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This reverts commit 9c9b1341613e767f306b2b73b5b8a5317b6ee563.
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https://github.rcac.purdue.edu/abdallm/gpgpu-sim_distribution into dev-purdue-integration
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Details: See Review 80001 https://gpgpu-sim-code-review.appspot.com/80001/
[git-p4: depot-paths = "//depot/gpgpu_sim_research/fermi/distribution/": change = 16747]
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[git-p4: depot-paths = "//depot/gpgpu_sim_research/fermi/distribution/": change = 9872]
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[git-p4: depot-paths = "//depot/gpgpu_sim_research/fermi/distribution/": change = 9687]
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- read only cache model with integrated mshrs (no L1D, yet); new
cache interface should be easily extendable to support texture
cache with latency fifo and separate tag/data arrays, though
this is not yet added (currently tags and data arrays are not
decoupled for texture)
- new partition model using the above
removes all old MSHRs, L1D etc...
passing CUDA 3.1 regression
[git-p4: depot-paths = "//depot/gpgpu_sim_research/fermi/distribution/": change = 7875]
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cleaning up
[git-p4: depot-paths = "//depot/gpgpu_sim_research/fermi/distribution/": change = 7806]
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(i'll use "fermi" for more disruptive changes to the pipeline model such
as updating the MSHRs and getting rid of the warp tracker, ripping out DWF, etc...)
[git-p4: depot-paths = "//depot/gpgpu_sim_research/fermi/distribution/": change = 7805]
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a fixed address mapping between shared,local to generic that depends
upon hardware thread context used... might be interesting to explore
tradeoffs at some point)
- remove util.h... we don't need TRUE, FALSE anymore now that
everything is C++
- remove some dead code from shader_decode
[git-p4: depot-paths = "//depot/gpgpu_sim_research/fermi/distribution/": change = 6867]
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[git-p4: depot-paths = "//depot/gpgpu_sim_research/fermi/distribution/": change = 6829]
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