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/*
* mem_fetch.h
*
* Copyright (c) 2009 by Tor M. Aamodt, Wilson W. L. Fung, Ali Bakhoda,
* George L. Yuan and the
* University of British Columbia
* Vancouver, BC V6T 1Z4
* All Rights Reserved.
*
* THIS IS A LEGAL DOCUMENT BY DOWNLOADING GPGPU-SIM, YOU ARE AGREEING TO THESE
* TERMS AND CONDITIONS.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNERS OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
* NOTE: The files libcuda/cuda_runtime_api.c and src/cuda-sim/cuda-math.h
* are derived from the CUDA Toolset available from http://www.nvidia.com/cuda
* (property of NVIDIA). The files benchmarks/BlackScholes/ and
* benchmarks/template/ are derived from the CUDA SDK available from
* http://www.nvidia.com/cuda (also property of NVIDIA). The files from
* src/intersim/ are derived from Booksim (a simulator provided with the
* textbook "Principles and Practices of Interconnection Networks" available
* from http://cva.stanford.edu/books/ppin/). As such, those files are bound by
* the corresponding legal terms and conditions set forth separately (original
* copyright notices are left in files from these sources and where we have
* modified a file our copyright notice appears before the original copyright
* notice).
*
* Using this version of GPGPU-Sim requires a complete installation of CUDA
* which is distributed seperately by NVIDIA under separate terms and
* conditions. To use this version of GPGPU-Sim with OpenCL requires a
* recent version of NVIDIA's drivers which support OpenCL.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the University of British Columbia nor the names of
* its contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* 4. This version of GPGPU-SIM is distributed freely for non-commercial use only.
*
* 5. No nonprofit user may place any restrictions on the use of this software,
* including as modified by the user, by any other authorized user.
*
* 6. GPGPU-SIM was developed primarily by Tor M. Aamodt, Wilson W. L. Fung,
* Ali Bakhoda, George L. Yuan, at the University of British Columbia,
* Vancouver, BC V6T 1Z4
*/
#ifndef MEM_FETCH_H
#define MEM_FETCH_H
#include "shader.h"
#include "addrdec.h"
enum mf_type {
RD_REQ = 0,
WT_REQ,
REPLY_DATA, // send to shader
L2_WTBK_DATA,
DUMMY_READ, //used in write mask
N_MF_TYPE
};
typedef struct {
unsigned request_uid;
unsigned long long int addr;
int nbytes_L1;
int txbytes_L1;
int rxbytes_L1;
int nbytes_L2;
int txbytes_L2;
int rxbytes_L2;
int sid; //shader core id
int wid; //warp id
int cache_hits_waiting;
mshr_entry* mshr;
address_type pc;
unsigned char write;
enum mem_access_type mem_acc;
unsigned int timestamp; //set to gpu_sim_cycle at struct creation
unsigned int timestamp2; //set to gpu_sim_cycle when pushed onto icnt to shader; only used for reads
unsigned int icnt_receive_time; //set to gpu_sim_cycle + interconnect_latency when fixed icnt latency mode is enabled
unsigned char bank;
unsigned char chip;
addrdec_t tlx;
enum mf_type type;
partial_write_mask_t write_mask;
int source_node; //memory node id when sending from mem to shader
//same as sid when sending from shader 2 mem
} mem_fetch_t;
#endif
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