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#include "decudaInst.h"
#include <list>
#include <string>
#include <cstring>
#include <stdio.h>
#include <iostream>
#include <sstream>
#include <stdlib.h>
#include <regex.hpp>
#include <map>
// Used for entry specific constant memory segments (c1)
struct constMemory
{
int index;
int entryIndex;
const char* type;
std::list<std::string> m_constMemory;
};
// Used for uninitialized constant memory (globally defined)
struct constMemoryPtr
{
int bytes;
std::string name;
std::string destination;
int offset;
};
// Used for global memory segments
struct globalMemory
{
int offset;
int bytes;
std::string name;
};
struct decudaEntry
{
//char* m_entryName;
std::string m_entryName;
std::list<decudaInst> m_instList; // List of decuda instructions
// Register list
int m_largestRegIndex;
int m_largestOfsRegIndex;
bool m_reg124;
bool m_oreg127;
// Predicate list
int m_largestPredIndex;
// Local memory size
int m_lMemSize;
//use for recording used labels
std::list<std::string> m_labelList;
// Histogram for operation per cycle count
std::map<std::string, int> m_opPerCycleHistogram;
};
class decudaInstList
{
protected:
// List of decuda entries
std::list<decudaEntry> m_entryList;
// Const memory list
std::list<constMemory> m_constMemoryList;
// Const memory pointers list
std::list<constMemoryPtr> m_constMemoryPtrList;
// Global memory list
std::list<globalMemory> m_globalMemoryList;
// Tex list
std::list<std::string> m_realTexList; // Stores the real names of tex variables
// Print register names
void printRegNames(decudaEntry entry);
void printOutOfBoundRegisters(decudaEntry entry);
// Print predicate names
void printPredNames(decudaEntry entry);
// Print const memory directives
void printMemory();
// Increment register or predicate offsets
std::string parseRegister(std::string reg, bool lo=false, int vectorFlag=0);
std::string parsePredicate(std::string pred);
public:
//constructor
decudaInstList();
//accessors
decudaInst getListEnd();
//mutator
int addEntry(std::string entryName); // creates a new entry
void setLastEntryName(std::string entryName); // sets name of last entry
void setLastEntryLMemSize(int lMemSize); // sets the local memory size of last entry
bool findEntry(std::string entryName, decudaEntry& entry); // find and return entry
int add(decudaInst* newInst); //add DecudaInst to list
void addRegister(std::string reg, bool lo=false); //add register
void addPredicate(std::string pred); //add predicate
void addDoublePredReg(std::string pred, std::string reg, bool lo=false); // add pred|reg double operand
void addTex(std::string tex); // add tex operand
void addVector(char* vector, int vectorSize); // add vector operand
void addMemoryOperand(std::string mem, int memType); // add memory operand
// Parsing constant memory segments list
void addEntryConstMemory(int index); // add entry specific const memory
void addConstMemory(int index); // add global const memory
void setConstMemoryType(const char* type); // set type of constant memory
void addConstMemoryValue(std::string constMemoryValue); // add const memory
std::list<std::string> getRealTexList(); // get the list of real tex names
void setRealTexList(std::list<std::string> realTexList); // set the list of real tex names
void readConstMemoryFromBinFile(std::string binString); // read in constant memory from bin file
void readGlobalMemoryFromBinFile(std::string binString); // read in global memory from bin file
//print representation
void printHeaderInstList();
void printDecudaInstList();
void printNewPtxList(decudaInstList* headerInfo);
// debug helper methods
void printEntryNames();
};
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