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# This config models the Pascal GP102 (GeForceGTX 1080Ti)
# functional simulator specification
-gpgpu_ptx_instruction_classification 0
-gpgpu_ptx_sim_mode 0
-gpgpu_ptx_force_max_capability 60
# SASS execution (only supported with CUDA >= 4.0)
-gpgpu_ptx_convert_to_ptxplus 0
-gpgpu_ptx_save_converted_ptxplus 0
# high level architecture configuration
-gpgpu_n_clusters 28
-gpgpu_n_cores_per_cluster 1
-gpgpu_n_mem 11
-gpgpu_n_sub_partition_per_mchannel 2
# Pascal clock domains
#-gpgpu_clock_domains <Core Clock>:<Interconnect Clock>:<L2 Clock>:<DRAM Clock>
# Pascal NVIDIA TITAN X clock domains are adopted from
# https://en.wikipedia.org/wiki/GeForce_10_series
-gpgpu_clock_domains 1481.0:2962.0:1481.0:2750.0
# shader core pipeline config
-gpgpu_shader_registers 65536
-gpgpu_occupancy_sm_number 60
# This implies a maximum of 64 warps/SM
-gpgpu_shader_core_pipeline 2048:32
-gpgpu_shader_cta 32
-gpgpu_simd_model 1
# Pipeline widths and number of FUs
# ID_OC_SP, ID_OC_DP, ID_OC_INT, ID_OC_SFU, ID_OC_MEM, OC_EX_SP, OC_EX_DP, OC_EX_INT, OC_EX_SFU, OC_EX_MEM, EX_WB
## Pascal GP102 has 4 SP SIMD units and 1 SFU unit
## we need to scale the number of pipeline registers to be equal to the number of SP units
-gpgpu_pipeline_widths 4,0,0,1,1,4,0,0,1,1,6
-gpgpu_num_sp_units 4
-gpgpu_num_sfu_units 1
-gpgpu_tensor_core_avail 0
-gpgpu_num_tensor_core_units 0
# Instruction latencies and initiation intervals
# "ADD,MAX,MUL,MAD,DIV"
# SFU is 32-width in pascal, then dp units initiation is 1 cycle
-ptx_opcode_latency_int 4,13,4,5,145
-ptx_opcode_initiation_int 1,2,2,2,8
-ptx_opcode_latency_fp 4,13,4,5,39
-ptx_opcode_initiation_fp 1,2,1,1,4
-ptx_opcode_latency_dp 8,19,8,8,330
-ptx_opcode_initiation_dp 1,2,1,1,130
# <nsets>:<bsize>:<assoc>,<rep>:<wr>:<alloc>:<wr_alloc>:<set_index_fn>,<mshr>:<N>:<merge>,<mq>:**<fifo_entry>
# ** Optional parameter - Required when mshr_type==Texture Fifo
# Note: Hashing set index function (H) only applies to a set size of 32 or 64.
# Pascal GP102 has 96KB Shared memory
# Pascal GP102 has 64KB L1 cache
# The default is to disable the L1 cache, unless cache modifieres is used
-gpgpu_cache:dl1 N:64:128:6,L:L:m:N:H,A:128:8,8
-gpgpu_shmem_size 98304
-gmem_skip_L1D 1
# 64 sets, each 128 bytes 16-way for each memory sub partition (128 KB per memory sub partition). This gives 3MB L2 cache
-gpgpu_cache:dl2 N:64:128:16,L:B:m:W:L,A:1024:1024,4:0,32 # used to be 128:4
-gpgpu_cache:dl2_texture_only 0
# 4 KB Inst.
-gpgpu_cache:il1 N:8:128:4,L:R:f:N:L,A:2:48,4
# 48 KB Tex
-gpgpu_tex_cache:l1 N:16:128:24,L:R:m:N:L,F:128:4,128:2
# 12 KB Const
-gpgpu_const_cache:l1 N:128:64:2,L:R:f:N:L,A:2:64,4
# enable operand collector
## larger operand collectors and reg_banks are needed for the 4 warp schedulers and 4 SIMD units
-gpgpu_operand_collector_num_units_sp 20
-gpgpu_operand_collector_num_units_sfu 4
-gpgpu_operand_collector_num_units_mem 8
-gpgpu_operand_collector_num_in_ports_sp 4
-gpgpu_operand_collector_num_out_ports_sp 4
-gpgpu_operand_collector_num_in_ports_sfu 1
-gpgpu_operand_collector_num_out_ports_sfu 1
-gpgpu_operand_collector_num_in_ports_mem 1
-gpgpu_operand_collector_num_out_ports_mem 1
# gpgpu_num_reg_banks should be increased to 32, but it gives an error!
-gpgpu_num_reg_banks 32
# shared memory bankconflict detection
-gpgpu_shmem_num_banks 32
-gpgpu_shmem_limited_broadcast 0
-gpgpu_shmem_warp_parts 1
## In Pascal, a warp scheduler can issue 2 insts per cycle
-gpgpu_max_insn_issue_per_warp 2
# interconnection
-network_mode 1
-inter_config_file config_fermi_islip.icnt
# memory partition latency config
-rop_latency 120
-dram_latency 100
# dram model config
-gpgpu_dram_scheduler 1
# The DRAM return queue and the scheduler queue together should provide buffer
# to sustain the memory level parallelism to tolerate DRAM latency
# To allow 100% DRAM utility, there should at least be enough buffer to sustain
# the minimum DRAM latency (100 core cycles). I.e.
# Total buffer space required = 100 x 924MHz / 700MHz = 132
-gpgpu_frfcfs_dram_sched_queue_size 64
-gpgpu_dram_return_queue_size 116
# for NVIDIA GeForceGTX 1080Ti, bus width is 352bits (11 DRAM chips x 32 bits)
# 11 memory paritions, 4 bytes (1 DRAM chip) per memory partition
# the atom size of GDDR5X (the smallest read request) is 32 bytes
-gpgpu_n_mem_per_ctrlr 1
-gpgpu_dram_buswidth 4
-gpgpu_dram_burst_length 8
-dram_data_command_freq_ratio 4 # GDDR5X is QDR
-gpgpu_mem_address_mask 1
-gpgpu_mem_addr_mapping dramid@8;00000000.00000000.00000000.00000000.0000RRRR.RRRRRRRR.RBBBCCCC.BCCSSSSS
# Use the same GDDR5 timing from hynix H5GQ1H24AFR
# disable bank groups for now, set nbkgrp to 1 and tCCDL and tRTPL to 0
-gpgpu_dram_timing_opt "nbk=16:CCD=2:RRD=6:RCD=12:RAS=28:RP=12:RC=40:
CL=12:WL=4:CDLR=5:WR=12:nbkgrp=1:CCDL=0:RTPL=0"
# Pascal has four schedulers per core
-gpgpu_num_sched_per_core 2
# Two Level Scheduler with active and pending pools
#-gpgpu_scheduler two_level_active:6:0:1
# Loose round robbin scheduler
#-gpgpu_scheduler lrr
# Greedy then oldest scheduler
-gpgpu_scheduler gto
# stat collection
-gpgpu_memlatency_stat 14
-gpgpu_runtime_stat 500
-enable_ptx_file_line_stats 1
-visualizer_enabled 0
# power model configs
-power_simulation_enabled 1
-gpuwattch_xml_file gpuwattch_gtx1080Ti.xml
# tracing functionality
#-trace_enabled 1
#-trace_components WARP_SCHEDULER,SCOREBOARD
#-trace_sampling_core 0
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