d_values; ///< Pointer to the array of \p num_nonzeros values of the corresponding nonzero elements of matrix <b>A</b>. + OffsetT* d_row_end_offsets; ///< Pointer to the array of \p m offsets demarcating the end of every row in \p d_column_indices and \p d_values + OffsetT* d_column_indices; ///< Pointer to the array of \p num_nonzeros column-indices of the corresponding nonzero elements of matrix <b>A</b>. (Indices are zero-valued.) + ValueT* d_vector_x; ///< Pointer to the array of \p num_cols values corresponding to the dense input vector <em>x</em> + ValueT* d_vector_y; ///< Pointer to the array of \p num_rows values corresponding to the dense output vector <em>y</em> + int num_rows; ///< Number of rows of matrix <b>A</b>. + int num_cols; ///< Number of columns of matrix <b>A</b>. + int num_nonzeros; ///< Number of nonzero elements of matrix <b>A</b>. + ValueT alpha; ///< Alpha multiplicand + ValueT beta; ///< Beta addend-multiplicand + + TexRefInputIterator<ValueT, 66778899, OffsetT> t_vector_x; +}; + + +/** + * \brief AgentSpmv implements a stateful abstraction of CUDA thread blocks for participating in device-wide SpMV. + */ +template < + typename AgentSpmvPolicyT, ///< Parameterized AgentSpmvPolicy tuning policy type + typename ValueT, ///< Matrix and vector value type + typename OffsetT, ///< Signed integer type for sequence offsets + bool HAS_ALPHA, ///< Whether the input parameter \p alpha is 1 + bool HAS_BETA, ///< Whether the input parameter \p beta is 0 + int PTX_ARCH = CUB_PTX_ARCH> ///< PTX compute capability +struct AgentSpmv +{ + //--------------------------------------------------------------------- + // Types and constants + //--------------------------------------------------------------------- + + /// Constants + enum + { + BLOCK_THREADS = AgentSpmvPolicyT::BLOCK_THREADS, + ITEMS_PER_THREAD = AgentSpmvPolicyT::ITEMS_PER_THREAD, + TILE_ITEMS = BLOCK_THREADS * ITEMS_PER_THREAD, + }; + + /// 2D merge path coordinate type + typedef typename CubVector<OffsetT, 2>::Type CoordinateT; + + /// Input iterator wrapper types (for applying cache modifiers) + + typedef CacheModifiedInputIterator< + AgentSpmvPolicyT::ROW_OFFSETS_SEARCH_LOAD_MODIFIER, + OffsetT, + OffsetT> + RowOffsetsSearchIteratorT; + + typedef CacheModifiedInputIterator< + AgentSpmvPolicyT::ROW_OFFSETS_LOAD_MODIFIER, + OffsetT, + OffsetT> + RowOffsetsIteratorT; + + typedef CacheModifiedInputIterator< + AgentSpmvPolicyT::COLUMN_INDICES_LOAD_MODIFIER, + OffsetT, + OffsetT> + ColumnIndicesIteratorT; + + typedef CacheModifiedInputIterator< + AgentSpmvPolicyT::VALUES_LOAD_MODIFIER, + ValueT, + OffsetT> + ValueIteratorT; + + typedef CacheModifiedInputIterator< + AgentSpmvPolicyT::VECTOR_VALUES_LOAD_MODIFIER, + ValueT, + OffsetT> + VectorValueIteratorT; + + // Tuple type for scanning (pairs accumulated segment-value with segment-index) + typedef KeyValuePair<OffsetT, ValueT> KeyValuePairT; + + // Reduce-value-by-segment scan operator + typedef ReduceByKeyOp<cub::Sum> ReduceBySegmentOpT; + + // BlockReduce specialization + typedef BlockReduce< + ValueT, + BLOCK_THREADS, + BLOCK_REDUCE_WARP_REDUCTIONS> + BlockReduceT; + + // BlockScan specialization + typedef BlockScan< + KeyValuePairT, + BLOCK_THREADS, + AgentSpmvPolicyT::SCAN_ALGORITHM> + BlockScanT; + + // BlockScan specialization + typedef BlockScan< + ValueT, + BLOCK_THREADS, + AgentSpmvPolicyT::SCAN_ALGORITHM> + BlockPrefixSumT; + + // BlockExchange specialization + typedef BlockExchange< + ValueT, + BLOCK_THREADS, + ITEMS_PER_THREAD> + BlockExchangeT; + + /// Merge item type (either a non-zero value or a row-end offset) + union MergeItem + { + // Value type to pair with index type OffsetT (NullType if loading values directly during merge) + typedef typename If<AgentSpmvPolicyT::DIRECT_LOAD_NONZEROS, NullType, ValueT>::Type MergeValueT; + + OffsetT row_end_offset; + MergeValueT nonzero; + }; + + /// Shared memory type required by this thread block + struct _TempStorage + { + CoordinateT tile_coords[2]; + + union Aliasable + { + // Smem needed for tile of merge items + MergeItem merge_items[ITEMS_PER_THREAD + TILE_ITEMS + 1]; + + // Smem needed for block exchange + typename BlockExchangeT::TempStorage exchange; + + // Smem needed for block-wide reduction + typename BlockReduceT::TempStorage reduce; + + // Smem needed for tile scanning + typename BlockScanT::TempStorage scan; + + // Smem needed for tile prefix sum + typename BlockPrefixSumT::TempStorage prefix_sum; + + } aliasable; + }; + + /// Temporary storage type (unionable) + struct TempStorage : Uninitialized<_TempStorage> {}; + + + //--------------------------------------------------------------------- + // Per-thread fields + //--------------------------------------------------------------------- + + + _TempStorage& temp_storage; /// Reference to temp_storage + + SpmvParams<ValueT, OffsetT>& spmv_params; + + ValueIteratorT wd_values; ///< Wrapped pointer to the array of \p num_nonzeros values of the corresponding nonzero elements of matrix <b>A</b>. + RowOffsetsIteratorT wd_row_end_offsets; ///< Wrapped Pointer to the array of \p m offsets demarcating the end of every row in \p d_column_indices and \p d_values + ColumnIndicesIteratorT wd_column_indices; ///< Wrapped Pointer to the array of \p num_nonzeros column-indices of the corresponding nonzero elements of matrix <b>A</b>. (Indices are zero-valued.) + VectorValueIteratorT wd_vector_x; ///< Wrapped Pointer to the array of \p num_cols values corresponding to the dense input vector <em>x</em> + VectorValueIteratorT wd_vector_y; ///< Wrapped Pointer to the array of \p num_cols values corresponding to the dense input vector <em>x</em> + + + //--------------------------------------------------------------------- + // Interface + //--------------------------------------------------------------------- + + /** + * Constructor + */ + __device__ __forceinline__ AgentSpmv( + TempStorage& temp_storage, ///< Reference to temp_storage + SpmvParams<ValueT, OffsetT>& spmv_params) ///< SpMV input parameter bundle + : + temp_storage(temp_storage.Alias()), + spmv_params(spmv_params), + wd_values(spmv_params.d_values), + wd_row_end_offsets(spmv_params.d_row_end_offsets), + wd_column_indices(spmv_params.d_column_indices), + wd_vector_x(spmv_params.d_vector_x), + wd_vector_y(spmv_params.d_vector_y) + {} + + + + + /** + * Consume a merge tile, specialized for direct-load of nonzeros + */ + __device__ __forceinline__ KeyValuePairT ConsumeTile( + int tile_idx, + CoordinateT tile_start_coord, + CoordinateT tile_end_coord, + Int2Type<true> is_direct_load) ///< Marker type indicating whether to load nonzeros directly during path-discovery or beforehand in batch + { + int tile_num_rows = tile_end_coord.x - tile_start_coord.x; + int tile_num_nonzeros = tile_end_coord.y - tile_start_coord.y; + OffsetT* s_tile_row_end_offsets = &temp_storage.aliasable.merge_items[0].row_end_offset; + + // Gather the row end-offsets for the merge tile into shared memory + for (int item = threadIdx.x; item <= tile_num_rows; item += BLOCK_THREADS) + { + s_tile_row_end_offsets[item] = wd_row_end_offsets[tile_start_coord.x + item]; + } + + CTA_SYNC(); + + // Search for the thread's starting coordinate within the merge tile + CountingInputIterator<OffsetT> tile_nonzero_indices(tile_start_coord.y); + CoordinateT thread_start_coord; + + MergePathSearch( + OffsetT(threadIdx.x * ITEMS_PER_THREAD), // Diagonal + s_tile_row_end_offsets, // List A + tile_nonzero_indices, // List B + tile_num_rows, + tile_num_nonzeros, + thread_start_coord); + + CTA_SYNC(); // Perf-sync + + // Compute the thread's merge path segment + CoordinateT thread_current_coord = thread_start_coord; + KeyValuePairT scan_segment[ITEMS_PER_THREAD]; + + ValueT running_total = 0.0; + + #pragma unroll + for (int ITEM = 0; ITEM < ITEMS_PER_THREAD; ++ITEM) + { + OffsetT nonzero_idx = CUB_MIN(tile_nonzero_indices[thread_current_coord.y], spmv_params.num_nonzeros - 1); + OffsetT column_idx = wd_column_indices[nonzero_idx]; + ValueT value = wd_values[nonzero_idx]; + + ValueT vector_value = spmv_params.t_vector_x[column_idx]; +#if (CUB_PTX_ARCH >= 350) + vector_value = wd_vector_x[column_idx]; +#endif + ValueT nonzero = value * vector_value; + + OffsetT row_end_offset = s_tile_row_end_offsets[thread_current_coord.x]; + + if (tile_nonzero_indices[thread_current_coord.y] < row_end_offset) + { + // Move down (accumulate) + running_total += nonzero; + scan_segment[ITEM].value = running_total; + scan_segment[ITEM].key = tile_num_rows; + ++thread_current_coord.y; + } + else + { + // Move right (reset) + scan_segment[ITEM].value = running_total; + scan_segment[ITEM].key = thread_current_coord.x; + running_total = 0.0; + ++thread_current_coord.x; + } + } + + CTA_SYNC(); + + // Block-wide reduce-value-by-segment + KeyValuePairT tile_carry; + ReduceBySegmentOpT scan_op; + KeyValuePairT scan_item; + + scan_item.value = running_total; + scan_item.key = thread_current_coord.x; + + BlockScanT(temp_storage.aliasable.scan).ExclusiveScan(scan_item, scan_item, scan_op, tile_carry); + + if (tile_num_rows > 0) + { + if (threadIdx.x == 0) + scan_item.key = -1; + + // Direct scatter + #pragma unroll + for (int ITEM = 0; ITEM < ITEMS_PER_THREAD; ++ITEM) + { + if (scan_segment[ITEM].key < tile_num_rows) + { + if (scan_item.key == scan_segment[ITEM].key) + scan_segment[ITEM].value = scan_item.value + scan_segment[ITEM].value; + + if (HAS_ALPHA) + { + scan_segment[ITEM].value *= spmv_params.alpha; + } + + if (HAS_BETA) + { + // Update the output vector element + ValueT addend = spmv_params.beta * wd_vector_y[tile_start_coord.x + scan_segment[ITEM].key]; + scan_segment[ITEM].value += addend; + } + + // Set the output vector element + spmv_params.d_vector_y[tile_start_coord.x + scan_segment[ITEM].key] = scan_segment[ITEM].value; + } + } + } + + // Return the tile's running carry-out + return tile_carry; + } + + + + /** + * Consume a merge tile, specialized for indirect load of nonzeros + */ + __device__ __forceinline__ KeyValuePairT ConsumeTile( + int tile_idx, + CoordinateT tile_start_coord, + CoordinateT tile_end_coord, + Int2Type<false> is_direct_load) ///< Marker type indicating whether to load nonzeros directly during path-discovery or beforehand in batch + { + int tile_num_rows = tile_end_coord.x - tile_start_coord.x; + int tile_num_nonzeros = tile_end_coord.y - tile_start_coord.y; + +#if (CUB_PTX_ARCH >= 520) + + OffsetT* s_tile_row_end_offsets = &temp_storage.aliasable.merge_items[0].row_end_offset; + ValueT* s_tile_nonzeros = &temp_storage.aliasable.merge_items[tile_num_rows + ITEMS_PER_THREAD].nonzero; + + // Gather the nonzeros for the merge tile into shared memory + #pragma unroll + for (int ITEM = 0; ITEM < ITEMS_PER_THREAD; ++ITEM) + { + int nonzero_idx = threadIdx.x + (ITEM * BLOCK_THREADS); + + ValueIteratorT a = wd_values + tile_start_coord.y + nonzero_idx; + ColumnIndicesIteratorT ci = wd_column_indices + tile_start_coord.y + nonzero_idx; + ValueT* s = s_tile_nonzeros + nonzero_idx; + + if (nonzero_idx < tile_num_nonzeros) + { + + OffsetT column_idx = *ci; + ValueT value = *a; + + ValueT vector_value = spmv_params.t_vector_x[column_idx]; + vector_value = wd_vector_x[column_idx]; + + ValueT nonzero = value * vector_value; + + *s = nonzero; + } + } + + +#else + + OffsetT* s_tile_row_end_offsets = &temp_storage.aliasable.merge_items[0].row_end_offset; + ValueT* s_tile_nonzeros = &temp_storage.aliasable.merge_items[tile_num_rows + ITEMS_PER_THREAD].nonzero; + + // Gather the nonzeros for the merge tile into shared memory + if (tile_num_nonzeros > 0) + { + #pragma unroll + for (int ITEM = 0; ITEM < ITEMS_PER_THREAD; ++ITEM) + { + int nonzero_idx = threadIdx.x + (ITEM * BLOCK_THREADS); + nonzero_idx = CUB_MIN(nonzero_idx, tile_num_nonzeros - 1); + + OffsetT column_idx = wd_column_indices[tile_start_coord.y + nonzero_idx]; + ValueT value = wd_values[tile_start_coord.y + nonzero_idx]; + + ValueT vector_value = spmv_params.t_vector_x[column_idx]; +#if (CUB_PTX_ARCH >= 350) + vector_value = wd_vector_x[column_idx]; +#endif + ValueT nonzero = value * vector_value; + + s_tile_nonzeros[nonzero_idx] = nonzero; + } + } + +#endif + + // Gather the row end-offsets for the merge tile into shared memory + #pragma unroll 1 + for (int item = threadIdx.x; item <= tile_num_rows; item += BLOCK_THREADS) + { + s_tile_row_end_offsets[item] = wd_row_end_offsets[tile_start_coord.x + item]; + } + + CTA_SYNC(); + + // Search for the thread's starting coordinate within the merge tile + CountingInputIterator<OffsetT> tile_nonzero_indices(tile_start_coord.y); + CoordinateT thread_start_coord; + + MergePathSearch( + OffsetT(threadIdx.x * ITEMS_PER_THREAD), // Diagonal + s_tile_row_end_offsets, // List A + tile_nonzero_indices, // List B + tile_num_rows, + tile_num_nonzeros, + thread_start_coord); + + CTA_SYNC(); // Perf-sync + + // Compute the thread's merge path segment + CoordinateT thread_current_coord = thread_start_coord; + KeyValuePairT scan_segment[ITEMS_PER_THREAD]; + ValueT running_total = 0.0; + + OffsetT row_end_offset = s_tile_row_end_offsets[thread_current_coord.x]; + ValueT nonzero = s_tile_nonzeros[thread_current_coord.y]; + + #pragma unroll + for (int ITEM = 0; ITEM < ITEMS_PER_THREAD; ++ITEM) + { + if (tile_nonzero_indices[thread_current_coord.y] < row_end_offset) + { + // Move down (accumulate) + scan_segment[ITEM].value = nonzero; + running_total += nonzero; + ++thread_current_coord.y; + nonzero = s_tile_nonzeros[thread_current_coord.y]; + } + else + { + // Move right (reset) + scan_segment[ITEM].value = 0.0; + running_total = 0.0; + ++thread_current_coord.x; + row_end_offset = s_tile_row_end_offsets[thread_current_coord.x]; + } + + scan_segment[ITEM].key = thread_current_coord.x; + } + + CTA_SYNC(); + + // Block-wide reduce-value-by-segment + KeyValuePairT tile_carry; + ReduceBySegmentOpT scan_op; + KeyValuePairT scan_item; + + scan_item.value = running_total; + scan_item.key = thread_current_coord.x; + + BlockScanT(temp_storage.aliasable.scan).ExclusiveScan(scan_item, scan_item, scan_op, tile_carry); + + if (threadIdx.x == 0) + { + scan_item.key = thread_start_coord.x; + scan_item.value = 0.0; + } + + if (tile_num_rows > 0) + { + + CTA_SYNC(); + + // Scan downsweep and scatter + ValueT* s_partials = &temp_storage.aliasable.merge_items[0].nonzero; + + if (scan_item.key != scan_segment[0].key) + { + s_partials[scan_item.key] = scan_item.value; + } + else + { + scan_segment[0].value += scan_item.value; + } + + #pragma unroll + for (int ITEM = 1; ITEM < ITEMS_PER_THREAD; ++ITEM) + { + if (scan_segment[ITEM - 1].key != scan_segment[ITEM].key) + { + s_partials[scan_segment[ITEM - 1].key] = scan_segment[ITEM - 1].value; + } + else + { + scan_segment[ITEM].value += scan_segment[ITEM - 1].value; + } + } + + CTA_SYNC(); + + #pragma unroll 1 + for (int item = threadIdx.x; item < tile_num_rows; item += BLOCK_THREADS) + { + spmv_params.d_vector_y[tile_start_coord.x + item] = s_partials[item]; + } + } + + // Return the tile's running carry-out + return tile_carry; + } + + + /** + * Consume input tile + */ + __device__ __forceinline__ void ConsumeTile( + CoordinateT* d_tile_coordinates, ///< [in] Pointer to the temporary array of tile starting coordinates + KeyValuePairT* d_tile_carry_pairs, ///< [out] Pointer to the temporary array carry-out dot product row-ids, one per block + int num_merge_tiles) ///< [in] Number of merge tiles + { + int tile_idx = (blockIdx.x * gridDim.y) + blockIdx.y; // Current tile index + + if (tile_idx >= num_merge_tiles) + return; + + // Read our starting coordinates + if (threadIdx.x < 2) + { + if (d_tile_coordinates == NULL) + { + // Search our starting coordinates + OffsetT diagonal = (tile_idx + threadIdx.x) * TILE_ITEMS; + CoordinateT tile_coord; + CountingInputIterator<OffsetT> nonzero_indices(0); + + // Search the merge path + MergePathSearch( + diagonal, + RowOffsetsSearchIteratorT(spmv_params.d_row_end_offsets), + nonzero_indices, + spmv_params.num_rows, + spmv_params.num_nonzeros, + tile_coord); + + temp_storage.tile_coords[threadIdx.x] = tile_coord; + } + else + { + temp_storage.tile_coords[threadIdx.x] = d_tile_coordinates[tile_idx + threadIdx.x]; + } + } + + CTA_SYNC(); + + CoordinateT tile_start_coord = temp_storage.tile_coords[0]; + CoordinateT tile_end_coord = temp_storage.tile_coords[1]; + + // Consume multi-segment tile + KeyValuePairT tile_carry = ConsumeTile( + tile_idx, + tile_start_coord, + tile_end_coord, + Int2Type<AgentSpmvPolicyT::DIRECT_LOAD_NONZEROS>()); + + // Output the tile's carry-out + if (threadIdx.x == 0) + { + if (HAS_ALPHA) + tile_carry.value *= spmv_params.alpha; + + tile_carry.key += tile_start_coord.x; + d_tile_carry_pairs[tile_idx] = tile_carry; + } + } + + +}; + + + + +} // CUB namespace +CUB_NS_POSTFIX // Optional outer namespace(s) + diff --git a/debug_tools/WatchYourStep/ptxjitplus/inc/cub/agent/single_pass_scan_operators.cuh b/debug_tools/WatchYourStep/ptxjitplus/inc/cub/agent/single_pass_scan_operators.cuh new file mode 100644 index 0000000..53409bd --- /dev/null +++ b/debug_tools/WatchYourStep/ptxjitplus/inc/cub/agent/single_pass_scan_operators.cuh @@ -0,0 +1,815 @@ +/****************************************************************************** + * Copyright (c) 2011, Duane Merrill. All rights reserved. + * Copyright (c) 2011-2018, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the NVIDIA CORPORATION nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + ******************************************************************************/ + +/** + * \file + * Callback operator types for supplying BlockScan prefixes + */ + +#pragma once + +#include <iterator> + +#include "../thread/thread_load.cuh" +#include "../thread/thread_store.cuh" +#include "../warp/warp_reduce.cuh" +#include "../util_arch.cuh" +#include "../util_device.cuh" +#include "../util_namespace.cuh" + +/// Optional outer namespace(s) +CUB_NS_PREFIX + +/// CUB namespace +namespace cub { + + +/****************************************************************************** + * Prefix functor type for maintaining a running prefix while scanning a + * region independent of other thread blocks + ******************************************************************************/ + +/** + * Stateful callback operator type for supplying BlockScan prefixes. + * Maintains a running prefix that can be applied to consecutive + * BlockScan operations. + */ +template < + typename T, ///< BlockScan value type + typename ScanOpT> ///< Wrapped scan operator type +struct BlockScanRunningPrefixOp +{ + ScanOpT op; ///< Wrapped scan operator + T running_total; ///< Running block-wide prefix + + /// Constructor + __device__ __forceinline__ BlockScanRunningPrefixOp(ScanOpT op) + : + op(op) + {} + + /// Constructor + __device__ __forceinline__ BlockScanRunningPrefixOp( + T starting_prefix, + ScanOpT op) + : + op(op), + running_total(starting_prefix) + {} + + /** + * Prefix callback operator. Returns the block-wide running_total in thread-0. + */ + __device__ __forceinline__ T operator()( + const T &block_aggregate) ///< The aggregate sum of the BlockScan inputs + { + T retval = running_total; + running_total = op(running_total, block_aggregate); + return retval; + } +}; + + +/****************************************************************************** + * Generic tile status interface types for block-cooperative scans + ******************************************************************************/ + +/** + * Enumerations of tile status + */ +enum ScanTileStatus +{ + SCAN_TILE_OOB, // Out-of-bounds (e.g., padding) + SCAN_TILE_INVALID = 99, // Not yet processed + SCAN_TILE_PARTIAL, // Tile aggregate is available + SCAN_TILE_INCLUSIVE, // Inclusive tile prefix is available +}; + + +/** + * Tile status interface. + */ +template < + typename T, + bool SINGLE_WORD = Traits<T>::PRIMITIVE> +struct ScanTileState; + + +/** + * Tile status interface specialized for scan status and value types + * that can be combined into one machine word that can be + * read/written coherently in a single access. + */ +template <typename T> +struct ScanTileState<T, true> +{ + // Status word type + typedef typename If<(sizeof(T) == 8), + long long, + typename If<(sizeof(T) == 4), + int, + typename If<(sizeof(T) == 2), + short, + char>::Type>::Type>::Type StatusWord; + + + // Unit word type + typedef typename If<(sizeof(T) == 8), + longlong2, + typename If<(sizeof(T) == 4), + int2, + typename If<(sizeof(T) == 2), + int, + uchar2>::Type>::Type>::Type TxnWord; + + + // Device word type + struct TileDescriptor + { + StatusWord status; + T value; + }; + + + // Constants + enum + { + TILE_STATUS_PADDING = CUB_PTX_WARP_THREADS, + }; + + + // Device storage + TxnWord *d_tile_descriptors; + + /// Constructor + __host__ __device__ __forceinline__ + ScanTileState() + : + d_tile_descriptors(NULL) + {} + + + /// Initializer + __host__ __device__ __forceinline__ + cudaError_t Init( + int /*num_tiles*/, ///< [in] Number of tiles + void *d_temp_storage, ///< [in] %Device-accessible allocation of temporary storage. When NULL, the required allocation size is written to \p temp_storage_bytes and no work is done. + size_t /*temp_storage_bytes*/) ///< [in] Size in bytes of \t d_temp_storage allocation + { + d_tile_descriptors = reinterpret_cast<TxnWord*>(d_temp_storage); + return cudaSuccess; + } + + + /** + * Compute device memory needed for tile status + */ + __host__ __device__ __forceinline__ + static cudaError_t AllocationSize( + int num_tiles, ///< [in] Number of tiles + size_t &temp_storage_bytes) ///< [out] Size in bytes of \t d_temp_storage allocation + { + temp_storage_bytes = (num_tiles + TILE_STATUS_PADDING) * sizeof(TileDescriptor); // bytes needed for tile status descriptors + return cudaSuccess; + } + + + /** + * Initialize (from device) + */ + __device__ __forceinline__ void InitializeStatus(int num_tiles) + { + int tile_idx = (blockIdx.x * blockDim.x) + threadIdx.x; + + TxnWord val = TxnWord(); + TileDescriptor *descriptor = reinterpret_cast<TileDescriptor*>(&val); + + if (tile_idx < num_tiles) + { + // Not-yet-set + descriptor->status = StatusWord(SCAN_TILE_INVALID); + d_tile_descriptors[TILE_STATUS_PADDING + tile_idx] = val; + } + + if ((blockIdx.x == 0) && (threadIdx.x < TILE_STATUS_PADDING)) + { + // Padding + descriptor->status = StatusWord(SCAN_TILE_OOB); + d_tile_descriptors[threadIdx.x] = val; + } + } + + + /** + * Update the specified tile's inclusive value and corresponding status + */ + __device__ __forceinline__ void SetInclusive(int tile_idx, T tile_inclusive) + { + TileDescriptor tile_descriptor; + tile_descriptor.status = SCAN_TILE_INCLUSIVE; + tile_descriptor.value = tile_inclusive; + + TxnWord alias; + *reinterpret_cast<TileDescriptor*>(&alias) = tile_descriptor; + ThreadStore<STORE_CG>(d_tile_descriptors + TILE_STATUS_PADDING + tile_idx, alias); + } + + + /** + * Update the specified tile's partial value and corresponding status + */ + __device__ __forceinline__ void SetPartial(int tile_idx, T tile_partial) + { + TileDescriptor tile_descriptor; + tile_descriptor.status = SCAN_TILE_PARTIAL; + tile_descriptor.value = tile_partial; + + TxnWord alias; + *reinterpret_cast<TileDescriptor*>(&alias) = tile_descriptor; + ThreadStore<STORE_CG>(d_tile_descriptors + TILE_STATUS_PADDING + tile_idx, alias); + } + + /** + * Wait for the corresponding tile to become non-invalid + */ + __device__ __forceinline__ void WaitForValid( + int tile_idx, + StatusWord &status, + T &value) + { + TileDescriptor tile_descriptor; + do + { + __threadfence_block(); // prevent hoisting loads from loop + TxnWord alias = ThreadLoad<LOAD_CG>(d_tile_descriptors + TILE_STATUS_PADDING + tile_idx); + tile_descriptor = reinterpret_cast<TileDescriptor&>(alias); + + } while (WARP_ANY((tile_descriptor.status == SCAN_TILE_INVALID), 0xffffffff)); + + status = tile_descriptor.status; + value = tile_descriptor.value; + } + +}; + + + +/** + * Tile status interface specialized for scan status and value types that + * cannot be combined into one machine word. + */ +template <typename T> +struct ScanTileState<T, false> +{ + // Status word type + typedef char StatusWord; + + // Constants + enum + { + TILE_STATUS_PADDING = CUB_PTX_WARP_THREADS, + }; + + // Device storage + StatusWord *d_tile_status; + T *d_tile_partial; + T *d_tile_inclusive; + + /// Constructor + __host__ __device__ __forceinline__ + ScanTileState() + : + d_tile_status(NULL), + d_tile_partial(NULL), + d_tile_inclusive(NULL) + {} + + + /// Initializer + __host__ __device__ __forceinline__ + cudaError_t Init( + int num_tiles, ///< [in] Number of tiles + void *d_temp_storage, ///< [in] %Device-accessible allocation of temporary storage. When NULL, the required allocation size is written to \p temp_storage_bytes and no work is done. + size_t temp_storage_bytes) ///< [in] Size in bytes of \t d_temp_storage allocation + { + cudaError_t error = cudaSuccess; + do + { + void* allocations[3]; + size_t allocation_sizes[3]; + + allocation_sizes[0] = (num_tiles + TILE_STATUS_PADDING) * sizeof(StatusWord); // bytes needed for tile status descriptors + allocation_sizes[1] = (num_tiles + TILE_STATUS_PADDING) * sizeof(Uninitialized<T>); // bytes needed for partials + allocation_sizes[2] = (num_tiles + TILE_STATUS_PADDING) * sizeof(Uninitialized<T>); // bytes needed for inclusives + + // Compute allocation pointers into the single storage blob + if (CubDebug(error = AliasTemporaries(d_temp_storage, temp_storage_bytes, allocations, allocation_sizes))) break; + + // Alias the offsets + d_tile_status = reinterpret_cast<StatusWord*>(allocations[0]); + d_tile_partial = reinterpret_cast<T*>(allocations[1]); + d_tile_inclusive = reinterpret_cast<T*>(allocations[2]); + } + while (0); + + return error; + } + + + /** + * Compute device memory needed for tile status + */ + __host__ __device__ __forceinline__ + static cudaError_t AllocationSize( + int num_tiles, ///< [in] Number of tiles + size_t &temp_storage_bytes) ///< [out] Size in bytes of \t d_temp_storage allocation + { + // Specify storage allocation requirements + size_t allocation_sizes[3]; + allocation_sizes[0] = (num_tiles + TILE_STATUS_PADDING) * sizeof(StatusWord); // bytes needed for tile status descriptors + allocation_sizes[1] = (num_tiles + TILE_STATUS_PADDING) * sizeof(Uninitialized<T>); // bytes needed for partials + allocation_sizes[2] = (num_tiles + TILE_STATUS_PADDING) * sizeof(Uninitialized<T>); // bytes needed for inclusives + + // Set the necessary size of the blob + void* allocations[3]; + return CubDebug(AliasTemporaries(NULL, temp_storage_bytes, allocations, allocation_sizes)); + } + + + /** + * Initialize (from device) + */ + __device__ __forceinline__ void InitializeStatus(int num_tiles) + { + int tile_idx = (blockIdx.x * blockDim.x) + threadIdx.x; + if (tile_idx < num_tiles) + { + // Not-yet-set + d_tile_status[TILE_STATUS_PADDING + tile_idx] = StatusWord(SCAN_TILE_INVALID); + } + + if ((blockIdx.x == 0) && (threadIdx.x < TILE_STATUS_PADDING)) + { + // Padding + d_tile_status[threadIdx.x] = StatusWord(SCAN_TILE_OOB); + } + } + + + /** + * Update the specified tile's inclusive value and corresponding status + */ + __device__ __forceinline__ void SetInclusive(int tile_idx, T tile_inclusive) + { + // Update tile inclusive value + ThreadStore<STORE_CG>(d_tile_inclusive + TILE_STATUS_PADDING + tile_idx, tile_inclusive); + + // Fence + __threadfence(); + + // Update tile status + ThreadStore<STORE_CG>(d_tile_status + TILE_STATUS_PADDING + tile_idx, StatusWord(SCAN_TILE_INCLUSIVE)); + } + + + /** + * Update the specified tile's partial value and corresponding status + */ + __device__ __forceinline__ void SetPartial(int tile_idx, T tile_partial) + { + // Update tile partial value + ThreadStore<STORE_CG>(d_tile_partial + TILE_STATUS_PADDING + tile_idx, tile_partial); + + // Fence + __threadfence(); + + // Update tile status + ThreadStore<STORE_CG>(d_tile_status + TILE_STATUS_PADDING + tile_idx, StatusWord(SCAN_TILE_PARTIAL)); + } + + /** + * Wait for the corresponding tile to become non-invalid + */ + __device__ __forceinline__ void WaitForValid( + int tile_idx, + StatusWord &status, + T &value) + { + do { + status = ThreadLoad<LOAD_CG>(d_tile_status + TILE_STATUS_PADDING + tile_idx); + + __threadfence(); // prevent hoisting loads from loop or loads below above this one + + } while (status == SCAN_TILE_INVALID); + + if (status == StatusWord(SCAN_TILE_PARTIAL)) + value = ThreadLoad<LOAD_CG>(d_tile_partial + TILE_STATUS_PADDING + tile_idx); + else + value = ThreadLoad<LOAD_CG>(d_tile_inclusive + TILE_STATUS_PADDING + tile_idx); + } +}; + + +/****************************************************************************** + * ReduceByKey tile status interface types for block-cooperative scans + ******************************************************************************/ + +/** + * Tile status interface for reduction by key. + * + */ +template < + typename ValueT, + typename KeyT, + bool SINGLE_WORD = (Traits<ValueT>::PRIMITIVE) && (sizeof(ValueT) + sizeof(KeyT) < 16)> +struct ReduceByKeyScanTileState; + + +/** + * Tile status interface for reduction by key, specialized for scan status and value types that + * cannot be combined into one machine word. + */ +template < + typename ValueT, + typename KeyT> +struct ReduceByKeyScanTileState<ValueT, KeyT, false> : + ScanTileState<KeyValuePair<KeyT, ValueT> > +{ + typedef ScanTileState<KeyValuePair<KeyT, ValueT> > SuperClass; + + /// Constructor + __host__ __device__ __forceinline__ + ReduceByKeyScanTileState() : SuperClass() {} +}; + + +/** + * Tile status interface for reduction by key, specialized for scan status and value types that + * can be combined into one machine word that can be read/written coherently in a single access. + */ +template < + typename ValueT, + typename KeyT> +struct ReduceByKeyScanTileState<ValueT, KeyT, true> +{ + typedef KeyValuePair<KeyT, ValueT>KeyValuePairT; + + // Constants + enum + { + PAIR_SIZE = sizeof(ValueT) + sizeof(KeyT), + TXN_WORD_SIZE = 1 << Log2<PAIR_SIZE + 1>::VALUE, + STATUS_WORD_SIZE = TXN_WORD_SIZE - PAIR_SIZE, + + TILE_STATUS_PADDING = CUB_PTX_WARP_THREADS, + }; + + // Status word type + typedef typename If<(STATUS_WORD_SIZE == 8), + long long, + typename If<(STATUS_WORD_SIZE == 4), + int, + typename If<(STATUS_WORD_SIZE == 2), + short, + char>::Type>::Type>::Type StatusWord; + + // Status word type + typedef typename If<(TXN_WORD_SIZE == 16), + longlong2, + typename If<(TXN_WORD_SIZE == 8), + long long, + int>::Type>::Type TxnWord; + + // Device word type (for when sizeof(ValueT) == sizeof(KeyT)) + struct TileDescriptorBigStatus + { + KeyT key; + ValueT value; + StatusWord status; + }; + + // Device word type (for when sizeof(ValueT) != sizeof(KeyT)) + struct TileDescriptorLittleStatus + { + ValueT value; + StatusWord status; + KeyT key; + }; + + // Device word type + typedef typename If< + (sizeof(ValueT) == sizeof(KeyT)), + TileDescriptorBigStatus, + TileDescriptorLittleStatus>::Type + TileDescriptor; + + + // Device storage + TxnWord *d_tile_descriptors; + + + /// Constructor + __host__ __device__ __forceinline__ + ReduceByKeyScanTileState() + : + d_tile_descriptors(NULL) + {} + + + /// Initializer + __host__ __device__ __forceinline__ + cudaError_t Init( + int /*num_tiles*/, ///< [in] Number of tiles + void *d_temp_storage, ///< [in] %Device-accessible allocation of temporary storage. When NULL, the required allocation size is written to \p temp_storage_bytes and no work is done. + size_t /*temp_storage_bytes*/) ///< [in] Size in bytes of \t d_temp_storage allocation + { + d_tile_descriptors = reinterpret_cast<TxnWord*>(d_temp_storage); + return cudaSuccess; + } + + + /** + * Compute device memory needed for tile status + */ + __host__ __device__ __forceinline__ + static cudaError_t AllocationSize( + int num_tiles, ///< [in] Number of tiles + size_t &temp_storage_bytes) ///< [out] Size in bytes of \t d_temp_storage allocation + { + temp_storage_bytes = (num_tiles + TILE_STATUS_PADDING) * sizeof(TileDescriptor); // bytes needed for tile status descriptors + return cudaSuccess; + } + + + /** + * Initialize (from device) + */ + __device__ __forceinline__ void InitializeStatus(int num_tiles) + { + int tile_idx = (blockIdx.x * blockDim.x) + threadIdx.x; + TxnWord val = TxnWord(); + TileDescriptor *descriptor = reinterpret_cast<TileDescriptor*>(&val); + + if (tile_idx < num_tiles) + { + // Not-yet-set + descriptor->status = StatusWord(SCAN_TILE_INVALID); + d_tile_descriptors[TILE_STATUS_PADDING + tile_idx] = val; + } + + if ((blockIdx.x == 0) && (threadIdx.x < TILE_STATUS_PADDING)) + { + // Padding + descriptor->status = StatusWord(SCAN_TILE_OOB); + d_tile_descriptors[threadIdx.x] = val; + } + } + + + /** + * Update the specified tile's inclusive value and corresponding status + */ + __device__ __forceinline__ void SetInclusive(int tile_idx, KeyValuePairT tile_inclusive) + { + TileDescriptor tile_descriptor; + tile_descriptor.status = SCAN_TILE_INCLUSIVE; + tile_descriptor.value = tile_inclusive.value; + tile_descriptor.key = tile_inclusive.key; + + TxnWord alias; + *reinterpret_cast<TileDescriptor*>(&alias) = tile_descriptor; + ThreadStore<STORE_CG>(d_tile_descriptors + TILE_STATUS_PADDING + tile_idx, alias); + } + + + /** + * Update the specified tile's partial value and corresponding status + */ + __device__ __forceinline__ void SetPartial(int tile_idx, KeyValuePairT tile_partial) + { + TileDescriptor tile_descriptor; + tile_descriptor.status = SCAN_TILE_PARTIAL; + tile_descriptor.value = tile_partial.value; + tile_descriptor.key = tile_partial.key; + + TxnWord alias; + *reinterpret_cast<TileDescriptor*>(&alias) = tile_descriptor; + ThreadStore<STORE_CG>(d_tile_descriptors + TILE_STATUS_PADDING + tile_idx, alias); + } + + /** + * Wait for the corresponding tile to become non-invalid + */ + __device__ __forceinline__ void WaitForValid( + int tile_idx, + StatusWord &status, + KeyValuePairT &value) + { +// TxnWord alias = ThreadLoad<LOAD_CG>(d_tile_descriptors + TILE_STATUS_PADDING + tile_idx); +// TileDescriptor tile_descriptor = reinterpret_cast<TileDescriptor&>(alias); +// +// while (tile_descriptor.status == SCAN_TILE_INVALID) +// { +// __threadfence_block(); // prevent hoisting loads from loop +// +// alias = ThreadLoad<LOAD_CG>(d_tile_descriptors + TILE_STATUS_PADDING + tile_idx); +// tile_descriptor = reinterpret_cast<TileDescriptor&>(alias); +// } +// +// status = tile_descriptor.status; +// value.value = tile_descriptor.value; +// value.key = tile_descriptor.key; + + TileDescriptor tile_descriptor; + do + { + __threadfence_block(); // prevent hoisting loads from loop + TxnWord alias = ThreadLoad<LOAD_CG>(d_tile_descriptors + TILE_STATUS_PADDING + tile_idx); + tile_descriptor = reinterpret_cast<TileDescriptor&>(alias); + + } while (WARP_ANY((tile_descriptor.status == SCAN_TILE_INVALID), 0xffffffff)); + + status = tile_descriptor.status; + value.value = tile_descriptor.value; + value.key = tile_descriptor.key; + } + +}; + + +/****************************************************************************** + * Prefix call-back operator for coupling local block scan within a + * block-cooperative scan + ******************************************************************************/ + +/** + * Stateful block-scan prefix functor. Provides the the running prefix for + * the current tile by using the call-back warp to wait on on + * aggregates/prefixes from predecessor tiles to become available. + */ +template < + typename T, + typename ScanOpT, + typename ScanTileStateT, + int PTX_ARCH = CUB_PTX_ARCH> +struct TilePrefixCallbackOp +{ + // Parameterized warp reduce + typedef WarpReduce<T, CUB_PTX_WARP_THREADS, PTX_ARCH> WarpReduceT; + + // Temporary storage type + struct _TempStorage + { + typename WarpReduceT::TempStorage warp_reduce; + T exclusive_prefix; + T inclusive_prefix; + T block_aggregate; + }; + + // Alias wrapper allowing temporary storage to be unioned + struct TempStorage : Uninitialized<_TempStorage> {}; + + // Type of status word + typedef typename ScanTileStateT::StatusWord StatusWord; + + // Fields + _TempStorage& temp_storage; ///< Reference to a warp-reduction instance + ScanTileStateT& tile_status; ///< Interface to tile status + ScanOpT scan_op; ///< Binary scan operator + int tile_idx; ///< The current tile index + T exclusive_prefix; ///< Exclusive prefix for the tile + T inclusive_prefix; ///< Inclusive prefix for the tile + + // Constructor + __device__ __forceinline__ + TilePrefixCallbackOp( + ScanTileStateT &tile_status, + TempStorage &temp_storage, + ScanOpT scan_op, + int tile_idx) + : + temp_storage(temp_storage.Alias()), + tile_status(tile_status), + scan_op(scan_op), + tile_idx(tile_idx) {} + + + // Block until all predecessors within the warp-wide window have non-invalid status + __device__ __forceinline__ + void ProcessWindow( + int predecessor_idx, ///< Preceding tile index to inspect + StatusWord &predecessor_status, ///< [out] Preceding tile status + T &window_aggregate) ///< [out] Relevant partial reduction from this window of preceding tiles + { + T value; + tile_status.WaitForValid(predecessor_idx, predecessor_status, value); + + // Perform a segmented reduction to get the prefix for the current window. + // Use the swizzled scan operator because we are now scanning *down* towards thread0. + + int tail_flag = (predecessor_status == StatusWord(SCAN_TILE_INCLUSIVE)); + window_aggregate = WarpReduceT(temp_storage.warp_reduce).TailSegmentedReduce( + value, + tail_flag, + SwizzleScanOp<ScanOpT>(scan_op)); + } + + + // BlockScan prefix callback functor (called by the first warp) + __device__ __forceinline__ + T operator()(T block_aggregate) + { + + // Update our status with our tile-aggregate + if (threadIdx.x == 0) + { + temp_storage.block_aggregate = block_aggregate; + tile_status.SetPartial(tile_idx, block_aggregate); + } + + int predecessor_idx = tile_idx - threadIdx.x - 1; + StatusWord predecessor_status; + T window_aggregate; + + // Wait for the warp-wide window of predecessor tiles to become valid + ProcessWindow(predecessor_idx, predecessor_status, window_aggregate); + + // The exclusive tile prefix starts out as the current window aggregate + exclusive_prefix = window_aggregate; + + // Keep sliding the window back until we come across a tile whose inclusive prefix is known + while (WARP_ALL((predecessor_status != StatusWord(SCAN_TILE_INCLUSIVE)), 0xffffffff)) + { + predecessor_idx -= CUB_PTX_WARP_THREADS; + + // Update exclusive tile prefix with the window prefix + ProcessWindow(predecessor_idx, predecessor_status, window_aggregate); + exclusive_prefix = scan_op(window_aggregate, exclusive_prefix); + } + + // Compute the inclusive tile prefix and update the status for this tile + if (threadIdx.x == 0) + { + inclusive_prefix = scan_op(exclusive_prefix, block_aggregate); + tile_status.SetInclusive(tile_idx, inclusive_prefix); + + temp_storage.exclusive_prefix = exclusive_prefix; + temp_storage.inclusive_prefix = inclusive_prefix; + } + + // Return exclusive_prefix + return exclusive_prefix; + } + + // Get the exclusive prefix stored in temporary storage + __device__ __forceinline__ + T GetExclusivePrefix() + { + return temp_storage.exclusive_prefix; + } + + // Get the inclusive prefix stored in temporary storage + __device__ __forceinline__ + T GetInclusivePrefix() + { + return temp_storage.inclusive_prefix; + } + + // Get the block aggregate stored in temporary storage + __device__ __forceinline__ + T GetBlockAggregate() + { + return temp_storage.block_aggregate; + } + +}; + + +} // CUB namespace +CUB_NS_POSTFIX // Optional outer namespace(s) + |
