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/*
* gpu-cache.c
*
* Copyright (c) 2009 by Tor M. Aamodt, Wilson W. L. Fung, Ali Bakhoda,
* George L. Yuan and the
* University of British Columbia
* Vancouver, BC V6T 1Z4
* All Rights Reserved.
*
* THIS IS A LEGAL DOCUMENT BY DOWNLOADING GPGPU-SIM, YOU ARE AGREEING TO THESE
* TERMS AND CONDITIONS.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNERS OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
* NOTE: The files libcuda/cuda_runtime_api.c and src/cuda-sim/cuda-math.h
* are derived from the CUDA Toolset available from http://www.nvidia.com/cuda
* (property of NVIDIA). The files benchmarks/BlackScholes/ and
* benchmarks/template/ are derived from the CUDA SDK available from
* http://www.nvidia.com/cuda (also property of NVIDIA). The files from
* src/intersim/ are derived from Booksim (a simulator provided with the
* textbook "Principles and Practices of Interconnection Networks" available
* from http://cva.stanford.edu/books/ppin/). As such, those files are bound by
* the corresponding legal terms and conditions set forth separately (original
* copyright notices are left in files from these sources and where we have
* modified a file our copyright notice appears before the original copyright
* notice).
*
* Using this version of GPGPU-Sim requires a complete installation of CUDA
* which is distributed seperately by NVIDIA under separate terms and
* conditions. To use this version of GPGPU-Sim with OpenCL requires a
* recent version of NVIDIA's drivers which support OpenCL.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the University of British Columbia nor the names of
* its contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* 4. This version of GPGPU-SIM is distributed freely for non-commercial use only.
*
* 5. No nonprofit user may place any restrictions on the use of this software,
* including as modified by the user, by any other authorized user.
*
* 6. GPGPU-SIM was developed primarily by Tor M. Aamodt, Wilson W. L. Fung,
* Ali Bakhoda, George L. Yuan, at the University of British Columbia,
* Vancouver, BC V6T 1Z4
*/
#include <stdio.h>
#include <stdlib.h>
#include "../abstract_hardware_model.h"
#ifndef GPU_CACHE_H
#define GPU_CACHE_H
#define VALID 0x01 // block is valid (and present in cache)
#define DIRTY 0x02 // block is dirty
#define RESERVED 0x04 // there is an outstanding request for this block, but it has not returned yet
enum cache_request_status {
HIT,
HIT_W_WT, // Hit, but write through cache, still needs to send to memory
MISS_NO_WB, // miss, but witeback not necessary
MISS_W_WB, // miss, must do writeback
WB_HIT_ON_MISS, // request hit on a reservation in wb cache
RESERVATION_FAIL,
NUM_CACHE_REQUEST_STATUS
};
struct cache_block_t {
unsigned long long int tag;
unsigned long long int addr;
unsigned int set;
unsigned int line_sz; /* bytes */
unsigned int fetch_time;
unsigned int last_used;
unsigned char status; /* valid, dirty... etc */
};
#define LRU 'L'
#define FIFO 'F'
#define RANDOM 'R'
enum cache_write_policy{
no_writes, //line replacement when new line arrives
write_back, //line replacement when new line arrives
write_through //reservation based, use much handle reservation full error.
};
class cache_t {
public:
cache_t( const char *name,
const char *opt,
unsigned long long int bank_mask,
enum cache_write_policy wp,
int core_id,
int type_id);
~cache_t();
enum cache_request_status access( new_addr_type addr,
unsigned int nbytes,
unsigned char write,
unsigned int sim_cycle,
address_type *wb_address);
new_addr_type shd_cache_fill( new_addr_type addr, unsigned int sim_cycle );
unsigned flush();
void shd_cache_print( FILE *stream, unsigned &total_access, unsigned &total_misses );
float shd_cache_windowed_cache_miss_rate(int);
void shd_cache_new_window();
unsigned get_line_sz() const { return m_line_sz; }
private:
char *m_name;
cache_block_t *m_lines; /* nset x assoc lines in total */
unsigned int m_nset;
unsigned int m_nset_log2;
unsigned int m_assoc;
unsigned int m_line_sz; // bytes
unsigned int line_sz_log2;
enum cache_write_policy write_policy;
unsigned char policy;
unsigned int m_access;
unsigned int miss;
unsigned int merge_hit; // number of cache miss that hit the same line (and merged as a result)
// performance counters for calculating the amount of misses within a time window
unsigned int prev_snapshot_access;
unsigned int prev_snapshot_miss;
unsigned int prev_snapshot_merge_hit;
int core_id; // which shader core is using this
int type_id; // what kind of cache is this (normal, texture, constant)
unsigned long long int bank_mask;
class linear_histogram_logger *m_logger;
};
#endif
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