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Diffstat (limited to 'debug_tools/WatchYourStep/ptxjitplus/inc/cub/block/block_shuffle.cuh')
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diff --git a/debug_tools/WatchYourStep/ptxjitplus/inc/cub/block/block_shuffle.cuh b/debug_tools/WatchYourStep/ptxjitplus/inc/cub/block/block_shuffle.cuh new file mode 100644 index 0000000..a0cc71d --- /dev/null +++ b/debug_tools/WatchYourStep/ptxjitplus/inc/cub/block/block_shuffle.cuh @@ -0,0 +1,305 @@ +/****************************************************************************** + * Copyright (c) 2011, Duane Merrill. All rights reserved. + * Copyright (c) 2011-2018, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the NVIDIA CORPORATION nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + ******************************************************************************/ + +/** + * \file + * The cub::BlockShuffle class provides [<em>collective</em>](index.html#sec0) methods for shuffling data partitioned across a CUDA thread block. + */ + +#pragma once + +#include "../util_arch.cuh" +#include "../util_ptx.cuh" +#include "../util_macro.cuh" +#include "../util_type.cuh" +#include "../util_namespace.cuh" + +/// Optional outer namespace(s) +CUB_NS_PREFIX + +/// CUB namespace +namespace cub { + +/** + * \brief The BlockShuffle class provides [<em>collective</em>](index.html#sec0) methods for shuffling data partitioned across a CUDA thread block. + * \ingroup BlockModule + * + * \tparam T The data type to be exchanged. + * \tparam BLOCK_DIM_X The thread block length in threads along the X dimension + * \tparam BLOCK_DIM_Y <b>[optional]</b> The thread block length in threads along the Y dimension (default: 1) + * \tparam BLOCK_DIM_Z <b>[optional]</b> The thread block length in threads along the Z dimension (default: 1) + * \tparam PTX_ARCH <b>[optional]</b> \ptxversion + * + * \par Overview + * It is commonplace for blocks of threads to rearrange data items between + * threads. The BlockShuffle abstraction allows threads to efficiently shift items + * either (a) up to their successor or (b) down to their predecessor. + * + */ +template < + typename T, + int BLOCK_DIM_X, + int BLOCK_DIM_Y = 1, + int BLOCK_DIM_Z = 1, + int PTX_ARCH = CUB_PTX_ARCH> +class BlockShuffle +{ +private: + + /****************************************************************************** + * Constants + ******************************************************************************/ + + enum + { + BLOCK_THREADS = BLOCK_DIM_X * BLOCK_DIM_Y * BLOCK_DIM_Z, + + LOG_WARP_THREADS = CUB_LOG_WARP_THREADS(PTX_ARCH), + WARP_THREADS = 1 << LOG_WARP_THREADS, + WARPS = (BLOCK_THREADS + WARP_THREADS - 1) / WARP_THREADS, + }; + + /****************************************************************************** + * Type definitions + ******************************************************************************/ + + /// Shared memory storage layout type (last element from each thread's input) + struct _TempStorage + { + T prev[BLOCK_THREADS]; + T next[BLOCK_THREADS]; + }; + + +public: + + /// \smemstorage{BlockShuffle} + struct TempStorage : Uninitialized<_TempStorage> {}; + +private: + + + /****************************************************************************** + * Thread fields + ******************************************************************************/ + + /// Shared storage reference + _TempStorage &temp_storage; + + /// Linear thread-id + unsigned int linear_tid; + + + /****************************************************************************** + * Utility methods + ******************************************************************************/ + + /// Internal storage allocator + __device__ __forceinline__ _TempStorage& PrivateStorage() + { + __shared__ _TempStorage private_storage; + return private_storage; + } + + +public: + + /******************************************************************//** + * \name Collective constructors + *********************************************************************/ + //@{ + + /** + * \brief Collective constructor using a private static allocation of shared memory as temporary storage. + */ + __device__ __forceinline__ BlockShuffle() + : + temp_storage(PrivateStorage()), + linear_tid(RowMajorTid(BLOCK_DIM_X, BLOCK_DIM_Y, BLOCK_DIM_Z)) + {} + + + /** + * \brief Collective constructor using the specified memory allocation as temporary storage. + */ + __device__ __forceinline__ BlockShuffle( + TempStorage &temp_storage) ///< [in] Reference to memory allocation having layout type TempStorage + : + temp_storage(temp_storage.Alias()), + linear_tid(RowMajorTid(BLOCK_DIM_X, BLOCK_DIM_Y, BLOCK_DIM_Z)) + {} + + + //@} end member group + /******************************************************************//** + * \name Shuffle movement + *********************************************************************/ + //@{ + + + /** + * \brief Each <em>thread<sub>i</sub></em> obtains the \p input provided by <em>thread</em><sub><em>i</em>+<tt>distance</tt></sub>. The offset \p distance may be negative. + * + * \par + * - \smemreuse + */ + __device__ __forceinline__ void Offset( + T input, ///< [in] The input item from the calling thread (<em>thread<sub>i</sub></em>) + T& output, ///< [out] The \p input item from the successor (or predecessor) thread <em>thread</em><sub><em>i</em>+<tt>distance</tt></sub> (may be aliased to \p input). This value is only updated for for <em>thread<sub>i</sub></em> when 0 <= (<em>i</em> + \p distance) < <tt>BLOCK_THREADS-1</tt> + int distance = 1) ///< [in] Offset distance (may be negative) + { + temp_storage[linear_tid].prev = input; + + CTA_SYNC(); + + if ((linear_tid + distance >= 0) && (linear_tid + distance < BLOCK_THREADS)) + output = temp_storage[linear_tid + distance].prev; + } + + + /** + * \brief Each <em>thread<sub>i</sub></em> obtains the \p input provided by <em>thread</em><sub><em>i</em>+<tt>distance</tt></sub>. + * + * \par + * - \smemreuse + */ + __device__ __forceinline__ void Rotate( + T input, ///< [in] The calling thread's input item + T& output, ///< [out] The \p input item from thread <em>thread</em><sub>(<em>i</em>+<tt>distance></tt>)%<tt><BLOCK_THREADS></tt></sub> (may be aliased to \p input). This value is not updated for <em>thread</em><sub>BLOCK_THREADS-1</sub> + unsigned int distance = 1) ///< [in] Offset distance (0 < \p distance < <tt>BLOCK_THREADS</tt>) + { + temp_storage[linear_tid].prev = input; + + CTA_SYNC(); + + unsigned int offset = threadIdx.x + distance; + if (offset >= BLOCK_THREADS) + offset -= BLOCK_THREADS; + + output = temp_storage[offset].prev; + } + + + /** + * \brief The thread block rotates its [<em>blocked arrangement</em>](index.html#sec5sec3) of \p input items, shifting it up by one item + * + * \par + * - \blocked + * - \granularity + * - \smemreuse + */ + template <int ITEMS_PER_THREAD> + __device__ __forceinline__ void Up( + T (&input)[ITEMS_PER_THREAD], ///< [in] The calling thread's input items + T (&prev)[ITEMS_PER_THREAD]) ///< [out] The corresponding predecessor items (may be aliased to \p input). The item \p prev[0] is not updated for <em>thread</em><sub>0</sub>. + { + temp_storage[linear_tid].prev = input[ITEMS_PER_THREAD - 1]; + + CTA_SYNC(); + + #pragma unroll + for (int ITEM = ITEMS_PER_THREAD - 1; ITEM > 0; --ITEM) + prev[ITEM] = input[ITEM - 1]; + + + if (linear_tid > 0) + prev[0] = temp_storage[linear_tid - 1].prev; + } + + + /** + * \brief The thread block rotates its [<em>blocked arrangement</em>](index.html#sec5sec3) of \p input items, shifting it up by one item. All threads receive the \p input provided by <em>thread</em><sub><tt>BLOCK_THREADS-1</tt></sub>. + * + * \par + * - \blocked + * - \granularity + * - \smemreuse + */ + template <int ITEMS_PER_THREAD> + __device__ __forceinline__ void Up( + T (&input)[ITEMS_PER_THREAD], ///< [in] The calling thread's input items + T (&prev)[ITEMS_PER_THREAD], ///< [out] The corresponding predecessor items (may be aliased to \p input). The item \p prev[0] is not updated for <em>thread</em><sub>0</sub>. + T &block_suffix) ///< [out] The item \p input[ITEMS_PER_THREAD-1] from <em>thread</em><sub><tt>BLOCK_THREADS-1</tt></sub>, provided to all threads + { + Up(input, prev); + block_suffix = temp_storage[BLOCK_THREADS - 1].prev; + } + + + /** + * \brief The thread block rotates its [<em>blocked arrangement</em>](index.html#sec5sec3) of \p input items, shifting it down by one item + * + * \par + * - \blocked + * - \granularity + * - \smemreuse + */ + template <int ITEMS_PER_THREAD> + __device__ __forceinline__ void Down( + T (&input)[ITEMS_PER_THREAD], ///< [in] The calling thread's input items + T (&prev)[ITEMS_PER_THREAD]) ///< [out] The corresponding predecessor items (may be aliased to \p input). The value \p prev[0] is not updated for <em>thread</em><sub>BLOCK_THREADS-1</sub>. + { + temp_storage[linear_tid].prev = input[ITEMS_PER_THREAD - 1]; + + CTA_SYNC(); + + #pragma unroll + for (int ITEM = ITEMS_PER_THREAD - 1; ITEM > 0; --ITEM) + prev[ITEM] = input[ITEM - 1]; + + if (linear_tid > 0) + prev[0] = temp_storage[linear_tid - 1].prev; + } + + + /** + * \brief The thread block rotates its [<em>blocked arrangement</em>](index.html#sec5sec3) of input items, shifting it down by one item. All threads receive \p input[0] provided by <em>thread</em><sub><tt>0</tt></sub>. + * + * \par + * - \blocked + * - \granularity + * - \smemreuse + */ + template <int ITEMS_PER_THREAD> + __device__ __forceinline__ void Down( + T (&input)[ITEMS_PER_THREAD], ///< [in] The calling thread's input items + T (&prev)[ITEMS_PER_THREAD], ///< [out] The corresponding predecessor items (may be aliased to \p input). The value \p prev[0] is not updated for <em>thread</em><sub>BLOCK_THREADS-1</sub>. + T &block_prefix) ///< [out] The item \p input[0] from <em>thread</em><sub><tt>0</tt></sub>, provided to all threads + { + Up(input, prev); + block_prefix = temp_storage[BLOCK_THREADS - 1].prev; + } + + //@} end member group + + +}; + +} // CUB namespace +CUB_NS_POSTFIX // Optional outer namespace(s) + |
