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refactoring: create warp_inst_t that provides notion of a group of scalar instructions
traveling down the pipeline.
delete DWF
delete MIMD
delete warp_tracker
delete old writeback stage, replace it with a stub that just writes back everything
delete old pipeline model
current status: MSHR's need to change to deal with the new structure
[git-p4: depot-paths = "//depot/gpgpu_sim_research/fermi/distribution/": change = 7814]
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- remove redundant initialization code of options (which confuses new users)
- make bool option variables bool type
- remove some more extern decls
[git-p4: depot-paths = "//depot/gpgpu_sim_research/fermi/distribution/": change = 7247]
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[git-p4: depot-paths = "//depot/gpgpu_sim_research/fermi/distribution/": change = 7183]
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a fixed address mapping between shared,local to generic that depends
upon hardware thread context used... might be interesting to explore
tradeoffs at some point)
- remove util.h... we don't need TRUE, FALSE anymore now that
everything is C++
- remove some dead code from shader_decode
[git-p4: depot-paths = "//depot/gpgpu_sim_research/fermi/distribution/": change = 6867]
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[git-p4: depot-paths = "//depot/gpgpu_sim_research/fermi/distribution/": change = 6829]
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