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2. starting to redo cache_t
3. deleting more perf counters
4. other minor cleaning
[git-p4: depot-paths = "//depot/gpgpu_sim_research/fermi/distribution/": change = 7869]
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2. moving DRAM timing parameters into memory_config class
3. removing some likely useless statistics
4. other cleaning up of code
passing CUDA 3.1 regression
[git-p4: depot-paths = "//depot/gpgpu_sim_research/fermi/distribution/": change = 7868]
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this gives us a place to stick caches shared among shader cores but
on the shader side of the interconnect... maybe move the clock
boundary code here? after integrating booksim 2 code?
2. added a pending write table to ldst_unit rather than scoreboard
... rationale is that ld/st unit needs to process register writes
once it is done it can notify scoreboard once.
3. re-enabled shared memory delay (use pipeline within ldst_unit)
4. re-enabling operand collector writeback for all instruction types
5. disable MSHRs in this change list
passing CUDA 3.1 regression
next? texture cache, then redo mshrs?
[git-p4: depot-paths = "//depot/gpgpu_sim_research/fermi/distribution/": change = 7845]
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cache)
2. update gpgpusim.config for Quadro to use L1 cache geometry from Henry's ISPASS paper
3. minor edit to CUDA api : add notion of fat_cubin_handle (currently not used for anything)
4. minor edits to deadlock detection message (more accurate reporting of source of deadlock)
5. other minor edits
[git-p4: depot-paths = "//depot/gpgpu_sim_research/fermi/distribution/": change = 7809]
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[git-p4: depot-paths = "//depot/gpgpu_sim_research/fermi/distribution/": change = 7807]
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cleaning up
[git-p4: depot-paths = "//depot/gpgpu_sim_research/fermi/distribution/": change = 7806]
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(i'll use "fermi" for more disruptive changes to the pipeline model such
as updating the MSHRs and getting rid of the warp tracker, ripping out DWF, etc...)
[git-p4: depot-paths = "//depot/gpgpu_sim_research/fermi/distribution/": change = 7805]
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- remove redundant initialization code of options (which confuses new users)
- make bool option variables bool type
- remove some more extern decls
[git-p4: depot-paths = "//depot/gpgpu_sim_research/fermi/distribution/": change = 7247]
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[git-p4: depot-paths = "//depot/gpgpu_sim_research/fermi/distribution/": change = 7183]
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[git-p4: depot-paths = "//depot/gpgpu_sim_research/fermi/distribution/": change = 7176]
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[git-p4: depot-paths = "//depot/gpgpu_sim_research/fermi/distribution/": change = 7173]
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a fixed address mapping between shared,local to generic that depends
upon hardware thread context used... might be interesting to explore
tradeoffs at some point)
- remove util.h... we don't need TRUE, FALSE anymore now that
everything is C++
- remove some dead code from shader_decode
[git-p4: depot-paths = "//depot/gpgpu_sim_research/fermi/distribution/": change = 6867]
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[git-p4: depot-paths = "//depot/gpgpu_sim_research/fermi/distribution/": change = 6829]
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