diff options
Diffstat (limited to 'src/gpgpu-sim/shader.cc')
| -rw-r--r-- | src/gpgpu-sim/shader.cc | 120 |
1 files changed, 67 insertions, 53 deletions
diff --git a/src/gpgpu-sim/shader.cc b/src/gpgpu-sim/shader.cc index e38eefd..c697450 100644 --- a/src/gpgpu-sim/shader.cc +++ b/src/gpgpu-sim/shader.cc @@ -28,7 +28,6 @@ #include <float.h> #include "shader.h" -#include "gpu-sim.h" #include "addrdec.h" #include "dram.h" #include "stat-tool.h" @@ -46,12 +45,26 @@ #include <limits.h> #include "traffic_breakdown.h" #include "shader_trace.h" +#include "../../libcuda/gpgpu_context.h" #define PRIORITIZE_MSHR_OVER_WB 1 #define MAX(a,b) (((a)>(b))?(a):(b)) #define MIN(a,b) (((a)<(b))?(a):(b)) +mem_fetch *shader_core_mem_fetch_allocator::alloc( new_addr_type addr, mem_access_type type, unsigned size, bool wr, unsigned long long cycle ) const +{ + mem_access_t access( type, addr, size, wr, m_memory_config->gpgpu_ctx); + mem_fetch *mf = new mem_fetch( access, + NULL, + wr?WRITE_PACKET_SIZE:READ_PACKET_SIZE, + -1, + m_core_id, + m_cluster_id, + m_memory_config, + cycle); + return mf; +} ///////////////////////////////////////////////////////////////////////////// std::list<unsigned> shader_core_ctx::get_regs_written( const inst_t &fvt ) const @@ -69,8 +82,8 @@ shader_core_ctx::shader_core_ctx( class gpgpu_sim *gpu, class simt_core_cluster *cluster, unsigned shader_id, unsigned tpc_id, - const struct shader_core_config *config, - const struct memory_config *mem_config, + const shader_core_config *config, + const memory_config *mem_config, shader_core_stats *stats ) : core_t( gpu, NULL, config->warp_size, config->n_thread_per_shader ), m_barriers( this, config->max_warps_per_shader, config->max_cta_per_core, config->max_barriers_per_cta, config->warp_size ), @@ -133,7 +146,7 @@ shader_core_ctx::shader_core_ctx( class gpgpu_sim *gpu, m_L1I = new read_only_cache( name,m_config->m_L1I_config,m_sid,get_shader_instruction_cache_id(),m_icnt,IN_L1I_MISS_QUEUE); m_warp.resize(m_config->max_warps_per_shader, shd_warp_t(this, warp_size)); - m_scoreboard = new Scoreboard(m_sid, m_config->max_warps_per_shader); + m_scoreboard = new Scoreboard(m_sid, m_config->max_warps_per_shader, gpu); //scedulers //must currently occur after all inputs have been initialized. @@ -731,7 +744,7 @@ void shader_core_ctx::decode() if( m_inst_fetch_buffer.m_valid ) { // decode 1 or 2 instructions and place them into ibuffer address_type pc = m_inst_fetch_buffer.m_pc; - const warp_inst_t* pI1 = ptx_fetch_inst(pc); + const warp_inst_t* pI1 = m_gpu->gpgpu_ctx->ptx_fetch_inst(pc); m_warp[m_inst_fetch_buffer.m_warp_id].ibuffer_fill(0,pI1); m_warp[m_inst_fetch_buffer.m_warp_id].inc_inst_in_pipeline(); if( pI1 ) { @@ -741,7 +754,7 @@ void shader_core_ctx::decode() }else if(pI1->oprnd_type==FP_OP) { m_stats->m_num_FPdecoded_insn[m_sid]++; } - const warp_inst_t* pI2 = ptx_fetch_inst(pc+pI1->isize); + const warp_inst_t* pI2 = m_gpu->gpgpu_ctx->ptx_fetch_inst(pc+pI1->isize); if( pI2 ) { m_warp[m_inst_fetch_buffer.m_warp_id].ibuffer_fill(1,pI2); m_warp[m_inst_fetch_buffer.m_warp_id].inc_inst_in_pipeline(); @@ -767,7 +780,7 @@ void shader_core_ctx::fetch() m_inst_fetch_buffer = ifetch_buffer_t(m_warp[mf->get_wid()].get_pc(), mf->get_access_size(), mf->get_wid()); assert( m_warp[mf->get_wid()].get_pc() == (mf->get_addr()-PROGRAM_MEM_START)); // Verify that we got the instruction we were expecting. m_inst_fetch_buffer.m_valid = true; - m_warp[mf->get_wid()].set_last_fetch(gpu_sim_cycle); + m_warp[mf->get_wid()].set_last_fetch(m_gpu->gpu_sim_cycle); delete mf; } else { @@ -808,24 +821,26 @@ void shader_core_ctx::fetch() // TODO: replace with use of allocator // mem_fetch *mf = m_mem_fetch_allocator->alloc() - mem_access_t acc(INST_ACC_R,ppc,nbytes,false); + mem_access_t acc(INST_ACC_R,ppc,nbytes,false, m_gpu->gpgpu_ctx); mem_fetch *mf = new mem_fetch(acc, NULL/*we don't have an instruction yet*/, READ_PACKET_SIZE, warp_id, m_sid, m_tpc, - m_memory_config ); + m_memory_config, + m_gpu->gpu_tot_sim_cycle+m_gpu->gpu_sim_cycle + ); std::list<cache_event> events; - enum cache_request_status status = m_L1I->access( (new_addr_type)ppc, mf, gpu_sim_cycle+gpu_tot_sim_cycle,events); + enum cache_request_status status = m_L1I->access( (new_addr_type)ppc, mf, m_gpu->gpu_sim_cycle+m_gpu->gpu_tot_sim_cycle,events); if( status == MISS ) { m_last_warp_fetched=warp_id; m_warp[warp_id].set_imiss_pending(); - m_warp[warp_id].set_last_fetch(gpu_sim_cycle); + m_warp[warp_id].set_last_fetch(m_gpu->gpu_sim_cycle); } else if( status == HIT ) { m_last_warp_fetched=warp_id; m_inst_fetch_buffer = ifetch_buffer_t(pc,nbytes,warp_id); - m_warp[warp_id].set_last_fetch(gpu_sim_cycle); + m_warp[warp_id].set_last_fetch(m_gpu->gpu_sim_cycle); delete mf; } else { m_last_warp_fetched=warp_id; @@ -859,7 +874,7 @@ void shader_core_ctx::issue_warp( register_set& pipe_reg_set, const warp_inst_t* m_warp[warp_id].ibuffer_free(); assert(next_inst->valid()); **pipe_reg = *next_inst; // static instruction information - (*pipe_reg)->issue( active_mask, warp_id, gpu_tot_sim_cycle + gpu_sim_cycle, m_warp[warp_id].get_dynamic_warp_id(), sch_id ); // dynamic instruction information + (*pipe_reg)->issue( active_mask, warp_id, m_gpu->gpu_tot_sim_cycle + m_gpu->gpu_sim_cycle, m_warp[warp_id].get_dynamic_warp_id(), sch_id ); // dynamic instruction information m_stats->shader_cycle_distro[2+(*pipe_reg)->active_count()]++; func_exec_inst( **pipe_reg ); if( next_inst->op == BARRIER_OP ){ @@ -1022,7 +1037,7 @@ void scheduler_unit::cycle() m_simt_stack[warp_id]->get_pdom_stack_top_info(&pc,&rpc); SCHED_DPRINTF( "Warp (warp_id %u, dynamic_warp_id %u) has valid instruction (%s)\n", (*iter)->get_warp_id(), (*iter)->get_dynamic_warp_id(), - ptx_get_insn_str( pc).c_str() ); + m_shader->m_config->gpgpu_ctx->func_sim->ptx_get_insn_str( pc).c_str() ); if( pI ) { assert(valid); if( pc != pI->pc ) { @@ -1081,12 +1096,11 @@ void scheduler_unit::cycle() if(pI->m_is_cdp && !warp(warp_id).m_cdp_dummy) { assert(warp(warp_id).m_cdp_latency == 0); - extern unsigned cdp_latency[5]; if(pI->m_is_cdp == 1) - warp(warp_id).m_cdp_latency = cdp_latency[pI->m_is_cdp - 1]; + warp(warp_id).m_cdp_latency = m_shader->m_config->gpgpu_ctx->func_sim->cdp_latency[pI->m_is_cdp - 1]; else //cudaLaunchDeviceV2 and cudaGetParameterBufferV2 - warp(warp_id).m_cdp_latency = cdp_latency[pI->m_is_cdp - 1] - + cdp_latency[pI->m_is_cdp] * active_mask.count(); + warp(warp_id).m_cdp_latency = m_shader->m_config->gpgpu_ctx->func_sim->cdp_latency[pI->m_is_cdp - 1] + + m_shader->m_config->gpgpu_ctx->func_sim->cdp_latency[pI->m_is_cdp] * active_mask.count(); warp(warp_id).m_cdp_dummy = true; break; } @@ -1514,7 +1528,7 @@ void shader_core_ctx::warp_inst_complete(const warp_inst_t &inst) m_stats->m_num_sim_winsn[m_sid]++; m_gpu->gpu_sim_insn += inst.active_count(); - inst.completed(gpu_tot_sim_cycle + gpu_sim_cycle); + inst.completed(m_gpu->gpu_tot_sim_cycle + m_gpu->gpu_sim_cycle); } void shader_core_ctx::writeback() @@ -1552,9 +1566,9 @@ void shader_core_ctx::writeback() m_warp[warp_id].dec_inst_in_pipeline(); warp_inst_complete(*pipe_reg); m_gpu->gpu_sim_insn_last_update_sid = m_sid; - m_gpu->gpu_sim_insn_last_update = gpu_sim_cycle; - m_last_inst_gpu_sim_cycle = gpu_sim_cycle; - m_last_inst_gpu_tot_sim_cycle = gpu_tot_sim_cycle; + m_gpu->gpu_sim_insn_last_update = m_gpu->gpu_sim_cycle; + m_last_inst_gpu_sim_cycle = m_gpu->gpu_sim_cycle; + m_last_inst_gpu_tot_sim_cycle = m_gpu->gpu_tot_sim_cycle; pipe_reg->clear(); preg = m_pipeline_reg[EX_WB].get_ready(); pipe_reg = (preg==NULL)? NULL:*preg; @@ -1633,9 +1647,9 @@ mem_stage_stall_type ldst_unit::process_memory_access_queue( cache_t *cache, war return DATA_PORT_STALL; //const mem_access_t &access = inst.accessq_back(); - mem_fetch *mf = m_mf_allocator->alloc(inst,inst.accessq_back()); + mem_fetch *mf = m_mf_allocator->alloc(inst,inst.accessq_back(),m_core->get_gpu()->gpu_sim_cycle+m_core->get_gpu()->gpu_tot_sim_cycle); std::list<cache_event> events; - enum cache_request_status status = cache->access(mf->get_addr(),mf,gpu_sim_cycle+gpu_tot_sim_cycle,events); + enum cache_request_status status = cache->access(mf->get_addr(),mf,m_core->get_gpu()->gpu_sim_cycle+m_core->get_gpu()->gpu_tot_sim_cycle,events); return process_cache_access( cache, mf->get_addr(), inst, events, mf, status ); } @@ -1645,7 +1659,7 @@ mem_stage_stall_type ldst_unit::process_memory_access_queue_l1cache( l1_cache *c if( inst.accessq_empty() ) return result; - mem_fetch *mf = m_mf_allocator->alloc(inst,inst.accessq_back()); + mem_fetch *mf = m_mf_allocator->alloc(inst,inst.accessq_back(),m_core->get_gpu()->gpu_sim_cycle+m_core->get_gpu()->gpu_tot_sim_cycle); if(m_config->m_L1D_config.l1_latency > 0) { @@ -1675,7 +1689,7 @@ mem_stage_stall_type ldst_unit::process_memory_access_queue_l1cache( l1_cache *c else { std::list<cache_event> events; - enum cache_request_status status = cache->access(mf->get_addr(),mf,gpu_sim_cycle+gpu_tot_sim_cycle,events); + enum cache_request_status status = cache->access(mf->get_addr(),mf,m_core->get_gpu()->gpu_sim_cycle+m_core->get_gpu()->gpu_tot_sim_cycle,events); return process_cache_access( cache, mf->get_addr(), inst, events, mf, status ); } } @@ -1687,7 +1701,7 @@ void ldst_unit::L1_latency_queue_cycle() { mem_fetch* mf_next = l1_latency_queue[0]; std::list<cache_event> events; - enum cache_request_status status = m_L1D->access(mf_next->get_addr(),mf_next,gpu_sim_cycle+gpu_tot_sim_cycle,events); + enum cache_request_status status = m_L1D->access(mf_next->get_addr(),mf_next,m_core->get_gpu()->gpu_sim_cycle+m_core->get_gpu()->gpu_tot_sim_cycle,events); bool write_sent = was_write_sent(events); bool read_sent = was_read_sent(events); @@ -1804,7 +1818,7 @@ bool ldst_unit::memory_cycle( warp_inst_t &inst, mem_stage_stall_type &stall_rea if( m_icnt->full(size, inst.is_store() || inst.isatomic()) ) { stall_cond = ICNT_RC_FAIL; } else { - mem_fetch *mf = m_mf_allocator->alloc(inst,access); + mem_fetch *mf = m_mf_allocator->alloc(inst,access,m_core->get_gpu()->gpu_sim_cycle+m_core->get_gpu()->gpu_tot_sim_cycle); m_icnt->push(mf); inst.accessq_pop_back(); //inst.clear_active( access.get_warp_mask() ); @@ -1840,7 +1854,7 @@ bool ldst_unit::response_buffer_full() const void ldst_unit::fill( mem_fetch *mf ) { - mf->set_status(IN_SHADER_LDST_RESPONSE_FIFO,gpu_sim_cycle+gpu_tot_sim_cycle); + mf->set_status(IN_SHADER_LDST_RESPONSE_FIFO,m_core->get_gpu()->gpu_sim_cycle+m_core->get_gpu()->gpu_tot_sim_cycle); m_response_fifo.push_back(mf); } @@ -2115,7 +2129,8 @@ ldst_unit::ldst_unit( mem_fetch_interface *icnt, get_shader_normal_cache_id(), m_icnt, m_mf_allocator, - IN_L1D_MISS_QUEUE ); + IN_L1D_MISS_QUEUE, + core->get_gpu()); if(m_config->m_L1D_config.l1_latency > 0) { @@ -2202,8 +2217,8 @@ void ldst_unit::writeback() m_core->warp_inst_complete(m_next_wb); } m_next_wb.clear(); - m_last_inst_gpu_sim_cycle = gpu_sim_cycle; - m_last_inst_gpu_tot_sim_cycle = gpu_tot_sim_cycle; + m_last_inst_gpu_sim_cycle = m_core->get_gpu()->gpu_sim_cycle; + m_last_inst_gpu_tot_sim_cycle = m_core->get_gpu()->gpu_tot_sim_cycle; } } @@ -2311,13 +2326,13 @@ void ldst_unit::cycle() mem_fetch *mf = m_response_fifo.front(); if (mf->get_access_type() == TEXTURE_ACC_R) { if (m_L1T->fill_port_free()) { - m_L1T->fill(mf,gpu_sim_cycle+gpu_tot_sim_cycle); + m_L1T->fill(mf,m_core->get_gpu()->gpu_sim_cycle+m_core->get_gpu()->gpu_tot_sim_cycle); m_response_fifo.pop_front(); } } else if (mf->get_access_type() == CONST_ACC_R) { if (m_L1C->fill_port_free()) { - mf->set_status(IN_SHADER_FETCHED,gpu_sim_cycle+gpu_tot_sim_cycle); - m_L1C->fill(mf,gpu_sim_cycle+gpu_tot_sim_cycle); + mf->set_status(IN_SHADER_FETCHED,m_core->get_gpu()->gpu_sim_cycle+m_core->get_gpu()->gpu_tot_sim_cycle); + m_L1C->fill(mf,m_core->get_gpu()->gpu_sim_cycle+m_core->get_gpu()->gpu_tot_sim_cycle); m_response_fifo.pop_front(); } } else { @@ -2337,13 +2352,13 @@ void ldst_unit::cycle() } if( bypassL1D ) { if ( m_next_global == NULL ) { - mf->set_status(IN_SHADER_FETCHED,gpu_sim_cycle+gpu_tot_sim_cycle); + mf->set_status(IN_SHADER_FETCHED,m_core->get_gpu()->gpu_sim_cycle+m_core->get_gpu()->gpu_tot_sim_cycle); m_response_fifo.pop_front(); m_next_global = mf; } } else { if (m_L1D->fill_port_free()) { - m_L1D->fill(mf,gpu_sim_cycle+gpu_tot_sim_cycle); + m_L1D->fill(mf,m_core->get_gpu()->gpu_sim_cycle+m_core->get_gpu()->gpu_tot_sim_cycle); m_response_fifo.pop_front(); } } @@ -2432,7 +2447,7 @@ void shader_core_ctx::register_cta_thread_exit( unsigned cta_num, kernel_info_t shader_CTA_count_unlog(m_sid, 1); SHADER_DPRINTF(LIVENESS, "GPGPU-Sim uArch: Finished CTA #%d (%lld,%lld), %u CTAs running\n", - cta_num, gpu_sim_cycle, gpu_tot_sim_cycle, m_n_active_cta); + cta_num, m_gpu->gpu_sim_cycle, m_gpu->gpu_tot_sim_cycle, m_n_active_cta); if( m_n_active_cta == 0 ) { SHADER_DPRINTF(LIVENESS, "GPGPU-Sim uArch: Empty (last released kernel %u \'%s\').\n", @@ -2686,7 +2701,7 @@ void warp_inst_t::print( FILE *fout ) const for (unsigned j=0; j<m_config->warp_size; j++) fprintf(fout, "%c", (active(j)?'1':'0') ); fprintf(fout, "]: "); - ptx_print_insn( pc, fout ); + m_config->gpgpu_ctx->func_sim->ptx_print_insn( pc, fout ); fprintf(fout, "\n"); } void shader_core_ctx::incexecstat(warp_inst_t *&inst) @@ -2823,7 +2838,7 @@ void shader_core_ctx::display_pipeline(FILE *fout, int print_mem, int mask ) con { fprintf(fout, "=================================================\n"); fprintf(fout, "shader %u at cycle %Lu+%Lu (%u threads running)\n", m_sid, - gpu_tot_sim_cycle, gpu_sim_cycle, m_not_completed); + m_gpu->gpu_tot_sim_cycle, m_gpu->gpu_sim_cycle, m_not_completed); fprintf(fout, "=================================================\n"); dump_warp_state(fout); @@ -3015,18 +3030,18 @@ void shader_core_config::set_pipeline_latency() { * [3] MAD * [4] DIV */ - sscanf(opcode_latency_int, "%u,%u,%u,%u,%u", + sscanf(gpgpu_ctx->func_sim->opcode_latency_int, "%u,%u,%u,%u,%u", &int_latency[0],&int_latency[1],&int_latency[2], &int_latency[3],&int_latency[4]); - sscanf(opcode_latency_fp, "%u,%u,%u,%u,%u", + sscanf(gpgpu_ctx->func_sim->opcode_latency_fp, "%u,%u,%u,%u,%u", &fp_latency[0],&fp_latency[1],&fp_latency[2], &fp_latency[3],&fp_latency[4]); - sscanf(opcode_latency_dp, "%u,%u,%u,%u,%u", + sscanf(gpgpu_ctx->func_sim->opcode_latency_dp, "%u,%u,%u,%u,%u", &dp_latency[0],&dp_latency[1],&dp_latency[2], &dp_latency[3],&dp_latency[4]); - sscanf(opcode_latency_sfu, "%u", + sscanf(gpgpu_ctx->func_sim->opcode_latency_sfu, "%u", &sfu_latency); - sscanf(opcode_latency_tensor, "%u", + sscanf(gpgpu_ctx->func_sim->opcode_latency_tensor, "%u", &tensor_latency); //all div operation are executed on sfu @@ -3045,7 +3060,6 @@ void shader_core_ctx::cycle() if(!isactive() && get_not_completed() == 0) return; - elapsed_cycles_sm_tot++; m_stats->shader_cycles[m_sid]++; writeback(); execute(); @@ -3222,7 +3236,7 @@ void barrier_set_t::warp_reaches_barrier(unsigned cta_id,unsigned warp_id,warp_i cta_to_warp_t::iterator w=m_cta_to_warps.find(cta_id); if( w == m_cta_to_warps.end() ) { // cta is active - printf("ERROR ** cta_id %u not found in barrier set on cycle %llu+%llu...\n", cta_id, gpu_tot_sim_cycle, gpu_sim_cycle ); + printf("ERROR ** cta_id %u not found in barrier set on cycle %llu+%llu...\n", cta_id, m_shader->get_gpu()->gpu_tot_sim_cycle, m_shader->get_gpu()->gpu_sim_cycle ); dump(); abort(); } @@ -3395,8 +3409,8 @@ bool shader_core_ctx::fetch_unit_response_buffer_full() const void shader_core_ctx::accept_fetch_response( mem_fetch *mf ) { - mf->set_status(IN_SHADER_FETCHED,gpu_sim_cycle+gpu_tot_sim_cycle); - m_L1I->fill(mf,gpu_sim_cycle+gpu_tot_sim_cycle); + mf->set_status(IN_SHADER_FETCHED,m_gpu->gpu_sim_cycle+m_gpu->gpu_tot_sim_cycle); + m_L1I->fill(mf,m_gpu->gpu_sim_cycle+m_gpu->gpu_tot_sim_cycle); } bool shader_core_ctx::ldst_unit_response_buffer_full() const @@ -3784,8 +3798,8 @@ void opndcoll_rfu_t::collector_unit_t::dispatch() simt_core_cluster::simt_core_cluster( class gpgpu_sim *gpu, unsigned cluster_id, - const struct shader_core_config *config, - const struct memory_config *mem_config, + const shader_core_config *config, + const memory_config *mem_config, shader_core_stats *stats, class memory_stats_t *mstats ) { @@ -3958,7 +3972,7 @@ void simt_core_cluster::icnt_inject_request_packet(class mem_fetch *mf) } m_stats->m_outgoing_traffic_stats->record_traffic(mf, packet_size); unsigned destination = mf->get_sub_partition_id(); - mf->set_status(IN_ICNT_TO_MEM,gpu_sim_cycle+gpu_tot_sim_cycle); + mf->set_status(IN_ICNT_TO_MEM,m_gpu->gpu_sim_cycle+m_gpu->gpu_tot_sim_cycle); if (!mf->get_is_write() && !mf->isatomic()) ::icnt_push(m_cluster_id, m_config->mem2device(destination), (void*)mf, mf->get_ctrl_size() ); else @@ -3997,7 +4011,7 @@ void simt_core_cluster::icnt_cycle() // - For write-ack, the packet only has control metadata unsigned int packet_size = (mf->get_is_write())? mf->get_ctrl_size() : mf->size(); m_stats->m_incoming_traffic_stats->record_traffic(mf, packet_size); - mf->set_status(IN_CLUSTER_TO_SHADER_QUEUE,gpu_sim_cycle+gpu_tot_sim_cycle); + mf->set_status(IN_CLUSTER_TO_SHADER_QUEUE,m_gpu->gpu_sim_cycle+m_gpu->gpu_tot_sim_cycle); //m_memory_stats->memlatstat_read_done(mf,m_shader_config->max_warps_per_shader); m_response_fifo.push_back(mf); m_stats->n_mem_to_simt[m_cluster_id] += mf->get_num_flits(false); |
