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/*
* gpu-sim.h
*
* Copyright (c) 2009 by Tor M. Aamodt, Wilson W. L. Fung, Ali Bakhoda,
* George L. Yuan, Ivan Sham and the
* University of British Columbia
* Vancouver, BC V6T 1Z4
* All Rights Reserved.
*
* THIS IS A LEGAL DOCUMENT BY DOWNLOADING GPGPU-SIM, YOU ARE AGREEING TO THESE
* TERMS AND CONDITIONS.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNERS OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
* NOTE: The files libcuda/cuda_runtime_api.c and src/cuda-sim/cuda-math.h
* are derived from the CUDA Toolset available from http://www.nvidia.com/cuda
* (property of NVIDIA). The files benchmarks/BlackScholes/ and
* benchmarks/template/ are derived from the CUDA SDK available from
* http://www.nvidia.com/cuda (also property of NVIDIA). The files
* src/gpgpusim_entrypoint.c and src/simplesim-3.0/ are derived from the
* SimpleScalar Toolset available from http://www.simplescalar.com/
* (property of SimpleScalar LLC) and the files src/intersim/ are derived
* from Booksim (Simulator provided with the textbook "Principles and
* Practices of Interconnection Networks" available from
* http://cva.stanford.edu/books/ppin/). As such, those files are bound by
* the corresponding legal terms and conditions set forth separately (original
* copyright notices are left in files from these sources and where we have
* modified a file our copyright notice appears before the original copyright
* notice).
*
* Using this version of GPGPU-Sim requires a complete installation of CUDA
* which is distributed seperately by NVIDIA under separate terms and
* conditions.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the University of British Columbia nor the names of
* its contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* 4. This version of GPGPU-SIM is distributed freely for non-commercial use only.
*
* 5. No nonprofit user may place any restrictions on the use of this software,
* including as modified by the user, by any other authorized user.
*
* 6. GPGPU-SIM was developed primarily by Tor M. Aamodt, Wilson W. L. Fung,
* Ali Bakhoda, George L. Yuan, at the University of British Columbia,
* Vancouver, BC V6T 1Z4
*/
#ifndef GPU_SIM_H
#define GPU_SIM_H
#include "../abstract_hardware_model.h"
#include "addrdec.h"
#include "shader.h"
#include <list>
#include <stdio.h>
// constants for statistics printouts
#define GPU_RSTAT_SHD_INFO 0x1
#define GPU_RSTAT_BW_STAT 0x2
#define GPU_RSTAT_WARP_DIS 0x4
#define GPU_RSTAT_DWF_MAP 0x8
#define GPU_RSTAT_L1MISS 0x10
#define GPU_RSTAT_PDOM 0x20
#define GPU_RSTAT_SCHED 0x40
#define GPU_MEMLATSTAT_MC 0x2
// constants for configuring merging of coalesced scatter-gather requests
#define TEX_MSHR_MERGE 0x4
#define CONST_MSHR_MERGE 0x2
#define GLOBAL_MSHR_MERGE 0x1
// clock constants
#define MhZ *1000000
#define CREATELOG 111
#define SAMPLELOG 222
#define DUMPLOG 333
enum dram_ctrl_t {
DRAM_FIFO=0,
DRAM_FRFCFS=1
};
struct memory_config {
memory_config()
{
m_valid = false;
gpgpu_dram_timing_opt=NULL;
gpgpu_L2_queue_config=NULL;
}
void init()
{
assert(gpgpu_dram_timing_opt);
sscanf(gpgpu_dram_timing_opt,"%d:%d:%d:%d:%d:%d:%d:%d:%d:%d",&nbk,&tCCD,&tRRD,&tRCD,&tRAS,&tRP,&tRC,&CL,&WL,&tWTR);
tRCDWR = tRCD-(WL+1);
tRTW = (CL+(BL/2)+2-WL);
m_address_mapping.init(m_n_mem);
m_L2_config.init();
m_valid = true;
}
void reg_options(class OptionParser * opp);
bool m_valid;
cache_config m_L2_config;
bool m_L2_texure_only;
char *gpgpu_dram_timing_opt;
char *gpgpu_L2_queue_config;
bool l2_ideal;
unsigned gpgpu_dram_sched_queue_size;
enum dram_ctrl_t scheduler_type;
bool gpgpu_memlatency_stat;
unsigned m_n_mem;
unsigned gpu_n_mem_per_ctrlr;
// DRAM parameters
unsigned tCCD; //column to column delay
unsigned tRRD; //minimal time required between activation of rows in different banks
unsigned tRCD; //row to column delay - time required to activate a row before a read
unsigned tRCDWR; //row to column delay for a write command
unsigned tRAS; //time needed to activate row
unsigned tRP; //row precharge ie. deactivate row
unsigned tRC; //row cycle time ie. precharge current, then activate different row
unsigned CL; //CAS latency
unsigned WL; //WRITE latency
unsigned BL; //Burst Length in bytes (we're using 4? could be 8)
unsigned tRTW; //time to switch from read to write
unsigned tWTR; //time to switch from write to read 5? look in datasheet
unsigned busW;
unsigned nbk;
linear_to_raw_address_translation m_address_mapping;
};
// global counters and flags (please try not to add to this list!!!)
extern unsigned long long gpu_sim_cycle;
extern unsigned long long gpu_tot_sim_cycle;
extern bool g_interactive_debugger_enabled;
class gpgpu_sim_config : public gpgpu_functional_sim_config {
public:
gpgpu_sim_config() { m_valid = false; }
void reg_options(class OptionParser * opp);
void init()
{
gpu_stat_sample_freq = 10000;
gpu_runtime_stat_flag = 0;
sscanf(gpgpu_runtime_stat, "%d:%x", &gpu_stat_sample_freq, &gpu_runtime_stat_flag);
m_shader_config.init();
ptx_set_tex_cache_linesize(m_shader_config.m_L1T_config.get_line_sz());
m_memory_config.init();
init_clock_domains();
// initialize file name if it is not set
time_t curr_time;
time(&curr_time);
char *date = ctime(&curr_time);
char *s = date;
while (*s) {
if (*s == ' ' || *s == '\t' || *s == ':') *s = '-';
if (*s == '\n' || *s == '\r' ) *s = 0;
s++;
}
char buf[1024];
snprintf(buf,1024,"gpgpusim_visualizer__%s.log.gz",date);
g_visualizer_filename = strdup(buf);
m_valid=true;
}
void set_max_cta( const kernel_info_t &kernel )
{
// calcaulte the max cta count and cta size for local memory address mapping
m_shader_config.gpu_max_cta_per_shader = m_shader_config.max_cta(kernel);
//gpu_max_cta_per_shader is limited by number of CTAs if not enough
if( kernel.num_blocks() < m_shader_config.gpu_max_cta_per_shader*num_shader() ) {
m_shader_config.gpu_max_cta_per_shader = (kernel.num_blocks() / num_shader());
if (kernel.num_blocks() % num_shader())
m_shader_config.gpu_max_cta_per_shader++;
}
unsigned int gpu_cta_size = kernel.threads_per_cta();
m_shader_config.gpu_padded_cta_size = (gpu_cta_size%32) ? 32*((gpu_cta_size/32)+1) : gpu_cta_size;
}
unsigned num_shader() const { return m_shader_config.num_shader(); }
private:
void init_clock_domains(void );
bool m_valid;
shader_core_config m_shader_config;
memory_config m_memory_config;
// clock domains - frequency
double core_freq;
double icnt_freq;
double dram_freq;
double l2_freq;
double core_period;
double icnt_period;
double dram_period;
double l2_period;
// GPGPU-Sim timing model options
unsigned gpu_max_cycle_opt;
unsigned gpu_max_insn_opt;
unsigned gpu_max_cta_opt;
char *gpgpu_runtime_stat;
bool gpgpu_flush_cache;
bool gpu_deadlock_detect;
int gpgpu_dram_sched_queue_size;
int gpgpu_cflog_interval;
char * gpgpu_clock_domains;
// visualizer
bool g_visualizer_enabled;
char *g_visualizer_filename;
int g_visualizer_zlevel;
// statistics collection
int gpu_stat_sample_freq;
int gpu_runtime_stat_flag;
friend class gpgpu_sim;
};
class gpgpu_sim : public gpgpu_t {
public:
gpgpu_sim( const gpgpu_sim_config &config );
void set_prop( struct cudaDeviceProp *prop );
void launch( kernel_info_t &kinfo );
kernel_info_t *next_grid();
unsigned run_gpu_sim();
void get_pdom_stack_top_info( unsigned sid, unsigned tid, unsigned *pc, unsigned *rpc );
const kernel_info_t &the_kernel() const { return m_the_kernel; }
int shared_mem_size() const;
int num_registers_per_core() const;
int wrp_size() const;
int shader_clock() const;
const struct cudaDeviceProp *get_prop() const;
enum divergence_support_t simd_model() const;
unsigned threads_per_core() const;
const gpgpu_sim_config &get_config() const { return m_config; }
void gpu_print_stat() const;
void dump_pipeline( int mask, int s, int m ) const;
private:
// clocks
void reinit_clock_domains(void);
int next_clock_domain(void);
void cycle();
void L2c_print_cache_stat() const;
void shader_print_runtime_stat( FILE *fout );
void shader_print_l1_miss_stat( FILE *fout );
void visualizer_printstat();
void print_shader_cycle_distro( FILE *fout ) const;
void gpgpu_debug();
///// data /////
class simt_core_cluster **m_cluster;
class memory_partition_unit **m_memory_partition_unit;
kernel_info_t m_the_kernel;
std::list<kernel_info_t> m_running_kernels;
unsigned g_total_cta_left;
bool more_thread;
// time of next rising edge
double core_time;
double icnt_time;
double dram_time;
double l2_time;
// debug
bool gpu_deadlock;
//// configuration parameters ////
const gpgpu_sim_config &m_config;
const struct cudaDeviceProp *m_cuda_properties;
const struct shader_core_config *m_shader_config;
const struct memory_config *m_memory_config;
// stats
class shader_core_stats *m_shader_stats;
class memory_stats_t *m_memory_stats;
unsigned long long gpu_tot_issued_cta;
unsigned long long last_gpu_sim_insn;
public:
unsigned long long gpu_sim_insn;
unsigned long long gpu_tot_sim_insn;
unsigned long long gpu_sim_insn_last_update;
unsigned gpu_sim_insn_last_update_sid;
};
#endif
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