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/***************************************************************************************************
* Copyright (c) 2017-2018, NVIDIA CORPORATION. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice, this list of
* conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
* to endorse or promote products derived from this software without specific prior written
* permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TOR (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
**************************************************************************************************/
/*! \file
\brief Defines tile traits for several tile partitioning arrangements of threads expected to
achieve efficient streaming performance.
*/
#pragma once
#include <cutlass/tile_iterator.h>
namespace cutlass {
///////////////////////////////////////////////////////////////////////////////////////////////////
/// Basic thread offset function computed from a thread shape
template <typename ThreadShape>
struct TiledThreadOffset {
/// Computes the logical coordinate from thread shape
CUTLASS_HOST_DEVICE
Coord<4> operator()() const {
Coord<4> thread_offset;
int index = threadIdx.x;
thread_offset[3] = (index % ThreadShape::kC);
index = (index / ThreadShape::kC);
thread_offset[2] = (index % ThreadShape::kW);
index = (index / ThreadShape::kW);
thread_offset[1] = (index % ThreadShape::kH);
index = (index / ThreadShape::kH);
thread_offset[0] = index;
return thread_offset;
}
};
///////////////////////////////////////////////////////////////////////////////////////////////////
/// Tiling in which the number of threads is greater than the
/// contiguous dimension of the tile.
template <typename Tile_, int Threads>
struct TileTraitsStrideMajor {
/// Shape of tile
typedef Tile_ Tile;
/// Number of participating threads
static int const kThreads = Threads;
// Static assertions
static_assert(!(ShapeCount<Tile>::kDhw % kThreads),
"Tiling undefined if elements not divisible by threads.");
static_assert(Tile::kW <= kThreads,
"This specialization assumes there are more threads than the contiguous dimension "
"of the tile.");
/// Shape of threads
typedef Shape<1, kThreads / Tile::kW, Tile::kW, 1> ThreadShape;
/// Delta along each dimension
typedef Shape<1, ThreadShape::kH, 1, 1> Delta;
/// Number of iterations
typedef Shape<1, Tile::kH / ThreadShape::kH, 1, 1> Iterations;
/// Computes the initial offset
typedef TiledThreadOffset<ThreadShape> ThreadOffset;
};
///////////////////////////////////////////////////////////////////////////////////////////////////
/// Tiling in which the number of threads is fewer than the tile size
/// in the contiguous dimension.
template <typename Tile_, int Threads>
struct TileTraitsContiguousMajor {
/// Shape of tile
typedef Tile_ Tile;
/// Number of participating threads
static int const kThreads = Threads;
// Static assertions
static_assert(Tile::kW >= kThreads,
"This specialization assumes there are more threads than the contiguous dimension "
"of the tile.");
static_assert(!(ShapeCount<Tile>::kDhw % kThreads),
"Tiling undefined if elements not divisible by threads.");
static_assert(!(Tile::kW % kThreads),
"The contiguous size of the tile must be divisible by the number of threads.");
/// Thread shape
typedef Shape<1, 1, kThreads> ThreadShape;
/// Delta between each thread's access
typedef Shape<1, 1, kThreads> Delta;
/// Number of iterations
typedef Shape<1, Tile::kH, Tile::kW / kThreads> Iterations;
/// Computes the initial offset
typedef TiledThreadOffset<ThreadShape> ThreadOffset;
};
///////////////////////////////////////////////////////////////////////////////////////////////////
/// Tiling in which warps rake across the contiguous dimension
template <typename Tile_, int Threads>
struct TileTraitsWarpRake {
/// Shape of tile
typedef Tile_ Tile;
/// Number of participating threads
static int const kThreads = Threads;
/// Hard-coded warp size
static int const kWarpSize = 32;
/// Number of participating warps
static int const kWarpCount = kThreads / kWarpSize;
// Static assertions
static_assert(!(ShapeCount<Tile>::kDhw % kThreads),
"Tiling undefined if elements not divisible by threads.");
static_assert(!(kThreads % kWarpSize), "Number of threads must be divisible by the warp size.");
static_assert(!(Tile::kW % kWarpSize), "Contiguous dimension must be divisible by the warp size");
/// Warps strip-mined across strided dimension
static int const kWarpsStrided = __NV_STD_MIN(kWarpCount, Tile::kH);
/// Warps stripmined contiguous dimension
static int const kWarpsContiguous = kWarpCount / kWarpsStrided;
/// Arrangement of threads
typedef Shape<1, kWarpsStrided, kWarpsContiguous * kWarpSize> ThreadShape;
/// The same warp rakes along the contiguous dimension
typedef Shape<1, kWarpsStrided, kWarpSize> Delta;
/// Number of iterations
typedef Shape<1, Tile::kH / Delta::kH, Tile::kW / ThreadShape::kW> Iterations;
/// Computes the thread offset in (H, W) based on thread ID
struct ThreadOffset {
/// Basic thread offset function computed from a thread shape
CUTLASS_HOST_DEVICE
Coord<4> operator()() const {
int tid = threadIdx.x;
int warp = (tid / kWarpSize);
int lane = (tid % kWarpSize);
static int const kWarpSpanContiguous = kWarpSize * Iterations::kW;
int warp_w = (warp % kWarpsContiguous);
int warp_h = (warp / kWarpsContiguous);
return make_Coord(0, warp_h, lane + kWarpSpanContiguous * warp_w, 0);
}
};
};
///////////////////////////////////////////////////////////////////////////////////////////////////
/// Chooses 'best' shape to enable warp raking along contiguous dimension if possible.
template <typename Tile_, int Threads>
struct TileTraitsStandard {
/// Shape of tile
typedef Tile_ Tile;
/// Number of participating threads
static int const kThreads = Threads;
/// Hard-coded warp size
static int const kWarpSize = 32;
/// Number of participating warps
static int const kWarpCount = kThreads / kWarpSize;
// Static assertions
static_assert(!(ShapeCount<Tile>::kDhw % kThreads),
"Tiling undefined if elements not divisible by threads.");
/// Choose the stride-major contiguous tiling if the contiguous dimension is
/// smaller than the warp size. Otherwise, if it is divisible by the warp size,
/// choose the warp rake arrangement.
typedef typename platform::conditional <
Tile::kW<kWarpSize,
TileTraitsStrideMajor<Tile, Threads>,
typename platform::conditional<!(Tile::kW % kWarpSize),
TileTraitsWarpRake<Tile, Threads>,
TileTraitsContiguousMajor<Tile, Threads> >::type>::
type Traits;
/// Delta between accesses
typedef typename Traits::Delta Delta;
/// Delta between each thread's access
/// TODO MTA this is wrong for sure, but Delta is used for stride computation at the moment
typedef Delta ImmediateOffsetStrides;
/// Number of accesses
typedef typename Traits::Iterations Iterations;
/// Thread offset functor
typedef typename Traits::ThreadOffset ThreadOffset;
};
///////////////////////////////////////////////////////////////////////////////////////////////////
} // namespace cutlass
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