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Diffstat (limited to 'debug_tools/WatchYourStep/ptxjitplus/inc/rendercheck_d3d10.h')
| -rw-r--r-- | debug_tools/WatchYourStep/ptxjitplus/inc/rendercheck_d3d10.h | 37 |
1 files changed, 37 insertions, 0 deletions
diff --git a/debug_tools/WatchYourStep/ptxjitplus/inc/rendercheck_d3d10.h b/debug_tools/WatchYourStep/ptxjitplus/inc/rendercheck_d3d10.h new file mode 100644 index 0000000..594429c --- /dev/null +++ b/debug_tools/WatchYourStep/ptxjitplus/inc/rendercheck_d3d10.h @@ -0,0 +1,37 @@ +/* + * Copyright 1993-2013 NVIDIA Corporation. All rights reserved. + * + * Please refer to the NVIDIA end user license agreement (EULA) associated + * with this source code for terms and conditions that govern your use of + * this software. Any use, reproduction, disclosure, or distribution of + * this software and related documentation outside the terms of the EULA + * is strictly prohibited. + * + */ + +#pragma once + +#ifndef _RENDERCHECK_D3D10_H_ +#define _RENDERCHECK_D3D10_H_ + +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <assert.h> +#include <d3d10.h> +#include <d3dx10.h> + +class CheckRenderD3D10 +{ + public: + + CheckRenderD3D10() {} + + static HRESULT ActiveRenderTargetToPPM(ID3D10Device *pDevice, const char *zFileName); + static HRESULT ResourceToPPM(ID3D10Device *pDevice, ID3D10Resource *pResource, const char *zFileName); + + static bool PPMvsPPM(const char *src_file, const char *ref_file, const char *exec_path, + const float epsilon, const float threshold = 0.0f); +}; + +#endif
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