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|
// Copyright (c) 2009-2011, Tor M. Aamodt, Wilson W.L. Fung, George L. Yuan,
// Ali Bakhoda, Andrew Turner, Ivan Sham
// The University of British Columbia
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
// Redistributions in binary form must reproduce the above copyright notice, this
// list of conditions and the following disclaimer in the documentation and/or
// other materials provided with the distribution.
// Neither the name of The University of British Columbia nor the names of its
// contributors may be used to endorse or promote products derived from this
// software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
// ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "gpu-sim.h"
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#include "zlib.h"
#include "shader.h"
#include "dram.h"
#include "mem_fetch.h"
#include <time.h>
#include "gpu-cache.h"
#include "gpu-misc.h"
#include "delayqueue.h"
#include "shader.h"
#include "icnt_wrapper.h"
#include "dram.h"
#include "addrdec.h"
#include "stat-tool.h"
#include "l2cache.h"
#include "../cuda-sim/ptx-stats.h"
#include "../statwrapper.h"
#include "../abstract_hardware_model.h"
#include "../debug.h"
#include "../gpgpusim_entrypoint.h"
#include "../cuda-sim/cuda-sim.h"
#include "../trace.h"
#include "mem_latency_stat.h"
#include "power_stat.h"
#include "visualizer.h"
#include "stats.h"
#ifdef GPGPUSIM_POWER_MODEL
#include "power_interface.h"
#else
class gpgpu_sim_wrapper {};
#endif
#include <stdio.h>
#include <string.h>
#include <iostream>
#include <sstream>
#include <string>
#define MAX(a,b) (((a)>(b))?(a):(b))
bool g_interactive_debugger_enabled=false;
unsigned long long gpu_sim_cycle = 0;
unsigned long long gpu_tot_sim_cycle = 0;
// performance counter for stalls due to congestion.
unsigned int gpu_stall_dramfull = 0;
unsigned int gpu_stall_icnt2sh = 0;
/* Clock Domains */
#define CORE 0x01
#define L2 0x02
#define DRAM 0x04
#define ICNT 0x08
#define MEM_LATENCY_STAT_IMPL
#include "mem_latency_stat.h"
void power_config::reg_options(class OptionParser * opp)
{
option_parser_register(opp, "-gpuwattch_xml_file", OPT_CSTR,
&g_power_config_name,"GPUWattch XML file",
"gpuwattch.xml");
option_parser_register(opp, "-power_simulation_enabled", OPT_BOOL,
&g_power_simulation_enabled, "Turn on power simulator (1=On, 0=Off)",
"0");
option_parser_register(opp, "-power_per_cycle_dump", OPT_BOOL,
&g_power_per_cycle_dump, "Dump detailed power output each cycle",
"0");
// Output Data Formats
option_parser_register(opp, "-power_trace_enabled", OPT_BOOL,
&g_power_trace_enabled, "produce a file for the power trace (1=On, 0=Off)",
"0");
option_parser_register(opp, "-power_trace_zlevel", OPT_INT32,
&g_power_trace_zlevel, "Compression level of the power trace output log (0=no comp, 9=highest)",
"6");
option_parser_register(opp, "-steady_power_levels_enabled", OPT_BOOL,
&g_steady_power_levels_enabled, "produce a file for the steady power levels (1=On, 0=Off)",
"0");
option_parser_register(opp, "-steady_state_definition", OPT_CSTR,
&gpu_steady_state_definition, "allowed deviation:number of samples",
"8:4");
}
void memory_config::reg_options(class OptionParser * opp)
{
option_parser_register(opp, "-gpgpu_dram_scheduler", OPT_INT32, &scheduler_type,
"0 = fifo, 1 = FR-FCFS (defaul)", "1");
option_parser_register(opp, "-gpgpu_dram_partition_queues", OPT_CSTR, &gpgpu_L2_queue_config,
"i2$:$2d:d2$:$2i",
"8:8:8:8");
option_parser_register(opp, "-l2_ideal", OPT_BOOL, &l2_ideal,
"Use a ideal L2 cache that always hit",
"0");
option_parser_register(opp, "-gpgpu_cache:dl2", OPT_CSTR, &m_L2_config.m_config_string,
"unified banked L2 data cache config "
" {<nsets>:<bsize>:<assoc>,<rep>:<wr>:<alloc>:<wr_alloc>,<mshr>:<N>:<merge>,<mq>}",
"64:128:8,L:B:m:N,A:16:4,4");
option_parser_register(opp, "-gpgpu_cache:dl2_texture_only", OPT_BOOL, &m_L2_texure_only,
"L2 cache used for texture only",
"1");
option_parser_register(opp, "-gpgpu_n_mem", OPT_UINT32, &m_n_mem,
"number of memory modules (e.g. memory controllers) in gpu",
"8");
option_parser_register(opp, "-gpgpu_n_sub_partition_per_mchannel", OPT_UINT32, &m_n_sub_partition_per_memory_channel,
"number of memory subpartition in each memory module",
"1");
option_parser_register(opp, "-gpgpu_n_mem_per_ctrlr", OPT_UINT32, &gpu_n_mem_per_ctrlr,
"number of memory chips per memory controller",
"1");
option_parser_register(opp, "-gpgpu_memlatency_stat", OPT_INT32, &gpgpu_memlatency_stat,
"track and display latency statistics 0x2 enables MC, 0x4 enables queue logs",
"0");
option_parser_register(opp, "-gpgpu_frfcfs_dram_sched_queue_size", OPT_INT32, &gpgpu_frfcfs_dram_sched_queue_size,
"0 = unlimited (default); # entries per chip",
"0");
option_parser_register(opp, "-gpgpu_dram_return_queue_size", OPT_INT32, &gpgpu_dram_return_queue_size,
"0 = unlimited (default); # entries per chip",
"0");
option_parser_register(opp, "-gpgpu_dram_buswidth", OPT_UINT32, &busW,
"default = 4 bytes (8 bytes per cycle at DDR)",
"4");
option_parser_register(opp, "-gpgpu_dram_burst_length", OPT_UINT32, &BL,
"Burst length of each DRAM request (default = 4 data bus cycle)",
"4");
option_parser_register(opp, "-dram_data_command_freq_ratio", OPT_UINT32, &data_command_freq_ratio,
"Frequency ratio between DRAM data bus and command bus (default = 2 times, i.e. DDR)",
"2");
option_parser_register(opp, "-gpgpu_dram_timing_opt", OPT_CSTR, &gpgpu_dram_timing_opt,
"DRAM timing parameters = {nbk:tCCD:tRRD:tRCD:tRAS:tRP:tRC:CL:WL:tCDLR:tWR:nbkgrp:tCCDL:tRTPL}",
"4:2:8:12:21:13:34:9:4:5:13:1:0:0");
option_parser_register(opp, "-rop_latency", OPT_UINT32, &rop_latency,
"ROP queue latency (default 85)",
"85");
option_parser_register(opp, "-dram_latency", OPT_UINT32, &dram_latency,
"DRAM latency (default 30)",
"30");
m_address_mapping.addrdec_setoption(opp);
}
void shader_core_config::reg_options(class OptionParser * opp)
{
option_parser_register(opp, "-gpgpu_simd_model", OPT_INT32, &model,
"1 = post-dominator", "1");
option_parser_register(opp, "-gpgpu_shader_core_pipeline", OPT_CSTR, &gpgpu_shader_core_pipeline_opt,
"shader core pipeline config, i.e., {<nthread>:<warpsize>}",
"1024:32");
option_parser_register(opp, "-gpgpu_tex_cache:l1", OPT_CSTR, &m_L1T_config.m_config_string,
"per-shader L1 texture cache (READ-ONLY) config "
" {<nsets>:<bsize>:<assoc>,<rep>:<wr>:<alloc>:<wr_alloc>,<mshr>:<N>:<merge>,<mq>:<rf>}",
"8:128:5,L:R:m:N,F:128:4,128:2");
option_parser_register(opp, "-gpgpu_const_cache:l1", OPT_CSTR, &m_L1C_config.m_config_string,
"per-shader L1 constant memory cache (READ-ONLY) config "
" {<nsets>:<bsize>:<assoc>,<rep>:<wr>:<alloc>:<wr_alloc>,<mshr>:<N>:<merge>,<mq>} ",
"64:64:2,L:R:f:N,A:2:32,4" );
option_parser_register(opp, "-gpgpu_cache:il1", OPT_CSTR, &m_L1I_config.m_config_string,
"shader L1 instruction cache config "
" {<nsets>:<bsize>:<assoc>,<rep>:<wr>:<alloc>:<wr_alloc>,<mshr>:<N>:<merge>,<mq>} ",
"4:256:4,L:R:f:N,A:2:32,4" );
option_parser_register(opp, "-gpgpu_cache:dl1", OPT_CSTR, &m_L1D_config.m_config_string,
"per-shader L1 data cache config "
" {<nsets>:<bsize>:<assoc>,<rep>:<wr>:<alloc>:<wr_alloc>,<mshr>:<N>:<merge>,<mq> | none}",
"none" );
option_parser_register(opp, "-gpgpu_cache:dl1PrefL1", OPT_CSTR, &m_L1D_config.m_config_stringPrefL1,
"per-shader L1 data cache config "
" {<nsets>:<bsize>:<assoc>,<rep>:<wr>:<alloc>:<wr_alloc>,<mshr>:<N>:<merge>,<mq> | none}",
"none" );
option_parser_register(opp, "-gpgpu_cache:dl1PreShared", OPT_CSTR, &m_L1D_config.m_config_stringPrefShared,
"per-shader L1 data cache config "
" {<nsets>:<bsize>:<assoc>,<rep>:<wr>:<alloc>:<wr_alloc>,<mshr>:<N>:<merge>,<mq> | none}",
"none" );
option_parser_register(opp, "-gmem_skip_L1D", OPT_BOOL, &gmem_skip_L1D,
"global memory access skip L1D cache (implements -Xptxas -dlcm=cg, default=no skip)",
"0");
option_parser_register(opp, "-gpgpu_perfect_mem", OPT_BOOL, &gpgpu_perfect_mem,
"enable perfect memory mode (no cache miss)",
"0");
option_parser_register(opp, "-n_regfile_gating_group", OPT_UINT32, &n_regfile_gating_group,
"group of lanes that should be read/written together)",
"4");
option_parser_register(opp, "-gpgpu_clock_gated_reg_file", OPT_BOOL, &gpgpu_clock_gated_reg_file,
"enable clock gated reg file for power calculations",
"0");
option_parser_register(opp, "-gpgpu_clock_gated_lanes", OPT_BOOL, &gpgpu_clock_gated_lanes,
"enable clock gated lanes for power calculations",
"0");
option_parser_register(opp, "-gpgpu_shader_registers", OPT_UINT32, &gpgpu_shader_registers,
"Number of registers per shader core. Limits number of concurrent CTAs. (default 8192)",
"8192");
option_parser_register(opp, "-gpgpu_shader_cta", OPT_UINT32, &max_cta_per_core,
"Maximum number of concurrent CTAs in shader (default 8)",
"8");
option_parser_register(opp, "-gpgpu_n_clusters", OPT_UINT32, &n_simt_clusters,
"number of processing clusters",
"10");
option_parser_register(opp, "-gpgpu_n_cores_per_cluster", OPT_UINT32, &n_simt_cores_per_cluster,
"number of simd cores per cluster",
"3");
option_parser_register(opp, "-gpgpu_n_cluster_ejection_buffer_size", OPT_UINT32, &n_simt_ejection_buffer_size,
"number of packets in ejection buffer",
"8");
option_parser_register(opp, "-gpgpu_n_ldst_response_buffer_size", OPT_UINT32, &ldst_unit_response_queue_size,
"number of response packets in ld/st unit ejection buffer",
"2");
option_parser_register(opp, "-gpgpu_shmem_size", OPT_UINT32, &gpgpu_shmem_size,
"Size of shared memory per shader core (default 16kB)",
"16384");
option_parser_register(opp, "-gpgpu_shmem_size", OPT_UINT32, &gpgpu_shmem_sizeDefault,
"Size of shared memory per shader core (default 16kB)",
"16384");
option_parser_register(opp, "-gpgpu_shmem_size_PrefL1", OPT_UINT32, &gpgpu_shmem_sizePrefL1,
"Size of shared memory per shader core (default 16kB)",
"16384");
option_parser_register(opp, "-gpgpu_shmem_size_PrefShared", OPT_UINT32, &gpgpu_shmem_sizePrefShared,
"Size of shared memory per shader core (default 16kB)",
"16384");
option_parser_register(opp, "-gpgpu_shmem_num_banks", OPT_UINT32, &num_shmem_bank,
"Number of banks in the shared memory in each shader core (default 16)",
"16");
option_parser_register(opp, "-gpgpu_shmem_limited_broadcast", OPT_BOOL, &shmem_limited_broadcast,
"Limit shared memory to do one broadcast per cycle (default on)",
"1");
option_parser_register(opp, "-gpgpu_shmem_warp_parts", OPT_INT32, &mem_warp_parts,
"Number of portions a warp is divided into for shared memory bank conflict check ",
"2");
option_parser_register(opp, "-gpgpu_warpdistro_shader", OPT_INT32, &gpgpu_warpdistro_shader,
"Specify which shader core to collect the warp size distribution from",
"-1");
option_parser_register(opp, "-gpgpu_warp_issue_shader", OPT_INT32, &gpgpu_warp_issue_shader,
"Specify which shader core to collect the warp issue distribution from",
"0");
option_parser_register(opp, "-gpgpu_local_mem_map", OPT_BOOL, &gpgpu_local_mem_map,
"Mapping from local memory space address to simulated GPU physical address space (default = enabled)",
"1");
option_parser_register(opp, "-gpgpu_num_reg_banks", OPT_INT32, &gpgpu_num_reg_banks,
"Number of register banks (default = 8)",
"8");
option_parser_register(opp, "-gpgpu_reg_bank_use_warp_id", OPT_BOOL, &gpgpu_reg_bank_use_warp_id,
"Use warp ID in mapping registers to banks (default = off)",
"0");
option_parser_register(opp, "-gpgpu_operand_collector_num_units_sp", OPT_INT32, &gpgpu_operand_collector_num_units_sp,
"number of collector units (default = 4)",
"4");
option_parser_register(opp, "-gpgpu_operand_collector_num_units_sfu", OPT_INT32, &gpgpu_operand_collector_num_units_sfu,
"number of collector units (default = 4)",
"4");
option_parser_register(opp, "-gpgpu_operand_collector_num_units_mem", OPT_INT32, &gpgpu_operand_collector_num_units_mem,
"number of collector units (default = 2)",
"2");
option_parser_register(opp, "-gpgpu_operand_collector_num_units_gen", OPT_INT32, &gpgpu_operand_collector_num_units_gen,
"number of collector units (default = 0)",
"0");
option_parser_register(opp, "-gpgpu_operand_collector_num_in_ports_sp", OPT_INT32, &gpgpu_operand_collector_num_in_ports_sp,
"number of collector unit in ports (default = 1)",
"1");
option_parser_register(opp, "-gpgpu_operand_collector_num_in_ports_sfu", OPT_INT32, &gpgpu_operand_collector_num_in_ports_sfu,
"number of collector unit in ports (default = 1)",
"1");
option_parser_register(opp, "-gpgpu_operand_collector_num_in_ports_mem", OPT_INT32, &gpgpu_operand_collector_num_in_ports_mem,
"number of collector unit in ports (default = 1)",
"1");
option_parser_register(opp, "-gpgpu_operand_collector_num_in_ports_gen", OPT_INT32, &gpgpu_operand_collector_num_in_ports_gen,
"number of collector unit in ports (default = 0)",
"0");
option_parser_register(opp, "-gpgpu_operand_collector_num_out_ports_sp", OPT_INT32, &gpgpu_operand_collector_num_out_ports_sp,
"number of collector unit in ports (default = 1)",
"1");
option_parser_register(opp, "-gpgpu_operand_collector_num_out_ports_sfu", OPT_INT32, &gpgpu_operand_collector_num_out_ports_sfu,
"number of collector unit in ports (default = 1)",
"1");
option_parser_register(opp, "-gpgpu_operand_collector_num_out_ports_mem", OPT_INT32, &gpgpu_operand_collector_num_out_ports_mem,
"number of collector unit in ports (default = 1)",
"1");
option_parser_register(opp, "-gpgpu_operand_collector_num_out_ports_gen", OPT_INT32, &gpgpu_operand_collector_num_out_ports_gen,
"number of collector unit in ports (default = 0)",
"0");
option_parser_register(opp, "-gpgpu_coalesce_arch", OPT_INT32, &gpgpu_coalesce_arch,
"Coalescing arch (default = 13, anything else is off for now)",
"13");
option_parser_register(opp, "-gpgpu_num_sched_per_core", OPT_INT32, &gpgpu_num_sched_per_core,
"Number of warp schedulers per core",
"1");
option_parser_register(opp, "-gpgpu_max_insn_issue_per_warp", OPT_INT32, &gpgpu_max_insn_issue_per_warp,
"Max number of instructions that can be issued per warp in one cycle by scheduler",
"2");
option_parser_register(opp, "-gpgpu_simt_core_sim_order", OPT_INT32, &simt_core_sim_order,
"Select the simulation order of cores in a cluster (0=Fix, 1=Round-Robin)",
"1");
option_parser_register(opp, "-gpgpu_pipeline_widths", OPT_CSTR, &pipeline_widths_string,
"Pipeline widths "
"ID_OC_SP,ID_OC_SFU,ID_OC_MEM,OC_EX_SP,OC_EX_SFU,OC_EX_MEM,EX_WB",
"1,1,1,1,1,1,1" );
option_parser_register(opp, "-gpgpu_num_sp_units", OPT_INT32, &gpgpu_num_sp_units,
"Number of SP units (default=1)",
"1");
option_parser_register(opp, "-gpgpu_num_sfu_units", OPT_INT32, &gpgpu_num_sfu_units,
"Number of SF units (default=1)",
"1");
option_parser_register(opp, "-gpgpu_num_mem_units", OPT_INT32, &gpgpu_num_mem_units,
"Number if ldst units (default=1) WARNING: not hooked up to anything",
"1");
option_parser_register(opp, "-gpgpu_scheduler", OPT_CSTR, &gpgpu_scheduler_string,
"Scheduler configuration: < lrr | gto | two_level_active > "
"If two_level_active:<num_active_warps>:<inner_prioritization>:<outer_prioritization>"
"For complete list of prioritization values see shader.h enum scheduler_prioritization_type"
"Default: gto",
"gto");
}
void gpgpu_sim_config::reg_options(option_parser_t opp)
{
gpgpu_functional_sim_config::reg_options(opp);
m_shader_config.reg_options(opp);
m_memory_config.reg_options(opp);
power_config::reg_options(opp);
option_parser_register(opp, "-gpgpu_max_cycle", OPT_INT32, &gpu_max_cycle_opt,
"terminates gpu simulation early (0 = no limit)",
"0");
option_parser_register(opp, "-gpgpu_max_insn", OPT_INT32, &gpu_max_insn_opt,
"terminates gpu simulation early (0 = no limit)",
"0");
option_parser_register(opp, "-gpgpu_max_cta", OPT_INT32, &gpu_max_cta_opt,
"terminates gpu simulation early (0 = no limit)",
"0");
option_parser_register(opp, "-gpgpu_runtime_stat", OPT_CSTR, &gpgpu_runtime_stat,
"display runtime statistics such as dram utilization {<freq>:<flag>}",
"10000:0");
option_parser_register(opp, "-liveness_message_freq", OPT_INT64, &liveness_message_freq,
"Minimum number of seconds between simulation liveness messages (0 = always print)",
"1");
option_parser_register(opp, "-gpgpu_flush_l1_cache", OPT_BOOL, &gpgpu_flush_l1_cache,
"Flush L1 cache at the end of each kernel call",
"0");
option_parser_register(opp, "-gpgpu_flush_l2_cache", OPT_BOOL, &gpgpu_flush_l2_cache,
"Flush L2 cache at the end of each kernel call",
"0");
option_parser_register(opp, "-gpgpu_deadlock_detect", OPT_BOOL, &gpu_deadlock_detect,
"Stop the simulation at deadlock (1=on (default), 0=off)",
"1");
option_parser_register(opp, "-gpgpu_ptx_instruction_classification", OPT_INT32,
&gpgpu_ptx_instruction_classification,
"if enabled will classify ptx instruction types per kernel (Max 255 kernels now)",
"0");
option_parser_register(opp, "-gpgpu_ptx_sim_mode", OPT_INT32, &g_ptx_sim_mode,
"Select between Performance (default) or Functional simulation (1)",
"0");
option_parser_register(opp, "-gpgpu_clock_domains", OPT_CSTR, &gpgpu_clock_domains,
"Clock Domain Frequencies in MhZ {<Core Clock>:<ICNT Clock>:<L2 Clock>:<DRAM Clock>}",
"500.0:2000.0:2000.0:2000.0");
option_parser_register(opp, "-gpgpu_max_concurrent_kernel", OPT_INT32, &max_concurrent_kernel,
"maximum kernels that can run concurrently on GPU", "8" );
option_parser_register(opp, "-gpgpu_cflog_interval", OPT_INT32, &gpgpu_cflog_interval,
"Interval between each snapshot in control flow logger",
"0");
option_parser_register(opp, "-visualizer_enabled", OPT_BOOL,
&g_visualizer_enabled, "Turn on visualizer output (1=On, 0=Off)",
"1");
option_parser_register(opp, "-visualizer_outputfile", OPT_CSTR,
&g_visualizer_filename, "Specifies the output log file for visualizer",
NULL);
option_parser_register(opp, "-visualizer_zlevel", OPT_INT32,
&g_visualizer_zlevel, "Compression level of the visualizer output log (0=no comp, 9=highest)",
"6");
option_parser_register(opp, "-trace_enabled", OPT_BOOL,
&Trace::enabled, "Turn on traces",
"0");
option_parser_register(opp, "-trace_components", OPT_CSTR,
&Trace::config_str, "comma seperated list of traces to enable. "
"Complete list found in trace_streams.tup. "
"Default none",
"none");
option_parser_register(opp, "-trace_sampling_core", OPT_INT32,
&Trace::sampling_core, "The core which is printed using CORE_DPRINTF. Default 0",
"0");
option_parser_register(opp, "-trace_sampling_memory_partition", OPT_INT32,
&Trace::sampling_memory_partition, "The memory partition which is printed using MEMPART_DPRINTF. Default -1 (i.e. all)",
"-1");
ptx_file_line_stats_options(opp);
}
/////////////////////////////////////////////////////////////////////////////
void increment_x_then_y_then_z( dim3 &i, const dim3 &bound)
{
i.x++;
if ( i.x >= bound.x ) {
i.x = 0;
i.y++;
if ( i.y >= bound.y ) {
i.y = 0;
if( i.z < bound.z )
i.z++;
}
}
}
void gpgpu_sim::launch( kernel_info_t *kinfo )
{
unsigned cta_size = kinfo->threads_per_cta();
if ( cta_size > m_shader_config->n_thread_per_shader ) {
printf("Execution error: Shader kernel CTA (block) size is too large for microarch config.\n");
printf(" CTA size (x*y*z) = %u, max supported = %u\n", cta_size,
m_shader_config->n_thread_per_shader );
printf(" => either change -gpgpu_shader argument in gpgpusim.config file or\n");
printf(" modify the CUDA source to decrease the kernel block size.\n");
abort();
}
unsigned n=0;
for(n=0; n < m_running_kernels.size(); n++ ) {
if( (NULL==m_running_kernels[n]) || m_running_kernels[n]->done() ) {
m_running_kernels[n] = kinfo;
break;
}
}
assert(n < m_running_kernels.size());
}
bool gpgpu_sim::can_start_kernel()
{
for(unsigned n=0; n < m_running_kernels.size(); n++ ) {
if( (NULL==m_running_kernels[n]) || m_running_kernels[n]->done() )
return true;
}
return false;
}
bool gpgpu_sim::get_more_cta_left() const
{
if (m_config.gpu_max_cta_opt != 0) {
if( m_total_cta_launched >= m_config.gpu_max_cta_opt )
return false;
}
for(unsigned n=0; n < m_running_kernels.size(); n++ ) {
if( m_running_kernels[n] && !m_running_kernels[n]->no_more_ctas_to_run() )
return true;
}
return false;
}
kernel_info_t *gpgpu_sim::select_kernel()
{
for(unsigned n=0; n < m_running_kernels.size(); n++ ) {
unsigned idx = (n+m_last_issued_kernel+1)%m_config.max_concurrent_kernel;
if( m_running_kernels[idx] && !m_running_kernels[idx]->no_more_ctas_to_run() ) {
m_last_issued_kernel=idx;
// record this kernel for stat print if it is the first time this kernel is selected for execution
unsigned launch_uid = m_running_kernels[idx]->get_uid();
if (std::find(m_executed_kernel_uids.begin(), m_executed_kernel_uids.end(), launch_uid) == m_executed_kernel_uids.end()) {
m_executed_kernel_uids.push_back(launch_uid);
m_executed_kernel_names.push_back(m_running_kernels[idx]->name());
}
return m_running_kernels[idx];
}
}
return NULL;
}
unsigned gpgpu_sim::finished_kernel()
{
if( m_finished_kernel.empty() )
return 0;
unsigned result = m_finished_kernel.front();
m_finished_kernel.pop_front();
return result;
}
void gpgpu_sim::set_kernel_done( kernel_info_t *kernel )
{
unsigned uid = kernel->get_uid();
m_finished_kernel.push_back(uid);
std::vector<kernel_info_t*>::iterator k;
for( k=m_running_kernels.begin(); k!=m_running_kernels.end(); k++ ) {
if( *k == kernel ) {
*k = NULL;
break;
}
}
assert( k != m_running_kernels.end() );
}
void set_ptx_warp_size(const struct core_config * warp_size);
gpgpu_sim::gpgpu_sim( const gpgpu_sim_config &config )
: gpgpu_t(config), m_config(config)
{
m_shader_config = &m_config.m_shader_config;
m_memory_config = &m_config.m_memory_config;
set_ptx_warp_size(m_shader_config);
ptx_file_line_stats_create_exposed_latency_tracker(m_config.num_shader());
#ifdef GPGPUSIM_POWER_MODEL
m_gpgpusim_wrapper = new gpgpu_sim_wrapper(config.g_power_simulation_enabled,config.g_power_config_name);
#endif
m_shader_stats = new shader_core_stats(m_shader_config);
m_memory_stats = new memory_stats_t(m_config.num_shader(),m_shader_config,m_memory_config);
average_pipeline_duty_cycle = (float *)malloc(sizeof(float));
active_sms=(float *)malloc(sizeof(float));
m_power_stats = new power_stat_t(m_shader_config,average_pipeline_duty_cycle,active_sms,m_shader_stats,m_memory_config,m_memory_stats);
gpu_sim_insn = 0;
gpu_tot_sim_insn = 0;
gpu_tot_issued_cta = 0;
gpu_deadlock = false;
m_cluster = new simt_core_cluster*[m_shader_config->n_simt_clusters];
for (unsigned i=0;i<m_shader_config->n_simt_clusters;i++)
m_cluster[i] = new simt_core_cluster(this,i,m_shader_config,m_memory_config,m_shader_stats,m_memory_stats);
m_memory_partition_unit = new memory_partition_unit*[m_memory_config->m_n_mem];
m_memory_sub_partition = new memory_sub_partition*[m_memory_config->m_n_mem_sub_partition];
for (unsigned i=0;i<m_memory_config->m_n_mem;i++) {
m_memory_partition_unit[i] = new memory_partition_unit(i, m_memory_config, m_memory_stats);
for (unsigned p = 0; p < m_memory_config->m_n_sub_partition_per_memory_channel; p++) {
unsigned submpid = i * m_memory_config->m_n_sub_partition_per_memory_channel + p;
m_memory_sub_partition[submpid] = m_memory_partition_unit[i]->get_sub_partition(p);
}
}
icnt_wrapper_init();
icnt_create(m_shader_config->n_simt_clusters,m_memory_config->m_n_mem_sub_partition);
time_vector_create(NUM_MEM_REQ_STAT);
fprintf(stdout, "GPGPU-Sim uArch: performance model initialization complete.\n");
m_running_kernels.resize( config.max_concurrent_kernel, NULL );
m_last_issued_kernel = 0;
m_last_cluster_issue = 0;
*average_pipeline_duty_cycle=0;
*active_sms=0;
last_liveness_message_time = 0;
}
int gpgpu_sim::shared_mem_size() const
{
return m_shader_config->gpgpu_shmem_size;
}
int gpgpu_sim::num_registers_per_core() const
{
return m_shader_config->gpgpu_shader_registers;
}
int gpgpu_sim::wrp_size() const
{
return m_shader_config->warp_size;
}
int gpgpu_sim::shader_clock() const
{
return m_config.core_freq/1000;
}
void gpgpu_sim::set_prop( cudaDeviceProp *prop )
{
m_cuda_properties = prop;
}
const struct cudaDeviceProp *gpgpu_sim::get_prop() const
{
return m_cuda_properties;
}
enum divergence_support_t gpgpu_sim::simd_model() const
{
return m_shader_config->model;
}
void gpgpu_sim_config::init_clock_domains(void )
{
sscanf(gpgpu_clock_domains,"%lf:%lf:%lf:%lf",
&core_freq, &icnt_freq, &l2_freq, &dram_freq);
core_freq = core_freq MhZ;
icnt_freq = icnt_freq MhZ;
l2_freq = l2_freq MhZ;
dram_freq = dram_freq MhZ;
core_period = 1/core_freq;
icnt_period = 1/icnt_freq;
dram_period = 1/dram_freq;
l2_period = 1/l2_freq;
printf("GPGPU-Sim uArch: clock freqs: %lf:%lf:%lf:%lf\n",core_freq,icnt_freq,l2_freq,dram_freq);
printf("GPGPU-Sim uArch: clock periods: %.20lf:%.20lf:%.20lf:%.20lf\n",core_period,icnt_period,l2_period,dram_period);
}
void gpgpu_sim::reinit_clock_domains(void)
{
core_time = 0;
dram_time = 0;
icnt_time = 0;
l2_time = 0;
}
bool gpgpu_sim::active()
{
if (m_config.gpu_max_cycle_opt && (gpu_tot_sim_cycle + gpu_sim_cycle) >= m_config.gpu_max_cycle_opt)
return false;
if (m_config.gpu_max_insn_opt && (gpu_tot_sim_insn + gpu_sim_insn) >= m_config.gpu_max_insn_opt)
return false;
if (m_config.gpu_max_cta_opt && (gpu_tot_issued_cta >= m_config.gpu_max_cta_opt) )
return false;
if (m_config.gpu_deadlock_detect && gpu_deadlock)
return false;
for (unsigned i=0;i<m_shader_config->n_simt_clusters;i++)
if( m_cluster[i]->get_not_completed()>0 )
return true;;
for (unsigned i=0;i<m_memory_config->m_n_mem;i++)
if( m_memory_partition_unit[i]->busy()>0 )
return true;;
if( icnt_busy() )
return true;
if( get_more_cta_left() )
return true;
return false;
}
void gpgpu_sim::init()
{
// run a CUDA grid on the GPU microarchitecture simulator
gpu_sim_cycle = 0;
gpu_sim_insn = 0;
last_gpu_sim_insn = 0;
m_total_cta_launched=0;
reinit_clock_domains();
set_param_gpgpu_num_shaders(m_config.num_shader());
for (unsigned i=0;i<m_shader_config->n_simt_clusters;i++)
m_cluster[i]->reinit();
m_shader_stats->new_grid();
// initialize the control-flow, memory access, memory latency logger
if (m_config.g_visualizer_enabled) {
create_thread_CFlogger( m_config.num_shader(), m_shader_config->n_thread_per_shader, 0, m_config.gpgpu_cflog_interval );
}
shader_CTA_count_create( m_config.num_shader(), m_config.gpgpu_cflog_interval);
if (m_config.gpgpu_cflog_interval != 0) {
insn_warp_occ_create( m_config.num_shader(), m_shader_config->warp_size );
shader_warp_occ_create( m_config.num_shader(), m_shader_config->warp_size, m_config.gpgpu_cflog_interval);
shader_mem_acc_create( m_config.num_shader(), m_memory_config->m_n_mem, 4, m_config.gpgpu_cflog_interval);
shader_mem_lat_create( m_config.num_shader(), m_config.gpgpu_cflog_interval);
shader_cache_access_create( m_config.num_shader(), 3, m_config.gpgpu_cflog_interval);
set_spill_interval (m_config.gpgpu_cflog_interval * 40);
}
if (g_network_mode)
icnt_init();
// McPAT initialization function. Called on first launch of GPU
#ifdef GPGPUSIM_POWER_MODEL
if(m_config.g_power_simulation_enabled){
init_mcpat(m_config, m_gpgpusim_wrapper, m_config.gpu_stat_sample_freq, gpu_tot_sim_insn, gpu_sim_insn);
}
#endif
}
void gpgpu_sim::update_stats() {
m_memory_stats->memlatstat_lat_pw();
gpu_tot_sim_cycle += gpu_sim_cycle;
gpu_tot_sim_insn += gpu_sim_insn;
}
void gpgpu_sim::print_stats()
{
ptx_file_line_stats_write_file();
gpu_print_stat();
if (g_network_mode) {
printf("----------------------------Interconnect-DETAILS--------------------------------\n" );
icnt_display_stats();
icnt_display_overall_stats();
printf("----------------------------END-of-Interconnect-DETAILS-------------------------\n" );
}
}
void gpgpu_sim::deadlock_check()
{
if (m_config.gpu_deadlock_detect && gpu_deadlock) {
fflush(stdout);
printf("\n\nGPGPU-Sim uArch: ERROR ** deadlock detected: last writeback core %u @ gpu_sim_cycle %u (+ gpu_tot_sim_cycle %u) (%u cycles ago)\n",
gpu_sim_insn_last_update_sid,
(unsigned) gpu_sim_insn_last_update, (unsigned) (gpu_tot_sim_cycle-gpu_sim_cycle),
(unsigned) (gpu_sim_cycle - gpu_sim_insn_last_update ));
unsigned num_cores=0;
for (unsigned i=0;i<m_shader_config->n_simt_clusters;i++) {
unsigned not_completed = m_cluster[i]->get_not_completed();
if( not_completed ) {
if ( !num_cores ) {
printf("GPGPU-Sim uArch: DEADLOCK shader cores no longer committing instructions [core(# threads)]:\n" );
printf("GPGPU-Sim uArch: DEADLOCK ");
m_cluster[i]->print_not_completed(stdout);
} else if (num_cores < 8 ) {
m_cluster[i]->print_not_completed(stdout);
} else if (num_cores >= 8 ) {
printf(" + others ... ");
}
num_cores+=m_shader_config->n_simt_cores_per_cluster;
}
}
printf("\n");
for (unsigned i=0;i<m_memory_config->m_n_mem;i++) {
bool busy = m_memory_partition_unit[i]->busy();
if( busy )
printf("GPGPU-Sim uArch DEADLOCK: memory partition %u busy\n", i );
}
if( icnt_busy() ) {
printf("GPGPU-Sim uArch DEADLOCK: iterconnect contains traffic\n");
icnt_display_state( stdout );
}
printf("\nRe-run the simulator in gdb and use debug routines in .gdbinit to debug this\n");
fflush(stdout);
abort();
}
}
/// printing the names and uids of a set of executed kernels (usually there is only one)
std::string gpgpu_sim::executed_kernel_info_string()
{
std::stringstream statout;
statout << "kernel_name = ";
for (unsigned int k = 0; k < m_executed_kernel_names.size(); k++) {
statout << m_executed_kernel_names[k] << " ";
}
statout << std::endl;
statout << "kernel_launch_uid = ";
for (unsigned int k = 0; k < m_executed_kernel_uids.size(); k++) {
statout << m_executed_kernel_uids[k] << " ";
}
statout << std::endl;
return statout.str();
}
void gpgpu_sim::set_cache_config(std::string kernel_name, FuncCache cacheConfig )
{
m_special_cache_config[kernel_name]=cacheConfig ;
}
FuncCache gpgpu_sim::get_cache_config(std::string kernel_name)
{
for ( std::map<std::string, FuncCache>::iterator iter = m_special_cache_config.begin(); iter != m_special_cache_config.end(); iter++){
std::string kernel= iter->first;
if (kernel_name.compare(kernel) == 0){
return iter->second;
}
}
return (FuncCache)0;
}
bool gpgpu_sim::has_special_cache_config(std::string kernel_name)
{
for ( std::map<std::string, FuncCache>::iterator iter = m_special_cache_config.begin(); iter != m_special_cache_config.end(); iter++){
std::string kernel= iter->first;
if (kernel_name.compare(kernel) == 0){
return true;
}
}
return false;
}
void gpgpu_sim::set_cache_config(std::string kernel_name)
{
if(has_special_cache_config(kernel_name)){
change_cache_config(get_cache_config(kernel_name));
}else{
change_cache_config(FuncCachePreferNone);
}
}
void gpgpu_sim::change_cache_config(FuncCache cache_config)
{
if(cache_config != m_shader_config->m_L1D_config.get_cache_status()){
printf("FLUSH L1 Cache at configuration change between kernels\n");
for (unsigned i=0;i<m_shader_config->n_simt_clusters;i++) {
m_cluster[i]->cache_flush();
}
}
switch(cache_config){
case FuncCachePreferNone:
m_shader_config->m_L1D_config.init(m_shader_config->m_L1D_config.m_config_string, FuncCachePreferNone);
m_shader_config->gpgpu_shmem_size=m_shader_config->gpgpu_shmem_sizeDefault;
break;
case FuncCachePreferL1:
if((m_shader_config->m_L1D_config.m_config_stringPrefL1 == NULL) || (m_shader_config->gpgpu_shmem_sizePrefL1 == (unsigned)-1))
{
printf("WARNING: missing Preferred L1 configuration\n");
m_shader_config->m_L1D_config.init(m_shader_config->m_L1D_config.m_config_string, FuncCachePreferNone);
m_shader_config->gpgpu_shmem_size=m_shader_config->gpgpu_shmem_sizeDefault;
}else{
m_shader_config->m_L1D_config.init(m_shader_config->m_L1D_config.m_config_stringPrefL1, FuncCachePreferL1);
m_shader_config->gpgpu_shmem_size=m_shader_config->gpgpu_shmem_sizePrefL1;
}
break;
case FuncCachePreferShared:
if((m_shader_config->m_L1D_config.m_config_stringPrefShared == NULL) || (m_shader_config->gpgpu_shmem_sizePrefShared == (unsigned)-1))
{
printf("WARNING: missing Preferred L1 configuration\n");
m_shader_config->m_L1D_config.init(m_shader_config->m_L1D_config.m_config_string, FuncCachePreferNone);
m_shader_config->gpgpu_shmem_size=m_shader_config->gpgpu_shmem_sizeDefault;
}else{
m_shader_config->m_L1D_config.init(m_shader_config->m_L1D_config.m_config_stringPrefShared, FuncCachePreferShared);
m_shader_config->gpgpu_shmem_size=m_shader_config->gpgpu_shmem_sizePrefShared;
}
break;
default:
break;
}
}
void gpgpu_sim::clear_executed_kernel_info()
{
m_executed_kernel_names.clear();
m_executed_kernel_uids.clear();
}
void gpgpu_sim::gpu_print_stat()
{
FILE *statfout = stdout;
std::string kernel_info_str = executed_kernel_info_string();
fprintf(statfout, "%s", kernel_info_str.c_str());
printf("gpu_sim_cycle = %lld\n", gpu_sim_cycle);
printf("gpu_sim_insn = %lld\n", gpu_sim_insn);
printf("gpu_ipc = %12.4f\n", (float)gpu_sim_insn / gpu_sim_cycle);
printf("gpu_tot_sim_cycle = %lld\n", gpu_tot_sim_cycle+gpu_sim_cycle);
printf("gpu_tot_sim_insn = %lld\n", gpu_tot_sim_insn+gpu_sim_insn);
printf("gpu_tot_ipc = %12.4f\n", (float)(gpu_tot_sim_insn+gpu_sim_insn) / (gpu_tot_sim_cycle+gpu_sim_cycle));
printf("gpu_tot_issued_cta = %lld\n", gpu_tot_issued_cta);
// performance counter for stalls due to congestion.
printf("gpu_stall_dramfull = %d\n", gpu_stall_dramfull);
printf("gpu_stall_icnt2sh = %d\n", gpu_stall_icnt2sh );
time_t curr_time;
time(&curr_time);
unsigned long long elapsed_time = MAX( curr_time - g_simulation_starttime, 1 );
printf( "gpu_total_sim_rate=%u\n", (unsigned)( ( gpu_tot_sim_insn + gpu_sim_insn ) / elapsed_time ) );
//shader_print_l1_miss_stat( stdout );
shader_print_cache_stats(stdout);
cache_stats core_cache_stats;
core_cache_stats.clear();
for(unsigned i=0; i<m_config.num_cluster(); i++){
m_cluster[i]->get_cache_stats(core_cache_stats);
}
printf("\nTotal_core_cache_stats:\n");
core_cache_stats.print_stats(stdout, "Total_core_cache_stats_breakdown");
shader_print_scheduler_stat( stdout, false );
m_shader_stats->print(stdout);
#ifdef GPGPUSIM_POWER_MODEL
if(m_config.g_power_simulation_enabled){
m_gpgpusim_wrapper->print_power_kernel_stats(gpu_sim_cycle, gpu_tot_sim_cycle, gpu_tot_sim_insn + gpu_sim_insn, kernel_info_str, true );
mcpat_reset_perf_count(m_gpgpusim_wrapper);
}
#endif
// performance counter that are not local to one shader
m_memory_stats->memlatstat_print(m_memory_config->m_n_mem,m_memory_config->nbk);
for (unsigned i=0;i<m_memory_config->m_n_mem;i++)
m_memory_partition_unit[i]->print(stdout);
// L2 cache stats
if(!m_memory_config->m_L2_config.disabled()){
cache_stats l2_stats;
struct cache_sub_stats l2_css;
struct cache_sub_stats total_l2_css;
l2_stats.clear();
l2_css.clear();
total_l2_css.clear();
printf("\n========= L2 cache stats =========\n");
for (unsigned i=0;i<m_memory_config->m_n_mem_sub_partition;i++){
m_memory_sub_partition[i]->accumulate_L2cache_stats(l2_stats);
m_memory_sub_partition[i]->get_L2cache_sub_stats(l2_css);
fprintf( stdout, "L2_cache_bank[%d]: Access = %u, Miss = %u, Miss_rate = %.3lf, Pending_hits = %u, Reservation_fails = %u\n",
i, l2_css.accesses, l2_css.misses, (double)l2_css.misses / (double)l2_css.accesses, l2_css.pending_hits, l2_css.res_fails);
total_l2_css += l2_css;
}
if (!m_memory_config->m_L2_config.disabled() && m_memory_config->m_L2_config.get_num_lines()) {
//L2c_print_cache_stat();
printf("L2_total_cache_accesses = %u\n", total_l2_css.accesses);
printf("L2_total_cache_misses = %u\n", total_l2_css.misses);
if(total_l2_css.accesses > 0)
printf("L2_total_cache_miss_rate = %.4lf\n", (double)total_l2_css.misses/(double)total_l2_css.accesses);
printf("L2_total_cache_pending_hits = %u\n", total_l2_css.pending_hits);
printf("L2_total_cache_reservation_fails = %u\n", total_l2_css.res_fails);
printf("L2_total_cache_breakdown:\n");
l2_stats.print_stats(stdout, "L2_cache_stats_breakdown");
total_l2_css.print_port_stats(stdout, "L2_cache");
}
}
if (m_config.gpgpu_cflog_interval != 0) {
spill_log_to_file (stdout, 1, gpu_sim_cycle);
insn_warp_occ_print(stdout);
}
if ( gpgpu_ptx_instruction_classification ) {
StatDisp( g_inst_classification_stat[g_ptx_kernel_count]);
StatDisp( g_inst_op_classification_stat[g_ptx_kernel_count]);
}
#ifdef GPGPUSIM_POWER_MODEL
if(m_config.g_power_simulation_enabled){
m_gpgpusim_wrapper->detect_print_steady_state(1,gpu_tot_sim_insn+gpu_sim_insn);
}
#endif
// Interconnect power stat print
long total_simt_to_mem=0;
long total_mem_to_simt=0;
long temp_stm=0;
long temp_mts = 0;
for(unsigned i=0; i<m_config.num_cluster(); i++){
m_cluster[i]->get_icnt_stats(temp_stm, temp_mts);
total_simt_to_mem += temp_stm;
total_mem_to_simt += temp_mts;
}
printf("\nicnt_total_pkts_mem_to_simt=%ld\n", total_mem_to_simt);
printf("icnt_total_pkts_simt_to_mem=%ld\n", total_simt_to_mem);
time_vector_print();
fflush(stdout);
clear_executed_kernel_info();
}
// performance counter that are not local to one shader
unsigned gpgpu_sim::threads_per_core() const
{
return m_shader_config->n_thread_per_shader;
}
void shader_core_ctx::mem_instruction_stats(const warp_inst_t &inst)
{
unsigned active_count = inst.active_count();
//this breaks some encapsulation: the is_[space] functions, if you change those, change this.
switch (inst.space.get_type()) {
case undefined_space:
case reg_space:
break;
case shared_space:
m_stats->gpgpu_n_shmem_insn += active_count;
break;
case const_space:
m_stats->gpgpu_n_const_insn += active_count;
break;
case param_space_kernel:
case param_space_local:
m_stats->gpgpu_n_param_insn += active_count;
break;
case tex_space:
m_stats->gpgpu_n_tex_insn += active_count;
break;
case global_space:
case local_space:
if( inst.is_store() )
m_stats->gpgpu_n_store_insn += active_count;
else
m_stats->gpgpu_n_load_insn += active_count;
break;
default:
abort();
}
}
////////////////////////////////////////////////////////////////////////////////////////////////
/**
* Launches a cooperative thread array (CTA).
*
* @param kernel
* object that tells us which kernel to ask for a CTA from
*/
void shader_core_ctx::issue_block2core( kernel_info_t &kernel )
{
set_max_cta(kernel);
// find a free CTA context
unsigned free_cta_hw_id=(unsigned)-1;
for (unsigned i=0;i<kernel_max_cta_per_shader;i++ ) {
if( m_cta_status[i]==0 ) {
free_cta_hw_id=i;
break;
}
}
assert( free_cta_hw_id!=(unsigned)-1 );
// determine hardware threads and warps that will be used for this CTA
int cta_size = kernel.threads_per_cta();
// hw warp id = hw thread id mod warp size, so we need to find a range
// of hardware thread ids corresponding to an integral number of hardware
// thread ids
int padded_cta_size = cta_size;
if (cta_size%m_config->warp_size)
padded_cta_size = ((cta_size/m_config->warp_size)+1)*(m_config->warp_size);
unsigned start_thread = free_cta_hw_id * padded_cta_size;
unsigned end_thread = start_thread + cta_size;
// reset the microarchitecture state of the selected hardware thread and warp contexts
reinit(start_thread, end_thread,false);
// initalize scalar threads and determine which hardware warps they are allocated to
// bind functional simulation state of threads to hardware resources (simulation)
warp_set_t warps;
unsigned nthreads_in_block= 0;
for (unsigned i = start_thread; i<end_thread; i++) {
m_threadState[i].m_cta_id = free_cta_hw_id;
unsigned warp_id = i/m_config->warp_size;
nthreads_in_block += ptx_sim_init_thread(kernel,&m_thread[i],m_sid,i,cta_size-(i-start_thread),m_config->n_thread_per_shader,this,free_cta_hw_id,warp_id,m_cluster->get_gpu());
m_threadState[i].m_active = true;
warps.set( warp_id );
}
assert( nthreads_in_block > 0 && nthreads_in_block <= m_config->n_thread_per_shader); // should be at least one, but less than max
m_cta_status[free_cta_hw_id]=nthreads_in_block;
// now that we know which warps are used in this CTA, we can allocate
// resources for use in CTA-wide barrier operations
m_barriers.allocate_barrier(free_cta_hw_id,warps);
// initialize the SIMT stacks and fetch hardware
init_warps( free_cta_hw_id, start_thread, end_thread);
m_n_active_cta++;
shader_CTA_count_log(m_sid, 1);
printf("GPGPU-Sim uArch: core:%3d, cta:%2u initialized @(%lld,%lld)\n", m_sid, free_cta_hw_id, gpu_sim_cycle, gpu_tot_sim_cycle );
}
///////////////////////////////////////////////////////////////////////////////////////////
void dram_t::dram_log( int task )
{
if (task == SAMPLELOG) {
StatAddSample(mrqq_Dist, que_length());
} else if (task == DUMPLOG) {
printf ("Queue Length DRAM[%d] ",id);StatDisp(mrqq_Dist);
}
}
//Find next clock domain and increment its time
int gpgpu_sim::next_clock_domain(void)
{
double smallest = min3(core_time,icnt_time,dram_time);
int mask = 0x00;
if ( l2_time <= smallest ) {
smallest = l2_time;
mask |= L2 ;
l2_time += m_config.l2_period;
}
if ( icnt_time <= smallest ) {
mask |= ICNT;
icnt_time += m_config.icnt_period;
}
if ( dram_time <= smallest ) {
mask |= DRAM;
dram_time += m_config.dram_period;
}
if ( core_time <= smallest ) {
mask |= CORE;
core_time += m_config.core_period;
}
return mask;
}
void gpgpu_sim::issue_block2core()
{
unsigned last_issued = m_last_cluster_issue;
for (unsigned i=0;i<m_shader_config->n_simt_clusters;i++) {
unsigned idx = (i + last_issued + 1) % m_shader_config->n_simt_clusters;
unsigned num = m_cluster[idx]->issue_block2core();
if( num ) {
m_last_cluster_issue=idx;
m_total_cta_launched += num;
}
}
}
unsigned long long g_single_step=0; // set this in gdb to single step the pipeline
void gpgpu_sim::cycle()
{
int clock_mask = next_clock_domain();
if (clock_mask & CORE ) {
// shader core loading (pop from ICNT into core) follows CORE clock
for (unsigned i=0;i<m_shader_config->n_simt_clusters;i++)
m_cluster[i]->icnt_cycle();
}
if (clock_mask & ICNT) {
// pop from memory controller to interconnect
for (unsigned i=0;i<m_memory_config->m_n_mem_sub_partition;i++) {
mem_fetch* mf = m_memory_sub_partition[i]->top();
if (mf) {
unsigned response_size = mf->get_is_write()?mf->get_ctrl_size():mf->size();
if ( ::icnt_has_buffer( m_shader_config->mem2device(i), response_size ) ) {
if (!mf->get_is_write())
mf->set_return_timestamp(gpu_sim_cycle+gpu_tot_sim_cycle);
mf->set_status(IN_ICNT_TO_SHADER,gpu_sim_cycle+gpu_tot_sim_cycle);
::icnt_push( m_shader_config->mem2device(i), mf->get_tpc(), mf, response_size );
m_memory_sub_partition[i]->pop();
} else {
gpu_stall_icnt2sh++;
}
} else {
m_memory_sub_partition[i]->pop();
}
}
}
if (clock_mask & DRAM) {
for (unsigned i=0;i<m_memory_config->m_n_mem;i++){
m_memory_partition_unit[i]->dram_cycle(); // Issue the dram command (scheduler + delay model)
// Update performance counters for DRAM
m_memory_partition_unit[i]->set_dram_power_stats(m_power_stats->pwr_mem_stat->n_cmd[CURRENT_STAT_IDX][i], m_power_stats->pwr_mem_stat->n_activity[CURRENT_STAT_IDX][i],
m_power_stats->pwr_mem_stat->n_nop[CURRENT_STAT_IDX][i], m_power_stats->pwr_mem_stat->n_act[CURRENT_STAT_IDX][i], m_power_stats->pwr_mem_stat->n_pre[CURRENT_STAT_IDX][i],
m_power_stats->pwr_mem_stat->n_rd[CURRENT_STAT_IDX][i], m_power_stats->pwr_mem_stat->n_wr[CURRENT_STAT_IDX][i], m_power_stats->pwr_mem_stat->n_req[CURRENT_STAT_IDX][i]);
}
}
// L2 operations follow L2 clock domain
if (clock_mask & L2) {
m_power_stats->pwr_mem_stat->l2_cache_stats[CURRENT_STAT_IDX].clear();
for (unsigned i=0;i<m_memory_config->m_n_mem_sub_partition;i++) {
//move memory request from interconnect into memory partition (if not backed up)
//Note:This needs to be called in DRAM clock domain if there is no L2 cache in the system
if ( m_memory_sub_partition[i]->full() ) {
gpu_stall_dramfull++;
} else {
mem_fetch* mf = (mem_fetch*) icnt_pop( m_shader_config->mem2device(i) );
m_memory_sub_partition[i]->push( mf, gpu_sim_cycle + gpu_tot_sim_cycle );
}
m_memory_sub_partition[i]->cache_cycle(gpu_sim_cycle+gpu_tot_sim_cycle);
m_memory_sub_partition[i]->accumulate_L2cache_stats(m_power_stats->pwr_mem_stat->l2_cache_stats[CURRENT_STAT_IDX]);
}
}
if (clock_mask & ICNT) {
icnt_transfer();
}
if (clock_mask & CORE) {
// L1 cache + shader core pipeline stages
m_power_stats->pwr_mem_stat->core_cache_stats[CURRENT_STAT_IDX].clear();
for (unsigned i=0;i<m_shader_config->n_simt_clusters;i++) {
if (m_cluster[i]->get_not_completed() || get_more_cta_left() ) {
m_cluster[i]->core_cycle();
*active_sms+=m_cluster[i]->get_n_active_sms();
}
// Update core icnt/cache stats for GPUWattch
m_cluster[i]->get_icnt_stats(m_power_stats->pwr_mem_stat->n_simt_to_mem[CURRENT_STAT_IDX][i], m_power_stats->pwr_mem_stat->n_mem_to_simt[CURRENT_STAT_IDX][i]);
m_cluster[i]->get_cache_stats(m_power_stats->pwr_mem_stat->core_cache_stats[CURRENT_STAT_IDX]);
}
float temp=0;
for (unsigned i=0;i<m_shader_config->num_shader();i++){
temp+=m_shader_stats->m_pipeline_duty_cycle[i];
}
temp=temp/m_shader_config->num_shader();
*average_pipeline_duty_cycle=((*average_pipeline_duty_cycle)+temp);
//cout<<"Average pipeline duty cycle: "<<*average_pipeline_duty_cycle<<endl;
if( g_single_step && ((gpu_sim_cycle+gpu_tot_sim_cycle) >= g_single_step) ) {
asm("int $03");
}
gpu_sim_cycle++;
if( g_interactive_debugger_enabled )
gpgpu_debug();
// McPAT main cycle (interface with McPAT)
#ifdef GPGPUSIM_POWER_MODEL
if(m_config.g_power_simulation_enabled){
mcpat_cycle(m_config, getShaderCoreConfig(), m_gpgpusim_wrapper, m_power_stats, m_config.gpu_stat_sample_freq, gpu_tot_sim_cycle, gpu_sim_cycle, gpu_tot_sim_insn, gpu_sim_insn);
}
#endif
issue_block2core();
// Depending on configuration, flush the caches once all of threads are completed.
int all_threads_complete = 1;
if (m_config.gpgpu_flush_l1_cache) {
for (unsigned i=0;i<m_shader_config->n_simt_clusters;i++) {
if (m_cluster[i]->get_not_completed() == 0)
m_cluster[i]->cache_flush();
else
all_threads_complete = 0 ;
}
}
if(m_config.gpgpu_flush_l2_cache){
if(!m_config.gpgpu_flush_l1_cache){
for (unsigned i=0;i<m_shader_config->n_simt_clusters;i++) {
if (m_cluster[i]->get_not_completed() != 0){
all_threads_complete = 0 ;
break;
}
}
}
if (all_threads_complete && !m_memory_config->m_L2_config.disabled() ) {
printf("Flushed L2 caches...\n");
if (m_memory_config->m_L2_config.get_num_lines()) {
int dlc = 0;
for (unsigned i=0;i<m_memory_config->m_n_mem;i++) {
dlc = m_memory_sub_partition[i]->flushL2();
assert (dlc == 0); // need to model actual writes to DRAM here
printf("Dirty lines flushed from L2 %d is %d\n", i, dlc );
}
}
}
}
if (!(gpu_sim_cycle % m_config.gpu_stat_sample_freq)) {
time_t days, hrs, minutes, sec;
time_t curr_time;
time(&curr_time);
unsigned long long elapsed_time = MAX(curr_time - g_simulation_starttime, 1);
if ( (elapsed_time - last_liveness_message_time) >= m_config.liveness_message_freq ) {
days = elapsed_time/(3600*24);
hrs = elapsed_time/3600 - 24*days;
minutes = elapsed_time/60 - 60*(hrs + 24*days);
sec = elapsed_time - 60*(minutes + 60*(hrs + 24*days));
printf("GPGPU-Sim uArch: cycles simulated: %lld inst.: %lld (ipc=%4.1f) sim_rate=%u (inst/sec) elapsed = %u:%u:%02u:%02u / %s",
gpu_tot_sim_cycle + gpu_sim_cycle, gpu_tot_sim_insn + gpu_sim_insn,
(double)gpu_sim_insn/(double)gpu_sim_cycle,
(unsigned)((gpu_tot_sim_insn+gpu_sim_insn) / elapsed_time),
(unsigned)days,(unsigned)hrs,(unsigned)minutes,(unsigned)sec,
ctime(&curr_time));
fflush(stdout);
last_liveness_message_time = elapsed_time;
}
visualizer_printstat();
m_memory_stats->memlatstat_lat_pw();
if (m_config.gpgpu_runtime_stat && (m_config.gpu_runtime_stat_flag != 0) ) {
if (m_config.gpu_runtime_stat_flag & GPU_RSTAT_BW_STAT) {
for (unsigned i=0;i<m_memory_config->m_n_mem;i++)
m_memory_partition_unit[i]->print_stat(stdout);
printf("maxmrqlatency = %d \n", m_memory_stats->max_mrq_latency);
printf("maxmflatency = %d \n", m_memory_stats->max_mf_latency);
}
if (m_config.gpu_runtime_stat_flag & GPU_RSTAT_SHD_INFO)
shader_print_runtime_stat( stdout );
if (m_config.gpu_runtime_stat_flag & GPU_RSTAT_L1MISS)
shader_print_l1_miss_stat( stdout );
if (m_config.gpu_runtime_stat_flag & GPU_RSTAT_SCHED)
shader_print_scheduler_stat( stdout, false );
}
}
if (!(gpu_sim_cycle % 20000)) {
// deadlock detection
if (m_config.gpu_deadlock_detect && gpu_sim_insn == last_gpu_sim_insn) {
gpu_deadlock = true;
} else {
last_gpu_sim_insn = gpu_sim_insn;
}
}
try_snap_shot(gpu_sim_cycle);
spill_log_to_file (stdout, 0, gpu_sim_cycle);
}
}
void shader_core_ctx::dump_warp_state( FILE *fout ) const
{
fprintf(fout, "\n");
fprintf(fout, "per warp functional simulation status:\n");
for (unsigned w=0; w < m_config->max_warps_per_shader; w++ )
m_warp[w].print(fout);
}
void gpgpu_sim::dump_pipeline( int mask, int s, int m ) const
{
/*
You may want to use this function while running GPGPU-Sim in gdb.
One way to do that is add the following to your .gdbinit file:
define dp
call g_the_gpu.dump_pipeline_impl((0x40|0x4|0x1),$arg0,0)
end
Then, typing "dp 3" will show the contents of the pipeline for shader core 3.
*/
printf("Dumping pipeline state...\n");
if(!mask) mask = 0xFFFFFFFF;
for (unsigned i=0;i<m_shader_config->n_simt_clusters;i++) {
if(s != -1) {
i = s;
}
if(mask&1) m_cluster[m_shader_config->sid_to_cluster(i)]->display_pipeline(i,stdout,1,mask & 0x2E);
if(s != -1) {
break;
}
}
if(mask&0x10000) {
for (unsigned i=0;i<m_memory_config->m_n_mem;i++) {
if(m != -1) {
i=m;
}
printf("DRAM / memory controller %u:\n", i);
if(mask&0x100000) m_memory_partition_unit[i]->print_stat(stdout);
if(mask&0x1000000) m_memory_partition_unit[i]->visualize();
if(mask&0x10000000) m_memory_partition_unit[i]->print(stdout);
if(m != -1) {
break;
}
}
}
fflush(stdout);
}
const struct shader_core_config * gpgpu_sim::getShaderCoreConfig()
{
return m_shader_config;
}
const struct memory_config * gpgpu_sim::getMemoryConfig()
{
return m_memory_config;
}
simt_core_cluster * gpgpu_sim::getSIMTCluster()
{
return *m_cluster;
}
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