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-rw-r--r--src/gpgpu-sim/shader.cc194
1 files changed, 181 insertions, 13 deletions
diff --git a/src/gpgpu-sim/shader.cc b/src/gpgpu-sim/shader.cc
index 7a31d15..8ebf655 100644
--- a/src/gpgpu-sim/shader.cc
+++ b/src/gpgpu-sim/shader.cc
@@ -213,6 +213,8 @@ unsigned int gpu_padded_cta_size = 32;
int gpgpu_local_mem_map = 1;
+int gpgpu_operand_collector_num_units = 4;
+
extern int pdom_sched_type;
extern int n_pdom_sc_orig_stat;
extern int n_pdom_sc_single_stat;
@@ -518,11 +520,46 @@ inst_t create_nop_inst() // just because C++ does not have designated initialize
nop_inst.id_cycle = 0;
nop_inst.ex_cycle = 0;
nop_inst.mm_cycle = 0;
+ nop_inst.space = 0;
return nop_inst;
}
static inst_t nop_inst = create_nop_inst();
+inst_t *first_valid_thread( inst_t *warp )
+{
+ for(unsigned t=0; t < ::warp_size; t++ )
+ if( warp[t].hw_thread_id != -1 )
+ return warp+t;
+ return NULL;
+}
+
+void move_warp( inst_t *dst, inst_t *src )
+{
+ memcpy(dst,src,::warp_size * sizeof(inst_t));
+ for( unsigned t=0; t < ::warp_size; t++)
+ src[t] = nop_inst;
+}
+
+bool pipeline_regster_empty( inst_t *reg )
+{
+ return first_valid_thread(reg) == NULL;
+}
+
+std::list<unsigned> get_regs_written( inst_t *warp )
+{
+ std::list<unsigned> result;
+ inst_t *fvi = first_valid_thread(warp);
+ if( fvi == NULL )
+ return result;
+ for( unsigned op=0; op < 4; op++ ) {
+ int reg_num = fvi->arch_reg[op]; // this math needs to match that used in function_info::ptx_decode_inst
+ if( reg_num >= 0 ) // valid register
+ result.push_back(reg_num);
+ }
+ return result;
+}
+
int log2i(int n) {
int lg;
lg = -1;
@@ -597,6 +634,7 @@ shader_core_ctx_t* shader_create( const char *name, int sid,
}
}
}
+ sc->last_cta_finished = 0;
sc->n_threads = n_threads;
sc->thread = (thread_ctx_t*) calloc(sizeof(thread_ctx_t), n_threads);
sc->not_completed = 0;
@@ -1740,6 +1778,19 @@ reg_bank_access g_reg_bank_access[MAX_REG_BANKS];
static const struct reg_bank_access empty_reg_bank_access;
unsigned int gpu_reg_bank_conflict_stalls = 0;
+
+void shader_opnd_collect_read(shader_core_ctx_t* shader)
+{
+ const int prevstage = ID_OC;
+ const int nextstage = shader->using_rrstage ? ID_RR : ID_EX;
+ shader->m_opndcoll_new.step(shader->pipeline_reg[prevstage],shader->pipeline_reg[nextstage]);
+}
+
+void shader_opnd_collect_write(shader_core_ctx_t* shader)
+{
+ shader->m_opndcoll_new.writeback(shader->pipeline_reg[WB_RT]);
+}
+
/////////////////////////////////////////////////////////////////////////////////////////
void shader_decode( shader_core_ctx_t *shader,
@@ -3283,30 +3334,28 @@ void shader_print_l1_miss_stat( FILE *fout ) {
}
-void shader_print_stage(shader_core_ctx_t *shader, unsigned int stage,
- FILE *fout, int stage_width, int print_mem, int mask )
+void shader_print_warp( const shader_core_ctx_t *shader, inst_t *warp, FILE *fout, int stage_width, int print_mem, int mask )
{
int i, j, warp_id = -1;
-
for (i=0; i<stage_width; i++) {
- if (shader->pipeline_reg[stage][i].hw_thread_id > -1) {
- warp_id = shader->pipeline_reg[stage][i].hw_thread_id / warp_size;
+ if (warp[i].hw_thread_id > -1) {
+ warp_id = warp[i].hw_thread_id / warp_size;
break;
}
}
i = (i>=stage_width)? 0 : i;
- fprintf(fout,"0x%04x ", shader->pipeline_reg[stage][i].pc );
+ fprintf(fout,"0x%04x ", warp[i].pc );
if( mask & 2 ) {
fprintf(fout, "(" );
for (j=0; j<stage_width; j++)
- fprintf(fout, "%03d ", shader->pipeline_reg[stage][j].hw_thread_id);
+ fprintf(fout, "%03d ", warp[j].hw_thread_id);
fprintf(fout, "): ");
} else {
fprintf(fout, "w%02d[", warp_id);
for (j=0; j<stage_width; j++)
- fprintf(fout, "%c", ((shader->pipeline_reg[stage][j].hw_thread_id != -1)?'1':'0') );
+ fprintf(fout, "%c", ((warp[j].hw_thread_id != -1)?'1':'0') );
fprintf(fout, "]: ");
}
@@ -3319,16 +3368,23 @@ void shader_print_stage(shader_core_ctx_t *shader, unsigned int stage,
}
}
- ptx_print_insn( shader->pipeline_reg[stage][i].pc, fout );
+ ptx_print_insn( warp[i].pc, fout );
if( mask & 0x10 ) {
- if ( (shader->pipeline_reg[stage][i].op == STORE_OP ||
- shader->pipeline_reg[stage][i].op == LOAD_OP) && print_mem )
- fprintf(fout, " mem: 0x%016llx", shader->pipeline_reg[stage][i].memreqaddr);
+ if ( (warp[i].op == STORE_OP ||
+ warp[i].op == LOAD_OP) && print_mem )
+ fprintf(fout, " mem: 0x%016llx", warp[i].memreqaddr);
}
fprintf(fout, "\n");
}
+void shader_print_stage(shader_core_ctx_t *shader, unsigned int stage,
+ FILE *fout, int stage_width, int print_mem, int mask )
+{
+ inst_t *warp = shader->pipeline_reg[stage];
+ shader_print_warp(shader,warp,fout,stage_width,print_mem,mask);
+}
+
void shader_print_pre_mem_stages(shader_core_ctx_t *shader, FILE *fout, int print_mem, int mask )
{
int i, j;
@@ -3451,6 +3507,9 @@ void shader_display_pipeline(shader_core_ctx_t *shader, FILE *fout, int print_me
fprintf(fout, "IF/ID = ");
shader_print_stage(shader, IF_ID, fout, pipe_simd_width, print_mem, mask );
+ if (gpgpu_operand_collector)
+ shader->m_opndcoll_new.dump(fout);
+
if (shader->using_rrstage) {
fprintf(fout, "ID/RR = ");
shader_print_stage(shader, ID_RR, fout, pipe_simd_width, print_mem, mask);
@@ -3561,6 +3620,9 @@ void shader_cycle( shader_core_ctx_t *shader,
int grid_num )
{
+ if (gpgpu_operand_collector)
+ shader_opnd_collect_write(shader);
+
// last pipeline stage
shader_writeback(shader, shader_number, grid_num);
@@ -3580,6 +3642,9 @@ void shader_cycle( shader_core_ctx_t *shader,
shader_preexecute (shader, shader_number);
}
+ if (gpgpu_operand_collector)
+ shader_opnd_collect_read(shader);
+
shader_decode (shader, shader_number, grid_num);
shader_fetch (shader, shader_number, grid_num);
@@ -3672,6 +3737,109 @@ void shader_cache_flush(shader_core_ctx_t* sc)
}
}
+static int *_inmatch;
+static int *_outmatch;
+static int **_request;
+
+// modifiers
+std::list<opndcoll_rfu_t::op_t> opndcoll_rfu_t::arbiter_t::allocate_reads()
+{
+ std::list<op_t> result; // a list of registers that (a) are in different register banks, (b) do not go to the same operand collector
+
+ int input;
+ int output;
+ int _inputs = m_num_banks;
+ int _outputs = m_num_collectors;
+ int _square = ( _inputs > _outputs ) ? _inputs : _outputs;
+ int _pri = (int)m_last_cu;
+
+ if( _inmatch == NULL ) {
+ _inmatch = new int[ _inputs ];
+ _outmatch = new int[ _outputs ];
+ _request = new int*[ _inputs ];
+ for(int i=0; i<_outputs;i++)
+ _request[i] = new int[_outputs];
+ }
+
+ // Clear matching
+ for ( int i = 0; i < _inputs; ++i )
+ _inmatch[i] = -1;
+ for ( int j = 0; j < _outputs; ++j )
+ _outmatch[j] = -1;
+
+ for( unsigned i=0; i<m_num_banks; i++) {
+ for( unsigned j=0; j<m_num_collectors; j++)
+ _request[i][j] = 0;
+ if( !m_queue[i].empty() ) {
+ const op_t &op = m_queue[i].front();
+ int oc_id = op.get_oc_id();
+ _request[i][oc_id] = 1;
+ }
+ if( m_allocated_bank[i].is_write() )
+ _inmatch[i] = 0; // write gets priority
+ }
+
+ ///// wavefront allocator from booksim... --->
+
+ // Loop through diagonals of request matrix
+
+ for ( int p = 0; p < _square; ++p ) {
+ output = ( _pri + p ) % _square;
+
+ // Step through the current diagonal
+ for ( input = 0; input < _inputs; ++input ) {
+ if ( ( output < _outputs ) &&
+ ( _inmatch[input] == -1 ) &&
+ ( _outmatch[output] == -1 ) &&
+ ( _request[input][output]/*.label != -1*/ ) ) {
+ // Grant!
+ _inmatch[input] = output;
+ _outmatch[output] = input;
+ }
+
+ output = ( output + 1 ) % _square;
+ }
+ }
+
+ // Round-robin the priority diagonal
+ _pri = ( _pri + 1 ) % _square;
+
+ /// <--- end code from booksim
+
+ m_last_cu = _pri;
+ for( unsigned i=0; i < m_num_banks; i++ ) {
+ if( _inmatch[i] != -1 ) {
+ if( !m_allocated_bank[i].is_write() ) {
+ unsigned bank = (unsigned)i;
+ op_t &op = m_queue[bank].front();
+ result.push_back(op);
+ m_queue[bank].pop_front();
+ }
+ }
+ }
+
+
+/*
+ for( unsigned c=0; c < m_num_collectors; c++ ) {
+ unsigned cu = (m_last_cu+c+1)%m_num_collectors;
+ for( unsigned b=0; b < m_num_banks; b++ ) {
+ unsigned bank = (m_allocator_rr_head[cu]+b+1)%m_num_banks;
+ if( (!m_queue[bank].empty()) && m_allocated_bank[bank].is_free() ) {
+ op_t &op = m_queue[bank].front();
+ result.push_back(op);
+ m_allocated_bank[bank].alloc_read(op);
+ m_queue[bank].pop_front();
+ m_allocator_rr_head[cu] = bank;
+ m_last_cu = cu;
+ break; // skip to next collector unit
+ }
+ }
+ }
+*/
+ return result;
+}
+
+
barrier_set_t::barrier_set_t( unsigned max_warps_per_core, unsigned max_cta_per_core )
{
m_max_warps_per_core = max_warps_per_core;
@@ -3777,7 +3945,7 @@ void barrier_set_t::dump() const
}
shader_core_ctx::shader_core_ctx( unsigned max_warps_per_cta, unsigned max_cta_per_core )
- : m_barriers( max_warps_per_cta, max_cta_per_core )
+ : m_barriers( max_warps_per_cta, max_cta_per_core ), m_opndcoll_new( gpgpu_operand_collector_num_units, gpgpu_num_reg_banks, this )
{
}